Movie Screen Size Calculator

Movie Screen Size Calculator: Optimize Your Viewing Experience :root { –primary-color: #004a99; –success-color: #28a745; –background-color: #f8f9fa; –text-color: #333; –border-color: #ddd; –shadow-color: rgba(0, 0, 0, 0.1); –card-background: #ffffff; } body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: var(–background-color); color: var(–text-color); line-height: 1.6; margin: 0; padding: 0; display: flex; flex-direction: column; align-items: center; min-height: 100vh; } .container { width: 100%; max-width: 960px; margin: 20px auto; padding: 20px; background-color: var(–card-background); border-radius: 8px; box-shadow: 0 4px 12px var(–shadow-color); display: flex; flex-direction: column; align-items: center; } h1, h2, h3 { color: var(–primary-color); text-align: center; margin-bottom: 15px; } h1 { font-size: 2.2em; margin-bottom: 25px; } h2 { font-size: 1.8em; margin-top: 30px; border-bottom: 2px solid var(–primary-color); padding-bottom: 5px; } h3 { font-size: 1.4em; 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Movie Screen Size Calculator

Determine the optimal screen size for your home theater or viewing space based on room dimensions and viewing distance.

Screen Size Calculator

Distance from your eyes to the screen (in feet).
16:9 (Widescreen TV/Most Movies) 2.35:1 (Cinemascope/Ultra Widescreen) 4:3 (Older TV/Standard Definition) Common aspect ratios for movies and TV.
Recommended angle for immersive viewing (e.g., 30-40 degrees for movies).

Your Optimal Screen Size

Recommended Diagonal Screen Size
Optimal Screen Width
Optimal Screen Height
Minimum Viewing Distance
Maximum Viewing Distance
How it works: The calculator uses the viewing angle and viewing distance to determine the required screen height. The screen width is then calculated based on the chosen aspect ratio. The recommended diagonal size is derived from the calculated height and width. Minimum and maximum viewing distances are also provided based on industry standards for immersive viewing.

Screen Size Recommendations Table

Screen Size vs. Viewing Distance Recommendations
Screen Diagonal (inches) Aspect Ratio Optimal Viewing Distance (feet) Screen Width (feet) Screen Height (feet)

What is a Movie Screen Size Calculator?

A movie screen size calculator is a digital tool designed to help individuals determine the ideal dimensions for a television or projector screen based on specific room parameters and personal viewing preferences. It takes into account factors like the distance between the viewer and the screen, the desired viewing angle for immersion, and the aspect ratio of the content being watched. The primary goal is to ensure an optimal viewing experience, whether for movies, sports, or gaming, by recommending a screen size that is neither too small to be unengaging nor too large to cause discomfort or pixelation.

Who should use it: Anyone planning to purchase a new TV, install a home theater projector, or even optimize their current setup. This includes homeowners building dedicated media rooms, apartment dwellers looking to maximize their living space, and tech enthusiasts seeking the most immersive visual experience. Understanding the right screen size prevents costly mistakes and ensures satisfaction with the final setup. It's a crucial step in home theater design and television purchasing decisions.

Common misconceptions: A frequent misconception is that "bigger is always better." While a larger screen can enhance immersion, an excessively large screen for a given viewing distance can lead to eye strain, a loss of detail (seeing individual pixels), and an uncomfortable viewing experience. Another misconception is that all screens are the same; aspect ratios vary significantly, and a calculator helps account for this, ensuring the recommended size suits the content you watch most often. Finally, many assume screen size is the only factor, neglecting the importance of viewing distance and angle for true immersion.

Movie Screen Size Calculator Formula and Mathematical Explanation

The core of the movie screen size calculator relies on geometric principles, primarily trigonometry, to relate viewing distance, viewing angle, and screen dimensions. The most common approach focuses on achieving a specific horizontal or vertical viewing angle.

Let's break down the calculation:

  1. Determine Screen Height (H): The primary calculation often starts with the desired viewing angle (θ) and the viewing distance (D). For a symmetrical viewing angle, the screen height can be calculated using the tangent function:
    H = 2 * D * tan(θ / 2) Where:
    • H is the screen height
    • D is the viewing distance
    • θ is the desired viewing angle (in degrees)
    Note: The angle must be converted to radians for trigonometric functions in most programming languages, but for simplicity in explanation, we'll assume degree input and conversion.
  2. Determine Screen Width (W): Once the height (H) is known, the width (W) is calculated using the screen's aspect ratio (AR). The aspect ratio is typically expressed as width:height (e.g., 16:9).
    W = H * AR Where:
    • W is the screen width
    • H is the calculated screen height
    • AR is the aspect ratio (e.g., 1.78 for 16:9)
  3. Calculate Diagonal Screen Size (Diagonal): The diagonal size is the most common way screens are marketed. It's calculated using the Pythagorean theorem:
    Diagonal = sqrt(W^2 + H^2) Where:
    • Diagonal is the screen's diagonal measurement
    • W is the calculated screen width
    • H is the calculated screen height
    This diagonal is usually measured in inches.
  4. Calculate Viewing Distance Ranges: Industry recommendations often provide a range for optimal viewing.
    • Minimum Viewing Distance (D_min): Often related to THX recommendations, approximately 1.5 to 1.7 times the screen diagonal.
      D_min = Diagonal * 1.5 (using inches for diagonal, result in inches, convert to feet)
    • Maximum Viewing Distance (D_max): Often related to SMPTE recommendations, approximately 2.5 to 3.0 times the screen diagonal.
      D_max = Diagonal * 2.5 (using inches for diagonal, result in inches, convert to feet)

Variables Table

Variables Used in Screen Size Calculation
Variable Meaning Unit Typical Range
D (Viewing Distance) Distance from viewer's eyes to the screen Feet (ft) 2 – 20+ ft
θ (Viewing Angle) The angle subtended by the screen at the viewer's eye Degrees (°) 25° – 40° (Movies: 30°-40°, TV: 25°-30°)
AR (Aspect Ratio) Ratio of screen width to screen height Ratio (e.g., 1.78, 2.35) 1.33, 1.78, 2.35, 2.40
H (Screen Height) Vertical dimension of the screen Feet (ft) Calculated
W (Screen Width) Horizontal dimension of the screen Feet (ft) Calculated
Diagonal (Screen Diagonal) Diagonal measurement of the screen Inches (in) Calculated
D_min (Min Viewing Distance) Closest recommended viewing distance Feet (ft) Calculated
D_max (Max Viewing Distance) Farthest recommended viewing distance Feet (ft) Calculated

Practical Examples (Real-World Use Cases)

Let's explore how the movie screen size calculator can be applied in realistic scenarios:

Example 1: Dedicated Home Theater Room

Scenario: Sarah is building a dedicated home theater room. Her seating will be positioned 15 feet away from where the screen will be mounted. She wants an immersive cinematic experience, aiming for a 35-degree viewing angle, and plans to watch mostly modern movies with a 2.35:1 aspect ratio.

Inputs:

  • Viewing Distance: 15 feet
  • Screen Aspect Ratio: 2.35:1
  • Desired Viewing Angle: 35 degrees

Calculation Results (using the calculator):

  • Optimal Diagonal Screen Size: Approximately 135 inches
  • Optimal Screen Width: Approximately 11.8 feet (141.6 inches)
  • Optimal Screen Height: Approximately 5.0 feet (60.3 inches)
  • Minimum Viewing Distance: Approximately 11.3 feet
  • Maximum Viewing Distance: Approximately 18.8 feet

Interpretation: Sarah should look for a projector screen or TV around 135 inches diagonally. This size will fill her field of vision appropriately from her 15-foot seating position, providing a true cinematic feel without causing eye strain. The calculator also confirms that her 15-foot distance falls comfortably within the recommended range (11.3 – 18.8 ft) for this screen size and aspect ratio.

Example 2: Living Room TV Setup

Scenario: Mark is replacing his old TV in his living room. The primary viewing spot is 8 feet away from where the TV will be placed. He mostly watches broadcast TV and streaming services, which are typically 16:9. He prefers a comfortable viewing angle, around 30 degrees.

Inputs:

  • Viewing Distance: 8 feet
  • Screen Aspect Ratio: 16:9 (1.78)
  • Desired Viewing Angle: 30 degrees

Calculation Results (using the calculator):

  • Optimal Diagonal Screen Size: Approximately 75 inches
  • Optimal Screen Width: Approximately 6.5 feet (78.4 inches)
  • Optimal Screen Height: Approximately 3.7 feet (44.1 inches)
  • Minimum Viewing Distance: Approximately 6.3 feet
  • Maximum Viewing Distance: Approximately 10.4 feet

Interpretation: For Mark's living room setup, a 75-inch TV is the recommended size. This ensures that from 8 feet away, the screen provides an engaging picture without being overwhelming. The calculated viewing distance range (6.3 – 10.4 ft) confirms that his 8-foot distance is ideal for this size, offering a good balance between immersion and comfort for everyday viewing.

How to Use This Movie Screen Size Calculator

Using the movie screen size calculator is straightforward. Follow these steps to find your ideal screen dimensions:

  1. Measure Your Viewing Distance: Determine the distance from your primary seating position (e.g., sofa, chair) to where the screen will be located. Ensure this measurement is accurate and enter it in feet into the 'Viewing Distance' field.
  2. Select the Aspect Ratio: Choose the aspect ratio that best matches the content you watch most frequently. 16:9 (1.78) is standard for most modern TVs and many movies. 2.35:1 is common for a more cinematic, ultra-widescreen movie experience. 4:3 (1.33) is for older content.
  3. Set Your Desired Viewing Angle: Input the viewing angle you prefer. A higher angle (e.g., 35-40 degrees) provides a more immersive, cinema-like experience but requires a larger screen relative to viewing distance. A lower angle (e.g., 25-30 degrees) is generally more comfortable for extended viewing of mixed content like TV shows and news.
  4. Click 'Calculate': Once you've entered your values, click the 'Calculate' button.
  5. Read the Results: The calculator will display:
    • Recommended Diagonal Screen Size: The primary result, usually in inches, which is how TVs are marketed.
    • Optimal Screen Width & Height: The precise dimensions of the screen in feet.
    • Minimum & Maximum Viewing Distance: The ideal range of distances for the calculated screen size.
  6. Use the Data for Decision Making: Compare the recommended diagonal size with available TV models or projector screen options. Ensure your room's layout allows for a viewing distance within the calculated optimal range.
  7. Reset or Copy: Use the 'Reset' button to clear fields and start over with new measurements. Use 'Copy Results' to save the key figures for later reference or comparison.

How to read results: The 'Recommended Diagonal Screen Size' is your main guide. The 'Minimum' and 'Maximum Viewing Distance' values are crucial sanity checks – if your room's distance falls outside this range for the recommended screen size, you may need to adjust your expectations or screen choice.

Decision-making guidance: If the calculated size is significantly larger than what you initially considered, evaluate if your room can accommodate it comfortably. Conversely, if it's smaller, consider if you might want a more immersive experience and if your viewing distance allows for a larger screen. Always consider the physical constraints of your room and the primary use case for the screen.

Key Factors That Affect Movie Screen Size Results

Several factors influence the ideal movie screen size calculator output and the overall viewing experience:

  1. Viewing Distance: This is the most critical factor. A closer distance requires a smaller screen to maintain a comfortable viewing angle and avoid seeing pixels, while a farther distance necessitates a larger screen for immersion.
  2. Desired Viewing Angle: Different angles cater to different experiences. THX recommends up to 40 degrees for a cinematic feel, while SMPTE suggests around 30 degrees for a balance. Higher angles mean larger screens relative to distance.
  3. Content Aspect Ratio: Watching ultra-widescreen (2.35:1) movies on a standard 16:9 screen involves black bars (letterboxing), effectively reducing the usable screen height. The calculator accounts for this by using the specified aspect ratio to determine the correct dimensions.
  4. Screen Technology & Resolution: Higher resolution screens (4K, 8K) allow viewers to sit closer to larger screens without perceiving individual pixels compared to lower resolution displays (1080p). The calculator provides a general recommendation, but resolution impacts the practical limit.
  5. Room Lighting Conditions: In a dark, dedicated home theater, larger screens are more feasible and desirable for immersion. In a brightly lit living room, a smaller screen might be less distracting, and glare can be a bigger issue, influencing the perceived optimal size.
  6. Personal Preference & Visual Acuity: Ultimately, comfort is subjective. Some viewers prefer a more encompassing image, while others find it overwhelming. Individual eyesight also plays a role; those with less acute vision might benefit from larger screens.
  7. Budget and Available Space: Practical limitations like the physical dimensions of the room and the budget for a TV or projector screen often dictate the final choice, even if calculations suggest a different ideal size.
  8. Calibration and Picture Quality: While not directly part of the size calculation, proper calibration, contrast ratios, and color accuracy significantly impact the perceived quality on any screen size, enhancing the viewing experience.

Frequently Asked Questions (FAQ)

What is the difference between 16:9 and 2.35:1 aspect ratios?
16:9 (1.78:1) is the standard aspect ratio for modern HDTVs and most TV shows and many movies. 2.35:1 (or similar like 2.40:1) is an ultra-widescreen format commonly used for major Hollywood films to provide a more cinematic, immersive feel with a wider field of view.
Can I use the calculator for a computer monitor?
Yes, you can adapt the principles. Computer monitors often have different aspect ratios (like 16:10 or 21:9 ultrawide) and are typically viewed at closer distances. You would adjust the viewing distance and aspect ratio inputs accordingly.
How important is the viewing angle?
The viewing angle is crucial for immersion. A wider angle (e.g., 35-40 degrees) makes you feel like you're 'in' the movie, similar to a cinema. A narrower angle (e.g., 25-30 degrees) is less intense but can be more comfortable for mixed content viewing and prevents eye strain from excessive head movement.
My room is small. How do I choose a screen size?
For smaller rooms, prioritize a comfortable viewing distance. Use the calculator with your specific distance and a slightly lower viewing angle (e.g., 25-30 degrees) to find a screen size that fits without overwhelming the space. You might need to compromise on maximum immersion for practicality.
Does screen resolution (1080p vs 4K) affect the recommended size?
Yes, significantly. Higher resolution (like 4K or 8K) allows you to sit closer to a larger screen without seeing individual pixels. The calculator provides a general recommendation based on viewing angle, but for 4K content, you can often go larger or sit closer than with 1080p for the same perceived pixel density.
What if my viewing distance is between the minimum and maximum?
The minimum and maximum distances represent ideal ranges. If your distance falls within this range, the calculated screen size should provide a good experience. If you are closer to the minimum, the screen will feel more immersive; if you are closer to the maximum, it will feel less intense.
Should I buy a TV or a projector for my home theater?
Both have pros and cons. TVs offer convenience, better performance in bright rooms, and often higher contrast. Projectors can achieve much larger screen sizes for a lower cost per inch and offer a true cinema experience, but require a dark room and often a separate sound system. The calculator helps determine the ideal size regardless of the technology.
How do I convert the diagonal screen size to width and height?
The calculator provides these values directly. Mathematically, if you know the diagonal (d) and aspect ratio (AR = width/height), you can solve for height (H) and width (W): H = d / sqrt(AR^2 + 1) and W = H * AR.

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function validateInput(id, errorId, minValue, maxValue, isRequired = true) { var input = document.getElementById(id); var errorDiv = document.getElementById(errorId); var value = parseFloat(input.value); errorDiv.style.display = 'none'; // Hide error by default if (isRequired && (input.value === null || input.value.trim() === ")) { errorDiv.textContent = 'This field is required.'; errorDiv.style.display = 'block'; return false; } if (!isNaN(value)) { if (minValue !== null && value maxValue) { errorDiv.textContent = 'Value cannot be greater than ' + maxValue + '.'; errorDiv.style.display = 'block'; return false; } } else if (isRequired) { errorDiv.textContent = 'Please enter a valid number.'; errorDiv.style.display = 'block'; return false; } return true; } function calculateScreenSize() { // Clear previous errors document.getElementById('viewingDistanceError').style.display = 'none'; document.getElementById('screenAspectRatioError').style.display = 'none'; document.getElementById('viewingAngleError').style.display = 'none'; // Validate inputs var isValidDistance = validateInput('viewingDistance', 'viewingDistanceError', 1, null); var isValidAngle = validateInput('viewingAngle', 'viewingAngleError', 1, 90); // Angle between 1 and 90 degrees var isValidAspectRatio = validateInput('screenAspectRatio', 'screenAspectRatioError', 1, 5); // Aspect ratio typically between 1 and 3 if (!isValidDistance || !isValidAngle || !isValidAspectRatio) { return; // Stop calculation if validation fails } var viewingDistance = parseFloat(document.getElementById('viewingDistance').value); // in feet var screenAspectRatio = parseFloat(document.getElementById('screenAspectRatio').value); var viewingAngleDegrees = parseFloat(document.getElementById('viewingAngle').value); // Convert viewing angle to radians for Math.tan var viewingAngleRadians = viewingAngleDegrees * (Math.PI / 180); // Calculate screen height based on viewing angle and distance // H = 2 * D * tan(theta / 2) var screenHeightFeet = 2 * viewingDistance * Math.tan(viewingAngleRadians / 2); // Calculate screen width based on aspect ratio // W = H * AR var screenWidthFeet = screenHeightFeet * screenAspectRatio; // Calculate diagonal screen size in inches // Diagonal = sqrt(W^2 + H^2) var screenWidthInches = screenWidthFeet * 12; var screenHeightInches = screenHeightFeet * 12; var diagonalScreenSizeInches = Math.sqrt(Math.pow(screenWidthInches, 2) + Math.pow(screenHeightInches, 2)); // Calculate viewing distance ranges (approximate based on common recommendations) // Min distance: ~1.5 * Diagonal (THX) // Max distance: ~2.5 * Diagonal (SMPTE) var minViewingDistanceFeet = (diagonalScreenSizeInches * 1.5) / 12; var maxViewingDistanceFeet = (diagonalScreenSizeInches * 2.5) / 12; // Display results document.getElementById('optimalScreenSize').textContent = diagonalScreenSizeInches.toFixed(1) + '"'; document.getElementById('optimalWidth').textContent = screenWidthFeet.toFixed(2) + ' ft'; document.getElementById('optimalHeight').textContent = screenHeightFeet.toFixed(2) + ' ft'; document.getElementById('minViewingDistance').textContent = minViewingDistanceFeet.toFixed(1) + ' ft'; document.getElementById('maxViewingDistance').textContent = maxViewingDistanceFeet.toFixed(1) + ' ft'; // Update table and chart populateRecommendationTable(diagonalScreenSizeInches, screenWidthFeet, screenHeightFeet, minViewingDistanceFeet, maxViewingDistanceFeet, screenAspectRatio); updateScreenSizeChart(viewingDistance, diagonalScreenSizeInches, minViewingDistanceFeet, maxViewingDistanceFeet); } function populateRecommendationTable(currentDiagonal, currentWidth, currentHeight, currentMinDist, currentMaxDist, currentAspectRatio) { var tableBody = document.getElementById('recommendationTableBody'); tableBody.innerHTML = "; // Clear existing rows var aspectRatios = [1.78, 2.35, 1.33]; var commonDiagonals = [55, 65, 75, 85, 100, 120, 150]; // Common TV/Projector sizes in inches // Add the calculated row first var rowData = { diagonal: currentDiagonal, aspectRatio: currentAspectRatio, minDist: currentMinDist, maxDist: currentMaxDist, width: currentWidth, height: currentHeight }; addTableRow(tableBody, rowData); // Add some common reference rows aspectRatios.forEach(function(ar) { commonDiagonals.forEach(function(diag) { var diagInches = diag; var diagFeet = diagInches / 12; // Calculate height and width based on diagonal and aspect ratio // d^2 = w^2 + h^2 and w = h * AR // d^2 = (h*AR)^2 + h^2 = h^2 * (AR^2 + 1) // h = d / sqrt(AR^2 + 1) var heightFeet = diagFeet / Math.sqrt(Math.pow(ar, 2) + 1); var widthFeet = heightFeet * ar; // Calculate viewing distances var minDistFeet = (diagInches * 1.5) / 12; var maxDistFeet = (diagInches * 2.5) / 12; // Add row if it's not the currently calculated one and aspect ratio matches if (Math.abs(ar – currentAspectRatio) < 0.01) { // Check if aspect ratios are close enough var isCurrentRow = Math.abs(diagInches – currentDiagonal) < 1 && Math.abs(ar – currentAspectRatio) < 0.01; if (!isCurrentRow) { addTableRow(tableBody, { diagonal: diagInches, aspectRatio: ar, minDist: minDistFeet, maxDist: maxDistFeet, width: widthFeet, height: heightFeet }); } } }); }); } function addTableRow(tableBody, data) { var row = tableBody.insertRow(); var cell1 = row.insertCell(); var cell2 = row.insertCell(); var cell3 = row.insertCell(); var cell4 = row.insertCell(); var cell5 = row.insertCell(); cell1.textContent = data.diagonal.toFixed(1) + '"'; cell2.textContent = data.aspectRatio.toFixed(2); cell3.textContent = data.minDist.toFixed(1) + ' – ' + data.maxDist.toFixed(1) + ' ft'; cell4.textContent = data.width.toFixed(2) + ' ft'; cell5.textContent = data.height.toFixed(2) + ' ft'; } function updateScreenSizeChart(currentViewingDistance, currentDiagonal, currentMinDist, currentMaxDist) { var ctx = document.getElementById('screenSizeChart').getContext('2d'); // Destroy previous chart instance if it exists if (window.screenSizeChartInstance) { window.screenSizeChartInstance.destroy(); } // Determine chart data range var maxDistance = Math.max(currentViewingDistance, currentMaxDist, 20); // Ensure chart covers at least up to 20ft var distances = []; for (var i = 1; i diagonal = dist / 1.5 recommendedMaxDiagonals.push(dist * 12 / 2.5); // Max distance = 2.5 * diagonal -> diagonal = dist / 2.5 }); window.screenSizeChartInstance = new Chart(ctx, { type: 'line', data: { labels: distances.map(function(d) { return d + ' ft'; }), datasets: [ { label: 'Ideal Diagonal Size (for ' + viewingAngleForChart + '°)', data: idealDiagonals, borderColor: 'rgb(75, 192, 192)', tension: 0.1, fill: false, pointRadius: 0 }, { label: 'Recommended Range (for ' + currentDiagonal.toFixed(0) + '" screen)', data: distances.map(function(dist, index) { // This dataset will show a band for the recommended range // We'll use two series: one for min, one for max return { x: dist, // distance y: currentDiagonal // placeholder, actual range is visual }; }), borderColor: 'rgba(255, 99, 132, 0.8)', backgroundColor: 'rgba(255, 99, 132, 0.2)', tension: 0, fill: '-1', // Fill between this dataset and the previous one pointRadius: 0, type: 'line', // Use line for the upper bound showLine: false // Hide the line itself }, { label: 'Recommended Range (for ' + currentDiagonal.toFixed(0) + '" screen)', data: distances.map(function(dist, index) { return { x: dist, y: currentDiagonal // placeholder }; }), borderColor: 'rgba(255, 99, 132, 0.8)', backgroundColor: 'rgba(255, 99, 132, 0.2)', tension: 0, fill: '+1', // Fill between this dataset and the previous one pointRadius: 0, type: 'line', // Use line for the lower bound showLine: false // Hide the line itself } ] }, options: { responsive: true, maintainAspectRatio: false, scales: { x: { title: { display: true, text: 'Viewing Distance (feet)' } }, y: { title: { display: true, text: 'Screen Diagonal Size (inches)' }, beginAtZero: true } }, plugins: { tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || "; if (label) { label += ': '; } if (context.parsed.y !== null) { label += context.parsed.y.toFixed(1); } return label; } } }, legend: { display: true, position: 'top' } }, // Custom logic to create the shaded range beforeDatasetDraw: function(chart, args) { var ctx = chart.ctx; var chartArea = chart.chartArea; var dataset1 = chart.data.datasets[1]; // Upper bound series var dataset2 = chart.data.datasets[2]; // Lower bound series var xScale = chart.scales.x; var yScale = chart.scales.y; // Calculate the y-coordinates for the current diagonal var currentDiagonalY = yScale.getPixelForValue(currentDiagonal); var minDistY = yScale.getPixelForValue(currentMinDist); var maxDistY = yScale.getPixelForValue(currentMaxDist); // Find the pixel positions for the current viewing distance var currentDistX = xScale.getPixelForValue(currentViewingDistance); // Draw the shaded area for the recommended range ctx.fillStyle = 'rgba(255, 99, 132, 0.2)'; // Same color as fill ctx.beginPath(); // Start at the lower bound at the current viewing distance var startX = xScale.getPixelForValue(currentMinDist); var startY = yScale.getPixelForValue(currentDiagonal); // Use current diagonal as reference point // Draw line to the upper bound at the current viewing distance var endX = xScale.getPixelForValue(currentMaxDist); var endY = yScale.getPixelForValue(currentDiagonal); // Use current diagonal as reference point // Draw the rectangle representing the range ctx.rect(startX, Math.min(minDistY, maxDistY), endX – startX, Math.abs(minDistY – maxDistY)); ctx.fill(); // Draw a vertical line for the current viewing distance ctx.strokeStyle = 'rgba(0, 74, 153, 0.8)'; ctx.lineWidth = 2; ctx.beginPath(); ctx.moveTo(currentDistX, chartArea.top); ctx.lineTo(currentDistX, chartArea.bottom); ctx.stroke(); // Add a label for the current viewing distance line ctx.fillStyle = 'rgba(0, 74, 153, 0.8)'; ctx.font = '12px Arial'; ctx.textAlign = 'center'; ctx.fillText('Your Distance', currentDistX, chartArea.bottom – 10); } } }); } function resetCalculator() { document.getElementById('viewingDistance').value = '10'; document.getElementById('screenAspectRatio').value = '1.78'; document.getElementById('viewingAngle').value = '30'; // Clear errors document.getElementById('viewingDistanceError').style.display = 'none'; document.getElementById('screenAspectRatioError').style.display = 'none'; document.getElementById('viewingAngleError').style.display = 'none'; // Reset results document.getElementById('optimalScreenSize').textContent = '–'; document.getElementById('optimalWidth').textContent = '–'; document.getElementById('optimalHeight').textContent = '–'; document.getElementById('minViewingDistance').textContent = '–'; document.getElementById('maxViewingDistance').textContent = '–'; // Clear table and chart document.getElementById('recommendationTableBody').innerHTML = "; if (window.screenSizeChartInstance) { window.screenSizeChartInstance.destroy(); window.screenSizeChartInstance = null; // Ensure it's reset } // Re-initialize canvas element if needed, or just clear context var canvas = document.getElementById('screenSizeChart'); var ctx = canvas.getContext('2d'); ctx.clearRect(0, 0, canvas.width, canvas.height); } function copyResults() { var mainResult = document.getElementById('optimalScreenSize').textContent; var width = document.getElementById('optimalWidth').textContent; var height = document.getElementById('optimalHeight').textContent; var minDist = document.getElementById('minViewingDistance').textContent; var maxDist = document.getElementById('maxViewingDistance').textContent; var viewingDistance = document.getElementById('viewingDistance').value; var aspectRatio = document.getElementById('screenAspectRatio').options[document.getElementById('screenAspectRatio').selectedIndex].text; var viewingAngle = document.getElementById('viewingAngle').value; var assumptions = "Assumptions:\n"; assumptions += "- Viewing Distance: " + viewingDistance + " ft\n"; assumptions += "- Aspect Ratio: " + aspectRatio + "\n"; assumptions += "- Viewing Angle: " + viewingAngle + " degrees\n"; var resultsText = "— Optimal Screen Size Results —\n"; resultsText += "Recommended Diagonal: " + mainResult + "\n"; resultsText += "Optimal Width: " + width + "\n"; resultsText += "Optimal Height: " + height + "\n"; resultsText += "Viewing Distance Range: " + minDist + " – " + maxDist + "\n\n"; resultsText += assumptions; // Use navigator.clipboard for modern browsers if (navigator.clipboard && navigator.clipboard.writeText) { navigator.clipboard.writeText(resultsText).then(function() { alert('Results copied to clipboard!'); }).catch(function(err) { console.error('Failed to copy text: ', err); fallbackCopyTextToClipboard(resultsText); }); } else { fallbackCopyTextToClipboard(resultsText); } } function fallbackCopyTextToClipboard(text) { var textArea = document.createElement("textarea"); textArea.value = text; textArea.style.position = "fixed"; // Avoid scrolling to bottom textArea.style.left = "-9999px"; textArea.style.top = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied to clipboard!' : 'Failed to copy results.'; alert(msg); } catch (err) { console.error('Fallback: Oops, unable to copy', err); alert('Failed to copy results. Please copy manually.'); } document.body.removeChild(textArea); } // Initialize chart on page load if needed, or wait for first calculation document.addEventListener('DOMContentLoaded', function() { // Optionally pre-populate with defaults or leave blank until first calculation // calculateScreenSize(); // Uncomment to calculate with default values on load var canvas = document.getElementById('screenSizeChart'); canvas.width = 900; // Set a default width canvas.height = 400; // Set a default height // Initial call to setup chart structure, will be updated on calculation updateScreenSizeChart(10, 75, 6.3, 10.4); // Example initial values }); // Add event listeners for real-time updates (optional, but good UX) document.getElementById('viewingDistance').addEventListener('input', calculateScreenSize); document.getElementById('screenAspectRatio').addEventListener('change', calculateScreenSize); document.getElementById('viewingAngle').addEventListener('input', calculateScreenSize); // FAQ functionality var faqItems = document.querySelectorAll('.faq-item .question'); faqItems.forEach(function(item) { item.addEventListener('click', function() { var faqItem = this.parentElement; faqItem.classList.toggle('open'); var answer = faqItem.querySelector('.answer'); if (faqItem.classList.contains('open')) { answer.style.display = 'block'; } else { answer.style.display = 'none'; } }); });

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