D&d Equipment Weight Calculator

D&D Equipment Weight Calculator – Dungeon Master Tools :root { –primary-color: #004a99; –success-color: #28a745; –background-color: #f8f9fa; –text-color: #333; –border-color: #ccc; –card-background: #fff; –error-color: #dc3545; } body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: var(–background-color); color: var(–text-color); margin: 0; padding: 0; display: flex; flex-direction: column; align-items: center; padding-bottom: 40px; } .container { width: 100%; max-width: 980px; margin: 20px auto; padding: 20px; background-color: var(–card-background); border-radius: 8px; box-shadow: 0 4px 15px rgba(0,0,0,0.1); } h1, h2, h3 { color: var(–primary-color); text-align: center; } h1 { font-size: 2.5em; margin-bottom: 10px; } h2 { font-size: 1.8em; margin-top: 30px; margin-bottom: 15px; } h3 { font-size: 1.4em; margin-top: 20px; margin-bottom: 10px; } .sub-heading { font-size: 1.1em; color: #555; text-align: center; margin-bottom: 30px; } .loan-calc-container { border: 1px solid var(–border-color); padding: 25px; border-radius: 8px; background-color: var(–card-background); margin-bottom: 30px; } .input-group { margin-bottom: 18px; text-align: left; } .input-group label { display: block; margin-bottom: 8px; font-weight: bold; color: var(–primary-color); } .input-group input[type="number"], .input-group select { width: calc(100% – 24px); padding: 12px; border: 1px solid var(–border-color); border-radius: 5px; font-size: 1em; box-sizing: border-box; } .input-group .helper-text { font-size: 0.85em; color: #666; margin-top: 5px; display: block; } .input-group .error-message { color: var(–error-color); font-size: 0.85em; margin-top: 5px; display: none; /* Hidden by default */ } .input-group input[type="number"].invalid, .input-group select.invalid { border-color: var(–error-color); } .button-group { display: flex; justify-content: space-between; margin-top: 25px; gap: 10px; } .button-group button { padding: 12px 20px; border: none; border-radius: 5px; cursor: pointer; font-size: 1em; font-weight: bold; transition: background-color 0.3s ease, transform 0.2s ease; flex: 1; } .calculate-button { background-color: var(–primary-color); color: white; } .calculate-button:hover { background-color: #003366; transform: translateY(-1px); } .reset-button { background-color: #adb5bd; color: white; } .reset-button:hover { background-color: #98a1a9; transform: translateY(-1px); } .copy-button { background-color: #6c757d; color: white; } .copy-button:hover { background-color: #5a6268; transform: translateY(-1px); } .results-container { background-color: var(–primary-color); color: white; padding: 25px; border-radius: 8px; margin-top: 30px; text-align: center; box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2); } .results-container h3 { color: white; margin-bottom: 15px; font-size: 1.6em; } .primary-result { font-size: 2.2em; font-weight: bold; margin-bottom: 15px; color: #ffc107; /* Gold accent for primary result */ } .intermediate-results { display: flex; justify-content: space-around; flex-wrap: wrap; gap: 15px; margin-top: 20px; padding-top: 15px; border-top: 1px dashed rgba(255, 255, 255, 0.5); } .intermediate-results div { text-align: center; } .intermediate-results span { display: block; font-size: 1.8em; font-weight: bold; } .intermediate-results p { font-size: 0.9em; margin-top: 5px; color: rgba(255, 255, 255, 0.9); } .formula-explanation { font-size: 0.95em; margin-top: 20px; padding-top: 15px; border-top: 1px dashed rgba(0, 0, 0, 0.1); color: #555; text-align: left; } table { width: 100%; border-collapse: collapse; margin-top: 20px; margin-bottom: 30px; box-shadow: 0 2px 8px rgba(0,0,0,0.05); } th, td { padding: 12px 15px; text-align: left; border: 1px solid #e0e0e0; } thead { background-color: var(–primary-color); color: white; } th { font-weight: bold; } tbody tr:nth-child(even) { background-color: #f2f2f2; } caption { font-size: 1.1em; font-weight: bold; margin-bottom: 10px; color: var(–text-color); caption-side: top; text-align: left; } canvas { display: block; margin: 20px auto; max-width: 100%; border: 1px solid var(–border-color); border-radius: 5px; background-color: var(–card-background); } .chart-legend { text-align: center; margin-top: 10px; font-size: 0.9em; color: #555; } .chart-legend span { display: inline-block; margin: 0 10px; } .chart-legend .legend-color { display: inline-block; width: 12px; height: 12px; margin-right: 5px; vertical-align: middle; border-radius: 3px; } .content-section { margin-top: 40px; padding: 20px; background-color: var(–card-background); border-radius: 8px; box-shadow: 0 2px 10px rgba(0,0,0,0.08); } .content-section h2 { text-align: left; color: var(–primary-color); margin-top: 0; margin-bottom: 20px; } .content-section h3 { text-align: left; color: var(–primary-color); margin-top: 25px; margin-bottom: 12px; font-size: 1.5em; } .content-section p, .content-section ul, .content-section ol { line-height: 1.7; margin-bottom: 15px; } .content-section ul, .content-section ol { padding-left: 25px; } .content-section li { margin-bottom: 10px; } .content-section strong { color: var(–primary-color); } .internal-link-list { list-style: none; padding: 0; } .internal-link-list li { margin-bottom: 15px; padding-bottom: 15px; border-bottom: 1px dashed #eee; } .internal-link-list li:last-child { border-bottom: none; padding-bottom: 0; } .internal-link-list a { color: var(–primary-color); text-decoration: none; font-weight: bold; font-size: 1.1em; } .internal-link-list a:hover { text-decoration: underline; } .internal-link-list p { font-size: 0.95em; color: #555; margin-top: 5px; } .faq-list { list-style: none; padding: 0; } .faq-list li { margin-bottom: 20px; padding-bottom: 15px; border-bottom: 1px solid #eee; } .faq-list li:last-child { border-bottom: none; margin-bottom: 0; } .faq-list strong { font-size: 1.1em; color: var(–primary-color); display: block; margin-bottom: 8px; } .faq-list p { margin-bottom: 0; }

D&D Equipment Weight Calculator

Manage your carrying capacity like a seasoned adventurer!

Your character's Strength score (e.g., 10 for average, 18 for strong).
Total weight of worn armor (e.g., Leather: 10 lbs, Plate: 65 lbs).
Weight of your main weapon (e.g., Dagger: 1 lb, Greatsword: 8 lbs).
Weight of your shield (e.g., Buckler: 1 lb, Tower Shield: 30 lbs).
Weight of items within your backpack.
Weight of items not in backpack (e.g., quiver, spell components pouch).

Your Adventuring Loadout

0 lbs

Total Weight Carried

0

Max Carrying Capacity

Not Overburdened

Status

1x

Weight Factor

How it's calculated: Your carrying capacity is determined by your Strength score (15 times your Strength score). We sum the weight of all your worn and carried gear to compare against this limit and determine your current status.

Understanding D&D Equipment Weight and Carrying Capacity

In Dungeons & Dragons, managing your inventory is crucial for survival. Every item, from a mighty greatsword to a simple waterskin, has weight. Exceeding your character's carrying capacity can lead to severe penalties, hindering your ability to fight, move, and explore. This D&D equipment weight calculator helps you visualize your load and make informed decisions about what to carry.

What is the D&D Equipment Weight Calculator?

The D&D equipment weight calculator is a tool designed to help players and Dungeon Masters quickly determine a character's total carried weight and compare it against their maximum carrying capacity. It takes into account essential stats like the character's Strength score and the weights of various pieces of equipment, including armor, weapons, shields, and backpack contents.

Who should use it?

  • Players: To ensure their characters aren't overburdened, plan for longer adventures, and decide which items are essential.
  • Dungeon Masters: To quickly assess NPC or monster inventories, set realistic challenges, and enforce carrying limits consistently.
  • New Players: To understand the fundamental mechanics of inventory management in D&D 5e.

Common Misconceptions:

  • "Weight doesn't matter if I have a Bag of Holding." While a Bag of Holding dramatically increases carrying capacity for items stored *within* it, it doesn't negate the weight of armor you're wearing or weapons you're wielding. This calculator focuses on the gear you're actively using or carrying.
  • "All encumbrance penalties are the same." D&D 5e has specific thresholds: carrying capacity, being heavily encumbered, and being reduced to half speed. Understanding these is key.
  • "My character is strong, so I can carry anything." Strength provides a significant advantage, but even the strongest characters have limits. Planning is still necessary.

D&D Carrying Capacity Formula and Mathematical Explanation

The core mechanic for carrying capacity in Dungeons & Dragons 5th Edition (and similar editions) relies heavily on a character's Strength score. The formula is straightforward:

Carrying Capacity = Strength Score × 15

This value represents the maximum weight (in pounds) your character can carry without suffering penalties. Beyond this, there are further thresholds:

  • Heavily Encumbered: If you carry more than half your maximum carrying capacity (i.e., more than 7.5 times your Strength score), your speed is reduced by 10 feet.
  • Speed Reduced: If you carry more than your maximum carrying capacity, your speed is reduced by 10 feet.

The D&D equipment weight calculator calculates your total weight carried by summing up all the individual weights you input. It then compares this total to your calculated carrying capacity.

Variables Table

Key Variables in Weight Calculation
Variable Meaning Unit Typical Range (D&D 5e)
Strength Score A character's raw physical power. Score (unitless) 3-30
Carrying Capacity Maximum weight a character can carry without penalty. Pounds (lbs) 45 lbs (Str 3) – 450 lbs (Str 30)
Total Weight Carried Sum of weights of all worn and carried gear. Pounds (lbs) 0 lbs – Effectively unlimited (until penalties apply)
Armor Weight Weight of equipped armor. Pounds (lbs) Light (10-15), Medium (15-50), Heavy (30-65+)
Weapon Weight Weight of primary weapon(s). Pounds (lbs) Light (1-3), Versatile (2-6), Two-Handed (4-8+)
Shield Weight Weight of equipped shield. Pounds (lbs) 1-30
Backpack Weight Sum of weights of items inside a backpack. Pounds (lbs) Variable, often 20-100+ lbs
Other Gear Weight Weight of miscellaneous carried items. Pounds (lbs) Variable, 5-30+ lbs

Practical Examples (Real-World Use Cases)

Example 1: The Light-Footed Rogue

Scenario: A nimble rogue, relying on stealth and agility, wants to know if they can carry their essential gear for a heist.

  • Strength Score: 12
  • Armor Weight: Studded Leather (13 lbs)
  • Primary Weapon Weight: Dagger (1 lb)
  • Shield Weight: None (0 lbs)
  • Backpack Weight: Thieves' Tools (5 lbs), Caltrops (2 lbs), 50ft Rope (1 lb), 10 days Rations (20 lbs), Waterskin (5 lbs) = 33 lbs
  • Other Gear Weight: Dagger #2 on belt (1 lb), Pouch with 50 gp (1 lb) = 2 lbs

Calculation:

  • Carrying Capacity: 12 (Str) × 15 = 180 lbs
  • Total Weight Carried: 13 + 1 + 0 + 33 + 2 = 49 lbs
  • Status: 49 lbs is well below 180 lbs. Not Overburdened.

Interpretation: The rogue is carrying a mere 49 lbs, leaving them with plenty of room for unexpected loot or supplies. Their speed is unaffected.

Example 2: The Heavily Armored Paladin

Scenario: A stalwart paladin clad in full plate armor prepares for a long campaign.

  • Strength Score: 18
  • Armor Weight: Plate Armor (65 lbs)
  • Primary Weapon Weight: Longsword (3 lbs)
  • Shield Weight: Shield (6 lbs)
  • Backpack Weight: Bedroll (5 lbs), Mess Kit (1 lb), Tinderbox (1 lb), 10 Torches (2 lbs), 10 days Rations (20 lbs), Waterskin (5 lbs), Holy Symbol (1 lb), 50 ft Rope (1 lb), Healing Potion (0.5 lbs) = 36.5 lbs
  • Other Gear Weight: Quiver with 20 arrows (2 lbs), Javelins (4 x 2 lbs = 8 lbs) = 10 lbs

Calculation:

  • Carrying Capacity: 18 (Str) × 15 = 270 lbs
  • Total Weight Carried: 65 + 3 + 6 + 36.5 + 10 = 120.5 lbs
  • Status: 120.5 lbs is less than 270 lbs, but more than half (135 lbs). They are carrying more than half their capacity.

Interpretation: The paladin is carrying 120.5 lbs. This is below their maximum carrying capacity of 270 lbs, so they are not technically "heavily encumbered" by the *capacity* rule (which is >135 lbs). However, carrying this much means their speed is *not* reduced. If they were to add another 15 lbs, bringing their total to 135.5 lbs, they would become heavily encumbered and their speed would reduce. They have room for more, but should be mindful of adding significant bulk.

How to Use This D&D Equipment Weight Calculator

  1. Input Strength Score: Enter your character's Strength score in the first field.
  2. Enter Equipment Weights: Fill in the weight (in pounds, lbs) for each category: worn armor, primary weapon, shield, backpack contents, and any other carried gear. Use realistic D&D 5e item weights for accuracy. You can find these in the Player's Handbook or online resources.
  3. Calculate: Click the "Calculate Carrying Capacity" button.
  4. Review Results:
    • Total Weight Carried: The sum of all weights you entered.
    • Max Carrying Capacity: Your calculated limit based on Strength.
    • Status: Indicates if you are "Not Overburdened," "Heavily Encumbered," or "Overburdened" based on the rules.
    • Weight Factor: A quick multiplier showing how close you are to your limit (e.g., 0.5x means you're carrying half your capacity).
  5. Make Decisions: If you're close to or exceeding your capacity, consider dropping non-essential items, using a Bag of Holding for stored goods, or investing in strength magic items.
  6. Reset: Use the "Reset Values" button to start over with default inputs.
  7. Copy: Use "Copy Results" to save your current calculation details.

Key Factors That Affect D&D Equipment Weight Results

Several elements influence how much your character can carry and the impact of that weight:

  1. Strength Score: This is the single most significant factor. A higher Strength score directly translates to a higher carrying capacity, allowing characters like barbarians and fighters to haul more loot and heavier gear.
  2. Armor Type: Heavy armor like plate mail is substantially heavier than light armor such as leather. Choosing armor involves a trade-off between protection and weight, impacting your overall load.
  3. Weapon Choice: Larger, two-handed weapons (like a greataxe) generally weigh more than smaller, one-handed options. This is a minor factor but can add up.
  4. Adventuring Supplies: Rations, water, rope, tents, tools – these mundane items quickly accumulate weight. Mages might carry spell components, while rangers need survival gear. Packing efficiently is key.
  5. Magic Items: Items like the Bag of Holding or Handy Haversack don't reduce the weight *you* carry directly, but they drastically increase the *volume* of items you can transport without penalty. Gauntlets of Ogre Power or Belt of Giant Strength can boost your Strength score, thus increasing carrying capacity.
  6. Character Class and Build: While Strength is paramount, characters built for carrying capacity (e.g., heavily armored fighters) will naturally manage more weight than lightly armored or physically weaker characters (e.g., some wizards).
  7. Adventure Length and Environment: Carrying 10 days of rations weighs more than carrying 3. Planning for extended expeditions into the wilderness requires careful inventory management.
  8. Loot and Treasure: The allure of valuable gems, art objects, or magic items found during an adventure can quickly push a character towards encumbrance. Deciding what treasure is worth the weight is a classic D&D dilemma.

Frequently Asked Questions (FAQ)

  • Q: How do I find the weight of specific D&D items?

    A: The D&D 5e Player's Handbook lists weights for most common equipment in its gear tables. For other items, Dungeon Masters often assign logical weights, or you can consult official sourcebooks and reputable fan wikis.

  • Q: Does a Bag of Holding count towards my carrying capacity?

    A: No, the Bag of Holding itself has negligible weight, and items stored *inside* it do not count against your personal carrying capacity. However, the bag itself must be carried, and its weight is usually minimal (around 15 lbs).

  • Q: What's the difference between being "Heavily Encumbered" and "Overburdened"?

    A: In D&D 5e, carrying more than half your max capacity makes you "Heavily Encumbered," reducing your speed. Carrying *more* than your max capacity also reduces your speed (the rule is the same penalty, though the wording differs slightly between sources). The calculator simplifies this to "Not Overburdened" vs. "Overburdened" for clarity, but the underlying calculation reflects the 50% threshold for speed reduction.

  • Q: Should I track the weight of every single coin or arrow?

    A: Generally, no. Most DMs abstract small quantities. For example, 20 arrows weigh about 2 lbs. Focus on significant weights: armor, weapons, bulk supplies, and valuable loot. This calculator is best for estimating major loads.

  • Q: My Strength score is very low. What can I do about carrying capacity?

    A: Focus on lightweight gear, utilize spellcasting or utility items that don't weigh much (like a Ring of Spell Storing), rely on companions to carry heavy loot, or seek magic items that boost Strength or provide extradimensional storage.

  • Q: How does encumbrance affect combat?

    A: Primarily, it reduces your speed. If your speed is reduced, it affects how far you can move in a round, potentially limiting your tactical options in combat, like reaching enemies or escaping danger.

  • Q: Can different editions of D&D have different weight rules?

    A: Yes. While 5th Edition uses the "Strength Score x 15" rule, older editions (like 3.5e) had much more granular weight tracking and often more severe penalties. This calculator is specifically for the common 5e ruleset.

  • Q: What if my Strength score is 1?

    A: A Strength score of 1 results in a carrying capacity of only 15 lbs. Such a character would need to be extremely careful about what they carry, likely relying on magical assistance or companions.

Related Tools and Internal Resources

Carrying Capacity vs. Total Weight

Max Capacity Total Weight
Comparison of your character's potential carrying capacity and their current carried load.

© 2023 Your Website Name. All rights reserved.

// Function to validate input and display error function validateInput(inputId, errorId, minValue, maxValue) { var input = document.getElementById(inputId); var errorSpan = document.getElementById(errorId); var value = parseFloat(input.value); errorSpan.style.display = 'none'; input.classList.remove('invalid'); if (isNaN(value)) { errorSpan.textContent = 'Please enter a valid number.'; errorSpan.style.display = 'block'; input.classList.add('invalid'); return false; } if (minValue !== undefined && value maxValue) { errorSpan.textContent = 'Value seems too high. Please check input.'; errorSpan.style.display = 'block'; input.classList.add('invalid'); return false; } return true; } // Main calculation function function calculateWeight() { var isValid = true; isValid &= validateInput('strengthScore', 'strengthScoreError', 1); isValid &= validateInput('armorWeight', 'armorWeightError', 0); isValid &= validateInput('weaponWeight', 'weaponWeightError', 0); isValid &= validateInput('shieldWeight', 'shieldWeightError', 0); isValid &= validateInput('backpackWeight', 'backpackWeightError', 0); isValid &= validateInput('otherGearWeight', 'otherGearWeightError', 0); if (!isValid) { document.getElementById('resultsContainer').style.display = 'none'; return; } var strengthScore = parseFloat(document.getElementById('strengthScore').value); var armorWeight = parseFloat(document.getElementById('armorWeight').value); var weaponWeight = parseFloat(document.getElementById('weaponWeight').value); var shieldWeight = parseFloat(document.getElementById('shieldWeight').value); var backpackWeight = parseFloat(document.getElementById('backpackWeight').value); var otherGearWeight = parseFloat(document.getElementById('otherGearWeight').value); // Calculations var carryingCapacity = strengthScore * 15; var totalWeight = armorWeight + weaponWeight + shieldWeight + backpackWeight + otherGearWeight; var maxCarryingCapacityValue = carryingCapacity; // For clarity in charting var weightFactor = totalWeight / carryingCapacity; var overburdenedStatus = "; if (totalWeight > carryingCapacity) { overburdenedStatus = 'Overburdened'; } else if (totalWeight > carryingCapacity / 2) { overburdenedStatus = 'Heavily Encumbered'; } else { overburdenedStatus = 'Not Overburdened'; } // Update Results Display document.getElementById('totalWeight').textContent = totalWeight.toFixed(1) + ' lbs'; document.getElementById('carryingCapacity').textContent = carryingCapacity.toFixed(0); document.getElementById('overburdenedStatus').textContent = overburdenedStatus; document.getElementById('weightFactor').textContent = weightFactor.toFixed(2) + 'x'; document.getElementById('resultsContainer').style.display = 'block'; // Update Chart updateChart(maxCarryingCapacityValue, totalWeight); return { totalWeight: totalWeight.toFixed(1), carryingCapacity: carryingCapacity.toFixed(0), overburdenedStatus: overburdenedStatus, weightFactor: weightFactor.toFixed(2) }; } // Function to reset calculator inputs function resetCalculator() { document.getElementById('strengthScore').value = 10; document.getElementById('armorWeight').value = 0; document.getElementById('weaponWeight').value = 0; document.getElementById('shieldWeight').value = 0; document.getElementById('backpackWeight').value = 0; document.getElementById('otherGearWeight').value = 0; // Clear errors document.getElementById('strengthScoreError').style.display = 'none'; document.getElementById('armorWeightError').style.display = 'none'; document.getElementById('weaponWeightError').style.display = 'none'; document.getElementById('shieldWeightError').style.display = 'none'; document.getElementById('backpackWeightError').style.display = 'none'; document.getElementById('otherGearWeightError').style.display = 'none'; document.getElementById('strengthScore').classList.remove('invalid'); document.getElementById('armorWeight').classList.remove('invalid'); document.getElementById('weaponWeight').classList.remove('invalid'); document.getElementById('shieldWeight').classList.remove('invalid'); document.getElementById('backpackWeight').classList.remove('invalid'); document.getElementById('otherGearWeight').classList.remove('invalid'); // Hide results and reset chart document.getElementById('resultsContainer').style.display = 'none'; updateChart(0, 0); // Reset chart data } // Function to copy results function copyResults() { var results = calculateWeight(); // Ensure calculation is up-to-date if (!results) return; var copyText = "D&D Equipment Weight Calculator Results:\n\n"; copyText += "Total Weight Carried: " + results.totalWeight + " lbs\n"; copyText += "Max Carrying Capacity: " + results.carryingCapacity + " lbs\n"; copyText += "Status: " + results.overburdenedStatus + "\n"; copyText += "Weight Factor: " + results.weightFactor + "x\n\n"; copyText += "Key Assumptions:\n"; copyText += "- Strength Score: " + document.getElementById('strengthScore').value + "\n"; copyText += "- Armor Weight: " + document.getElementById('armorWeight').value + " lbs\n"; copyText += "- Primary Weapon Weight: " + document.getElementById('weaponWeight').value + " lbs\n"; copyText += "- Shield Weight: " + document.getElementById('shieldWeight').value + " lbs\n"; copyText += "- Backpack Weight: " + document.getElementById('backpackWeight').value + " lbs\n"; copyText += "- Other Gear Weight: " + document.getElementById('otherGearWeight').value + " lbs\n"; var textArea = document.createElement("textarea"); textArea.value = copyText; textArea.style.position = "fixed"; textArea.style.left = "-9999px"; document.body.appendChild(textArea); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied successfully!' : 'Failed to copy results.'; // Optional: Show a temporary message to the user // alert(msg); } catch (err) { // alert('Oops, unable to copy'); } document.body.removeChild(textArea); } // Charting Logic var weightChart; var chartContext = document.getElementById('weightChart').getContext('2d'); function updateChart(maxCapacity, totalWeight) { if (weightChart) { weightChart.destroy(); } var chartData = { labels: ['Capacity', 'Carried'], datasets: [{ label: 'Max Carrying Capacity', data: [maxCapacity, maxCapacity], // Repeat for visual representation backgroundColor: 'rgba(0, 74, 153, 0.6)', // Primary color, slightly transparent borderColor: 'rgba(0, 74, 153, 1)', borderWidth: 1, fill: false, pointRadius: 0 }, { label: 'Total Weight Carried', data: [totalWeight, totalWeight], // Repeat for visual representation backgroundColor: 'rgba(40, 167, 69, 0.6)', // Success color, slightly transparent borderColor: 'rgba(40, 167, 69, 1)', borderWidth: 1, fill: false, pointRadius: 0 }] }; // Adjust data for chart display: Show total weight up to max capacity value // If totalWeight exceeds maxCapacity, we still want to show it proportionally but capped for visual clarity or extend bar. // For simplicity, we'll show totalWeight as its actual value. // If totalWeight is larger than maxCapacity, the "Carried" bar will visually exceed the "Capacity" bar. weightChart = new Chart(chartContext, { type: 'bar', // Using bar chart for direct comparison data: chartData, options: { responsive: true, maintainAspectRatio: false, scales: { y: { beginAtZero: true, title: { display: true, text: 'Weight (lbs)' }, ticks: { callback: function(value, index, ticks) { return value + ' lbs'; } } }, x: { title: { display: true, text: 'Category' } } }, plugins: { legend: { display: false // Using custom legend }, title: { display: false // Using caption below } }, layout: { padding: { top: 20, left: 10, right: 10, bottom: 10 } } } }); } // Initial calculation on load document.addEventListener('DOMContentLoaded', function() { // Trigger validation and calculation on input change var inputs = document.querySelectorAll('.loan-calc-container input, .loan-calc-container select'); for (var i = 0; i < inputs.length; i++) { inputs[i].addEventListener('input', function() { calculateWeight(); }); } calculateWeight(); // Perform initial calculation with default values });

Leave a Comment