D&d Weight Calculator

D&D Weight Calculator: Carry Capacity and Equipment Limits body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: #f8f9fa; color: #333; line-height: 1.6; margin: 0; padding: 0; } .container { max-width: 960px; margin: 20px auto; padding: 25px; background-color: #fff; border-radius: 8px; box-shadow: 0 4px 15px rgba(0, 0, 0, 0.08); } header { background-color: #004a99; color: #fff; padding: 20px 0; text-align: center; border-radius: 8px 8px 0 0; margin-bottom: 20px; } header h1 { margin: 0; font-size: 2.5em; letter-spacing: 1px; } .calculator-section { padding: 20px; border: 1px solid #e0e0e0; border-radius: 8px; margin-bottom: 30px; } .calculator-section h2 { color: #004a99; text-align: center; margin-top: 0; margin-bottom: 20px; font-size: 1.8em; } .input-group { margin-bottom: 18px; text-align: left; } .input-group label { display: block; margin-bottom: 8px; font-weight: 600; color: #004a99; } .input-group input[type="number"], .input-group select { width: calc(100% – 22px); padding: 12px 10px; border: 1px solid #ccc; border-radius: 4px; font-size: 1em; box-sizing: border-box; } .input-group input[type="number"]:focus, .input-group select:focus { border-color: #004a99; outline: none; box-shadow: 0 0 0 2px rgba(0, 74, 153, 0.2); } .input-group .helper-text { font-size: 0.85em; color: #666; margin-top: 5px; display: block; } .error-message { color: #dc3545; font-size: 0.9em; margin-top: 5px; display: none; /* Hidden by default */ height: 1.2em; /* Reserve space for the message */ } .error-message.visible { display: block; } .button-group { text-align: center; margin-top: 25px; } button { background-color: #004a99; color: #fff; border: none; padding: 12px 25px; border-radius: 5px; font-size: 1.1em; cursor: pointer; transition: background-color 0.3s ease, transform 0.2s ease; margin: 0 10px; } button:hover { background-color: #003366; transform: translateY(-2px); } button:active { transform: translateY(0); } button.secondary { background-color: #6c757d; } button.secondary:hover { background-color: #5a6268; } #result { background-color: #28a745; color: #fff; padding: 20px; border-radius: 8px; text-align: center; margin-top: 25px; font-size: 1.5em; font-weight: bold; box-shadow: 0 2px 10px rgba(40, 167, 69, 0.4); } .intermediate-results { display: flex; flex-wrap: wrap; justify-content: space-around; margin-top: 25px; padding: 15px; background-color: #e9ecef; border-radius: 6px; } .intermediate-result-item { text-align: center; margin: 10px 15px; padding: 10px; background-color: #fff; border: 1px solid #dee2e6; border-radius: 4px; flex: 1 1 150px; /* Flex properties for distribution */ } .intermediate-result-item strong { display: block; font-size: 1.2em; color: #004a99; margin-bottom: 5px; } .intermediate-result-item span { font-size: 0.9em; color: #666; } .explanation { font-size: 0.9em; color: #555; margin-top: 15px; font-style: italic; text-align: center; } .chart-container, .table-container { margin-top: 30px; padding: 20px; background-color: #f0f0f0; border-radius: 8px; } .chart-container h3, .table-container h3 { text-align: center; color: #004a99; margin-bottom: 15px; font-size: 1.4em; } canvas { display: block; margin: 0 auto; max-width: 100%; height: auto !important; } table { width: 100%; border-collapse: collapse; margin-top: 15px; } th, td { border: 1px solid #ccc; padding: 10px; text-align: center; } th { background-color: #004a99; color: #fff; font-weight: bold; } tr:nth-child(even) { background-color: #f2f2f2; } .article-section { margin-top: 40px; padding: 25px; background-color: #fff; border-radius: 8px; box-shadow: 0 2px 8px rgba(0, 0, 0, 0.05); } .article-section h2 { color: #004a99; text-align: left; font-size: 2em; margin-bottom: 20px; border-bottom: 2px solid #004a99; padding-bottom: 10px; } .article-section h3 { color: #004a99; font-size: 1.6em; margin-top: 30px; margin-bottom: 15px; } .article-section p, .article-section ul, .article-section ol { margin-bottom: 15px; font-size: 1.05em; color: #333; } .article-section ul, .article-section ol { padding-left: 25px; } .article-section li { margin-bottom: 10px; } .article-section strong { color: #004a99; } .article-section a { color: #007bff; text-decoration: none; } .article-section a:hover { text-decoration: underline; } .faq-list .question { font-weight: bold; color: #004a99; margin-top: 15px; margin-bottom: 5px; font-size: 1.15em; } .faq-list .answer { margin-left: 15px; margin-bottom: 15px; color: #333; } .related-links ul { list-style: none; padding: 0; } .related-links li { margin-bottom: 15px; font-size: 1.1em; } .related-links a { color: #007bff; font-weight: 500; } .related-links p { font-size: 0.9em; color: #666; margin-top: 5px; }

D&D Weight Calculator

Your Essential Tool for Carrying Capacity and Encumbrance

D&D Carry Capacity & Encumbrance Calculator

Your character's Strength score (e.g., 10, 14, 18).
The combined weight of all gear, weapons, armor, and items.
Normal Carry Push/Drag/Lift Select how you are carrying the items.
Carrying Capacity (lbs)
Current Encumbrance (lbs)
Encumbrance Level

Encumbrance is calculated based on your Strength score and how you carry items. Normal Carry Capacity = Strength Score x 15 lbs. Push/Drag/Lift Capacity = Strength Score x 30 lbs. Encumbrance Level is determined by your current equipment weight relative to your normal carrying capacity.

Encumbrance Level Visualization

Visualizing how your current equipment weight stacks up against your carrying capacity limits.

Carrying Capacity & Encumbrance Breakdown

Strength Score Normal Carry Capacity (lbs) Push/Drag/Lift Capacity (lbs) Max Equipment Load (lbs)

What is D&D Weight Calculator?

A D&D weight calculator is a digital tool designed to help players of Dungeons & Dragons determine their character's carrying capacity and manage encumbrance. In D&D, especially in 5th Edition, characters have a limit to how much weight they can carry, which is directly influenced by their Strength score. Understanding and accurately calculating this limit is crucial for adventurers to manage their equipment effectively, ensuring they can carry necessary supplies, weapons, armor, and loot without becoming overburdened, which can severely hamper their performance in-game. This D&D weight calculator simplifies this often-confusing mechanic, allowing players to quickly assess their situation and make informed decisions about what to carry.

Who should use it: Any D&D player, particularly those playing characters with a significant amount of gear, loot-heavy campaigns, or characters with lower Strength scores, will benefit from this D&D weight calculator. Dungeon Masters might also use it to quickly verify player capacities. It's especially useful for new players trying to grasp the encumbrance rules or experienced players looking for a quick reference.

Common misconceptions: A frequent misunderstanding is that encumbrance is only about raw weight. However, D&D 5e rules also provide tiered levels of speed reduction and disadvantage based on how much weight you are carrying relative to your capacity. Another misconception is that only Strength dictates carry weight; while it's the primary factor, how you carry (normal vs. push/drag) also plays a role, affecting the maximum potential load. Players sometimes forget that magic items, spell components, and even rations contribute to the total weight. This D&D weight calculator aims to clarify these points.

D&D Weight Calculator Formula and Mathematical Explanation

The core of the D&D weight calculator relies on a straightforward mathematical formula derived from the Dungeons & Dragons 5th Edition ruleset concerning carrying capacity and encumbrance. The calculation involves determining a character's maximum load based on their Strength score and then comparing their current equipment weight against these limits to establish their encumbrance level.

Carrying Capacity Formulas:

There are two primary ways a character can carry weight, each with a different multiplier for their Strength score:

  1. Normal Carry Capacity: This represents the weight a character can comfortably carry, including worn items and items held in hand, without penalty.
    Normal Carry Capacity (lbs) = Strength Score × 15
  2. Push/Drag/Lift Capacity: This is the maximum weight a character can move by dragging, pushing, or lifting. This is significantly higher than the normal carry capacity but implies strenuous effort and reduced mobility.
    Push/Drag/Lift Capacity (lbs) = Strength Score × 30

Encumbrance Level Calculation:

Encumbrance is typically measured against the Normal Carry Capacity. The game rules define levels of encumbrance based on the character's total equipment weight:

  • Not Encumbered: Carrying capacity is less than or equal to the Normal Carry Capacity (Strength Score × 15 lbs).
  • Encumbered: Carrying capacity is greater than the Normal Carry Capacity but not more than twice that amount (Strength Score × 15 lbs < Current Weight ≤ Strength Score × 30 lbs). This usually results in the character's speed being reduced by 10 feet.
  • Heavily Encumbered: While not explicitly defined by a distinct weight tier in 5e's core rules for speed reduction, the Push/Drag/Lift capacity (Strength Score × 30 lbs) often serves as a practical upper limit for what a character can reasonably manage before needing to resort to extreme measures or assistance. Some Dungeon Masters use this as a threshold for significant penalties or outright inability to move heavy objects. For this calculator, we'll focus on the two primary encumbrance states derived from the Normal Carry Capacity.

The D&D weight calculator takes your character's Strength score and your total equipment weight to compute these values and determine your current encumbrance status.

Variables Table:

Variable Meaning Unit Typical Range
Strength Score A character's raw Strength attribute value. Score (Integer) 3-20 (standard); higher with magic items or powerful beings.
Normal Carry Capacity Maximum weight a character can carry without penalties, based on Strength. Pounds (lbs) Varies based on Strength Score (e.g., 15-300 lbs).
Push/Drag/Lift Capacity Maximum weight a character can move by pushing, dragging, or lifting. Pounds (lbs) Varies based on Strength Score (e.g., 30-600 lbs).
Equipment Weight Total combined weight of all items carried by the character. Pounds (lbs) 0 lbs to potentially hundreds of lbs.
Encumbrance Level Indicates the character's status regarding carried weight (Not Encumbered, Encumbered). Status Text "Not Encumbered", "Encumbered".

Practical Examples (Real-World Use Cases)

Let's illustrate how the D&D weight calculator works with a couple of common adventuring scenarios. These examples highlight how crucial managing inventory can be.

Example 1: The Sturdy Warrior

Consider Grok, a Barbarian with a mighty Strength score of 18. He's well-equipped for battle, wearing heavy plate armor (65 lbs), wielding a greatsword (6 lbs), carrying a shield (6 lbs) strapped to his back, and has a backpack filled with adventuring gear like ropes, rations, torches, and a bedroll, totaling an additional 30 lbs. He also found a valuable magical amulet (0.5 lbs).

Inputs:

  • Strength Score: 18
  • Total Equipment Weight: 65 + 6 + 6 + 30 + 0.5 = 107.5 lbs
  • Carrying Method: Normal Carry

Calculator Output:

  • Normal Carry Capacity: 18 * 15 = 270 lbs
  • Push/Drag/Lift Capacity: 18 * 30 = 540 lbs
  • Current Encumbrance: 107.5 lbs
  • Encumbrance Level: Not Encumbered (since 107.5 lbs is less than 270 lbs)

Interpretation:

Grok is doing great! His high Strength allows him to carry all his essential gear, including his heavy armor and weapons, without any penalties. He has plenty of room (270 – 107.5 = 162.5 lbs remaining capacity) to pick up additional loot or supplies on his adventures. He could even consider carrying a significant item using his Push/Drag/Lift capacity if needed. This scenario showcases the benefit of investing in Strength for martial characters.

Example 2: The Nimble Rogue

Now consider Lyra, a Rogue with a lower Strength score of 10. She prefers lighter armor and is adept at hiding. She wears studded leather armor (13 lbs), carries a rapier (2 lbs), a shortbow (2 lbs), a quiver with 20 arrows (1 lb), and has a small backpack with essentials like thieves' tools, rations, and a waterskin, weighing about 10 lbs. She discovers a chest full of gems and a couple of small statues, adding another 25 lbs of treasure.

Inputs:

  • Strength Score: 10
  • Total Equipment Weight: 13 + 2 + 2 + 1 + 10 + 25 = 53 lbs
  • Carrying Method: Normal Carry

Calculator Output:

  • Normal Carry Capacity: 10 * 15 = 150 lbs
  • Push/Drag/Lift Capacity: 10 * 30 = 300 lbs
  • Current Encumbrance: 53 lbs
  • Encumbrance Level: Not Encumbered (since 53 lbs is less than 150 lbs)

Interpretation:

Lyra is also within her normal carrying capacity. Her Strength score of 10 provides a respectable 150 lbs of normal carry capacity, and her current load of 53 lbs leaves her with 97 lbs of room. This is crucial for a character who might need to move quickly or discreetly. If Lyra had found significantly more treasure, pushing her load over 150 lbs, the D&D weight calculator would indicate she becomes "Encumbered," and her speed would decrease, making stealth and evasion more challenging. This is where understanding the mechanics, aided by the D&D weight calculator, becomes vital for strategic gameplay.

How to Use This D&D Weight Calculator

This D&D weight calculator is designed for ease of use. Follow these simple steps to understand your character's carrying capacity and current encumbrance status:

  1. Input Strength Score: Locate your character sheet and find your Strength score. Enter this numerical value into the "Strength Score" field. For example, if your Strength is 14, enter '14'.
  2. Calculate Total Equipment Weight: This is the most involved step, requiring you to tally the weight of everything your character is carrying. This includes:
    • Worn armor
    • Weapons
    • Shield
    • Backpack contents (rations, rope, tools, potions, spell components, etc.)
    • Any treasure or items acquired during adventures
    Use the item weights listed in your Player's Handbook or other official D&D sources. Sum these weights and enter the total into the "Total Equipment Weight (lbs)" field. Be thorough – even small items add up!
  3. Select Carrying Method: Choose "Normal Carry" if you are wearing or holding items as usual. Select "Push/Drag/Lift" if you are trying to move an object that is significantly heavier than your normal capacity, which allows for a higher maximum load but implies strenuous effort. The calculator primarily uses "Normal Carry" for encumbrance level.
  4. Click "Calculate": Once all fields are populated, click the "Calculate" button. The calculator will instantly update the results section.

How to Read Results:

  • Carrying Capacity (lbs): This primary highlighted result shows your character's maximum weight limit based on the selected carrying method and Strength score.
  • Current Encumbrance (lbs): This displays the total weight of the equipment you entered.
  • Encumbrance Level: This crucial status will tell you if you are "Not Encumbered" or "Encumbered".
    • Not Encumbered: Your Current Encumbrance is less than or equal to your Normal Carry Capacity. You suffer no penalties.
    • Encumbered: Your Current Encumbrance is greater than your Normal Carry Capacity but not more than twice that amount. Your speed is reduced by 10 feet.
  • Intermediate Values: The calculator also shows your Normal Carry Capacity and your Push/Drag/Lift Capacity, providing context for your current situation.
  • Chart & Table: The visualization and table provide a clear overview of your capacity relative to your load and how it compares across different Strength scores.

Decision-Making Guidance:

Use the results to make informed decisions:

  • If "Encumbered," consider dropping non-essential items or stashing them to avoid speed penalties.
  • If you need to carry a particularly heavy item (like a siege weapon or a large treasure chest), check if it falls within your "Push/Drag/Lift Capacity." This might require assistance from party members.
  • Plan your inventory carefully before long journeys or dungeon delves. A good D&D inventory management strategy is key.

Key Factors That Affect D&D Weight Calculator Results

While the D&D weight calculator simplifies the process, several underlying factors influence the accuracy and interpretation of its results. Understanding these elements helps players leverage the system more effectively.

  • Strength Score: This is the most direct determinant. A higher Strength score exponentially increases both Normal Carry Capacity and Push/Drag/Lift Capacity. Investing in Strength is vital for characters who anticipate carrying heavy armor, weapons, or a lot of loot. This is a core character build decision affecting all aspects of physical prowess, including carrying capacity.
  • Item Weight Accuracy: The precision of the "Total Equipment Weight" input is paramount. Each item in D&D has an associated weight, often found in sourcebooks like the Player's Handbook. Inaccurate weight estimations (e.g., forgetting to add rations, underestimating armor weight) will lead to incorrect encumbrance calculations. Consistent tracking is key. This ties into general D&D inventory management.
  • Carrying Method Selection: Choosing between "Normal Carry" and "Push/Drag/Lift" dramatically alters the maximum weight limit. While "Normal Carry" is used for determining penalties like speed reduction, the "Push/Drag/Lift" capacity indicates what's physically possible with extreme effort. Players must understand which limit is relevant to their current situation.
  • Magic Items: Certain magic items can affect carrying capacity. Items like a Bag of Holding or Portable Hole allow characters to store vast amounts of items without adding to their carried weight, effectively bypassing normal encumbrance rules for those specific items. Other items might boost Strength or grant special abilities related to carrying. Players must account for how magic impacts their inventory.
  • Character Class and Racial Features: Some classes or races might have specific abilities that modify carrying capacity or interact with encumbrance. For example, some interpretations of Goliath racial traits might allow for greater strength or carrying ability. Always check for specific rule exceptions or additions from your chosen character build.
  • Dungeon Master Rulings (House Rules): While the calculator adheres to standard D&D 5e rules, Dungeon Masters can implement house rules. They might adjust the multipliers (e.g., Strength x 10 for carry capacity), change the penalties for being encumbered, or allow for different interpretations of weight limits. Always confirm the specific rules in play at your table. This also applies to how loot is distributed and valued, impacting the importance of weight.
  • Specific Item Types: While weight is the primary factor, some DM's might impose limitations on carrying too many small, easily dropped items even if they are under the weight limit. Conversely, bulky but light items can be harder to manage than dense, heavy ones. The calculator focuses solely on weight, but situational factors can arise.

Frequently Asked Questions (FAQ)

What is the primary purpose of a D&D weight calculator?
A D&D weight calculator helps players determine their character's carrying capacity based on their Strength score and manage how much weight they can carry without penalties (encumbrance). It simplifies the rules surrounding equipment load in Dungeons & Dragons.
How does Strength score affect carrying capacity in D&D 5e?
In D&D 5e, your Strength score is multiplied by 15 to determine your Normal Carry Capacity (lbs) and by 30 for your Push/Drag/Lift Capacity (lbs). Higher Strength means you can carry more.
What is encumbrance in D&D?
Encumbrance refers to the penalties a character suffers when the weight of their carried equipment exceeds certain thresholds relative to their Normal Carry Capacity. Typically, exceeding Normal Carry Capacity but not double that amount reduces your speed by 10 feet.
Do I need to track the weight of everything my character carries?
Yes, RAW (Rules as Written) in D&D 5e, you should track the total weight of all gear, weapons, armor, and items. This calculator assumes you will input an accurate total weight. While some DMs may be lenient, precise tracking ensures you adhere to the rules. This is part of effective D&D inventory management.
What about items like a Bag of Holding?
Items like a Bag of Holding or Portable Hole function as extradimensional spaces. Items stored within them do not add to your character's carried weight and therefore do not count towards encumbrance.
Can I carry more if I'm just dragging or pushing something?
Yes, the Push/Drag/Lift capacity (Strength Score × 30 lbs) is double the Normal Carry Capacity (Strength Score × 15 lbs). This represents the maximum weight you can move through strenuous effort, but it doesn't negate penalties if you're also carrying other gear normally.
My character is "Encumbered." What does that mean for gameplay?
If your character is "Encumbered," your speed is reduced by 10 feet. For example, if your speed is normally 30 feet, it becomes 20 feet while encumbered. This can significantly impact combat mobility and exploration.
How can I avoid being encumbered?
To avoid encumbrance, you can:
  • Choose equipment with lower weight.
  • Prioritize essential items.
  • Utilize magic items like a Bag of Holding.
  • Distribute items among party members.
  • Invest in a higher Strength score.
  • Make strategic decisions about what loot to keep.
This ties into broader D&D loot distribution strategies.
Can a Dungeon Master change these rules?
Absolutely. Dungeon Masters have the authority to modify any rules, including carrying capacity and encumbrance, to better suit their campaign's theme and desired player experience. Always clarify house rules with your DM.

Related Tools and Internal Resources

Managing your D&D character involves more than just combat. Explore these related tools and resources to enhance your adventuring experience:

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Please include Chart.js library."); // Optionally display a message to the user document.getElementById('encumbranceChart').parentElement.innerHTML = "Chart.js library is required to display the visualization."; } } } function updateTable(strengthScore) { var normalCarry = strengthScore * 15; var pushDrag = strengthScore * 30; var maxLoad = strengthScore * 30; // For table display clarity var tableRow = capacityTableBody.rows[0]; tableRow.cells[0].textContent = strengthScore; tableRow.cells[1].textContent = normalCarry.toFixed(0) + ' lbs'; tableRow.cells[2].textContent = pushDrag.toFixed(0) + ' lbs'; tableRow.cells[3].textContent = maxLoad.toFixed(0) + ' lbs'; } function calculateWeight() { var strengthScore = parseFloat(strengthScoreInput.value); var equipmentWeight = parseFloat(equipmentWeightInput.value); var carryingType = carryingTypeSelect.value; var strengthScoreError = document.getElementById('strengthScoreError'); var equipmentWeightError = document.getElementById('equipmentWeightError'); var validStrength = validateInput(strengthScoreInput.value, 0, 25, 'strengthScoreError', strengthScoreInput, {min: "Strength score cannot be negative.", max: "Unusually high Strength score."}); var validWeight = validateInput(equipmentWeightInput.value, 0, Infinity, 'equipmentWeightError', equipmentWeightInput, {min: "Equipment weight cannot be negative."}); if (!validStrength || !validWeight) { return; } var normalCarryCapacity = strengthScore * 15; var pushDragCapacity = strengthScore * 30; var finalCarryCapacity = (carryingType === 'pushDrag') ? pushDragCapacity : normalCarryCapacity; var encumbranceLevel = ""; var speedPenalty = 0; if (equipmentWeight > finalCarryCapacity) { encumbranceLevel = "Over Capacity"; speedPenalty = "-"; // Indicates exceeding even push/drag limit resultDiv.textContent = "You are Over Capacity! You cannot move these items without significant aid."; resultDiv.style.backgroundColor = "#dc3545"; // Red for critical error resultDiv.style.display = 'block'; } else if (equipmentWeight > normalCarryCapacity && carryingType === 'normal') { encumbranceLevel = "Encumbered"; speedPenalty = "10 ft"; resultDiv.textContent = "Encumbrance Penalty: Speed reduced by " + speedPenalty + "."; resultDiv.style.backgroundColor = "#ffc107"; // Yellow for warning resultDiv.style.display = 'block'; } else { encumbranceLevel = "Not Encumbered"; speedPenalty = "None"; resultDiv.textContent = "You are not encumbered. No speed penalty."; resultDiv.style.backgroundColor = "#28a745″; // Green for success resultDiv.style.display = 'block'; } carryingCapacityValueSpan.textContent = finalCarryCapacity.toFixed(1); encumbranceValueSpan.textContent = equipmentWeight.toFixed(1); encumbranceLevelSpan.textContent = encumbranceLevel; updateTable(strengthScore); updateChart(finalCarryCapacity, equipmentWeight); } function resetCalculator() { strengthScoreInput.value = 10; equipmentWeightInput.value = 0; carryingTypeSelect.value = 'normal'; document.getElementById('strengthScoreError').textContent = "; document.getElementById('strengthScoreError').classList.remove('visible'); strengthScoreInput.style.borderColor = '#ccc'; document.getElementById('equipmentWeightError').textContent = "; document.getElementById('equipmentWeightError').classList.remove('visible'); equipmentWeightInput.style.borderColor = '#ccc'; resultDiv.style.display = 'none'; carryingCapacityValueSpan.textContent = '–'; encumbranceValueSpan.textContent = '–'; encumbranceLevelSpan.textContent = '–'; // Reset table var tableRow = capacityTableBody.rows[0]; tableRow.cells[0].textContent = '–'; tableRow.cells[1].textContent = '–'; tableRow.cells[2].textContent = '–'; tableRow.cells[3].textContent = '–'; // Reset chart if (encumbranceChart) { encumbranceChart.data.datasets[0].data = [0]; // Normal Carry encumbranceChart.data.datasets[1].data = [0]; // Push/Drag encumbranceChart.data.datasets[2].data = [0]; // Current Load encumbranceChart.update(); } } function copyResults() { var normalCarry = parseFloat(strengthScoreInput.value) * 15; var pushDrag = parseFloat(strengthScoreInput.value) * 30; var finalCarryCapacity = (carryingTypeSelect.value === 'pushDrag') ? pushDrag : normalCarry; var carryingCapacity = carryingCapacityValueSpan.textContent; var encumbrance = encumbranceValueSpan.textContent; var level = encumbranceLevelSpan.textContent; var resultsText = "— D&D Weight Calculator Results —\n\n"; resultsText += "Strength Score: " + strengthScoreInput.value + "\n"; resultsText += "Carrying Method: " + carryingTypeSelect.options[carryingTypeSelect.selectedIndex].text + "\n"; resultsText += "Total Equipment Weight: " + equipmentWeightInput.value + " lbs\n\n"; resultsText += "Calculated Values:\n"; resultsText += "- Normal Carry Capacity: " + normalCarry.toFixed(1) + " lbs\n"; resultsText += "- Push/Drag/Lift Capacity: " + pushDrag.toFixed(1) + " lbs\n"; resultsText += "- Effective Carry Capacity Used: " + finalCarryCapacity.toFixed(1) + " lbs\n\n"; resultsText += "Current Status:\n"; resultsText += "- Current Load: " + encumbrance + "\n"; resultsText += "- Encumbrance Level: " + level + "\n"; var resultDivElement = document.getElementById('result'); if(resultDivElement.style.display !== 'none') { resultsText += "- Result Summary: " + resultDivElement.textContent + "\n"; } resultsText += "\n(Data generated by D&D Weight Calculator)"; var textarea = document.createElement('textarea'); textarea.value = resultsText; document.body.appendChild(textarea); textarea.select(); document.execCommand('copy'); document.body.removeChild(textarea); // Provide feedback var copyButton = document.querySelector('button[onclick="copyResults()"]'); var originalText = copyButton.textContent; copyButton.textContent = 'Copied!'; copyButton.style.backgroundColor = '#28a745'; setTimeout(function() { copyButton.textContent = originalText; copyButton.style.backgroundColor = '#004a99'; }, 2000); } // Initial calculations and chart setup on page load document.addEventListener('DOMContentLoaded', function() { // Ensure Chart.js is loaded before attempting to draw if (typeof Chart !== 'undefined') { var canvas = document.getElementById('encumbranceChart'); ctx = canvas.getContext('2d'); encumbranceChart = new Chart(ctx, { type: 'bar', data: { labels: ['Current Weight'], datasets: [ { label: 'Normal Carry Capacity Threshold (%)', data: [0], backgroundColor: 'rgba(0, 74, 153, 0.6)', borderColor: 'rgba(0, 74, 153, 1)', borderWidth: 1, stack: 'Thresholds'}, { label: 'Push/Drag/Lift Capacity Threshold (%)', data: [0], backgroundColor: 'rgba(255, 165, 0, 0.5)', borderColor: 'rgba(255, 165, 0, 1)', borderWidth: 1, stack: 'Thresholds'}, { label: 'Current Load (%)', data: [0], backgroundColor: 'rgba(40, 167, 69, 0.7)', borderColor: 'rgba(40, 167, 69, 1)', borderWidth: 1, stack: 'CurrentLoad'} ] }, options: { responsive: true, maintainAspectRatio: false, indexAxis: 'y', scales: { x: { stacked: true, title: { display: true, text: 'Percentage of Capacity' }, max: 200 }, y: { stacked: true } }, plugins: { legend: { display: true, position: 'top' }, tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || "; if (label) { label += ': '; } if (context.parsed.x !== null) { label += context.parsed.x + '%'; } return label; } } } } } }); } else { console.error("Chart.js not found. Please include Chart.js library."); document.getElementById('encumbranceChart').parentElement.innerHTML = "Chart.js library is required to display the visualization."; } // Add event listeners for real-time updates strengthScoreInput.addEventListener('input', calculateWeight); equipmentWeightInput.addEventListener('input', calculateWeight); carryingTypeSelect.addEventListener('change', calculateWeight); // Perform initial calculation on load calculateWeight(); });

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