Destiny 2 Armor 3.0 Calculator

Reviewed and Optimized by David Chen, Armor Optimization Specialist

The Destiny 2 Armor 3.0 Calculator is an essential tool for maximizing your Guardian’s potential, helping you determine the final Tier status of your build across all six core stats. Input your base armor stat sums to calculate your true Tier potential.

Destiny 2 Armor 3.0 Tier Calculator

FINAL BUILD TIER SCORE: 0 / 60

RAW STAT POINTS: 0 / 600

Destiny 2 Armor 3.0 Calculator Formula

The core concept of Destiny 2 armor stat optimization is that for every 10 points in a stat, you gain a new Tier, up to Tier 10 (100 points). The goal is to maximize the total number of Tiers achieved (max 60).

$$ \text{Tier}_{\text{Stat}} = \lfloor \frac{\text{Base Stat} + \text{Mod Bonus}}{\mathbf{10}} \rfloor $$ $$ \text{Total Tiers} = \sum_{\text{Stat}=1}^{6} \text{Tier}_{\text{Stat}} $$

Formula Source: The Gamer D2 Guide, PC Gamer D2 Explanation

Variables Used in Calculation

  • Mobility Base Stat Sum: The sum of Mobility points across all five pieces of legendary or exotic armor.
  • Resilience Base Stat Sum: The sum of Resilience points. This stat directly impacts damage resistance.
  • Recovery Base Stat Sum: The sum of Recovery points. This determines health regeneration speed.
  • Discipline Base Stat Sum: The sum of Discipline points, affecting Grenade ability cooldown.
  • Intellect Base Stat Sum: The sum of Intellect points, affecting Super ability cooldown.
  • Strength Base Stat Sum: The sum of Strength points, affecting Melee ability cooldown.

What is Destiny 2 Armor 3.0 Calculator?

The Destiny 2 Armor 3.0 system introduced a highly customizable model for gear, separating perks and stats into distinct layers. The calculator helps Guardians simplify the complex math of optimizing six separate stats simultaneously. Since the maximum base stat on a single armor piece is 68 (with a max of 42 on the top three and bottom three groups combined), achieving triple or quadruple Tier 10 (100) stats requires precise calculation of the sum of points from base armor, masterworking (+2 per piece), stat mods (+5 or +10), and subclass fragments.

Using a calculator saves time and prevents wasted resources (like Ascendant Shards or Enhancement Prisms) on armor that cannot reach a target Tier threshold. It provides an immediate overview of a Guardian’s true power level and ability cooldown efficiency.

How to Calculate Armor Tiers (Example)

Let’s use a simplified example where a Guardian has base stat sums (before mods/masterwork) of 60 in Mobility, 40 in Resilience, and 50 in Recovery. We assume a fixed +20 Mod Bonus for simplicity.

  1. Mobility: Base 60 + Mod Bonus 20 = 80 points. Tier = $\lfloor 80 / 10 \rfloor = \text{Tier 8}$.
  2. Resilience: Base 40 + Mod Bonus 10 = 50 points. Tier = $\lfloor 50 / 10 \rfloor = \text{Tier 5}$.
  3. Recovery: Base 50 + Mod Bonus 10 = 60 points. Tier = $\lfloor 60 / 10 \rfloor = \text{Tier 6}$.
  4. Total Tiers: $8 + 5 + 6 + 0 + 0 + 0 = 19 \text{ Tiers total}.$

Frequently Asked Questions (FAQ)

What is the maximum Total Tier score in Destiny 2?

The theoretical maximum is 60 Tiers (10 Tiers in all 6 stats). This is achieved by reaching 100 points in Mobility, Resilience, Recovery, Discipline, Intellect, and Strength.

What is the maximum base stat sum I can have?

With five masterworked legendary armor pieces, the maximum combined base stat points are typically limited by the ‘split’ rule, making totals over 340-345 extremely rare, even if the theoretical maximum is higher.

Why does my in-game stat score not match the calculator?

The calculator only uses base armor sums. In-game scores include crucial bonuses from Subclass Fragments (e.g., +10 Discipline), Exotic Armor Perks, and Seasonal Artifact Mods, which must be manually added to the calculator’s input for an accurate final result.

Do fractional points count toward the next Tier?

No. Tiers are calculated solely based on groups of 10 points. For example, 99 points is Tier 9; 100 points is Tier 10. The calculator uses the floor function ($\lfloor \dots \rfloor$) for this reason.

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