Architect Scale Conversion Calculator

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Architect Scale Conversion Calculator

Precision for Your Architectural Designs

Architect Scale Conversion Calculator

Convert between architectural scale ratios and fractional representations to accurately determine real-world dimensions from scaled drawings.

Enter the numerator of the scale fraction (e.g., 1/4, 1/8, 1, 100). For imperial scales like 1/4″=1′-0″, enter 0.25.
Foot (1′-0″) Inch (1″) Meter (1m) Centimeter (1cm) Select the unit that the scale's '1' represents (e.g., 1′-0″ for common US scales, 1m for metric scales).
Enter the measurement taken directly from the architectural drawing. Units should match the 'Scale Ratio' if applicable (e.g., inches if using 1/4″=1′-0″).
Inch (") Foot (') Centimeter (cm) Meter (m) Select the unit of the 'Dimension on Drawing' you entered.

Conversion Results

Feet: —
Inches: —
Meters: —
Centimeters: —
Formula Used:
Real-World Dimension = (Drawing Dimension / Scale Ratio Numerator) * (Scale Ratio Denominator Unit Size)

Scale Comparison Chart

Visual comparison of common architectural scales against a standard drawing dimension.

Common Imperial Scale Conversions (1'=12″)
Scale Ratio Real-World Unit Conversion Factor (Drawing Unit to Real Unit)
1/16″ = 1′-0″ Feet 16
1/8″ = 1′-0″ Feet 8
1/4″ = 1′-0″ Feet 4
3/8″ = 1′-0″ Feet 8/3 ≈ 2.67
1/2″ = 1′-0″ Feet 2
3/4″ = 1′-0″ Feet 4/3 ≈ 1.33
1″ = 1′-0″ Feet 1

Reference table for common imperial architectural scales and their direct conversion factors.

What is Architect Scale Conversion?

Architect scale conversion is the process of translating measurements taken from an architectural drawing or blueprint into their corresponding real-world dimensions. Architects, engineers, and designers use scales to represent large structures or spaces on manageable-sized paper or digital formats. An architect scale conversion tool is essential for anyone working with scaled drawings to ensure accuracy in planning, construction, and communication. This architect scale conversion calculator simplifies this vital task.

Who should use it: This tool is indispensable for architects, interior designers, civil engineers, construction managers, students of architecture and design, contractors, real estate developers, and even hobbyists involved in model making or home renovation projects. Anyone who needs to interpret or verify dimensions from scaled plans benefits greatly from an accurate architect scale conversion.

Common misconceptions: A frequent misunderstanding is confusing architectural scales (like 1/4″ = 1′-0″) with engineering scales (like 1:100) or graphic scales. Architectural scales often imply specific units (inches to feet), while engineering scales are unitless ratios. Another misconception is that all scales are linear; while most are, understanding the base unit of the drawing and the intended real-world unit is critical for correct architect scale conversion.

Architect Scale Conversion Formula and Mathematical Explanation

The core of architect scale conversion relies on understanding the ratio between the drawing's representation and the actual object's size. The formula can be expressed based on the type of scale used.

For scales like 1/4″ = 1′-0″ (Imperial):

Real-World Dimension = (Drawing Dimension / Scale Numerator) * Scale Denominator Unit Size

Let's break this down:

  • Drawing Dimension: The measurement you take directly from the scaled drawing.
  • Scale Numerator: The number in the numerator of the scale fraction (e.g., '1' in 1/4″).
  • Scale Denominator Unit Size: The real-world unit that the scale represents (e.g., '1'-0″ or 12 inches).

Example: If a wall measures 2 inches on a 1/4″ = 1′-0″ scale drawing: Real-World Dimension = (2 inches / (1/4)) * 1′-0″ = (2 * 4) * 1′-0″ = 8 * 1′-0″ = 8′-0″

For scales like 1:100 (Metric/Unitless Ratio):

Real-World Dimension = Drawing Dimension * Scale Ratio Denominator

This assumes the drawing dimension and the real-world dimension are in the same units (e.g., if drawing is in cm, result is in cm, which then needs conversion to meters).

Example: If a room measures 10 cm on a 1:50 scale drawing: Real-World Dimension = 10 cm * 50 = 500 cm = 5 meters

Variables Table

Architectural Scale Conversion Variables
Variable Name Meaning Unit Typical Range/Examples
Drawing Dimension Measurement taken from the scaled drawing. Inches, Centimeters, Millimeters, Feet, Meters 0.5″ to 20″ (Imperial); 1cm to 100cm (Metric)
Scale Numerator The top number in a fractional scale (e.g., '1' in 1/4″). Unitless 1 (for 1:X scales), 1/4, 1/8, 1/2, 3/4
Scale Denominator Unit Size The real-world unit represented by '1' on the drawing (e.g., 1′-0″). Feet, Inches, Meters, Centimeters 1′-0″, 1m, 1cm
Scale Ratio Denominator The number in a unitless ratio scale (e.g., '100' in 1:100). Unitless 50, 100, 200, 400
Real-World Dimension The actual size of the object/space. Feet, Inches, Meters, Centimeters Variable, depends on project scale

Practical Examples (Real-World Use Cases)

Understanding architect scale conversion through practical examples is crucial.

Example 1: Imperial Scale – Residential Floor Plan

Scenario: An architect is reviewing a floor plan drawn at a scale of 1/4″ = 1′-0″. They measure a living room width on the drawing as 6 inches. They need to know the actual width of the living room.

Inputs:

  • Scale Numerator: 0.25 (representing 1/4)
  • Scale Denominator Unit Size: Feet (1′-0″)
  • Drawing Dimension: 6 inches
  • Drawing Unit: Inches

Calculation using the calculator:

Real-World Dimension = (6 inches / 0.25) * 1′-0″ = 24 * 1′-0″ = 24′-0″

Results:

  • Primary Result: 24′-0″
  • Intermediate: Feet: 24, Inches: 288, Meters: 7.315, Centimeters: 731.5

Interpretation: The living room is actually 24 feet wide in the real world. This information is vital for furniture placement, material calculations, and client consultations. This demonstrates the power of precise architect scale conversion.

Example 2: Metric Scale – Urban Planning

Scenario: An urban planner is using a site plan drawn at a scale of 1:500. They measure the width of a proposed park area on the plan as 20 centimeters. They need to determine the actual area's width in meters.

Inputs:

  • Scale Ratio Denominator: 500
  • Drawing Dimension: 20 cm
  • Drawing Unit: Centimeters

Calculation using the calculator (assuming manual input for ratio scales or a modified calculator input):

Real-World Dimension = 20 cm * 500 = 10,000 cm

Convert cm to meters: 10,000 cm / 100 cm/m = 100 meters

Results:

  • Primary Result: 100 meters
  • Intermediate: Centimeters: 10000, Meters: 100, Feet: 328.08, Inches: 3937.01

Interpretation: The proposed park area will be 100 meters wide in reality. This scale allows for a broad overview of large-scale projects, and accurate architect scale conversion ensures feasibility checks are correct.

How to Use This Architect Scale Conversion Calculator

Using our architect scale conversion calculator is straightforward. Follow these steps for accurate results:

  1. Select Scale Type: For imperial scales (e.g., 1/4″=1′-0″), you'll primarily use the 'Scale Ratio' input. Enter the numerator (e.g., 0.25 for 1/4″). Select the corresponding 'Unit Representation' (e.g., 'Foot (1\'-0″)'). For metric or unitless ratio scales (e.g., 1:50), you might input the ratio directly or adjust interpretation.
  2. Enter Drawing Dimension: Measure the length or width directly from your architectural drawing or blueprint.
  3. Specify Drawing Unit: Choose the unit you used for the measurement (e.g., inches, centimeters).
  4. Click 'Convert': The calculator will instantly process your inputs.

Interpreting Results: The calculator provides a primary result in the most common format for the scale entered (e.g., feet and inches for imperial, meters for metric). It also offers conversions into other common units for your convenience. This makes understanding the real-world size unambiguous.

Decision-Making Guidance: Use these results to verify if a design element fits within constraints, calculate material quantities, estimate spatial requirements, or communicate precise dimensions to clients and contractors. Accurate architect scale conversion prevents costly errors.

Key Factors That Affect Architect Scale Conversion Results

While the calculation itself is mathematical, several factors influence its correct application and interpretation in a real-world architectural context:

  1. Accuracy of the Original Drawing: The scale conversion is only as good as the drawing it's based on. Inaccuracies or distortions in the print or digital file can lead to flawed conversions.
  2. Scale Clarity and Type: Ensure you understand the exact scale being used. Is it an architectural scale (e.g., 1/4″=1′-0″), an engineering scale (e.g., 1:100), or a graphic scale (a visual bar scale on the drawing)? Misinterpreting the scale is a common source of error. This highlights the importance of clear architect scale conversion inputs.
  3. Unit Consistency: Maintaining consistent units throughout the process (drawing units, scale units, and desired output units) is paramount. Mixing inches and feet incorrectly, or cm and meters, will yield incorrect results.
  4. Measurement Tool Precision: The accuracy of the ruler, scale ruler, or digital measuring tool used on the drawing directly impacts the input value and, consequently, the final real-world dimension.
  5. Drawing Scale Drift: Older prints or poorly stored digital files might have slight variations in size due to environmental factors (humidity, temperature) or printing processes. Always cross-reference with a graphic scale if available.
  6. Rounding and Precision: Decide on the level of precision required. For some applications, rounding to the nearest foot or meter is sufficient. For detailed construction, you might need precision down to the fraction of an inch or millimeter. Our architect scale conversion aims for high precision.

Frequently Asked Questions (FAQ)

Q: What's the difference between an architectural scale and an engineering scale?

A: Architectural scales (e.g., 1/4″ = 1′-0″) relate drawing units to feet and inches, primarily used for buildings. Engineering scales (e.g., 1:100, 1:5000) are unitless ratios, often used for larger projects like infrastructure, roads, and site plans where consistent units (like meters or feet) are maintained on both the drawing and in reality. Our calculator primarily focuses on architectural scales but can be adapted for ratio scales.

Q: Can I use this calculator for metric scales like 1:50?

A: Yes, you can adapt the calculator. For a 1:50 scale, you would enter '1' for the Scale Numerator and understand that the 'Scale Denominator Unit Size' is effectively 50 times the unit of your 'Drawing Dimension'. For example, if your drawing dimension is 20cm, the real-world dimension is 20cm * 50 = 1000cm, which is 10 meters. For simplicity, you might input '1' in the numerator and mentally multiply the result by the denominator, ensuring units are consistent.

Q: My drawing is printed slightly larger or smaller than expected. How does this affect the scale conversion?

A: If the entire drawing has been scaled non-uniformly (e.g., due to printing issues), your measurement from the drawing will be proportionally off. In such cases, it's best to use the graphic scale (bar scale) printed on the drawing itself. Measure the bar scale on your print, note its stated real-world length, and calculate a correction factor to apply to all your measurements before using the architect scale conversion.

Q: What does 1/4″ = 1′-0″ mean exactly?

A: This is a common architectural scale. It means that every 1/4 inch measured on the drawing represents 1 foot (or 12 inches) in the real world. Our calculator handles this by using 0.25 as the numerator and setting the unit representation to 'Foot'.

Q: How precise do my measurements from the drawing need to be?

A: For standard architectural work, precision to the nearest 1/16th of an inch on the drawing is often sufficient, which translates to finer detail in the real world. Use a sharp pencil and a precise ruler or scale ruler. For critical dimensions, double-check your measurement. The calculator will maintain the precision of your input.

Q: What if my drawing uses millimeters? Can this calculator handle it?

A: While the direct inputs focus on common imperial and metric units, you can perform the conversion. If your drawing uses millimeters and a metric scale (e.g., 1:100), measure in millimeters, use the ratio, and then convert the resulting millimeters to meters or centimeters as needed. For imperial scales with millimeter measurements, convert millimeters to inches first.

Q: Is there a difference between an "architect scale" and a "scale ruler"?

A: An "architect scale" refers to the ratio used in the drawing (like 1/4″=1′-0″). A "scale ruler" is a physical tool, often a triangular ruler with multiple scales marked on its edges (e.g., 1/8″, 1/4″, 1/2″, 1″, etc.), used to measure drawings accurately according to the specified scale. Our calculator helps you interpret the results derived from using such a ruler.

Q: How do I handle fractions of an inch on my drawing when entering the dimension?

A: You can enter decimal equivalents. For instance, 3/8″ is 0.375 inches, 1/16″ is 0.0625 inches. The calculator will process decimal inputs accurately. Make sure your 'Drawing Unit' is set to 'Inch'.

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var scaleDenominatorSelect = document.getElementById('scaleDenominator'); var drawingUnitSelect = document.getElementById('drawingUnit'); var scaleNumeratorVal = parseFloat(scaleNumeratorInput.value); var drawingDimensionVal = parseFloat(drawingDimensionInput.value); var scaleDenominatorUnit = scaleDenominatorSelect.value; var drawingUnit = drawingUnitSelect.value; var errors = false; if (!isValidNumber(scaleNumeratorVal) || scaleNumeratorVal <= 0) { document.getElementById('scaleNumeratorError').innerText = 'Please enter a valid positive number for the scale numerator.'; document.getElementById('scaleNumeratorError').style.display = 'block'; errors = true; } if (!isValidNumber(drawingDimensionVal) || drawingDimensionVal 1′-0″ / (1/4″) = 12″ / (0.25″) = 48 (meaning 1 inch on drawing = 48 inches real) // BUT we want Real Unit = Drawing Unit * Conversion Factor // So, Real Unit = Drawing Unit * (Denominator Unit / Numerator) // Conversion Factor = Denominator Unit Size in inches / Numerator scaleFactor = 12 / scaleNumeratorVal; // Convert feet to inches for calculation baseRealWorldUnit = 'foot'; } else if (scaleDenominatorUnit === 'inch') { // Scale like 1″ = X inches (less common, but possible) // Conversion Factor = Denominator Unit Size in inches / Numerator scaleFactor = 1.0 / scaleNumeratorVal; // Directly use inches baseRealWorldUnit = 'inch'; } else if (scaleDenominatorUnit === 'meter') { // Metric scale like 1cm = 1m (or 1:100) // If scale is 1:X, drawing unit is the same as real unit // If scale is 1cm = 1m, then 1cm on drawing = 100cm real // Conversion Factor = Denominator Unit Size (in cm) / Numerator scaleFactor = 100 / scaleNumeratorVal; // Convert meters to cm for calculation baseRealWorldUnit = 'meter'; } else if (scaleDenominatorUnit === 'cm') { // Metric scale like 1:50 (drawing unit = real unit) // If drawing dimension is in cm, and scale is 1:50, real is 50 * drawing dimension in cm // Conversion Factor = Denominator Unit Size (unitless) scaleFactor = 1.0 / scaleNumeratorVal; // Unitless ratio, implies same units baseRealWorldUnit = 'cm'; // Default unit for ratio scales if input is cm } var drawingDimensionInInches = drawingDimensionVal; if (drawingUnit === 'foot') { drawingDimensionInInches = drawingDimensionVal * 12; } else if (drawingUnit === 'cm') { drawingDimensionInInches = drawingDimensionVal / 2.54; } else if (drawingUnit === 'meter') { drawingDimensionInInches = (drawingDimensionVal * 100) / 2.54; } var realWorldInchesResult = 0; if (baseRealWorldUnit === 'foot') { // Imperial calculation: Drawing inches / (Scale Numerator) * (1 Foot in Inches) // Example: 6″ on 1/4″=1′-0″ scale // Real Inches = (6 / 0.25) * 12 = 24 * 12 = 288 inches realWorldInchesResult = (drawingDimensionInInches / scaleNumeratorVal) * 12; } else if (baseRealWorldUnit === 'inch') { // Less common imperial scales, e.g. 1″ = 2″ realWorldInchesResult = drawingDimensionInInches / scaleNumeratorVal; } else if (baseRealWorldUnit === 'meter') { // Metric calculation: Drawing cm / Scale Numerator * (1 Meter in cm) var drawingDimensionInCm = drawingDimensionVal; if (drawingUnit === 'inch') { drawingDimensionInCm = drawingDimensionVal * 2.54; } else if (drawingUnit === 'foot') { drawingDimensionInCm = (drawingDimensionVal * 12) * 2.54; } else if (drawingUnit === 'meter') { drawingDimensionInCm = drawingDimensionVal * 100; } // If scale is 1cm=1m, then ratio is 1:100. // Real cm = Drawing cm * (Denominator / Numerator) realWorldInchesResult = (drawingDimensionInCm / scaleNumeratorVal) * 100; // Result in cm, convert to inches later } else if (baseRealWorldUnit === 'cm') { // Ratio scale like 1:50, drawing dim in cm var drawingDimensionInCm = drawingDimensionVal; if (drawingUnit === 'inch') { drawingDimensionInCm = drawingDimensionVal * 2.54; } else if (drawingUnit === 'foot') { drawingDimensionInCm = (drawingDimensionVal * 12) * 2.54; } else if (drawingUnit === 'meter') { drawingDimensionInCm = drawingDimensionVal * 100; } // Real cm = Drawing cm * Scale Denominator realWorldInchesResult = drawingDimensionInCm * scaleNumeratorVal; // Result in cm, convert to inches later } // Convert results to different units var finalRealWorldInches = realWorldInchesResult; var finalRealWorldFeet = 0; var finalRealWorldMeters = 0; var finalRealWorldCm = 0; if (baseRealWorldUnit === 'foot' || baseRealWorldUnit === 'inch') { // Imperial context finalRealWorldFeet = Math.floor(finalRealWorldInches / 12); var remainingInches = finalRealWorldInches % 12; finalRealWorldInches = remainingInches; finalRealWorldMeters = finalRealWorldInchesResult / 39.3701; finalRealWorldCm = finalRealWorldMeters * 100; realWorldFeet.innerText = 'Feet: ' + finalRealWorldFeet + "'" ; realWorldInches.innerText = 'Inches: ' + finalRealWorldInches.toFixed(2) + '"'; realWorldMeters.innerText = 'Meters: ' + finalRealWorldMeters.toFixed(3); realWorldCm.innerText = 'Centimeters: ' + finalRealWorldCm.toFixed(2); primaryResult.innerText = finalRealWorldFeet + "'" + finalRealWorldInches.toFixed(2) + '"'; } else { // Metric context or ratio scale finalRealWorldCm = realWorldInchesResult; // calculation was done in cm finalRealWorldMeters = finalRealWorldCm / 100; finalRealWorldInches = finalRealWorldCm / 2.54; finalRealWorldFeet = Math.floor(finalRealWorldInches / 12); var remainingInches = finalRealWorldInches % 12; realWorldFeet.innerText = 'Feet: ' + finalRealWorldFeet + "'" ; realWorldInches.innerText = 'Inches: ' + remainingInches.toFixed(2) + '"'; realWorldMeters.innerText = 'Meters: ' + finalRealWorldMeters.toFixed(3); realWorldCm.innerText = 'Centimeters: ' + finalRealWorldCm.toFixed(2); primaryResult.innerText = finalRealWorldMeters.toFixed(3) + ' m'; } resultsDisplay.style.display = 'block'; updateChart(); } function resetCalculator() { document.getElementById('scaleNumerator').value = "; document.getElementById('drawingDimension').value = "; document.getElementById('scaleDenominator').value = 'foot'; document.getElementById('drawingUnit').value = 'inch'; document.getElementById('primaryResult').innerText = '–'; document.getElementById('realWorldFeet').innerText = 'Feet: –'; document.getElementById('realWorldInches').innerText = 'Inches: –'; document.getElementById('realWorldMeters').innerText = 'Meters: –'; document.getElementById('realWorldCm').innerText = 'Centimeters: –'; document.getElementById('resultsDisplay').style.display = 'none'; clearErrors(); // Reset chart if needed, or keep it showing common scales } function copyResults() { var primaryResultText = document.getElementById('primaryResult').innerText; var realWorldFeetText = document.getElementById('realWorldFeet').innerText; var realWorldInchesText = document.getElementById('realWorldInches').innerText; var realWorldMetersText = document.getElementById('realWorldMeters').innerText; var realWorldCmText = document.getElementById('realWorldCm').innerText; var formula = document.querySelector('.formula-explanation').innerText; var summary = "Architect Scale Conversion Results:\n\n"; summary += "Primary Result: " + primaryResultText + "\n"; summary += realWorldFeetText + "\n"; summary += realWorldInchesText + "\n"; summary += realWorldMetersText + "\n"; summary += realWorldCmText + "\n\n"; summary += formula; // Use a temporary textarea to copy var textArea = document.createElement("textarea"); textArea.value = summary; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied!' : 'Failed to copy results.'; alert(msg); // Simple feedback } catch (err) { alert('Oops, unable to copy'); } document.body.removeChild(textArea); } function updateChart() { if (chartInstance) { chartInstance.destroy(); } // Define common scales and a reference drawing dimension var commonScales = [ { label: "1/16\"=1′-0\"", num: 1/16, denomUnit: "foot", factor: 16 }, { label: "1/8\"=1′-0\"", num: 1/8, denomUnit: "foot", factor: 8 }, { label: "1/4\"=1′-0\"", num: 1/4, denomUnit: "foot", factor: 4 }, { label: "1/2\"=1′-0\"", num: 1/2, denomUnit: "foot", factor: 2 }, { label: "1\"=1′-0\"", num: 1, denomUnit: "foot", factor: 1 }, { label: "1:100 (Metric)", num: 1, denomUnit: "meter", factor: 100 }, // Assuming drawing in cm, real in m { label: "1:50 (Metric)", num: 1, denomUnit: "cm", factor: 50 } // Assuming drawing in cm, real in cm ]; var referenceDrawingDim = 4; // inches var referenceDrawingUnit = 'inch'; // inches var chartLabels = []; var chartDataSeries1 = []; // Real-world feet for imperial scales var chartDataSeries2 = []; // Real-world meters for metric scales var drawingDimensionVal = parseFloat(document.getElementById('drawingDimension').value) || referenceDrawingDim; var drawingUnit = document.getElementById('drawingUnit').value || referenceDrawingUnit; for (var i = 0; i < commonScales.length; i++) { var scale = commonScales[i]; var label = scale.label; var drawingDimensionInTargetUnit = drawingDimensionVal; // Convert reference drawing dimension to the unit needed for calculation if (drawingUnit === 'foot') { drawingDimensionInTargetUnit = drawingDimensionVal * 12; // to inches } else if (drawingUnit === 'cm') { drawingDimensionInTargetUnit = drawingDimensionVal / 2.54; // to inches } else if (drawingUnit === 'meter') { drawingDimensionInTargetUnit = (drawingDimensionVal * 100) / 2.54; // to inches } var realWorldInchesResult = 0; if (scale.denomUnit === 'foot') { realWorldInchesResult = (drawingDimensionInTargetUnit / scale.num) * 12; var feet = Math.floor(realWorldInchesResult / 12); chartLabels.push(label); chartDataSeries1.push(feet); chartDataSeries2.push(null); // No metric data for this scale } else if (scale.denomUnit === 'meter') { // 1:100 scale, drawing in cm, real in m var drawingDimensionInCm = drawingDimensionInTargetUnit * 2.54; // Convert inches to cm realWorldInchesResult = (drawingDimensionInCm / scale.num) * (scale.factor); // result in cm var meters = realWorldInchesResult / 100; chartLabels.push(label); chartDataSeries1.push(null); // No imperial data for this scale chartDataSeries2.push(meters); } else if (scale.denomUnit === 'cm') { // 1:50 scale, drawing in cm, real in cm var drawingDimensionInCm = drawingDimensionInTargetUnit * 2.54; // Convert inches to cm realWorldInchesResult = (drawingDimensionInCm / scale.num) * (scale.factor); // result in cm var meters = realWorldInchesResult / 100; chartLabels.push(label); chartDataSeries1.push(null); // No imperial data for this scale chartDataSeries2.push(meters); } } chartInstance = new Chart(scaleChartCanvas, { type: 'bar', // Changed to bar for better comparison data: { labels: chartLabels, datasets: [{ label: 'Real-World Feet', data: chartDataSeries1, backgroundColor: 'rgba(0, 74, 153, 0.7)', // Primary color variant borderColor: 'rgba(0, 74, 153, 1)', borderWidth: 1, yAxisID: 'y-axis-feet' }, { label: 'Real-World Meters', data: chartDataSeries2, backgroundColor: 'rgba(40, 167, 69, 0.7)', // Success color variant borderColor: 'rgba(40, 167, 69, 1)', borderWidth: 1, yAxisID: 'y-axis-meters' }] }, options: { responsive: true, maintainAspectRatio: false, scales: { x: { title: { display: true, text: 'Architectural Scale' } }, 'y-axis-feet': { type: 'linear', position: 'left', title: { display: true, text: 'Real-World Feet' }, ticks: { beginAtZero: true }, grid: { drawOnChartArea: true // only want the grid lines for one axis to show } }, 'y-axis-meters': { type: 'linear', position: 'right', title: { display: true, text: 'Real-World Meters' }, ticks: { beginAtZero: true }, grid: { drawOnChartArea: false // only want the grid lines for one axis to show } } }, plugins: { title: { display: true, text: 'Comparison of Scales for a ' + drawingDimensionVal + ' ' + drawingUnit + ' Drawing Dimension' }, tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || ''; if (label) { label += ': '; } if (context.parsed.y !== null) { if (context.dataset.label === 'Real-World Feet') { var feet = Math.floor(context.parsed.y); var inches = ((context.parsed.y – feet) * 12).toFixed(2); label += feet + "'" + inches + '"'; } else { label += context.parsed.y.toFixed(3) + ' m'; } } return label; } } } } } }); } // Simple FAQ toggle function function toggleFaq(element) { var content = element.nextElementSibling; var faqItem = element.parentElement; if (content.style.display === "block") { content.style.display = "none"; faqItem.classList.remove("open"); } else { content.style.display = "block"; faqItem.classList.add("open"); } } // Initial chart render on load window.onload = function() { updateChart(); }; // This section replaces the Chart.js usage above IF libraries are strictly forbidden. // It demonstrates how to draw a basic bar chart using the Canvas API. // This is significantly more verbose and requires manual calculation of positions, scales, labels, etc. // Check if Chart.js is actually loaded. If not, proceed with native canvas drawing. // This check is crucial if Chart.js is sometimes allowed or if the environment varies. // In a strict NO-LIBRARY environment, remove the Chart.js script tag entirely and uncomment this block. /* if (typeof Chart === 'undefined') { var canvas = document.getElementById('scaleChart'); var ctx = canvas.getContext('2d'); var canvasWidth = canvas.offsetWidth; var canvasHeight = canvas.offsetHeight; function drawNativeChart() { ctx.clearRect(0, 0, canvasWidth, canvasHeight); // Clear previous drawing // Mock data and scales for drawing (replace with actual calculations from updateChart logic) var mockLabels = ["1/16\"=1′-0\"", "1/8\"=1′-0\"", "1/4\"=1′-0\"", "1/2\"=1′-0\"", "1\"=1′-0\"", "1:100", "1:50"]; var mockData1 = [16, 8, 4, 2, 1, null, null]; // Feet var mockData2 = [null, null, null, null, null, 100, 50]; // Meters var chartWidth = canvasWidth * 0.9; var chartHeight = canvasHeight * 0.7; var margin = canvasWidth * 0.05; var xAxisY = canvasHeight * 0.85; var yAxisXLeft = margin; var yAxisXRight = canvasWidth – margin; // — Draw Axes — ctx.strokeStyle = '#cccccc'; ctx.lineWidth = 1; // Y-axis Left (Feet) ctx.beginPath(); ctx.moveTo(yAxisXLeft, canvasHeight * 0.1); ctx.lineTo(yAxisXLeft, xAxisY); ctx.stroke(); // Y-axis Right (Meters) ctx.beginPath(); ctx.moveTo(yAxisXRight, canvasHeight * 0.1); ctx.lineTo(yAxisXRight, xAxisY); ctx.stroke(); // X-axis ctx.beginPath(); ctx.moveTo(yAxisXLeft, xAxisY); ctx.lineTo(yAxisXRight, xAxisY); ctx.stroke(); // — Draw Bars (Simplified – requires complex logic for positioning and scaling) — var barWidth = (chartWidth / mockLabels.length) * 0.6; var spacing = (chartWidth / mockLabels.length) * 0.4; ctx.font = '12px Arial'; ctx.fillStyle = '#333'; for (var i = 0; i < mockLabels.length; i++) { var xPos = yAxisXLeft + spacing / 2 + i * (barWidth + spacing); var barHeight1 = mockData1[i] ? (mockData1[i] / 16) * chartHeight : 0; // Scale feet data (max 16') var barHeight2 = mockData2[i] ? (mockData2[i] / 100) * chartHeight : 0; // Scale meters data (max 100m) // Draw Feet Bar (Left) if (mockData1[i] !== null) { ctx.fillStyle = 'rgba(0, 74, 153, 0.7)'; ctx.fillRect(xPos, xAxisY – barHeight1, barWidth, barHeight1); } // Draw Meters Bar (Right) – requires offset positioning or separate bar group // For simplicity, let's overlay or position slightly differently. This is complex. // Proper multi-axis bar charts are very hard without libraries. // Simplified: just draw the meters bar next to the feet bar, adjust xPos var xPosMeters = xPos + barWidth + 5; // Offset for meters bar if (mockData2[i] !== null) { ctx.fillStyle = 'rgba(40, 167, 69, 0.7)'; ctx.fillRect(xPosMeters, xAxisY – barHeight2, barWidth, barHeight2); } // Draw Labels ctx.textAlign = 'center'; ctx.fillText(mockLabels[i], xPos + barWidth / 2, xAxisY + 15); } // Add Titles and Tick Labels (VERY Simplified) ctx.font = 'bold 14px Arial'; ctx.fillText('Real-World Feet', yAxisXLeft, canvasHeight * 0.05); ctx.fillText('Real-World Meters', yAxisXRight, canvasHeight * 0.05); ctx.font = '12px Arial'; ctx.fillText('0', yAxisXLeft, xAxisY + 5); // Feet axis zero ctx.fillText('0', yAxisXRight, xAxisY + 5); // Meters axis zero ctx.fillText('16\'' , yAxisXLeft, canvasHeight * 0.1 + 5); // Feet max tick ctx.fillText('100m', yAxisXRight, canvasHeight * 0.1 + 5); // Meters max tick } // Call drawNativeChart() after calculating values similar to Chart.js updateChart logic // window.onload = function() { drawNativeChart(); }; // Call on load if Chart.js is absent } */

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