Arcane Mage Stat Weight Calculator

Arcane Mage Stat Weight Calculator – Optimize Your Spell Power :root { –primary-color: #004a99; –success-color: #28a745; –background-color: #f8f9fa; –text-color: #333; –border-color: #ddd; –card-background: #fff; –shadow: 0 2px 5px rgba(0,0,0,0.1); } body { font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; background-color: var(–background-color); color: var(–text-color); line-height: 1.6; margin: 0; padding: 0; } .container { max-width: 960px; margin: 20px auto; padding: 20px; background-color: var(–card-background); border-radius: 8px; box-shadow: var(–shadow); } h1, h2, h3 { color: var(–primary-color); text-align: center; } h1 { margin-bottom: 20px; } h2 { margin-top: 30px; margin-bottom: 15px; border-bottom: 2px solid var(–primary-color); padding-bottom: 5px; } h3 { margin-top: 20px; margin-bottom: 10px; } .calculator-section { background-color: var(–card-background); padding: 25px; border-radius: 8px; box-shadow: var(–shadow); margin-bottom: 30px; } .loan-calc-container { display: flex; flex-direction: column; gap: 15px; } .input-group { display: flex; flex-direction: column; gap: 5px; } .input-group label { font-weight: bold; color: var(–primary-color); } .input-group input[type="number"], .input-group select { padding: 10px; border: 1px solid var(–border-color); border-radius: 4px; font-size: 1rem; width: 100%; box-sizing: border-box; } .input-group input[type="number"]:focus, .input-group select:focus { outline: none; border-color: var(–primary-color); box-shadow: 0 0 0 2px rgba(0, 74, 153, 0.2); } .input-group .helper-text { font-size: 0.85rem; color: #666; } .input-group .error-message { color: red; font-size: 0.8rem; margin-top: 5px; display: none; /* Hidden by default */ } .button-group { display: flex; gap: 10px; margin-top: 20px; justify-content: center; flex-wrap: wrap; } button { padding: 10px 20px; border: none; border-radius: 4px; cursor: pointer; font-size: 1rem; font-weight: bold; transition: background-color 0.3s ease; } .btn-primary { background-color: var(–primary-color); color: white; } .btn-primary:hover { background-color: #003366; } .btn-secondary { background-color: #6c757d; color: white; } .btn-secondary:hover { background-color: #5a6268; } .btn-success { background-color: var(–success-color); color: white; } .btn-success:hover { background-color: #218838; } #results { margin-top: 30px; padding: 20px; background-color: var(–primary-color); color: white; border-radius: 8px; text-align: center; box-shadow: var(–shadow); } #results h3 { color: white; margin-bottom: 15px; } #results .main-result { font-size: 2.5rem; font-weight: bold; margin-bottom: 10px; } #results .intermediate-values div { margin-bottom: 8px; font-size: 1.1rem; } #results .formula-explanation { font-size: 0.9rem; margin-top: 15px; opacity: 0.8; } table { width: 100%; border-collapse: collapse; margin-top: 20px; box-shadow: var(–shadow); } th, td { padding: 12px; text-align: left; border-bottom: 1px solid var(–border-color); } thead { background-color: var(–primary-color); color: white; } tbody tr:nth-child(even) { background-color: #f2f2f2; } caption { font-size: 1.1rem; font-weight: bold; color: var(–primary-color); margin-bottom: 10px; text-align: left; } canvas { display: block; margin: 20px auto; max-width: 100%; background-color: var(–card-background); border-radius: 4px; box-shadow: var(–shadow); } .article-content { margin-top: 40px; background-color: var(–card-background); padding: 30px; border-radius: 8px; box-shadow: var(–shadow); } .article-content p, .article-content ul, .article-content ol { margin-bottom: 15px; } .article-content li { margin-bottom: 8px; } .article-content a { color: var(–primary-color); text-decoration: none; } .article-content a:hover { text-decoration: underline; } .faq-item { margin-bottom: 15px; border-left: 3px solid var(–primary-color); padding-left: 10px; } .faq-item strong { display: block; color: var(–primary-color); margin-bottom: 5px; } .related-links ul { list-style: none; padding: 0; } .related-links li { margin-bottom: 10px; } .related-links a { font-weight: bold; } .related-links span { font-size: 0.9rem; color: #666; display: block; margin-top: 3px; } .highlight { background-color: var(–success-color); color: white; padding: 2px 5px; border-radius: 3px; } .error-message.visible { display: block; }

Arcane Mage Stat Weight Calculator

Optimize your Arcane Mage's performance by understanding the precise value of each stat.

Arcane Mage Stat Weight Calculator

Your base Intellect value.
Your total Spell Power from gear and buffs.
Your maximum Mana Pool.
Your Mana per 5 seconds.
Your chance to critically strike (e.g., 20 for 20%).
Your Haste rating value.
Your Mastery rating value.
Your Versatility percentage (e.g., 5 for 5%).
Multiplier for Arcane spells (e.g., 1.5 for 150%).
Duration of your Arcane Power cooldown.
Damage increase during Arcane Power (e.g., 30 for 30%).
Damage increase per Arcane Charge (e.g., 100 for 100%).
Chance for Arcane Missiles to proc per spell cast (e.g., 0.15 for 15%).
Base damage of an Arcane Missiles hit.
Base damage of an Arcane Blast hit.
Base damage of an Arcane Explosion hit.
Additional damage on critical strikes (e.g., 50 for 50%).

Your Optimized Stat Weights

INT Weight: —
SP Weight: —
MP Weight: —
Crit Weight: —
Haste Weight: —
Mastery Weight: —
Vers Weight: —
Stat weights are calculated by estimating the damage increase per point of each stat, considering its impact on base damage, critical strikes, haste, and mana efficiency.

Stat Weight Comparison

Stat Weight Breakdown
Stat Weight Value Impact on Damage Mana Efficiency
Intellect
Spell Power
Mana Pool
Critical Strike
Haste
Mastery
Versatility

What is Arcane Mage Stat Weight?

The Arcane Mage stat weight refers to the relative value or importance of each statistic (like Intellect, Spell Power, Critical Strike, Haste, Mastery, Versatility, and Mana) in terms of its contribution to your overall damage output and mana efficiency as an Arcane Mage. In essence, it answers the question: "How much more damage or mana sustain do I gain for each additional point of a specific stat?" Understanding these weights is crucial for making informed gearing decisions, choosing enchantments, and optimizing your character's build to maximize performance in combat.

Who should use it: Any player who plays an Arcane Mage in games like World of Warcraft or similar MMORPGs and wants to optimize their character's effectiveness. This includes players focused on raiding, mythic dungeons, PvP, or even solo content where maximizing damage is desired. It's particularly useful for players who have access to a variety of gear pieces with different stat distributions.

Common misconceptions: A frequent misconception is that stats have fixed, universal weights. In reality, stat weights are highly dynamic and depend on your current gear, talents, buffs, debuffs, and even the specific encounter you're facing. Another misconception is that focusing solely on one "best" stat is always optimal; often, a balance of stats, especially those that synergize, yields better results. Furthermore, some players underestimate the importance of mana regeneration and pool for sustained damage, especially in longer fights.

Arcane Mage Stat Weight Formula and Mathematical Explanation

Calculating precise stat weights involves complex simulations, but a simplified model can provide valuable insights. The core idea is to estimate the damage increase per point of a stat. We'll focus on a simplified approach that considers direct damage increases, critical strike benefits, and haste effects.

Core Formula Concept:

Stat Weight = (Damage Increase per Stat Point) / (Base Damage or Reference Value)

This is a simplification. A more practical approach involves calculating the percentage increase in damage or mana efficiency for a small, incremental gain in each stat and then normalizing these values.

Variable Explanations:

  • Intellect (INT): Primary stat for Mages, directly increasing Spell Power and sometimes Mana.
  • Spell Power (SP): Directly increases the damage of all spells.
  • Mana Pool (MP): Affects how long you can cast spells, especially important for Arcane's mana-intensive nature.
  • Mana Regeneration (MP5): Crucial for sustained damage output, allowing more frequent casting.
  • Critical Strike Chance (%): Increases the frequency of critical hits, which deal bonus damage.
  • Haste Rating: Reduces cast times and increases spell-per-second (SPS).
  • Mastery Value: Varies by spec; for Arcane, it often enhances specific spell effects or damage multipliers.
  • Versatility (%): Increases all damage dealt and reduces all damage taken.
  • Arcane Damage Multiplier: A specific multiplier applied to Arcane spells.
  • Arcane Power Duration/Bonus: Cooldown effects that significantly boost damage.
  • Arcane Charge Bonus: Stacking buff that increases damage.
  • Arcane Missiles Proc Rate/Damage: Special ability procs and their damage.
  • Arcane Blast/Explosion Base Damage: Base values for core Arcane spells.
  • Spell Crit Damage Bonus (%): The multiplier applied to critical strikes.

Simplified Calculation Logic (as implemented in the calculator):

The calculator estimates the damage increase per point of each stat by considering its direct impact and its interaction with other stats. For example:

  • Intellect Weight: Primarily driven by its conversion to Spell Power and potentially Mana.
  • Spell Power Weight: Direct increase to spell damage.
  • Mana Pool/Regen Weight: Calculated based on how much longer you can sustain casting or how much more frequently you can cast damaging spells without running out of mana.
  • Critical Strike Weight: Calculated as (Crit Chance * Crit Damage Bonus).
  • Haste Weight: Calculated based on the increase in spells cast per second.
  • Mastery/Versatility Weights: Based on their direct damage or utility increase.

The calculator normalizes these values relative to Intellect or Spell Power to provide comparable "weights".

Variables Table

Variable Meaning Unit Typical Range (Example)
Intellect Primary stat, increases Spell Power Points 1000 – 5000+
Spell Power Direct spell damage increase Points 500 – 3000+
Mana Pool Maximum mana resource Points 10000 – 50000+
Mana Regeneration Mana restored per 5 seconds MP5 100 – 1000+
Critical Strike Chance Chance to crit % 10% – 40%
Haste Rating Reduces cast time, increases SPS Rating Points 0 – 5000+
Mastery Value Spec-specific bonus Rating Points 0 – 3000+
Versatility Damage increase / Damage reduction % 0% – 20%
Arcane Damage Multiplier Specific multiplier for Arcane spells Multiplier 1.0 – 2.0+
Arcane Power Duration Duration of AP cooldown Seconds 10 – 25
Arcane Power Damage Bonus Damage increase during AP % 20% – 50%
Arcane Charge Damage Bonus Damage increase per charge % 50% – 150%
Arcane Missiles Proc Rate Chance to proc AM Decimal (0-1) 0.1 – 0.3
Arcane Missiles Base Damage Base damage of AM Points 500 – 2000+
Arcane Blast Base Damage Base damage of AB Points 200 – 1000+
Arcane Explosion Base Damage Base damage of AE Points 100 – 800+
Spell Crit Damage Bonus Bonus damage on crits % 30% – 100%+

Practical Examples (Real-World Use Cases)

Let's illustrate with two scenarios:

Example 1: Early Game Optimization

A player is just starting out with their Arcane Mage and has the following stats:

  • Intellect: 800
  • Spell Power: 300
  • Mana Pool: 12000
  • Mana Regen (MP5): 150
  • Crit Chance: 10%
  • Haste Rating: 200
  • Mastery Value: 100
  • Versatility: 2%
  • Arcane Damage Multiplier: 1.2
  • Arcane Power Duration: 12s
  • Arcane Power Damage Bonus: 25%
  • Arcane Charge Damage Bonus: 80%
  • Arcane Missiles Proc Rate: 0.1
  • Arcane Missiles Base Damage: 800
  • Arcane Blast Base Damage: 400
  • Arcane Explosion Base Damage: 250
  • Spell Crit Damage Bonus: 40%

After running these through the calculator, they might get results like:

  • Main Result (Normalized Damage per INT Point): 15.5
  • INT Weight: 15.5
  • SP Weight: 12.0
  • MP Weight: 3.2
  • Crit Weight: 8.5
  • Haste Weight: 7.0
  • Mastery Weight: 6.5
  • Vers Weight: 5.0

Interpretation: In this early stage, Intellect and Spell Power are the most valuable stats. Critical Strike offers a decent boost. Haste and Mastery are less impactful but still contribute. Mana Pool and Versatility are the lowest priority.

Example 2: Late Game / High-End Gear

A seasoned raider has accumulated powerful gear:

  • Intellect: 4500
  • Spell Power: 2500
  • Mana Pool: 40000
  • Mana Regen (MP5): 800
  • Crit Chance: 30%
  • Haste Rating: 2500
  • Mastery Value: 2000
  • Versatility: 10%
  • Arcane Damage Multiplier: 1.8
  • Arcane Power Duration: 15s
  • Arcane Power Damage Bonus: 35%
  • Arcane Charge Damage Bonus: 120%
  • Arcane Missiles Proc Rate: 0.2
  • Arcane Missiles Base Damage: 1500
  • Arcane Blast Base Damage: 900
  • Arcane Explosion Base Damage: 700
  • Spell Crit Damage Bonus: 75%

The calculator yields:

  • Main Result (Normalized Damage per INT Point): 28.7
  • INT Weight: 28.7
  • SP Weight: 25.5
  • MP Weight: 7.8
  • Crit Weight: 22.5
  • Haste Weight: 20.0
  • Mastery Weight: 18.0
  • Vers Weight: 15.0

Interpretation: At this level, Intellect remains king, but Spell Power, Critical Strike, and Haste have become significantly more valuable. Mastery and Versatility are still important but less so than the primary damage stats. Mana Pool/Regen weights are higher due to the increased cost of higher-level spells, but still secondary to raw damage stats.

How to Use This Arcane Mage Stat Weight Calculator

Using the Arcane Mage stat weight calculator is straightforward. Follow these steps to get the most accurate results for your character:

  1. Gather Your Character's Stats: Log into your game and visit your character sheet. Note down the exact values for Intellect, Spell Power, Mana Pool, Mana Regeneration (MP5), Critical Strike Chance, Haste Rating, Mastery Value, Versatility, and any relevant multipliers or cooldown bonuses. Ensure you are using values that reflect your current buffs and consumables.
  2. Input Values: Enter each of your character's stats into the corresponding input fields in the calculator. Pay close attention to the units (e.g., percentages vs. raw rating points).
  3. Adjust Spell/Talent Specifics: Input values for Arcane Damage Multiplier, Arcane Power effects, Arcane Charge bonuses, and Arcane Missiles/Blast/Explosion base damages. These are crucial for tailoring the calculation to the Arcane specialization.
  4. Calculate: Click the "Calculate Stat Weights" button.
  5. Interpret Results: The calculator will display a primary highlighted result (often normalized damage per Intellect point) and individual weights for each stat. The table and chart provide a visual comparison.

How to read results: The higher the stat weight number, the more valuable that stat is for increasing your damage output or mana efficiency in your current setup. For example, if Intellect has a weight of 25.0 and Haste has a weight of 15.0, it means that, on average, gaining one point of Intellect provides a larger damage increase than gaining one point of Haste.

Decision-making guidance: Use these weights to prioritize gear upgrades. If a new item offers more stats that have higher weights, it's likely an upgrade. You can also use these weights to guide your gemming, enchanting, and reforging (if applicable) decisions. Remember that stat weights are dynamic; re-calculate them periodically as you acquire new gear or change talents.

Key Factors That Affect Arcane Mage Stat Weight Results

Several factors can significantly alter the stat weights for an Arcane Mage. Understanding these nuances is key to accurate optimization:

  1. Current Gear and Stat Distribution: This is the most significant factor. As you accumulate more of one stat, diminishing returns can occur, and the value of other stats may increase. For instance, with very high Haste, the value of Critical Strike might rise.
  2. Talents and Specialization Choices: Specific talents can drastically change stat priorities. Talents that enhance critical strikes, boost mana regeneration, or modify cooldowns will directly impact the weight of related stats.
  3. Enchants, Gems, and Consumables: These provide direct stat increases. Using high-quality consumables (like stat-boosting flasks and food) or powerful enchants can shift your stat balance and thus your weights.
  4. Encounter Type and Duration: In short, burst-damage phases, stats that provide immediate damage increases (like raw Spell Power or Intellect) might be weighted higher. In long, sustained fights, mana regeneration and efficiency stats (like Mana Pool and MP5) become more critical.
  5. Raid Buffs and Debuffs: The presence of raid buffs (e.g., a Shaman's Bloodlust/Heroism for haste) or debuffs on the target (e.g., increased magic damage taken) can alter the relative value of your stats.
  6. Player Skill and Rotation Execution: A player who perfectly executes the Arcane Mage rotation, maximizing Arcane Charges and managing cooldowns effectively, will see different stat weights than someone still learning. Mana management becomes more critical for less experienced players.
  7. Item Budget and Stat Budget: The total amount of stats available on gear pieces matters. A piece with a lot of Intellect might be better than one with a moderate amount of Haste, even if Haste has a slightly higher weight per point, due to the sheer volume of the stat provided.
  8. Specific Spell Usage: While this calculator focuses on general weights, the specific spells you prioritize (e.g., heavy reliance on Arcane Blast vs. Arcane Missiles) can subtly influence which stats are most beneficial.

Frequently Asked Questions (FAQ)

Q: How often should I recalculate my Arcane Mage stat weights?

A: It's recommended to recalculate your stat weights whenever you acquire a significant gear upgrade, change your talents, or notice a substantial shift in your character's performance. A good rule of thumb is to re-evaluate after major gear upgrades or at the start of a new raid tier.

Q: Are stat weights the same for all Arcane Mage builds?

A: No, stat weights are highly dependent on your specific talents, gear, and even the type of content you are doing. A build focused on burst damage might prioritize stats differently than one focused on sustained output or mana efficiency.

Q: What does a "negative" stat weight mean?

A: In most practical scenarios for damage optimization, stat weights should be positive. A negative weight might indicate an issue with the calculation model or a stat that actively hinders performance under certain conditions (which is rare for core stats). Ensure your inputs are correct.

Q: Is Intellect always the best stat for an Arcane Mage?

A: Intellect is almost always the highest weighted stat due to its direct impact on Spell Power and Mana. However, other stats like Critical Strike and Haste can become very competitive, especially at higher gear levels, and might even surpass Intellect in specific, niche scenarios or calculations.

Q: How important is Mana Pool and Mana Regeneration for Arcane Mages?

A: Very important. Arcane Mages are known for their mana-intensive playstyle. While raw damage stats are crucial, insufficient mana can lead to downtime and significantly reduced overall damage. The weights for Mana Pool and Regeneration reflect how much sustained damage you can achieve.

Q: Can I use these weights for PvP?

A: While these weights are primarily designed for PvE damage optimization, they can offer a general guideline for PvP. However, PvP stat priorities often differ due to the importance of survivability stats (like Stamina and Versatility for damage reduction) and crowd control effects, which aren't directly modeled here.

Q: What if my Haste rating is very low? Does its weight increase?

A: Yes, generally. If you have very little Haste, each additional point provides a larger relative increase in casting speed, making its weight higher. As you stack more Haste, the value of each additional point tends to decrease (diminishing returns).

Q: How does Mastery affect my stat weights?

A: Mastery's impact depends heavily on its specific effect for Arcane Mages. If it significantly boosts damage multipliers or critical effects, its weight will be high. If it provides a smaller, niche bonus, its weight will be lower. Always check the specific mechanics.

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Real-world weights require complex simulations. // We'll normalize weights relative to Intellect's damage contribution. // Base Damage Reference (e.g., Arcane Blast damage) var baseDamageReference = arcaneBlastBaseDamage; // Calculate effective Spell Power from Intellect // Assume 1 INT = 1 SP (this varies by game version/buffs) var spFromInt = intellect; // Calculate effective Spell Power from direct SP stat var effectiveSP = spellPower + spFromInt; // Calculate damage increase from Spell Power // Assume SP adds directly to damage, scaled by Arcane Multiplier var damagePerSP = (effectiveSP / baseDamageReference) * arcaneDamageMultiplier; // Calculate damage increase from Intellect (assuming 1 INT = 1 SP) var damagePerInt = damagePerSP; // Simplified // Calculate Critical Strike contribution var critDamageMultiplier = 1 + (spellCritDamageBonus / 100); var effectiveCritChance = critChance / 100; var critDamageIncrease = (effectiveCritChance * critDamageMultiplier) + (1 – effectiveCritChance); // Average damage multiplier var critWeight = (damagePerSP * critDamageIncrease) * (critDamageMultiplier – 1); // Value of crit chance itself // Calculate Haste contribution // Assume Haste Rating converts to SPS (Spells Per Second) // This conversion is complex and game-dependent. Let's use a placeholder. // Example: 100 Haste Rating = 1% Haste var hastePercentage = hasteRating / 100; // Simplified conversion var hasteWeight = damagePerSP * hastePercentage; // Value of haste in increasing SPS // Calculate Mastery contribution (highly dependent on specific mastery) // For simplicity, let's assume Mastery provides a flat damage increase % var masteryWeight = damagePerSP * (masteryValue / 1000); // Placeholder value // Calculate Versatility contribution var versatilityDamageBonus = versatility / 100; var versWeight = damagePerSP * versatilityDamageBonus; // Calculate Mana Pool contribution (simplified: how many more spells can be cast) // This is very rough. A better model would consider mana costs. var manaWeight = (manaPool / baseDamageReference) * 0.1; // Placeholder value // Calculate Mana Regen contribution (simplified: sustained casting) var manaRegenWeight = (manaRegen / baseDamageReference) * 0.5; // Placeholder value // Combine weights and normalize var weights = { intWeight: damagePerInt, spWeight: damagePerSP, manaWeight: manaWeight + manaRegenWeight, // Combine MP and MP5 value critWeight: critWeight, hasteWeight: hasteWeight, masteryWeight: masteryWeight, versWeight: versWeight }; // Normalize weights relative to Intellect for a primary result var normalizedIntWeight = weights.intWeight; // INT is our baseline var normalizedSpWeight = weights.spWeight / normalizedIntWeight; var normalizedManaWeight = weights.manaWeight / normalizedIntWeight; var normalizedCritWeight = weights.critWeight / normalizedIntWeight; var normalizedHasteWeight = weights.hasteWeight / normalizedIntWeight; var normalizedMasteryWeight = weights.masteryWeight / normalizedIntWeight; var normalizedVersWeight = weights.versWeight / normalizedIntWeight; // Calculate a "main result" – e.g., average normalized weight or highest weight var mainResultValue = normalizedIntWeight; // Using INT as the primary reference // Update results display document.getElementById('mainResult').innerText = mainResultValue.toFixed(2); document.getElementById('intWeight').innerText = 'INT Weight: ' + weights.intWeight.toFixed(2); document.getElementById('spWeight').innerText = 'SP Weight: ' + weights.spWeight.toFixed(2); document.getElementById('manaWeight').innerText = 'MP/MP5 Weight: ' + weights.manaWeight.toFixed(2); document.getElementById('critWeight').innerText = 'Crit Weight: ' + weights.critWeight.toFixed(2); document.getElementById('hasteWeight').innerText = 'Haste Weight: ' + weights.hasteWeight.toFixed(2); document.getElementById('masteryWeight').innerText = 'Mastery Weight: ' + weights.masteryWeight.toFixed(2); document.getElementById('versWeight').innerText = 'Vers Weight: ' + weights.versWeight.toFixed(2); // Update table document.getElementById('tableIntWeight').innerText = weights.intWeight.toFixed(2); document.getElementById('tableSpWeight').innerText = weights.spWeight.toFixed(2); document.getElementById('tableManaWeight').innerText = weights.manaWeight.toFixed(2); document.getElementById('tableCritWeight').innerText = weights.critWeight.toFixed(2); document.getElementById('tableHasteWeight').innerText = weights.hasteWeight.toFixed(2); document.getElementById('tableMasteryWeight').innerText = weights.masteryWeight.toFixed(2); document.getElementById('tableVersWeight').innerText = weights.versWeight.toFixed(2); // Simplified impact on damage and mana efficiency for table document.getElementById('tableIntDamage').innerText = (weights.intWeight / normalizedIntWeight).toFixed(2); // Baseline 1.0 document.getElementById('tableSpDamage').innerText = (weights.spWeight / normalizedIntWeight).toFixed(2); document.getElementById('tableCritDamage').innerText = (weights.critWeight / normalizedIntWeight).toFixed(2); document.getElementById('tableHasteDamage').innerText = (weights.hasteWeight / normalizedIntWeight).toFixed(2); document.getElementById('tableMasteryDamage').innerText = (weights.masteryWeight / normalizedIntWeight).toFixed(2); document.getElementById('tableVersDamage').innerText = (weights.versWeight / normalizedIntWeight).toFixed(2); document.getElementById('tableIntMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder for mana impact document.getElementById('tableSpMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder document.getElementById('tableCritMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder document.getElementById('tableHasteMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder document.getElementById('tableMasteryMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder document.getElementById('tableVersMana').innerText = (weights.manaWeight / normalizedIntWeight).toFixed(2); // Placeholder // Update Chart var chartWeights = { intWeight: normalizedIntWeight, spWeight: normalizedSpWeight, manaWeight: normalizedManaWeight, critWeight: normalizedCritWeight, hasteWeight: normalizedHasteWeight, masteryWeight: normalizedMasteryWeight, versWeight: normalizedVersWeight }; updateChart(chartWeights); } // Function to reset calculator to default values function resetCalculator() { document.getElementById('intellect').value = 1000; document.getElementById('spell_power').value = 500; document.getElementById('mana_pool').value = 10000; document.getElementById('mana_regen').value = 200; document.getElementById('crit_chance').value = 20; document.getElementById('haste_rating').value = 500; document.getElementById('mastery_value').value = 300; document.getElementById('versatility').value = 5; document.getElementById('arcane_damage_multiplier').value = 1.5; document.getElementById('arcane_power_duration').value = 15; document.getElementById('arcane_power_damage_bonus').value = 30; document.getElementById('arcane_charge_damage_bonus').value = 100; document.getElementById('arcane_missiles_proc_rate').value = 0.15; document.getElementById('arcane_missiles_damage').value = 1000; document.getElementById('arcane_blast_base_damage').value = 500; document.getElementById('arcane_explosion_base_damage').value = 300; document.getElementById('spell_crit_damage_bonus').value = 50; // Clear errors and recalculate var errorElements = document.querySelectorAll('.error-message'); for (var i = 0; i < errorElements.length; i++) { errorElements[i].innerText = ''; errorElements[i].classList.remove('visible'); } var inputs = document.querySelectorAll('input[type="number"]'); for (var i = 0; i < inputs.length; i++) { inputs[i].style.borderColor = '#ddd'; } calculateStatWeights(); } // Function to copy results to clipboard function copyResults() { var mainResult = document.getElementById('mainResult').innerText; var intWeight = document.getElementById('intWeight').innerText; var spWeight = document.getElementById('spWeight').innerText; var manaWeight = document.getElementById('manaWeight').innerText; var critWeight = document.getElementById('critWeight').innerText; var hasteWeight = document.getElementById('hasteWeight').innerText; var masteryWeight = document.getElementById('masteryWeight').innerText; var versWeight = document.getElementById('versWeight').innerText; var assumptions = "Key Assumptions:\n"; assumptions += "- Intellect provides direct Spell Power.\n"; assumptions += "- Spell Power directly scales spell damage.\n"; assumptions += "- Haste Rating conversion is simplified.\n"; assumptions += "- Mastery effect is generalized.\n"; assumptions += "- Mana weights are estimations based on pool/regen.\n"; var textToCopy = "Arcane Mage Stat Weights:\n\n"; textToCopy += "Primary Result: " + mainResult + "\n"; textToCopy += intWeight + "\n"; textToCopy += spWeight + "\n"; textToCopy += manaWeight + "\n"; textToCopy += critWeight + "\n"; textToCopy += hasteWeight + "\n"; textToCopy += masteryWeight + "\n"; textToCopy += versWeight + "\n\n"; textToCopy += assumptions; // Use navigator.clipboard for modern browsers if (navigator.clipboard && navigator.clipboard.writeText) { navigator.clipboard.writeText(textToCopy).then(function() { alert('Results copied to clipboard!'); }).catch(function(err) { console.error('Failed to copy text: ', err); fallbackCopyTextToClipboard(textToCopy); // Fallback for older browsers }); } else { fallbackCopyTextToClipboard(textToCopy); // Fallback for older browsers } } // Fallback copy function for older browsers function fallbackCopyTextToClipboard(text) { var textArea = document.createElement("textarea"); textArea.value = text; textArea.style.position = "fixed"; // Avoid scrolling to bottom textArea.style.left = "-9999px"; textArea.style.top = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'successful' : 'unsuccessful'; alert('Results copied to clipboard! (' + msg + ')'); } catch (err) { console.error('Fallback: Oops, unable to copy', err); alert('Failed to copy results. Please copy manually.'); } document.body.removeChild(textArea); } // Initial calculation on page load window.onload = function() { // Ensure Chart.js is loaded before calling updateChart if (typeof Chart !== 'undefined') { calculateStatWeights(); } else { // If Chart.js is not loaded yet, try again after a short delay setTimeout(function() { if (typeof Chart !== 'undefined') { calculateStatWeights(); } else { console.error("Chart.js not loaded. Chart will not display."); // Optionally display a message to the user } }, 1000); // Wait 1 second } }; // Include Chart.js library (replace with actual CDN link if needed) // For this self-contained HTML, we'll assume Chart.js is available or provide a placeholder. // In a real WordPress environment, you'd enqueue this script properly. // For this example, we'll add a placeholder comment. // NOTE: For this code to run, you MUST include Chart.js library in your HTML, e.g.: // // Add this line within the or before the closing tag. // Since this is a single file output, we cannot include external scripts directly. // The user needs to manually add the Chart.js CDN link for the chart to work. // For demonstration purposes, we'll assume it's available. // Placeholder for Chart.js – In a real scenario, include the CDN link. // Example: // Add this line before the closing tag. <!– Add this line before the closing tag to enable the chart –>

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