Apparent Weight Calculator Physics

Apparent Weight Calculator Physics – Calculate Your Perceived Weight :root { –primary-color: #004a99; –success-color: #28a745; –background-color: #f8f9fa; –text-color: #333; –border-color: #ddd; –card-background: #fff; –shadow: 0 2px 5px rgba(0,0,0,0.1); } body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: var(–background-color); color: var(–text-color); line-height: 1.6; margin: 0; padding: 0; display: flex; flex-direction: column; align-items: center; padding-top: 20px; padding-bottom: 40px; } .container { width: 100%; max-width: 960px; background-color: var(–card-background); padding: 30px; border-radius: 8px; box-shadow: var(–shadow); margin: 0 auto; box-sizing: border-box; } h1, h2, h3 { color: var(–primary-color); text-align: center; margin-bottom: 20px; } h1 { font-size: 2.5em; margin-bottom: 10px; } h2 { font-size: 1.8em; margin-top: 30px; border-bottom: 2px solid var(–primary-color); padding-bottom: 5px; } h3 { font-size: 1.4em; margin-top: 25px; 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Apparent Weight Calculator Physics

Calculate your perceived weight under different acceleration conditions. Understand how forces change your experience of gravity.

Apparent Weight Calculator

Enter your mass in kilograms (kg).
Enter the vertical acceleration in meters per second squared (m/s²). Use positive for upward, negative for downward.
Standard gravitational acceleration on Earth is approximately 9.81 m/s².

Your Results

Normal Weight (mg): —
Net Force (ma): —
Force Difference (ma – mg): —
Apparent Weight = Normal Force = m * (g + a)
Where 'm' is mass, 'g' is gravitational acceleration, and 'a' is the vertical acceleration.

Apparent Weight vs. Acceleration

Observe how apparent weight changes with varying upward and downward acceleration.

Apparent Weight Calculation Breakdown
Parameter Value Unit
Mass (m) kg
Gravitational Acceleration (g) m/s²
Applied Acceleration (a) m/s²
Normal Weight (mg) N
Net Force (ma) N
Apparent Weight (N_normal) N

What is Apparent Weight?

Apparent weight is a fundamental concept in physics that describes the force exerted by an object on its support or the force exerted by a support on an object. It's often confused with actual weight, which is solely the force of gravity acting on an object (mass times gravitational acceleration, or mg). However, apparent weight is what you *feel* – the sensation of heaviness or lightness. This sensation is directly related to the normal force, which is the force exerted by a surface perpendicular to the object resting on it. In everyday scenarios, like standing on a scale in your bathroom, your apparent weight is usually equal to your actual weight. But in situations involving acceleration, this changes dramatically. Understanding apparent weight is crucial for comprehending motion, forces, and the principles of mechanics, especially in fields like aerospace engineering, elevator design, and even understanding the physics of roller coasters.

Who should use it? Students learning physics, educators demonstrating force concepts, engineers analyzing structural loads, and anyone curious about why they feel heavier or lighter in moving vehicles will find this calculator and its explanation useful. It helps demystify the physics behind everyday experiences.

Common misconceptions: A frequent misconception is that apparent weight is always equal to actual weight. This is only true when the object is at rest or moving at a constant velocity. Another is that apparent weight is a different type of force; it's simply the normal force, which *can* differ from the gravitational force (actual weight) under acceleration. Many also believe that in freefall, an object has zero weight; technically, its actual weight (mg) is still present, but its apparent weight becomes zero because there's no supporting force.

Apparent Weight Formula and Mathematical Explanation

The core of calculating apparent weight lies in Newton's Second Law of Motion (ΣF = ma) and understanding the forces acting on an object within an accelerating reference frame. Let's break down the formula:

N = m * (g + a)

Where:

  • N represents the Normal Force, which is the Apparent Weight. This is the force exerted by the supporting surface (like the floor of an elevator or a scale) on the object, and by Newton's Third Law, it's equal in magnitude to the force the object exerts on the support.
  • m is the Mass of the object. This is an intrinsic property and remains constant regardless of location or motion.
  • g is the acceleration due to gravity. On Earth's surface, this is approximately 9.81 m/s². It acts downwards.
  • a is the acceleration of the reference frame (e.g., the elevator) relative to an inertial frame. It's crucial to consider the direction:
    • If the acceleration is upwards, 'a' is positive.
    • If the acceleration is downwards, 'a' is negative.
    • If the object is at rest or moving at a constant velocity, 'a' is 0.

Derivation:

  1. Consider an object of mass 'm' inside an elevator accelerating vertically. The forces acting on the object are:
    • Gravity (Weight): W = mg, acting downwards.
    • Normal Force: N, exerted by the elevator floor, acting upwards.
  2. Apply Newton's Second Law (ΣF = ma) in the vertical direction. We'll take the upward direction as positive. The net force is the sum of forces acting on the object: N – W = ma.
  3. Substitute W = mg: N – mg = ma.
  4. Rearrange to solve for the Normal Force (Apparent Weight): N = mg + ma.
  5. Factor out 'm': N = m(g + a).

This formula shows that the apparent weight (N) is equal to the object's actual weight (mg) plus or minus an additional force component due to acceleration (ma). If 'a' is positive (upward acceleration), the apparent weight increases. If 'a' is negative (downward acceleration), the apparent weight decreases.

Variables Table

Variable Meaning Unit Typical Range
m Mass kg 1 – 1000+ (human to vehicle)
g Gravitational Acceleration m/s² ~9.81 (Earth), ~1.62 (Moon), ~24.79 (Jupiter)
a Applied Vertical Acceleration m/s² -g to +g (or higher in extreme cases)
N Apparent Weight (Normal Force) N (Newtons) Varies based on 'a'; can be 0, mg
mg Actual Weight (Gravitational Force) N (Newtons) m * g

Practical Examples (Real-World Use Cases)

Let's explore how the apparent weight calculator works with realistic scenarios:

Example 1: Riding an Elevator Upwards

Imagine you have a mass of 75 kg and you step into an elevator. The elevator accelerates upwards at a rate of 2 m/s². We'll use Earth's gravity (g = 9.81 m/s²).

  • Inputs:
  • Mass (m): 75 kg
  • Acceleration (a): +2 m/s² (positive because it's upward)
  • Gravity (g): 9.81 m/s²

Calculation:

Apparent Weight = m * (g + a) = 75 kg * (9.81 m/s² + 2 m/s²) = 75 kg * 11.81 m/s² = 885.75 N

Interpretation: Your normal weight is 75 kg * 9.81 m/s² = 735.75 N. In this scenario, your apparent weight is 885.75 N. This means you feel heavier as the elevator accelerates upwards, which is why you might feel pressed into the floor.

Example 2: Freefall Simulation (Downward Acceleration)

Consider a skydiver with a mass of 90 kg. Just after jumping, before significant air resistance builds up, they are essentially accelerating downwards due to gravity. Let's assume for a moment they experience a net downward acceleration of -5 m/s² (this is less than g because air resistance is starting to act, but for illustration).

  • Inputs:
  • Mass (m): 90 kg
  • Acceleration (a): -5 m/s² (negative because it's downward)
  • Gravity (g): 9.81 m/s²

Calculation:

Apparent Weight = m * (g + a) = 90 kg * (9.81 m/s² + (-5 m/s²)) = 90 kg * 4.81 m/s² = 432.9 N

Interpretation: Your actual weight is 90 kg * 9.81 m/s² = 882.9 N. However, due to the downward acceleration, your apparent weight is reduced to 432.9 N. You would feel lighter. If the skydiver were in true freefall (a = -g), the apparent weight would be m*(g + (-g)) = 0 N, leading to the sensation of weightlessness.

How to Use This Apparent Weight Calculator

Using the Apparent Weight Calculator is straightforward. Follow these steps to understand how your perceived weight changes under acceleration:

  1. Enter Your Mass: Input your mass in kilograms (kg) into the 'Your Mass (m)' field.
  2. Specify Acceleration: Enter the vertical acceleration (a) in meters per second squared (m/s²). Remember:
    • Use a positive value for upward acceleration (e.g., an elevator starting to move up).
    • Use a negative value for downward acceleration (e.g., an elevator starting to move down, or freefall).
    • Use zero if the object is at rest or moving at a constant velocity.
  3. Confirm Gravitational Acceleration: The calculator defaults to Earth's standard gravity (9.81 m/s²). You can change this if you are calculating apparent weight on another celestial body or in a simulated environment.
  4. Calculate: Click the "Calculate Apparent Weight" button.

Reading the Results:

  • Primary Result (Apparent Weight): This large, highlighted number shows your perceived weight in Newtons (N) under the specified acceleration.
  • Intermediate Values:
    • Normal Weight (mg): Your actual weight due to gravity alone.
    • Net Force (ma): The overall force causing the acceleration.
    • Force Difference (ma – mg): The difference between the net force and your actual weight, indicating the change in perceived weight.
  • Table Breakdown: Provides a detailed view of all input values and calculated forces.
  • Chart: Visually represents how apparent weight changes across a range of accelerations.

Decision-Making Guidance: This calculator helps visualize the effects of acceleration. For instance, engineers might use it to determine the maximum forces passengers or cargo will experience in vehicles like elevators or rockets. Understanding these forces is critical for safety and design.

Key Factors That Affect Apparent Weight Results

While the formula N = m(g + a) is simple, several underlying factors influence the inputs and the interpretation of apparent weight:

  1. Mass (m): This is the most direct factor. A larger mass will always result in a larger apparent weight for any given acceleration, as both the gravitational force and the force due to acceleration are proportional to mass.
  2. Gravitational Acceleration (g): The local gravitational field strength significantly impacts both actual and apparent weight. Standing on the Moon (lower g) means your actual weight is less, and thus your apparent weight will also be lower under the same acceleration 'a' compared to Earth.
  3. Direction of Acceleration (Sign of 'a'): This is critical. Upward acceleration increases apparent weight, making you feel heavier. Downward acceleration decreases apparent weight, making you feel lighter. This is why astronauts feel weightless in orbit – they are in a constant state of freefall around the Earth (a ≈ -g relative to their orbital path).
  4. Magnitude of Acceleration: The greater the acceleration (positive or negative), the larger the deviation of apparent weight from actual weight. Extremely high accelerations, like those experienced in fighter jets or during rocket launches, can significantly increase apparent weight, potentially exceeding human tolerance.
  5. Air Resistance (Drag): In real-world scenarios like skydiving or falling objects, air resistance acts as an opposing force. This force depends on velocity, shape, and air density. It modifies the *net* acceleration experienced, meaning the 'a' in our formula might not be constant or equal to 'g' during descent. This is why the skydiver example used a = -5 m/s² instead of -9.81 m/s².
  6. Frame of Reference: The calculation assumes an inertial frame of reference against which the acceleration 'a' is measured. If the accelerating frame itself is complex (e.g., a spinning amusement park ride), calculating the effective acceleration can become more intricate, involving centripetal and tangential components.
  7. Non-Vertical Acceleration: Our calculator focuses on vertical acceleration. If there's horizontal acceleration, it doesn't directly change the normal force (apparent weight) but introduces other forces (like friction) and affects the object's trajectory.

Frequently Asked Questions (FAQ)

Q1: Is apparent weight the same as actual weight?

No. Actual weight is the force of gravity (mg). Apparent weight is the normal force experienced, which equals actual weight only when there is no acceleration (a=0).

Q2: Why do I feel heavier in an elevator going up?

When an elevator accelerates upwards, the normal force from the floor must not only counteract gravity (mg) but also provide the additional force needed for the upward acceleration (ma). This results in a greater normal force (apparent weight).

Q3: What happens to apparent weight during downward acceleration?

When accelerating downwards, the normal force required is less than the gravitational force. The net force (N – mg) is negative (downward), meaning N is less than mg. You feel lighter.

Q4: What is apparent weight in freefall?

In true freefall (like astronauts in orbit or an object dropped with negligible air resistance), the acceleration 'a' is equal and opposite to 'g' (a = -g). The apparent weight N = m(g + (-g)) = 0. This is the sensation of weightlessness.

Q5: Can apparent weight be negative?

No, the normal force (apparent weight) cannot be negative. If the calculation yields a value less than zero, it implies the object has lost contact with the supporting surface (e.g., jumping off a ledge before hitting the ground).

Q6: Does apparent weight apply on the Moon?

Yes. The formula N = m(g + a) still applies, but the value of 'g' would be the Moon's gravitational acceleration (~1.62 m/s²), making both actual and apparent weights lower than on Earth for the same mass and acceleration.

Q7: How does air resistance affect apparent weight?

Air resistance is a force that opposes motion. In scenarios with significant air resistance (like terminal velocity), it affects the net acceleration. The effective 'a' in the formula N = m(g + a) would be modified by the drag force, making calculations more complex than the simple case.

Q8: What units are used for apparent weight?

Apparent weight is a force, so it is measured in Newtons (N) in the SI system. While we often talk about "weight" in kilograms, that's technically mass. The calculator outputs apparent weight in Newtons.

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var gravity = parseFloat(document.getElementById('gravity').value); var normalWeight = mass * gravity; var netForce = mass * acceleration; var apparentWeight = mass * (gravity + acceleration); var forceDifference = netForce – normalWeight; // ma – mg // Ensure apparent weight doesn't go below zero physically (object loses contact) if (apparentWeight < 0) { apparentWeight = 0; forceDifference = -normalWeight; // If apparent weight is 0, the difference is -mg } document.getElementById('apparentWeightResult').textContent = apparentWeight.toFixed(2) + ' N'; document.getElementById('normalWeight').textContent = 'Normal Weight (mg): ' + normalWeight.toFixed(2) + ' N'; document.getElementById('netForce').textContent = 'Net Force (ma): ' + netForce.toFixed(2) + ' N'; document.getElementById('forceDifference').textContent = 'Force Difference (ma – mg): ' + forceDifference.toFixed(2) + ' N'; // Update table document.getElementById('tableMass').textContent = mass.toFixed(2); document.getElementById('tableGravity').textContent = gravity.toFixed(2); document.getElementById('tableAcceleration').textContent = acceleration.toFixed(2); document.getElementById('tableNormalWeight').textContent = normalWeight.toFixed(2); document.getElementById('tableNetForce').textContent = netForce.toFixed(2); document.getElementById('tableApparentWeight').textContent = apparentWeight.toFixed(2); updateChart(mass, gravity, acceleration); } function resetCalculator() { document.getElementById('mass').value = '70'; document.getElementById('acceleration').value = '0'; // Default to no acceleration document.getElementById('gravity').value = '9.81'; // Clear errors document.getElementById('massError').style.display = 'none'; document.getElementById('accelerationError').style.display = 'none'; document.getElementById('gravityError').style.display = 'none'; // Reset results document.getElementById('apparentWeightResult').textContent = '–'; document.getElementById('normalWeight').textContent = 'Normal Weight (mg): –'; document.getElementById('netForce').textContent = 'Net Force (ma): –'; document.getElementById('forceDifference').textContent = 'Force Difference (ma – mg): –'; // Reset table document.getElementById('tableMass').textContent = '–'; document.getElementById('tableGravity').textContent = '–'; document.getElementById('tableAcceleration').textContent = '–'; document.getElementById('tableNormalWeight').textContent = '–'; document.getElementById('tableNetForce').textContent = '–'; document.getElementById('tableApparentWeight').textContent = '–'; // Clear chart if (chartInstance) { chartInstance.destroy(); chartInstance = null; } var canvas = document.getElementById('apparentWeightChart'); var ctx = canvas.getContext('2d'); ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.font = "16px Arial"; ctx.fillStyle = "#666"; ctx.textAlign = "center"; ctx.fillText("Enter values and click Calculate to see the chart.", canvas.width/2, canvas.height/2); } function copyResults() { var mainResult = document.getElementById('apparentWeightResult').textContent; var normalWeight = document.getElementById('normalWeight').textContent; var netForce = document.getElementById('netForce').textContent; var forceDifference = document.getElementById('forceDifference').textContent; var mass = document.getElementById('mass').value; var acceleration = document.getElementById('acceleration').value; var gravity = document.getElementById('gravity').value; var assumptions = "Assumptions:\n"; assumptions += "- Mass: " + mass + " kg\n"; assumptions += "- Applied Acceleration (a): " + acceleration + " m/s²\n"; assumptions += "- Gravitational Acceleration (g): " + gravity + " m/s²\n"; assumptions += "- Formula Used: N = m(g + a)"; var textToCopy = "Apparent Weight Calculation Results:\n\n"; textToCopy += "Primary Result: " + mainResult + "\n"; textToCopy += normalWeight + "\n"; textToCopy += netForce + "\n"; textToCopy += forceDifference + "\n\n"; textToCopy += assumptions; // Use navigator.clipboard for modern browsers, fallback to textarea for older ones if (navigator.clipboard && navigator.clipboard.writeText) { navigator.clipboard.writeText(textToCopy).then(function() { alert('Results copied to clipboard!'); }).catch(function(err) { console.error('Failed to copy text: ', err); fallbackCopyTextToClipboard(textToCopy); }); } else { fallbackCopyTextToClipboard(textToCopy); } } function fallbackCopyTextToClipboard(text) { var textArea = document.createElement("textarea"); textArea.value = text; textArea.style.position = "fixed"; // Avoid scrolling to bottom textArea.style.left = "-9999px"; textArea.style.top = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'successful' : 'unsuccessful'; console.log('Fallback: Copying text command was ' + msg); alert('Results copied to clipboard!'); } catch (err) { console.error('Fallback: Oops, unable to copy', err); alert('Failed to copy results. Please copy manually.'); } document.body.removeChild(textArea); } function updateChart(mass, gravity, currentAcceleration) { var canvas = document.getElementById('apparentWeightChart'); var ctx = canvas.getContext('2d'); // Clear previous chart if it exists if (chartInstance) { chartInstance.destroy(); } // Define acceleration range for the chart var minAcceleration = -gravity * 1.5; // Go a bit beyond freefall var maxAcceleration = gravity * 1.5; // Go a bit beyond upward acceleration var step = (maxAcceleration – minAcceleration) / 100; // 100 data points var accelerations = []; var apparentWeights = []; var normalWeights = []; // To show actual weight as a baseline for (var a = minAcceleration; a <= maxAcceleration; a += step) { var currentApparentWeight = mass * (gravity + a); // Ensure apparent weight doesn't go below zero physically if (currentApparentWeight < 0) { currentApparentWeight = 0; } accelerations.push(a); apparentWeights.push(currentApparentWeight); normalWeights.push(mass * gravity); // Constant actual weight } // Create new chart chartInstance = new Chart(ctx, { type: 'line', data: { labels: accelerations.map(function(a) { return a.toFixed(1); }), // Display acceleration values datasets: [{ label: 'Apparent Weight (N)', data: apparentWeights, borderColor: 'var(–primary-color)', backgroundColor: 'rgba(0, 74, 153, 0.1)', fill: true, tension: 0.1 }, { label: 'Actual Weight (mg) (N)', data: normalWeights, borderColor: 'var(–success-color)', borderDash: [5, 5], // Dashed line for baseline backgroundColor: 'rgba(40, 167, 69, 0.05)', fill: false, tension: 0 }] }, options: { responsive: true, maintainAspectRatio: true, aspectRatio: 1.5, // Adjust aspect ratio for better readability scales: { x: { title: { display: true, text: 'Vertical Acceleration (a) [m/s²]' }, ticks: { maxTicksLimit: 10 // Limit number of x-axis labels } }, y: { title: { display: true, text: 'Force (N)' }, beginAtZero: true // Start y-axis at 0 } }, plugins: { title: { display: true, text: 'Apparent Weight vs. Acceleration' }, tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || ''; if (label) { label += ': '; } if (context.parsed.y !== null) { label += context.parsed.y.toFixed(2) + ' N'; } return label; } } } } } }); } // Initial chart setup on load if default values are present document.addEventListener('DOMContentLoaded', function() { // Check if default values exist and trigger calculation/chart update var massInput = document.getElementById('mass'); var accelerationInput = document.getElementById('acceleration'); var gravityInput = document.getElementById('gravity'); if (massInput.value && accelerationInput.value && gravityInput.value) { // Trigger calculation to populate results and chart initially // Use a small delay to ensure canvas is ready setTimeout(function() { calculateApparentWeight(); }, 100); } else { // Display placeholder text on canvas if no initial values var canvas = document.getElementById('apparentWeightChart'); var ctx = canvas.getContext('2d'); ctx.font = "16px Arial"; ctx.fillStyle = "#666"; ctx.textAlign = "center"; ctx.fillText("Enter values and click Calculate to see the chart.", canvas.width/2, canvas.height/2); } }); // Simple Chart.js integration (assuming Chart.js library is available globally) // If Chart.js is not globally available, you would need to include it via CDN or local file. // For this standalone HTML, we'll assume it's included. // Add Chart.js CDN link in the if running this as a standalone file: // // For this exercise, we'll simulate the Chart object structure. // In a real scenario, you'd need the actual Chart.js library. // Mock Chart object for demonstration if Chart.js is not loaded if (typeof Chart === 'undefined') { window.Chart = function(ctx, config) { console.warn("Chart.js library not found. Chart will not render."); this.destroy = function() { console.log("Mock destroy called"); }; // Simulate drawing placeholder text ctx.font = "16px Arial"; ctx.fillStyle = "#666"; ctx.textAlign = "center"; ctx.fillText("Chart.js library required for visualization.", ctx.canvas.width/2, ctx.canvas.height/2); }; }

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