Triangular Calculator

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Triangular Calculator

Calculate Area, Perimeter, Angles, and Sides of Any Triangle

Triangle Properties Calculator

Enter the length of side A (must be positive).
Enter the length of side B (must be positive).
Enter the length of side C (must be positive).
Enter angle A in degrees (0-180).
Enter angle B in degrees (0-180).
Enter angle C in degrees (0-180).

Calculation Results

Perimeter:
Area:
Semi-perimeter (s):
Calculated Angle A:
Calculated Angle B:
Calculated Angle C:
Calculated Side A:
Calculated Side B:
Calculated Side C:
Formula Used: Calculations use a combination of the Law of Cosines, Law of Sines, Heron's formula for area, and basic angle sum properties.
Triangle Properties Data
Property Value Unit
Side A Units
Side B Units
Side C Units
Angle A Degrees
Angle B Degrees
Angle C Degrees
Perimeter Units
Area Square Units
Semi-perimeter (s) Units
Triangle Property Chart

What is a Triangular Calculator?

A triangular calculator is a specialized online tool designed to compute various properties of a triangle based on the information provided. Triangles are fundamental geometric shapes, and understanding their properties is crucial in fields ranging from engineering and architecture to navigation and computer graphics. This calculator allows users to input known values such as side lengths and angles, and it then derives the unknown properties, offering a comprehensive analysis of the specific triangle.

Who should use it? This tool is invaluable for students learning geometry, trigonometry, and calculus; engineers and architects verifying structural designs; surveyors mapping land; pilots and sailors calculating routes; and anyone needing to solve problems involving triangular shapes. It simplifies complex trigonometric calculations, making them accessible and efficient.

Common misconceptions about triangles often revolve around assuming specific types (like right-angled or equilateral) without verification, or incorrectly applying formulas. A triangular calculator helps avoid these errors by performing precise calculations based on the input data, ensuring accuracy regardless of the triangle's type (scalene, isosceles, equilateral, right-angled, acute, obtuse).

Triangular Calculator Formula and Mathematical Explanation

The calculations performed by a triangular calculator rely on fundamental principles of geometry and trigonometry. Depending on the inputs, different formulas are employed. Here's a breakdown of common calculations:

Side Lengths and Angles

If two sides and the included angle are known (SAS), the Law of Cosines can find the third side:

c² = a² + b² - 2ab * cos(C)

If two angles and a side are known (ASA or AAS), the Law of Sines can find the other sides:

a / sin(A) = b / sin(B) = c / sin(C)

If three sides are known (SSS), angles can be found using the Law of Cosines rearranged:

cos(C) = (a² + b² - c²) / 2ab

Area Calculation

Heron's Formula is commonly used when all three sides (a, b, c) are known:

  1. Calculate the semi-perimeter (s): s = (a + b + c) / 2
  2. Calculate the Area (A): Area = sqrt(s * (s - a) * (s - b) * (s - c))

Alternatively, if one side (base) and the corresponding height are known:

Area = 0.5 * base * height

Or, if two sides and the included angle are known (SAS):

Area = 0.5 * a * b * sin(C)

Perimeter Calculation

The perimeter is simply the sum of all side lengths:

Perimeter = a + b + c

Angle Sum Property

The sum of the interior angles of any triangle is always 180 degrees:

A + B + C = 180°

Variables Table

Variable Meaning Unit Typical Range
a, b, c Length of sides Units (e.g., meters, feet, cm) Positive real numbers
A, B, C Interior angles Degrees or Radians (0°, 180°) or (0, π) for each angle; Sum = 180° or π
s Semi-perimeter Units Positive real number (half the perimeter)
Area Area enclosed by the triangle Square Units Positive real number
Perimeter Total length of the boundary Units Positive real number

Practical Examples (Real-World Use Cases)

Let's explore how a triangular calculator can be applied:

Example 1: Calculating Area and Angles from Sides (SSS)

Imagine you have a triangular plot of land with sides measuring 10 meters, 12 meters, and 15 meters. You need to know its area for landscaping and the angles for precise boundary marking.

  • Inputs: Side A = 10 m, Side B = 12 m, Side C = 15 m
  • Calculations:
    • Semi-perimeter (s) = (10 + 12 + 15) / 2 = 18.5 m
    • Area = sqrt(18.5 * (18.5 – 10) * (18.5 – 12) * (18.5 – 15)) = sqrt(18.5 * 8.5 * 6.5 * 3.5) ≈ 59.8 square meters
    • Using Law of Cosines:
      • Angle A = arccos((12² + 15² – 10²) / (2 * 12 * 15)) ≈ 41.0°
      • Angle B = arccos((10² + 15² – 12²) / (2 * 10 * 15)) ≈ 52.6°
      • Angle C = arccos((10² + 12² – 15²) / (2 * 10 * 12)) ≈ 86.4°
    • Perimeter = 10 + 12 + 15 = 37 m
  • Interpretation: The plot has an area of approximately 59.8 square meters and a perimeter of 37 meters. The angles are crucial for ensuring the corners are correctly constructed. This data helps in planning fencing and planting.

Example 2: Finding a Missing Side and Angles (SAS)

A structural engineer is designing a triangular brace. They know two sides are 8 feet and 10 feet, and the angle between them is 70 degrees. They need to determine the length of the third side and the other two angles.

  • Inputs: Side A = 8 ft, Side B = 10 ft, Angle C = 70°
  • Calculations:
    • Using Law of Cosines to find Side C: C² = 8² + 10² – 2 * 8 * 10 * cos(70°) C² = 64 + 100 – 160 * 0.342 ≈ 164 – 54.72 = 109.28 C ≈ sqrt(109.28) ≈ 10.45 ft
    • Now we have SSS (8, 10, 10.45). We can find angles A and B using Law of Sines or Cosines. Let's use Law of Sines: 8 / sin(A) = 10.45 / sin(70°) sin(A) = (8 * sin(70°)) / 10.45 ≈ (8 * 0.940) / 10.45 ≈ 7.52 / 10.45 ≈ 0.7196 Angle A = arcsin(0.7196) ≈ 46.0°
    • Angle B = 180° – 70° – 46.0° = 64.0°
    • Perimeter = 8 + 10 + 10.45 = 28.45 ft
    • Area = 0.5 * 8 * 10 * sin(70°) ≈ 40 * 0.940 ≈ 37.6 sq ft
  • Interpretation: The third side of the brace is approximately 10.45 feet. The angles are 46.0°, 64.0°, and 70.0°. This information is vital for ensuring the structural integrity and stability of the brace.

How to Use This Triangular Calculator

Using this triangular calculator is straightforward:

  1. Identify Known Values: Determine which side lengths (A, B, C) and angles (A, B, C) you know. Remember that angles are opposite their corresponding sides (Angle A is opposite Side A, etc.).
  2. Input Data: Enter the known values into the corresponding input fields. Ensure you enter positive numbers for lengths and values between 0 and 180 degrees for angles.
  3. Select Calculation Mode (Implicit): The calculator intelligently determines the type of triangle problem based on the inputs provided (e.g., SSS, SAS, ASA). You don't need to select a mode; just input what you know.
  4. Click 'Calculate': Press the 'Calculate' button.
  5. Review Results: The calculator will display the primary result (often the area or a key missing side/angle) prominently, along with intermediate values like perimeter, semi-perimeter, and any calculated sides or angles.
  6. Interpret the Data: Understand what the results mean in your specific context. For example, area calculations are useful for land plots or material estimation, while angles are critical for structural stability or navigation.
  7. Use 'Reset': If you need to start over or clear the fields, click the 'Reset' button.
  8. Copy Results: Use the 'Copy Results' button to easily transfer the calculated values and assumptions to another document or application.

Decision-Making Guidance: The results from this triangular calculator can inform various decisions. For instance, knowing the area helps in estimating costs for materials like paint or fertilizer. Calculating angles ensures that structures are built to specification, preventing potential failures. In navigation, precise angle and distance calculations are essential for plotting accurate courses.

Key Factors That Affect Triangular Calculator Results

While the mathematical formulas are precise, several real-world factors can influence the interpretation and application of the results from a triangular calculator:

  1. Measurement Accuracy: The precision of your initial measurements (side lengths, angles) directly impacts the accuracy of the calculated results. Small errors in input can lead to larger discrepancies in output, especially in complex calculations.
  2. Units of Measurement: Ensure consistency. If you input side lengths in meters, the area will be in square meters. Mixing units (e.g., feet and inches) without proper conversion will yield incorrect results.
  3. Triangle Inequality Theorem: For any valid triangle, the sum of the lengths of any two sides must be greater than the length of the third side (a + b > c, a + c > b, b + c > a). If this condition isn't met, the inputs do not form a triangle, and the calculator might produce errors or nonsensical results.
  4. Angle Units: The calculator assumes degrees. If your angles are in radians, you must convert them before inputting or adjust the calculation logic.
  5. Rounding: Mathematical operations, especially involving square roots and trigonometric functions, can produce long decimal numbers. The calculator rounds these for display, but be aware that intermediate rounding can affect final precision.
  6. Real-World Constraints: Physical limitations, material properties, environmental factors (like uneven ground affecting measurements), and construction tolerances are not accounted for by the pure mathematical model. Always consider these practical aspects alongside the calculated values.
  7. Data Sufficiency: A triangle is uniquely defined by certain combinations of sides and angles (e.g., SSS, SAS, ASA). Providing insufficient or ambiguous data might lead to multiple possible solutions or errors.

Frequently Asked Questions (FAQ)

Q1: What is the minimum information needed to define a triangle?

You need at least three independent pieces of information, with at least one being a side length. Common sufficient sets include Side-Side-Side (SSS), Side-Angle-Side (SAS), Angle-Side-Angle (ASA), and Angle-Angle-Side (AAS). SSA (Side-Side-Angle) can sometimes lead to two possible triangles (ambiguous case).

Q2: Can this calculator handle right-angled triangles?

Yes, absolutely. If your inputs describe a right-angled triangle (e.g., one angle is 90 degrees, or side lengths satisfy the Pythagorean theorem a² + b² = c²), the calculator will provide accurate results, including trigonometric ratios if needed.

Q3: What happens if my input values don't form a valid triangle?

The calculator includes checks for the Triangle Inequality Theorem. If the provided side lengths cannot form a triangle, an error message will indicate this, preventing calculation of nonsensical results.

Q4: Does the calculator work with radians?

This specific calculator is designed to work with angles in degrees. Ensure all angle inputs are converted to degrees before using the tool.

Q5: How accurate are the results?

The accuracy depends on the precision of your input values and the inherent limitations of floating-point arithmetic in computers. For most practical purposes, the results are highly accurate.

Q6: Can I calculate the area if I only know two sides and an angle?

Yes. If you know two sides (e.g., 'a' and 'b') and the angle between them (Angle C), the area can be calculated using the formula: Area = 0.5 * a * b * sin(C).

Q7: What does the semi-perimeter mean?

The semi-perimeter (often denoted as 's') is simply half the perimeter of the triangle. It's a crucial intermediate value used in Heron's formula for calculating the area of a triangle when only the side lengths are known.

Q8: How do I interpret the 'Calculated Angle' vs. 'Input Angle' fields?

The 'Input Angle' fields allow you to provide known angles. The 'Calculated Angle' fields show the angles derived from the side lengths or other provided information. If you input all three angles, the calculator will check if they sum to 180° and may flag inconsistencies. If you input sides, it calculates all angles. If you input some sides and angles, it calculates the missing ones.

Q9: Can this calculator find the height of a triangle?

While not a direct output, the height can be derived from the calculated area. For example, if you know the area and the base, height = (2 * Area) / base. The calculator provides the area, which can be used for this secondary calculation.

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'#ccc' : 'red'; return isValid; } function calculateTriangle() { var sideA = parseFloat(document.getElementById('sideA').value); var sideB = parseFloat(document.getElementById('sideB').value); var sideC = parseFloat(document.getElementById('sideC').value); var angleA_deg = parseFloat(document.getElementById('angleA').value); var angleB_deg = parseFloat(document.getElementById('angleB').value); var angleC_deg = parseFloat(document.getElementById('angleC').value); var errors = 0; var inputs = [ { id: 'sideA', errorId: 'errorSideA', min: 0.0001 }, { id: 'sideB', errorId: 'errorSideB', min: 0.0001 }, { id: 'sideC', errorId: 'errorSideC', min: 0.0001 }, { id: 'angleA', errorId: 'errorAngleA', min: 0, max: 180 }, { id: 'angleB', errorId: 'errorAngleB', min: 0, max: 180 }, { id: 'angleC', errorId: 'errorAngleC', min: 0, max: 180 } ]; inputs.forEach(function(input) { if (!validateInput(input.id, input.errorId, input.min, input.max)) { errors++; } }); if (errors > 0) { document.getElementById('mainResult').textContent = '–'; updateIntermediateResults('–', '–', '–', '–', '–', '–', '–', '–', '–'); updateTable('–', '–', '–', '–', '–', '–', '–', '–', '–'); updateChart([]); return; } var angleA_rad = angleA_deg * Math.PI / 180; var angleB_rad = angleB_deg * Math.PI / 180; var angleC_rad = angleC_deg * Math.PI / 180; var calculatedSideA = null, calculatedSideB = null, calculatedSideC = null; var calculatedAngleA = null, calculatedAngleB = null, calculatedAngleC = null; var perimeter = null, area = null, semiperimeter = null; var knownSides = [sideA, sideB, sideC].filter(function(s) { return !isNaN(s) && s > 0; }).length; var knownAngles = [angleA_deg, angleB_deg, angleC_deg].filter(function(a) { return !isNaN(a) && a > 0 && a sideC && sideA + sideC > sideB && sideB + sideC > sideA) { semiperimeter = (sideA + sideB + sideC) / 2; area = Math.sqrt(semiperimeter * (semiperimeter – sideA) * (semiperimeter – sideB) * (semiperimeter – sideC)); perimeter = sideA + sideB + sideC; calculatedAngleA = Math.acos((sideB * sideB + sideC * sideC – sideA * sideA) / (2 * sideB * sideC)) * 180 / Math.PI; calculatedAngleB = Math.acos((sideA * sideA + sideC * sideC – sideB * sideB) / (2 * sideA * sideC)) * 180 / Math.PI; calculatedAngleC = 180 – calculatedAngleA – calculatedAngleB; calculatedSideA = sideA; calculatedSideB = sideB; calculatedSideC = sideC; } else { displayError("Invalid triangle: Side lengths do not satisfy the triangle inequality theorem."); return; } } // SAS: Two sides and included angle known else if (knownSides === 2 && knownAngles === 1) { var angleRad = 0; var side1 = 0, side2 = 0; if (!isNaN(sideA) && !isNaN(sideB) && !isNaN(angleC_deg)) { side1 = sideA; side2 = sideB; angleRad = angleC_rad; calculatedSideC = Math.sqrt(side1*side1 + side2*side2 – 2*side1*side2*Math.cos(angleRad)); calculatedSideA = sideA; calculatedSideB = sideB; calculatedAngleC = angleC_deg; } else if (!isNaN(sideA) && !isNaN(sideC) && !isNaN(angleB_deg)) { side1 = sideA; side2 = sideC; angleRad = angleB_rad; calculatedSideB = Math.sqrt(side1*side1 + side2*side2 – 2*side1*side2*Math.cos(angleRad)); calculatedSideA = sideA; calculatedSideC = sideC; calculatedAngleB = angleB_deg; } else if (!isNaN(sideB) && !isNaN(sideC) && !isNaN(angleA_deg)) { side1 = sideB; side2 = sideC; angleRad = angleA_rad; calculatedSideA = Math.sqrt(side1*side1 + side2*side2 – 2*side1*side2*Math.cos(angleRad)); calculatedSideB = sideB; calculatedSideC = sideC; calculatedAngleA = angleA_deg; } if (calculatedSideC !== null || calculatedSideB !== null || calculatedSideA !== null) { var tempSideA = calculatedSideA !== null ? calculatedSideA : sideA; var tempSideB = calculatedSideB !== null ? calculatedSideB : sideB; var tempSideC = calculatedSideC !== null ? calculatedSideC : sideC; if (tempSideA > 0 && tempSideB > 0 && tempSideC > 0) { perimeter = tempSideA + tempSideB + tempSideC; semiperimeter = perimeter / 2; area = 0.5 * tempSideA * tempSideB * Math.sin(tempSideC * Math.PI / 180); // Using calculated side C and angle C if available if (isNaN(area) || area 1e-6) { // Check if sum is close to 180 if (isNaN(calculatedAngleA)) calculatedAngleA = 180 – (calculatedAngleB || 0) – (calculatedAngleC || 0); if (isNaN(calculatedAngleB)) calculatedAngleB = 180 – (calculatedAngleA || 0) – (calculatedAngleC || 0); if (isNaN(calculatedAngleC)) calculatedAngleC = 180 – (calculatedAngleA || 0) – (calculatedAngleB || 0); } } else { displayError("Invalid triangle dimensions provided."); return; } } else { displayError("Incomplete SAS input. Provide two sides and the included angle."); return; } } // ASA: Angle-Side-Angle else if (knownAngles === 2 && knownSides === 1) { var angle1_deg = 0, angle2_deg = 0, side = 0; var angle1_rad = 0, angle2_rad = 0; if (!isNaN(angleA_deg) && !isNaN(angleB_deg) && !isNaN(sideC)) { angle1_deg = angleA_deg; angle2_deg = angleB_deg; side = sideC; angle1_rad = angleA_rad; angle2_rad = angleB_rad; calculatedSideC = sideC; calculatedAngleA = angleA_deg; calculatedAngleB = angleB_deg; } else if (!isNaN(angleA_deg) && !isNaN(angleC_deg) && !isNaN(sideB)) { angle1_deg = angleA_deg; angle2_deg = angleC_deg; side = sideB; angle1_rad = angleA_rad; angle2_rad = angleC_rad; calculatedSideB = sideB; calculatedAngleA = angleA_deg; calculatedAngleC = angleC_deg; } else if (!isNaN(angleB_deg) && !isNaN(angleC_deg) && !isNaN(sideA)) { angle1_deg = angleB_deg; angle2_deg = angleC_deg; side = sideA; angle1_rad = angleB_rad; angle2_rad = angleC_rad; calculatedSideA = sideA; calculatedAngleB = angleB_deg; calculatedAngleC = angleC_deg; } if (angle1_deg + angle2_deg 0 && tempSideB > 0 && tempSideC > 0) { perimeter = tempSideA + tempSideB + tempSideC; semiperimeter = perimeter / 2; area = 0.5 * tempSideA * tempSideB * Math.sin(calculatedAngleC * Math.PI / 180); if (isNaN(area) || area <= 0) { area = Math.sqrt(semiperimeter * (semiperimeter – tempSideA) * (semiperimeter – tempSideB) * (semiperimeter – tempSideC)); } // Calculate remaining sides using Law of Sines if (isNaN(calculatedSideA)) calculatedSideA = (tempSideC * Math.sin(angle1_rad)) / Math.sin(calculatedAngleC_rad); if (isNaN(calculatedSideB)) calculatedSideB = (tempSideC * Math.sin(angle2_rad)) / Math.sin(calculatedAngleC_rad); if (isNaN(calculatedSideC)) calculatedSideC = (tempSideA * Math.sin(calculatedAngleC_rad)) / Math.sin(angle1_rad); } else { displayError("Invalid triangle dimensions provided."); return; } } else { displayError("Invalid triangle: Sum of two angles exceeds 180 degrees."); return; } } // AAS: Angle-Angle-Side else if (knownAngles === 2 && knownSides === 1) { var angle1_deg = 0, angle2_deg = 0, side = 0; var angle1_rad = 0, angle2_rad = 0; if (!isNaN(angleA_deg) && !isNaN(angleB_deg) && !isNaN(sideC)) { angle1_deg = angleA_deg; angle2_deg = angleB_deg; side = sideC; angle1_rad = angleA_rad; angle2_rad = angleB_rad; calculatedSideC = sideC; calculatedAngleA = angleA_deg; calculatedAngleB = angleB_deg; } else if (!isNaN(angleA_deg) && !isNaN(angleC_deg) && !isNaN(sideB)) { angle1_deg = angleA_deg; angle2_deg = angleC_deg; side = sideB; angle1_rad = angleA_rad; angle2_rad = angleC_rad; calculatedSideB = sideB; calculatedAngleA = angleA_deg; calculatedAngleC = angleC_deg; } else if (!isNaN(angleB_deg) && !isNaN(angleC_deg) && !isNaN(sideA)) { angle1_deg = angleB_deg; angle2_deg = angleC_deg; side = sideA; angle1_rad = angleB_rad; angle2_rad = angleC_rad; calculatedSideA = sideA; calculatedAngleB = angleB_deg; calculatedAngleC = angleC_deg; } if (angle1_deg + angle2_deg 0 && tempSideB > 0 && tempSideC > 0) { perimeter = tempSideA + tempSideB + tempSideC; semiperimeter = perimeter / 2; area = 0.5 * tempSideA * tempSideB * Math.sin(calculatedAngleC * Math.PI / 180); if (isNaN(area) || area <= 0) { area = Math.sqrt(semiperimeter * (semiperimeter – tempSideA) * (semiperimeter – tempSideB) * (semiperimeter – tempSideC)); } // Calculate remaining sides using Law of Sines if (isNaN(calculatedSideA)) calculatedSideA = (tempSideC * Math.sin(angle1_rad)) / Math.sin(calculatedAngleC_rad); if (isNaN(calculatedSideB)) calculatedSideB = (tempSideC * Math.sin(angle2_rad)) / Math.sin(calculatedAngleC_rad); if (isNaN(calculatedSideC)) calculatedSideC = (tempSideA * Math.sin(calculatedAngleC_rad)) / Math.sin(angle1_rad); } else { displayError("Invalid triangle dimensions provided."); return; } } else { displayError("Invalid triangle: Sum of two angles exceeds 180 degrees."); return; } } // SAA: Side-Angle-Angle (same as ASA logic after finding the third angle) else if (knownAngles === 2 && knownSides === 1) { // Logic is identical to ASA after calculating the third angle var angle1_deg = 0, angle2_deg = 0, side = 0; var angle1_rad = 0, angle2_rad = 0; if (!isNaN(angleA_deg) && !isNaN(angleB_deg) && !isNaN(sideC)) { angle1_deg = angleA_deg; angle2_deg = angleB_deg; side = sideC; angle1_rad = angleA_rad; angle2_rad = angleB_rad; calculatedSideC = sideC; calculatedAngleA = angleA_deg; calculatedAngleB = angleB_deg; } else if (!isNaN(angleA_deg) && !isNaN(angleC_deg) && !isNaN(sideB)) { angle1_deg = angleA_deg; angle2_deg = angleC_deg; side = sideB; angle1_rad = angleA_rad; angle2_rad = angleC_rad; calculatedSideB = sideB; calculatedAngleA = angleA_deg; calculatedAngleC = angleC_deg; } else if (!isNaN(angleB_deg) && !isNaN(angleC_deg) && !isNaN(sideA)) { angle1_deg = angleB_deg; angle2_deg = angleC_deg; side = sideA; angle1_rad = angleB_rad; angle2_rad = angleC_rad; calculatedSideA = sideA; calculatedAngleB = angleB_deg; calculatedAngleC = angleC_deg; } if (angle1_deg + angle2_deg 0 && tempSideB > 0 && tempSideC > 0) { perimeter = tempSideA + tempSideB + tempSideC; semiperimeter = perimeter / 2; area = 0.5 * tempSideA * tempSideB * Math.sin(calculatedAngleC * Math.PI / 180); if (isNaN(area) || area 0 && tempSideB > 0 && tempSideC > 0) { perimeter = tempSideA + tempSideB + tempSideC; semiperimeter = perimeter / 2; area = Math.sqrt(semiperimeter * (semiperimeter – tempSideA) * (semiperimeter – tempSideB) * (semiperimeter – tempSideC)); // Calculate remaining angles if (isNaN(calculatedAngleA)) calculatedAngleA = Math.acos((tempSideB * tempSideB + tempSideC * tempSideC – tempSideA * tempSideA) / (2 * tempSideB * tempSideC)) * 180 / Math.PI; if (isNaN(calculatedAngleB)) calculatedAngleB = Math.acos((tempSideA * tempSideA + tempSideC * tempSideC – tempSideB * tempSideB) / (2 * tempSideA * tempSideC)) * 180 / Math.PI; if (isNaN(calculatedAngleC)) calculatedAngleC = Math.acos((tempSideA * tempSideA + tempSideB * tempSideB – tempSideC * tempSideC) / (2 * tempSideA * tempSideB)) * 180 / Math.PI; } else { displayError("Invalid triangle dimensions provided."); return; } } else { displayError("Incomplete SSA input. Provide two sides and a non-included angle."); return; } } else { displayError("Insufficient information provided. Please enter at least two sides and one angle, or three sides."); return; } // — Final Checks and Display — if (area === null || isNaN(area) || perimeter === null || isNaN(perimeter)) { displayError("Could not calculate valid results. Check input values and triangle inequality."); return; } // Ensure all calculated values are numbers, default to input if available calculatedSideA = !isNaN(calculatedSideA) ? calculatedSideA : (sideA > 0 ? sideA : '–'); calculatedSideB = !isNaN(calculatedSideB) ? calculatedSideB : (sideB > 0 ? sideB : '–'); calculatedSideC = !isNaN(calculatedSideC) ? calculatedSideC : (sideC > 0 ? sideC : '–'); calculatedAngleA = !isNaN(calculatedAngleA) ? calculatedAngleA : (angleA_deg > 0 ? angleA_deg : '–'); calculatedAngleB = !isNaN(calculatedAngleB) ? calculatedAngleB : (angleB_deg > 0 ? angleB_deg : '–'); calculatedAngleC = !isNaN(calculatedAngleC) ? calculatedAngleC : (angleC_deg > 0 ? angleC_deg : '–'); // Round results for display var roundedArea = area.toFixed(3); var roundedPerimeter = perimeter.toFixed(3); var roundedSemiperimeter = semiperimeter.toFixed(3); var roundedSideA = typeof calculatedSideA === 'number' ? calculatedSideA.toFixed(3) : calculatedSideA; var roundedSideB = typeof calculatedSideB === 'number' ? calculatedSideB : (sideB > 0 ? sideB.toFixed(3) : '–'); var roundedSideC = typeof calculatedSideC === 'number' ? calculatedSideC : (sideC > 0 ? sideC.toFixed(3) : '–'); var roundedAngleA = typeof calculatedAngleA === 'number' ? calculatedAngleA.toFixed(2) : calculatedAngleA; var roundedAngleB = typeof calculatedAngleB === 'number' ? calculatedAngleB : (angleB_deg > 0 ? angleB_deg.toFixed(2) : '–'); var roundedAngleC = typeof calculatedAngleC === 'number' ? calculatedAngleC : (angleC_deg > 0 ? angleC_deg.toFixed(2) : '–'); // Determine primary result – prioritize Area or a missing side/angle var mainResultValue = roundedArea; var mainResultLabel = "Area"; if (isNaN(sideA) || sideA <= 0) { mainResultValue = roundedSideA; mainResultLabel = "Side A"; } else if (isNaN(sideB) || sideB <= 0) { mainResultValue = roundedSideB; mainResultLabel = "Side B"; } else if (isNaN(sideC) || sideC <= 0) { mainResultValue = roundedSideC; mainResultLabel = "Side C"; } else if (isNaN(angleA_deg) || angleA_deg <= 0) { mainResultValue = roundedAngleA; mainResultLabel = "Angle A"; } else if (isNaN(angleB_deg) || angleB_deg <= 0) { mainResultValue = roundedAngleB; mainResultLabel = "Angle B"; } else if (isNaN(angleC_deg) || angleC_deg 0; }); var validAngleData = angleValues.filter(function(v) { return v > 0; }); canvas.width = canvas.offsetWidth; // Adjust canvas size dynamically canvas.height = 300; chart = new Chart(ctx, { type: 'bar', // Changed to bar for better comparison data: { labels: ['Side Lengths', 'Angles (Degrees)'], datasets: [{ label: 'Side Lengths', data: [validSideData.length > 0 ? Math.max(…validSideData) : 0], // Use max side length for scale reference backgroundColor: 'rgba(0, 74, 153, 0.6)', borderColor: 'rgba(0, 74, 153, 1)', borderWidth: 1 }, { label: 'Angles (Degrees)', data: [validAngleData.length > 0 ? Math.max(…validAngleData) : 0], // Use max angle for scale reference backgroundColor: 'rgba(40, 167, 69, 0.6)', borderColor: 'rgba(40, 167, 69, 1)', borderWidth: 1 }] }, options: { responsive: true, maintainAspectRatio: false, scales: { y: { beginAtZero: true, title: { display: true, text: 'Value' } } }, plugins: { title: { display: true, text: 'Triangle Properties Overview' }, tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || "; if (label) { label += ': '; } if (context.parsed.y !== null) { // Display specific values based on dataset if (context.dataIndex === 0) { // Side Lengths dataset label += sideLabels.map(function(sl, i) { return sideValues[i] > 0 ? `${sl}: ${sideValues[i].toFixed(3)}` : null; }).filter(Boolean).join(', '); } else if (context.dataIndex === 1) { // Angles dataset label += angleLabels.map(function(al, i) { return angleValues[i] > 0 ? `${al}: ${angleValues[i].toFixed(2)}°` : null; }).filter(Boolean).join(', '); } else { label += context.parsed.y; } } return label; } } } } } }); } function resetCalculator() { document.getElementById('sideA').value = '5'; document.getElementById('sideB').value = '6'; document.getElementById('sideC').value = '7'; document.getElementById('angleA').value = "; document.getElementById('angleB').value = "; document.getElementById('angleC').value = "; // Clear errors document.getElementById('errorSideA').textContent = "; document.getElementById('errorSideB').textContent = "; document.getElementById('errorSideC').textContent = "; document.getElementById('errorAngleA').textContent = "; document.getElementById('errorAngleB').textContent = "; document.getElementById('errorAngleC').textContent = "; // Reset input borders document.getElementById('sideA').style.borderColor = '#ccc'; document.getElementById('sideB').style.borderColor = '#ccc'; document.getElementById('sideC').style.borderColor = '#ccc'; document.getElementById('angleA').style.borderColor = '#ccc'; document.getElementById('angleB').style.borderColor = '#ccc'; document.getElementById('angleC').style.borderColor = '#ccc'; calculateTriangle(); // Recalculate with default values } function copyResults() { var resultsText = "— Triangle Calculation Results —\n\n"; resultsText += "Primary Result:\n" + document.getElementById('mainResult').textContent + "\n\n"; resultsText += "Key Properties:\n"; resultsText += "Perimeter: " + document.getElementById('perimeterResult').querySelector('span').textContent + "\n"; resultsText += "Area: " + document.getElementById('areaResult').querySelector('span').textContent + "\n"; resultsText += "Semi-perimeter (s): " + document.getElementById('semiperimeterResult').querySelector('span').textContent + "\n\n"; resultsText += "Calculated Sides:\n"; resultsText += "Side A: " + document.getElementById('sideA_calc').querySelector('span').textContent + "\n"; resultsText += "Side B: " + document.getElementById('sideB_calc').querySelector('span').textContent + "\n"; resultsText += "Side C: " + document.getElementById('sideC_calc').querySelector('span').textContent + "\n\n"; resultsText += "Calculated Angles:\n"; resultsText += "Angle A: " + document.getElementById('angleA_calc').querySelector('span').textContent + "°\n"; resultsText += "Angle B: " + document.getElementById('angleB_calc').querySelector('span').textContent + "°\n"; resultsText += "Angle C: " + document.getElementById('angleC_calc').querySelector('span').textContent + "°\n\n"; resultsText += "Key Assumptions:\n"; resultsText += "Input values were used as provided. Calculations assume a Euclidean plane.\n"; try { navigator.clipboard.writeText(resultsText).then(function() { alert('Results copied to clipboard!'); }, function(err) { console.error('Failed to copy results: ', err); alert('Failed to copy results. Please copy manually.'); }); } catch (e) { console.error('Clipboard API not available: ', e); alert('Clipboard API not available. Please copy results manually from the display.'); } } // Initial calculation on page load with default values document.addEventListener('DOMContentLoaded', function() { resetCalculator(); // Load default values and calculate // Ensure canvas is sized correctly on load canvas.width = canvas.offsetWidth; }); // Re-calculate on window resize to adjust canvas window.addEventListener('resize', function() { if (chart) { canvas.width = canvas.offsetWidth; // Adjust canvas size chart.resize(); // Resize chart instance } });

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