5e Calculating Height and Weight

5e Character Height and Weight Calculator :root { –primary-color: #004a99; –success-color: #28a745; –background-color: #f8f9fa; –text-color: #333; –border-color: #ddd; –card-background: #fff; –shadow: 0 2px 5px rgba(0,0,0,0.1); } body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: var(–background-color); color: var(–text-color); line-height: 1.6; margin: 0; padding: 0; display: flex; flex-direction: column; align-items: center; padding-top: 20px; padding-bottom: 40px; } .container { width: 100%; max-width: 960px; background-color: var(–card-background); padding: 30px; border-radius: 8px; box-shadow: var(–shadow); margin-bottom: 30px; } h1, h2, h3 { color: var(–primary-color); text-align: center; margin-bottom: 20px; } h1 { font-size: 2.5em; } h2 { font-size: 1.8em; margin-top: 30px; border-bottom: 2px solid var(–primary-color); padding-bottom: 10px; } h3 { font-size: 1.4em; margin-top: 25px; color: var(–primary-color); } .loan-calc-container { background-color: var(–card-background); 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5e Character Height and Weight Calculator

Generate realistic height and weight for your Dungeons & Dragons 5th Edition characters based on their race and gender.

Character Generation Inputs

Human Elf Dwarf Halfling Gnome Half-Elf Half-Orc Tiefling Dragonborn Custom Select your character's race.
Male Female Non-binary Select your character's gender identity.
Enter the result of your height dice roll (typically 1d10, 1d12, etc., based on race).
Enter the modifier for height (e.g., +5 inches for Elves).
Enter the result of your weight dice roll (typically 1d4, 1d6, etc., based on race).
Enter the modifier for weight (e.g., +10 lbs for Elves).

Your Character's Stats

Race: Human
Gender: Male
Height:
Weight:
Height Dice Used: 1d10
Weight Dice Used: 1d6
Height = (Base Height + (Height Dice Roll * Height Dice Modifier)) inches
Weight = (Base Weight + (Weight Dice Roll * Weight Dice Modifier)) lbs
Comparison of Average Character Heights and Weights by Race
Average 5e Character Height and Weight by Race
Race Gender Average Height (inches) Average Weight (lbs) Height Dice Weight Dice

What is 5e Character Height and Weight Calculation?

In the context of Dungeons & Dragons 5th Edition (5e), calculating character height and weight is a fundamental part of the character creation process. It's not just about assigning arbitrary numbers; it's a system designed to add flavor, immersion, and a touch of realism to your player characters (PCs) and non-player characters (NPCs). The 5e calculating height and weight system uses a combination of base statistics derived from a character's race and gender, modified by dice rolls, to determine their physical dimensions. This process helps players visualize their characters and can sometimes even influence roleplaying decisions or minor in-game interactions. Understanding the 5e calculating height and weight mechanics ensures consistency and allows for creative interpretation within the established rules.

Who Should Use It?

Anyone creating a character for Dungeons & Dragons 5th Edition should use this system. This includes:

  • New players learning the character creation process.
  • Experienced players looking to add more detail and depth to their characters.
  • Dungeon Masters (DMs) creating NPCs, ensuring a diverse range of physical appearances for the inhabitants of their world.
  • Players who want to move beyond the standard array of options and generate unique character dimensions.

Common Misconceptions:

  • Misconception: Height and weight are purely cosmetic and have no mechanical impact. While they don't directly affect combat stats, they can influence stealth checks in certain environments, how easily a character can hide, or how they are perceived by others.
  • Misconception: All characters of the same race and gender will have the exact same height and weight. The dice rolls introduce variability, ensuring each character is unique.
  • Misconception: The system is overly complex. The 5e calculating height and weight system is designed to be straightforward, using simple dice rolls and modifiers.

5e Character Height and Weight Calculation Formula and Mathematical Explanation

The core of the 5e calculating height and weight system lies in a straightforward formula that combines racial base statistics with the results of dice rolls. This ensures that while races have typical ranges, individual characters within that race can vary significantly.

The Formula:

The calculation is typically broken down into two parts: Height and Weight.

Height Calculation:

Height = Base Height (inches) + (Height Dice Roll * Height Dice Modifier) inches

Weight Calculation:

Weight = Base Weight (lbs) + (Weight Dice Roll * Weight Dice Modifier) lbs

Variable Explanations:

  • Base Height (inches): This is the minimum height for a given race and gender combination, often established by the Dungeon Master's Guide or other official sources. It represents the smallest possible height for that demographic.
  • Height Dice Roll: This is the result obtained from rolling a specific type of die (e.g., 1d10, 1d12) as indicated for the character's race. This introduces randomness and variation.
  • Height Dice Modifier: This is a fixed number associated with the race that is multiplied by the Height Dice Roll. It determines the range of additional height a character can gain.
  • Base Weight (lbs): Similar to Base Height, this is the minimum weight for a given race and gender combination.
  • Weight Dice Roll: The result obtained from rolling a specific type of die (e.g., 1d4, 1d6) as indicated for the character's race.
  • Weight Dice Modifier: A fixed number associated with the race that is multiplied by the Weight Dice Roll, determining the range of additional weight.

Variables Table

Variable Meaning Unit Typical Range
Base Height Minimum height for race/gender inches Varies by race (e.g., 48″ for Halflings)
Height Dice Roll Random roll result Unitless 1 to die maximum (e.g., 1-10 for 1d10)
Height Dice Modifier Multiplier for height variation inches per die point Varies by race (e.g., 2″ for Humans)
Base Weight Minimum weight for race/gender lbs Varies by race (e.g., 30 lbs for Halflings)
Weight Dice Roll Random roll result Unitless 1 to die maximum (e.g., 1-6 for 1d6)
Weight Dice Modifier Multiplier for weight variation lbs per die point Varies by race (e.g., 5 lbs for Humans)

Practical Examples (Real-World Use Cases)

Example 1: Human Fighter

Let's create a Human Fighter. According to the 5e rules, Humans typically use:

  • Height: 5'0″ + 1d10 x 2 inches
  • Weight: 110 lbs + 1d6 x 5 lbs

For our character, let's assume:

  • Base Height: 60 inches (5 feet)
  • Height Dice Roll: 7 (on a 1d10)
  • Height Dice Modifier: 2 inches
  • Base Weight: 110 lbs
  • Weight Dice Roll: 4 (on a 1d6)
  • Weight Dice Modifier: 5 lbs

Calculation:

  • Height = 60 + (7 * 2) = 60 + 14 = 74 inches
  • Weight = 110 + (4 * 5) = 110 + 20 = 130 lbs

Result: Our Human Fighter stands 74 inches tall (6'2″) and weighs 130 lbs. This is a fairly standard build for a human, perhaps a bit lanky, suitable for a nimble fighter.

Example 2: Female Elf Wizard

Now, let's create an Elf Wizard. Elves typically use:

  • Height: 4'5″ + 1d12 x 2 inches
  • Weight: 90 lbs + 1d4 x 5 lbs

For our character, let's assume:

  • Base Height: 53 inches (4 feet 5 inches)
  • Height Dice Roll: 11 (on a 1d12)
  • Height Dice Modifier: 2 inches
  • Base Weight: 90 lbs
  • Weight Dice Roll: 2 (on a 1d4)
  • Weight Dice Modifier: 5 lbs

Calculation:

  • Height = 53 + (11 * 2) = 53 + 22 = 75 inches
  • Weight = 90 + (2 * 5) = 90 + 10 = 100 lbs

Result: Our Elf Wizard stands 75 inches tall (6'3″) and weighs 100 lbs. This results in a very tall and slender character, fitting the common archetype of an ethereal elf wizard. The 5e calculating height and weight system allows for such variations.

How to Use This 5e Character Height and Weight Calculator

Using this calculator is designed to be simple and intuitive, streamlining the process of determining your D&D 5e character's physical dimensions. Follow these steps:

  1. Select Race and Gender: Choose your character's race from the dropdown menu. The calculator will automatically update the default dice and modifiers based on common 5e race statistics. Then, select the character's gender.
  2. Input Dice Rolls: For both Height and Weight, enter the numerical result you obtained from rolling the specified dice (e.g., if you rolled a 7 on a 1d10 for height, enter '7').
  3. Input Modifiers: Enter the corresponding modifier value for height and weight as indicated by the race's statistics. These are typically fixed values per die step.
  4. View Results: As you input the values, the calculator will instantly update the displayed Height and Weight in feet/inches and pounds, respectively. It also shows the specific dice used and the calculated values.
  5. Reset: If you need to start over or want to try different inputs, click the 'Reset' button. This will restore the default values for the currently selected race and gender.
  6. Copy Results: Use the 'Copy Results' button to easily transfer the generated height, weight, and other key details to your character sheet or notes.

How to Read Results:

The calculator provides your character's final height in feet and inches, and their weight in pounds. The "Height Dice Used" and "Weight Dice Used" fields indicate the type of dice (e.g., 1d10) that typically correspond to the race's generation rules, helping you confirm you're using the correct parameters. The formula displayed clarifies how these numbers were derived.

Decision-Making Guidance:

While the calculator provides the numbers, the interpretation is up to you and your DM. A taller, heavier character might be perceived as more imposing, while a shorter, lighter one might be better suited for stealth. Use these generated stats as a foundation for your character's description and roleplaying.

Key Factors That Affect 5e Character Height and Weight Results

Several factors influence the final height and weight generated for a 5e character, extending beyond the basic dice rolls. Understanding these elements adds depth to the 5e calculating height and weight process:

  1. Race: This is the primary determinant. Different races have vastly different average heights and weights, as well as different dice and modifiers. A Goliath will naturally be much larger than a Halfling.
  2. Gender: While 5e aims for inclusivity, many official race descriptions provide slightly different base statistics or dice for males and females, leading to variations in average size. Our calculator accommodates this.
  3. Dice Rolls: The random element introduced by the height and weight dice rolls is crucial. Rolling high on the dice will result in a larger character within the race's potential range, while rolling low will produce a smaller character. This is the core of the 5e calculating height and weight variability.
  4. DM Interpretation and Homebrew: Dungeon Masters have the final say. They might adjust base stats, dice, or modifiers for specific campaign settings or to create unique lineages. For instance, a DM might decide all elves in their world are exceptionally tall.
  5. Subraces: Some races have subraces with slightly different physical characteristics. While not explicitly detailed in every subrace description for height/weight, a DM might rule that a Forest Gnome is slightly different from a Rock Gnome.
  6. Character Concept: Players often choose stats that align with their character's backstory or personality. A character described as frail might have rolled low on weight dice, or a towering warrior might have rolled high on height dice. The 5e calculating height and weight system supports these narrative choices.
  7. Environmental Factors (Roleplaying): While not directly calculated, a character's upbringing or environment could be roleplayed. A character raised in harsh conditions might be leaner, while one from a land of giants might be more robust, even if their dice rolls were average.

Frequently Asked Questions (FAQ)

What are the standard height and weight dice for each race in 5e?
The Dungeon Master's Guide (DMG) provides tables for most common races. For example, Humans typically use 5'0″ + 1d10 x 2″ for height and 110 lbs + 1d6 x 5 lbs for weight. Elves use 4'5″ + 1d12 x 2″ and 90 lbs + 1d4 x 5 lbs. Our calculator defaults to these common values but allows customization.
Can I choose my character's height and weight instead of rolling?
Yes, you can work with your Dungeon Master to select height and weight values that fit your character concept, especially if the dice rolls don't produce a result you like. The calculator helps you see the range of possibilities.
Do height and weight affect carrying capacity or movement speed in 5e?
Generally, no. Standard 5e rules do not directly link height or weight to carrying capacity or movement speed. These are usually determined by Strength score and race, respectively. However, a DM might implement house rules.
What if my character's race isn't listed in the calculator?
Select the 'Custom' race option. You will then need to consult your DM or the relevant sourcebooks for the base height, height dice/modifier, base weight, and weight dice/modifier for that specific race or creature.
How do I handle non-binary characters' height and weight?
The calculator offers a 'Non-binary' gender option. You and your DM can decide whether to use the male, female, or an average of both sets of base statistics, or create a unique set of stats that best represents the character's physical form.
Can a character be exceptionally tall or short for their race?
Absolutely. The dice rolls are designed to create variation. A high roll can result in a character significantly taller than average, while a low roll can make them shorter. This is a key aspect of the 5e calculating height and weight system.
Does the calculator account for different subraces (e.g., High Elf vs. Wood Elf)?
The calculator uses general racial statistics. For specific subraces, you may need to consult your DM or source material for any variations in height and weight guidelines. The 'Custom' option allows for these adjustments.
Where can I find the official 5e height and weight tables?
The most comprehensive tables are found in the Dungeons & Dragons 5th Edition Dungeon Master's Guide (DMG), typically starting on page 12. Some adventure modules or supplemental books might also provide details for specific monsters or playable races.

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var raceData = { "human": { "heightDice": "1d10", "heightMod": 2, "baseHeight": 60, "weightDice": "1d6", "weightMod": 5, "baseWeight": 110 }, "elf": { "heightDice": "1d12", "heightMod": 2, "baseHeight": 53, "weightDice": "1d4", "weightMod": 5, "baseWeight": 90 }, "dwarf": { "heightDice": "1d4", "heightMod": 3, "baseHeight": 47, "weightDice": "1d6", "weightMod": 10, "baseWeight": 130 }, "halfling": { "heightDice": "1d4", "heightMod": 2, "baseHeight": 36, "weightDice": "1d4", "weightMod": 1, "baseWeight": 30 }, "gnome": { "heightDice": "1d4", "heightMod": 2, "baseHeight": 38, "weightDice": "1d4", "weightMod": 1, "baseWeight": 35 }, "half-elf": { "heightDice": "1d10", "heightMod": 2, "baseHeight": 58, "weightDice": "1d8", "weightMod": 5, "baseWeight": 100 }, "half-orc": { "heightDice": "1d12", "heightMod": 3, "baseHeight": 54, "weightDice": "1d12", "weightMod": 10, "baseWeight": 140 }, "tiefling": { "heightDice": "1d10", "heightMod": 2, "baseHeight": 59, "weightDice": "1d6", "weightMod": 5, "baseWeight": 110 }, "dragonborn": { "heightDice": "1d12", "heightMod": 3, "baseHeight": 66, "weightDice": "1d10", "weightMod": 10, "baseWeight": 250 }, "custom": { "heightDice": "1d10", "heightMod": 2, "baseHeight": 60, "weightDice": "1d6", "weightMod": 5, "baseWeight": 110 } }; var genderData = { "male": { "heightMod": 0, "weightMod": 0 }, "female": { "heightMod": 0, "weightMod": 0 }, "nonbinary": { "heightMod": 0, "weightMod": 0 } }; var chart; var ctx; function initializeChart() { ctx = document.getElementById("heightWeightChart").getContext("2d"); chart = new Chart(ctx, { type: 'bar', data: { labels: [], datasets: [{ label: 'Average Height (inches)', data: [], backgroundColor: 'rgba(0, 74, 153, 0.6)', borderColor: 'rgba(0, 74, 153, 1)', borderWidth: 1 }, { label: 'Average Weight (lbs)', data: [], backgroundColor: 'rgba(40, 167, 69, 0.6)', borderColor: 'rgba(40, 167, 69, 1)', borderWidth: 1 }] }, options: { responsive: true, maintainAspectRatio: false, scales: { y: { beginAtZero: true } }, plugins: { legend: { position: 'top', }, title: { display: true, text: 'Average Character Height vs. Weight by Race' } } } }); populateChartData(); } function populateChartData() { var chartLabels = []; var heightData = []; var weightData = []; for (var race in raceData) { if (race !== "custom") { var data = raceData[race]; // Calculate average height and weight for the race (using middle roll value) var avgHeight = data.baseHeight + (Math.ceil(parseInt(data.heightDice.split('d')[1]) / 2) * data.heightMod); var avgWeight = data.baseWeight + (Math.ceil(parseInt(data.weightDice.split('d')[1]) / 2) * data.weightMod); chartLabels.push(race.charAt(0).toUpperCase() + race.slice(1)); heightData.push(avgHeight); weightData.push(avgWeight); } } chart.data.labels = chartLabels; chart.data.datasets[0].data = heightData; chart.data.datasets[1].data = weightData; chart.update(); } function updateRaceDefaults() { var selectedRace = document.getElementById("race").value; var raceInfo = raceData[selectedRace]; if (raceInfo) { document.getElementById("heightDice").value = raceInfo.heightDice.split('d')[1]; // Set input to max value of dice for easier entry document.getElementById("heightModifier").value = raceInfo.heightMod; document.getElementById("weightDice").value = raceInfo.weightDice.split('d')[1]; // Set input to max value of dice document.getElementById("weightModifier").value = raceInfo.weightMod; document.getElementById("resultHeightDice").textContent = raceInfo.heightDice; document.getElementById("resultWeightDice").textContent = raceInfo.weightDice; // Update base values for display if needed, though not directly used in calculation input // document.getElementById("baseHeightDisplay").textContent = raceInfo.baseHeight; // document.getElementById("baseWeightDisplay").textContent = raceInfo.baseWeight; } else { // Custom race document.getElementById("heightDice").value = "10"; document.getElementById("heightModifier").value = "2"; document.getElementById("weightDice").value = "6"; document.getElementById("weightModifier").value = "5"; document.getElementById("resultHeightDice").textContent = "1d10"; document.getElementById("resultWeightDice").textContent = "1d6"; } updateGenderDefaults(); // Ensure gender defaults are applied if they affect anything calculateHeightWeight(); // Recalculate immediately after changing defaults } function updateGenderDefaults() { var selectedGender = document.getElementById("gender").value; var genderInfo = genderData[selectedGender]; // In this specific 5e height/weight context, gender doesn't typically alter the *dice* or *modifiers* themselves, // but rather the base values. Since base values aren't direct inputs here, we just update the display. document.getElementById("resultGender").textContent = selectedGender.charAt(0).toUpperCase() + selectedGender.slice(1); // If gender *did* affect modifiers, you'd apply them here: // document.getElementById("heightModifier").value = raceData[document.getElementById("race").value].heightMod + genderInfo.heightMod; // document.getElementById("weightModifier").value = raceData[document.getElementById("race").value].weightMod + genderInfo.weightMod; calculateHeightWeight(); } function validateInput(inputId, errorId, minValue, maxValue) { var input = document.getElementById(inputId); var errorElement = document.getElementById(errorId); var value = parseInt(input.value); errorElement.style.display = 'none'; // Hide error by default if (isNaN(value)) { errorElement.textContent = "Please enter a valid number."; errorElement.style.display = 'block'; return false; } if (value maxValue) { errorElement.textContent = "Value cannot be greater than " + maxValue + "."; errorElement.style.display = 'block'; return false; } return true; } function calculateHeightWeight() { var race = document.getElementById("race").value; var gender = document.getElementById("gender").value; var heightDiceInput = document.getElementById("heightDice"); var heightModifierInput = document.getElementById("heightModifier"); var weightDiceInput = document.getElementById("weightDice"); var weightModifierInput = document.getElementById("weightModifier"); var heightDiceError = document.getElementById("heightDiceError"); var heightModifierError = document.getElementById("heightModifierError"); var weightDiceError = document.getElementById("weightDiceError"); var weightModifierError = document.getElementById("weightModifierError"); var isValid = true; isValid = validateInput("heightDice", "heightDiceError", 1, 20) && isValid; isValid = validateInput("heightModifier", "heightModifierError", 0) && isValid; // Assuming modifier can't be negative for simplicity isValid = validateInput("weightDice", "weightDiceError", 1, 20) && isValid; isValid = validateInput("weightModifier", "weightModifierError", 0) && isValid; // Assuming modifier can't be negative if (!isValid) { // Clear results if inputs are invalid document.getElementById("resultHeight").textContent = "-"; document.getElementById("resultWeight").textContent = "-"; return; } var heightDiceRoll = parseInt(heightDiceInput.value); var heightModifier = parseInt(heightModifierInput.value); var weightDiceRoll = parseInt(weightDiceInput.value); var weightModifier = parseInt(weightModifierInput.value); var raceInfo = raceData[race]; var baseHeight = raceInfo ? raceInfo.baseHeight : 60; // Default to human base if custom var baseWeight = raceInfo ? raceInfo.baseWeight : 110; // Default to human base if custom // Apply gender specific adjustments if they exist (currently none defined in genderData for 5e H/W) // Example: if genderData.female.heightMod existed, you'd add it here. var finalHeightInches = baseHeight + (heightDiceRoll * heightModifier); var finalWeightLbs = baseWeight + (weightDiceRoll * weightModifier); // Convert inches to feet and inches for display var feet = Math.floor(finalHeightInches / 12); var inches = finalHeightInches % 12; var heightDisplay = feet + "'" + inches + "\""; document.getElementById("resultRace").textContent = race.charAt(0).toUpperCase() + race.slice(1); document.getElementById("resultHeight").textContent = heightDisplay; document.getElementById("resultWeight").textContent = finalWeightLbs + " lbs"; } function resetCalculator() { document.getElementById("race").value = "human"; document.getElementById("gender").value = "male"; updateRaceDefaults(); // This will also call updateGenderDefaults and calculateHeightWeight // Clear error messages document.getElementById("heightDiceError").style.display = 'none'; document.getElementById("heightModifierError").style.display = 'none'; document.getElementById("weightDiceError").style.display = 'none'; document.getElementById("weightModifierError").style.display = 'none'; } function copyResults() { var race = document.getElementById("resultRace").textContent; var gender = document.getElementById("resultGender").textContent; var height = document.getElementById("resultHeight").textContent; var weight = document.getElementById("resultWeight").textContent; var heightDice = document.getElementById("resultHeightDice").textContent; var weightDice = document.getElementById("resultWeightDice").textContent; var textToCopy = "Character Stats:\n"; textToCopy += "Race: " + race + "\n"; textToCopy += "Gender: " + gender + "\n"; textToCopy += "Height: " + height + "\n"; textToCopy += "Weight: " + weight + "\n"; textToCopy += "Height Dice Used: " + heightDice + "\n"; textToCopy += "Weight Dice Used: " + weightDice + "\n"; textToCopy += "\nGenerated using the 5e Character Height and Weight Calculator."; // Use navigator.clipboard for modern browsers, fallback to textarea for older ones if (navigator.clipboard && navigator.clipboard.writeText) { navigator.clipboard.writeText(textToCopy).then(function() { alert('Results copied to clipboard!'); }).catch(function(err) { console.error('Failed to copy text: ', err); fallbackCopyTextToClipboard(textToCopy); }); } else { fallbackCopyTextToClipboard(textToCopy); } } function fallbackCopyTextToClipboard(text) { var textArea = document.createElement("textarea"); textArea.value = text; textArea.style.position = "fixed"; // Avoid scrolling to bottom textArea.style.left = "-9999px"; textArea.style.top = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'successful' : 'unsuccessful'; alert('Results copied to clipboard! (' + msg + ')'); } catch (err) { console.error('Fallback: Oops, unable to copy', err); alert('Could not copy text. Please copy manually.'); } document.body.removeChild(textArea); } // Populate the race data table function populateRaceTable() { var tableBody = document.getElementById("raceDataTable"); tableBody.innerHTML = "; // Clear existing rows for (var race in raceData) { if (race !== "custom") { var data = raceData[race]; var row = tableBody.insertRow(); var cellRace = row.insertCell(); cellRace.textContent = race.charAt(0).toUpperCase() + race.slice(1); // Add rows for male and female averages (or just one row if gender doesn't significantly alter base stats) // For simplicity, we'll show one row per race and mention gender variation in text. // In a more complex setup, you might have separate rows or columns for gender. var cellGender = row.insertCell(); cellGender.textContent = "Avg."; // Represents average across genders or typical // Calculate average height and weight for display in table // Using middle roll value for average representation var avgHeight = data.baseHeight + (Math.ceil(parseInt(data.heightDice.split('d')[1]) / 2) * data.heightMod); var avgWeight = data.baseWeight + (Math.ceil(parseInt(data.weightDice.split('d')[1]) / 2) * data.weightMod); var cellAvgHeight = row.insertCell(); var heightFeet = Math.floor(avgHeight / 12); var heightInches = avgHeight % 12; cellAvgHeight.textContent = heightFeet + "'" + heightInches + "\" (" + avgHeight + " in)"; var cellAvgWeight = row.insertCell(); cellAvgWeight.textContent = avgWeight + " lbs"; var cellHeightDice = row.insertCell(); cellHeightDice.textContent = data.heightDice; var cellWeightDice = row.insertCell(); cellWeightDice.textContent = data.weightDice; } } } // FAQ Accordion functionality document.addEventListener('DOMContentLoaded', function() { var faqQuestions = document.querySelectorAll('.faq-question'); faqQuestions.forEach(function(question) { question.addEventListener('click', function() { var answer = this.nextElementSibling; if (answer.style.display === 'block') { answer.style.display = 'none'; } else { answer.style.display = 'block'; } }); }); // Initialize calculator and chart on page load initializeChart(); populateRaceTable(); updateRaceDefaults(); // Set initial defaults based on selected race calculateHeightWeight(); // Perform initial calculation });

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