Optimize Your Equip Load, Dodge Mechanics, and Damage Bonuses
Weight of headgear (Head)
Please enter a valid positive weight.
Weight of chest armor (Chest)
Please enter a valid positive weight.
Weight of gauntlets/gloves (Hands)
Please enter a valid positive weight.
Weight of leggings/pants (Legs)
Please enter a valid positive weight.
Weight of shoes/boots (Feet)
Please enter a valid positive weight.
Weight of equipped shield (if any)
Please enter a valid positive weight.
Total Equip Load
0.0
Light
Dodge Type
Roll
Damage Bonus
+20%
CC Duration
0%
Figure 1: Current Equip Load vs. Class Thresholds (13.0 & 23.0)
Breakdown of Current Gear Weights
Slot
Weight
Contribution %
What is the New World Weight Calculator?
The New World Weight Calculator is an essential tool for players of the MMO New World who wish to optimize their character's build. In New World, your "Equip Load" determines your armor weight class—Light, Medium, or Heavy. This class dictates your mobility (dodge mechanics), damage output, and crowd control (CC) duration.
Unlike generic inventory managers, this calculator focuses specifically on the equipped items that contribute to your combat state. It is designed for competitive PvP players, PvE tanks, and healers who need to hit exact weight thresholds (e.g., 22.9) to maximize protection without crossing into a heavier, slower class.
New World Weight Calculator Formula
The formula for calculating your Equip Load is a direct summation of the weights of all currently equipped armor pieces and your shield. Note that weapons in hand do not count towards Equip Load, only towards total inventory weight.
Equip Load Formula:
Total Weight = Helm + Chest + Gloves + Legs + Boots + Shield
Weight Class Thresholds
Class
Weight Range
Primary Benefit
Light
< 13.0
Rolling Dodge, +20% Damage
Medium
13.0 – 22.9
Hopping Dodge, +10% Damage
Heavy
≥ 23.0
Stability, Increased Block
Practical Examples
Example 1: The Optimized Medium Bruiser
A player wants the protection of Medium armor but wants to be as close to the 22.9 limit as possible for maximum defense.
Helm: 4.5 (Medium)
Chest: 11.0 (Heavy)
Gloves: 2.5 (Light)
Legs: 3.0 (Light)
Boots: 1.5 (Light)
Shield: 0.0
Total: 22.5
Result: Medium Class. The player retains the hop dodge and +10% damage bonus while utilizing a Heavy chest piece for better mitigation.
Example 2: The Heavy Tank
A tank equips full heavy armor and a tower shield.
Full Plate Set: 35.0
Tower Shield: 8.0
Total: 43.0
Result: Heavy Class. The player is well above the 23.0 threshold. They suffer a movement penalty (slow sidestep dodge) but gain +15% block stability and 20% longer CC duration, ideal for holding aggro.
How to Use This New World Weight Calculator
Enter Weights: Input the weight values for each of your 5 armor slots. You can find these values by hovering over items in your in-game inventory.
Include Shield: If you use a Sword and Shield build, enter the shield's weight. If the shield is on your back (unequipped), enter 0.
Check the Result: Look at the "Total Equip Load" box. It will turn Green (Light), Yellow (Medium), or Red (Heavy) based on your class.
Adjust for Optimization: If you are at 13.1 (just barely Medium), try swapping your gloves for a lighter pair to drop below 13.0 and gain the Light roll.
Key Factors That Affect Results
Several nuances in New World can affect your final build weight:
Shield Weight: Often overlooked, the shield counts towards equip load only if it is in your active weapon slot. Unsheathing it does not change the weight; having it equipped does.
Decimal Precision: The game sometimes rounds weights visually but calculates them with higher precision. This calculator uses standard floating-point math, which is accurate for 99% of user cases.
Perks: Some perks affect inventory capacity (e.g., "Extra Pockets"), but these do not affect Equip Load or Armor Class.
Armor Mixing: The most popular strategy is mixing weights (e.g., Heavy Chest + Light Pants) to hit specific defense ratings while staying in a lower weight class.
Updates: Amazon Games occasionally tweaks weight values. Always check the in-game tooltip if your result feels off.
Frequently Asked Questions (FAQ)
Q: Does my weapon weight count towards Equip Load?
A: No. Your Great Axe or Life Staff adds to your Inventory Encumbrance (how much you can carry in bags), but not your Equip Load (armor class).
Q: What is the best weight for a Healer?
A: Most healers prefer Light Equip Load (< 13.0) for the +20% healing output bonus (linked to the damage bonus) and the rolling dodge to escape enemies.
Q: Can I reach exactly 22.9?
A: Yes. Many "Min-Max" builds aim for exactly 22.9 to have the highest possible physical/elemental armor rating while keeping the Medium dodge.
Q: What happens if I am exactly 13.0?
A: If you are exactly 13.0, you are considered Medium. You must be under 13.0 (e.g., 12.9) to be Light.
Q: Why is my in-game weight different by 0.1?
A: This is usually due to hidden floating-point decimals in the game data that are rounded for the UI. Try lowering your total by 0.1 to be safe.
Related Tools and Internal Resources
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