Elden Ring Build Calculator

elden ring build calculator
Wretch (Level 1)Vagabond (Level 9)Warrior (Level 8)Hero (Level 7)Bandit (Level 5)Astrologer (Level 6)Prophet (Level 7)Samurai (Level 9)Prisoner (Level 9)Confessor (Level 10)
Build Results:
Character Level: 0
Estimated HP: 0
Estimated FP: 0
Estimated Stamina: 0
function updateBaseStats(){var select = document.getElementById('starting_class');var stats = select.value.split(',');document.getElementById('vigor').value = stats[0];document.getElementById('mind').value = stats[1];document.getElementById('endurance').value = stats[2];document.getElementById('strength').value = stats[3];document.getElementById('dexterity').value = stats[4];document.getElementById('intelligence').value = stats[5];document.getElementById('faith').value = stats[6];document.getElementById('arcane').value = stats[7];}function calculateBuild(){var vig = parseInt(document.getElementById('vigor').value) || 0;var mnd = parseInt(document.getElementById('mind').value) || 0;var end = parseInt(document.getElementById('endurance').value) || 0;var str = parseInt(document.getElementById('strength').value) || 0;var dex = parseInt(document.getElementById('dexterity').value) || 0;var int = parseInt(document.getElementById('intelligence').value) || 0;var fai = parseInt(document.getElementById('faith').value) || 0;var arc = parseInt(document.getElementById('arcane').value) || 0;var totalStats = vig + mnd + end + str + dex + int + fai + arc;var level = totalStats – 79;document.getElementById('levelValue').innerHTML = level;var hp = 0; if(vig <= 40) hp = 300 + (vig-1)*25; else if(vig <= 60) hp = 1450 + (vig-40)*22; else hp = 1900 + (vig-60)*5;document.getElementById('hpValue').innerHTML = Math.floor(hp);var fp = 0; if(mnd <= 20) fp = 50 + (mnd-1)*5; else if(mnd <= 50) fp = 150 + (mnd-20)*6; else fp = 330 + (mnd-50)*4;document.getElementById('fpValue').innerHTML = Math.floor(fp);var stam = 0; if(end 60) warning += "Vigor soft cap reached (60). ";if(str > 80) warning += "Strength soft cap reached (80). ";if(dex > 80) warning += "Dexterity soft cap reached (80). ";if(int > 80) warning += "Intelligence soft cap reached (80). ";if(fai > 80) warning += "Faith soft cap reached (80). ";if(warning !== ""){document.getElementById('softCapWarning').style.display = 'block';document.getElementById('softCapWarning').innerHTML = "Notice: " + warning;} else {document.getElementById('softCapWarning').style.display = 'none';}} else {document.getElementById('softCapWarning').style.display = 'none';}}function resetCalculator(){document.getElementById('softCapWarning').style.display = 'none';setTimeout(function(){updateBaseStats();}, 10);}

Using the Elden Ring Build Calculator

Whether you are a newcomer to the Lands Between or a veteran Tarnished preparing for Shadow of the Erdtree, planning your attributes is crucial. Our elden ring build calculator allows you to visualize your character's progression, calculate your required level, and estimate vital stats like HP, FP, and Stamina before you commit your precious Runes to Melina.

To use this tool, follow these steps:

Starting Class
Select your initial class. This populates the base minimum stats for that character template. You cannot lower stats below these base values.
Attributes (Vigor to Arcane)
Enter your target numbers for each of the eight primary attributes. This is the core of your build strategy.
Show Soft Caps
Check this box to receive alerts if you exceed recommended investment levels for specific stats, ensuring you don't waste points on diminishing returns.

How It Works

The math behind an elden ring build calculator is based on the fixed relationship between attributes and character level. Every class starts with a specific level and a specific set of attributes. Mathematically, the level is always the sum of all attribute points minus a constant offset of 79.

Level = (Vigor + Mind + Endurance + Strength + Dexterity + Intelligence + Faith + Arcane) – 79

Beyond simple leveling, the calculator uses piecewise functions to estimate your derived stats:

  • Vigor: Primarily increases HP. Significant "soft caps" occur at 40 and 60.
  • Mind: Increases FP (Focus Points) for spells and weapon arts. Efficiency drops after 50.
  • Endurance: Increases Stamina and Equipment Load. Stamina gains slow down significantly after 50.

Build Calculation Example

Example: The "Rivers of Blood" Dexterity/Arcane Build

Suppose you want to create a level 125 character optimized for bleed damage starting as a Samurai.

Step-by-step input:

  1. Vigor: 50 (High survivability)
  2. Mind: 20 (Enough for several weapon skill uses)
  3. Endurance: 25 (Medium armor and basic stamina)
  4. Strength: 12 (Minimum requirement for katana)
  5. Dexterity: 50 (Primary damage scaling)
  6. Intelligence: 9 (Base)
  7. Faith: 8 (Base)
  8. Arcane: 45 (Bleed buildup scaling cap)
  9. Calculated Level: (50+20+25+12+50+9+8+45) – 79 = 140.

Since the result is 140, the player realizes they must reduce some stats (like Vigor or Dexterity) to hit the competitive PvP meta of 125.

Common Questions

What is a "Soft Cap" in Elden Ring?

A soft cap is a point where increasing an attribute provides significantly fewer benefits than previous levels. For example, Vigor provides massive HP gains up to 40, decent gains up to 60, and almost negligible gains after 60. Most elden ring build calculator users aim for the 60 Vigor cap for late-game builds.

What is the recommended level for endgame?

For most players, finishing the game occurs between levels 120 and 150. If you are interested in multiplayer (co-op or duels), level 125 and level 150 are the most populated brackets.

Can I change my stats later?

Yes, after defeating Rennala at the Academy of Raya Lucaria, you can use a Larval Tear to "Respec." This returns you to your starting class's base levels and lets you reallocate all points spent. Using a calculator beforehand saves you from wasting these limited Larval Tears.

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