Square
Rectangle
Circle
Triangle (base & height)
Trapezoid
Result
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Understanding Shape Area Calculations
The area of a shape is the amount of two-dimensional space it occupies. Calculating the area is fundamental in geometry and has numerous practical applications, from determining how much paint is needed for a wall to calculating the land size. Below are the formulas for common shapes:
Area Formulas:
Square: The area of a square is calculated by squaring the length of one of its sides.
Formula: Area = side * side or Area = side²
Rectangle: The area of a rectangle is the product of its length and its width.
Formula: Area = length * width
Circle: The area of a circle is found by multiplying Pi (approximately 3.14159) by the square of its radius.
Formula: Area = π * radius²
Triangle: The area of a triangle is half the product of its base and its corresponding height.
Formula: Area = 0.5 * base * height
Trapezoid: The area of a trapezoid is half the sum of its two parallel bases multiplied by its height.
Formula: Area = 0.5 * (base1 + base2) * height
How to Use This Calculator:
Select Shape: Choose the geometric shape from the dropdown menu.
Enter Dimensions: Input the required dimensions (e.g., side length, radius, base, height) into the fields that appear. Ensure you use consistent units for all measurements.
Calculate: Click the "Calculate Area" button.
View Result: The calculated area will be displayed in the result box, along with the appropriate square units (e.g., cm², m², square inches).
Practical Applications:
Home Improvement: Estimating the amount of flooring, carpet, or tiles needed for a room.
Gardening: Planning the size of garden beds or calculating lawn area for mowing or fertilization.
Construction & Design: Determining material requirements for walls, roofs, or any flat surface.
Art & Craft: Measuring canvas size or fabric needed for projects.
function updateInputs() {
var shapeType = document.getElementById("shapeType").value;
var dynamicInputsDiv = document.getElementById("dynamicInputs");
dynamicInputsDiv.innerHTML = ""; // Clear previous inputs
if (shapeType === "square") {
dynamicInputsDiv.innerHTML = `