Arrow Weight and FOC Calculator: Optimize Your Archery Performance
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Calculate Your Arrow's FOC
Your Arrow's FOC Percentage
–%
FOC is calculated as (Distance from Nock to COB – (Arrow Length / 2)) / Arrow Length * 100.
Arrow Weight Distribution Visualization
Front of Center (FOC)
Total Weight
Typical FOC Ranges and Their Impact
| FOC (%) |
Description |
Typical Use Case |
| < 7% |
Low FOC |
Light arrows, field archery, some target shooting. Can be less stable in wind. |
| 7% – 11% |
Moderate FOC |
Good balance for hunting and general archery. Offers stability and good trajectory. |
| 11% – 15% |
High FOC |
Preferred by many hunters for increased penetration and straight-line flight. Can be heavier upfront. |
| > 15% |
Very High FOC |
Specialized setups, often with very heavy points. Can lead to very stable flight but requires a stronger spine. |
What is Arrow Weight and FOC?
Arrow weight and FOC (Forward of Center) are two critical metrics for any archer looking to optimize their arrow's flight characteristics. Arrow weight, simply put, is the total mass of your arrow. FOC, however, is a measure of how the weight is distributed along the arrow's length, specifically focusing on the balance point relative to the geometric center. Understanding and adjusting these values is key to achieving predictable arrow flight, better accuracy, and increased downrange performance, especially in hunting scenarios. This arrow weight and foc calculator is designed to help you easily determine your arrow's FOC and understand its implications.
Who Should Use This Calculator?
This calculator is invaluable for:
- Archers and Bowhunters: To fine-tune their equipment for optimal accuracy and penetration. A well-balanced arrow flies truer, hits harder, and is less affected by wind drift.
- Equipment Enthusiasts: Those who enjoy tinkering with their archery setup to find the perfect balance of speed, stability, and kinetic energy.
- New Bowhunters: To understand a fundamental aspect of arrow performance that significantly impacts success in the field.
- Anyone Experiencing Arrow Flight Issues: If your arrows are porpoising, fishtailing, or consistently hitting left or right, FOC might be a contributing factor.
Common Misconceptions about FOC
- "Higher FOC always means better accuracy." While higher FOC generally increases stability, excessive FOC can make an arrow difficult to tune, potentially lead to over-penetration issues (hitting too far back on an animal), and require a stiffer arrow spine than anticipated.
- "Total arrow weight is the only thing that matters." Total weight is important for kinetic energy and momentum, but FOC dictates how that weight is distributed, directly influencing aerodynamic stability. Two arrows with the same total weight but different FOC percentages will fly differently.
- "FOC is fixed once the arrow is built." FOC is adjustable by changing components like point weight, shaft length, insert weight, and even fletching size or type.
Arrow Weight and FOC Formula and Mathematical Explanation
Calculating FOC involves determining the arrow's total weight, its center of balance (COB), and its total length. The principle is to compare the COB to the geometric center of the arrow.
The Calculation Steps:
- Calculate Total Arrow Weight: Sum the weights of all components: shaft, point, fletching, and nock.
- Determine the Center of Balance (COB): This is the point where the arrow would perfectly balance on a sharp edge. It's calculated by taking the sum of each component's weight multiplied by its distance from the nock, divided by the total arrow weight. However, a simpler method for practical purposes is to find the midpoint where the arrow balances. For this calculator, we directly use the COB distance from the nock.
- Calculate the Geometric Center: This is simply half of the arrow's total length.
- Calculate the FOC Weight Distance: Subtract the geometric center from the COB distance. This value represents how far forward the balance point is from the geometric center.
- Calculate FOC Percentage: Divide the FOC weight distance by the arrow's total length and multiply by 100.
Variable Explanations
Here's a breakdown of the variables used in our arrow weight and foc calculator:
| Variable |
Meaning |
Unit |
Typical Range |
| Arrow Shaft Weight |
Weight of the bare arrow shaft. |
Grains (gr) |
100 – 600+ |
| Point Weight |
Weight of the arrow tip (field point, broadhead). |
Grains (gr) |
75 – 200+ |
| Fletching Weight |
Combined weight of vanes or feathers. |
Grains (gr) |
5 – 30 |
| Nock Weight |
Weight of the arrow nock. |
Grains (gr) |
5 – 20 |
| Arrow Length |
Total length of the arrow from the deepest part of the nock to the end of the shaft/point. |
Inches (in) |
20 – 32+ |
| Total Arrow Weight |
Sum of all components' weights. |
Grains (gr) |
250 – 800+ |
| Center of Balance (COB) from Nock |
The point along the arrow's length where it balances. |
Inches (in) |
Varies based on component weights. |
| FOC Weight Distance |
The distance the COB is forward of the arrow's geometric center. |
Inches (in) |
Varies. |
| FOC (%) |
Forward of Center percentage, indicating weight distribution. |
Percent (%) |
Typically 5% – 15% for hunting, but can vary. |
Practical Examples (Real-World Use Cases)
Example 1: Tuning a Hunting Arrow
A bowhunter is setting up a new hunting arrow and wants to ensure good FOC for penetration and stability. They have the following components:
- Arrow Shaft Weight: 350 gr
- Point Weight: 125 gr
- Fletching Weight: 18 gr
- Nock Weight: 12 gr
- Arrow Length: 28.5 in
Using the arrow weight and foc calculator:
- Total Arrow Weight: 350 + 125 + 18 + 12 = 505 gr
- Let's assume the arrow balances at 15.5 inches from the nock.
- Geometric Center = 28.5 in / 2 = 14.25 in
- FOC Weight Distance = 15.5 in – 14.25 in = 1.25 in
- FOC Percentage = (1.25 in / 28.5 in) * 100 ≈ 4.39%
Interpretation: This FOC is on the lower side for typical hunting recommendations. The archer might consider increasing the point weight (e.g., to 150 gr) or using a slightly heavier insert to move the balance point further forward, aiming for a higher FOC (perhaps 8-12%) for better downrange performance and stability.
Example 2: Balancing for Target Archery
A target archer is experimenting with different arrow builds for a competition. They are focused on a balance between speed and a forgiving flight path.
- Arrow Shaft Weight: 280 gr
- Point Weight: 100 gr
- Fletching Weight: 12 gr
- Nock Weight: 10 gr
- Arrow Length: 27 in
Using the arrow weight and foc calculator:
- Total Arrow Weight: 280 + 100 + 12 + 10 = 402 gr
- Let's assume the arrow balances at 14.5 inches from the nock.
- Geometric Center = 27 in / 2 = 13.5 in
- FOC Weight Distance = 14.5 in – 13.5 in = 1.0 in
- FOC Percentage = (1.0 in / 27 in) * 100 ≈ 3.70%
Interpretation: This FOC is quite low. For target archery, lower FOC can sometimes contribute to a flatter trajectory and higher arrow speeds if the arrow spine is correctly matched. However, if stability is an issue, increasing point weight slightly could improve grouping. The archer might decide this FOC is acceptable for their specific target discipline, prioritizing arrow speed and a straight flight path over extreme FOC-driven stability.
How to Use This Arrow Weight and FOC Calculator
Using our arrow weight and foc calculator is straightforward. Follow these steps to get your FOC percentage:
- Gather Your Arrow Component Weights: Weigh each part of your arrow individually using a precise grain scale: the shaft, the point (field point or broadhead), the fletchings (all vanes/feathers combined), and the nock.
- Measure Your Arrow Length: Measure the total length of the fully assembled arrow from the deepest part of the nock throat to the very end of the shaft or point, whichever extends further.
- Input the Values: Enter the weights (in grains) for the shaft, point, fletching, and nock into their respective fields. Then, enter the total arrow length (in inches).
- View the Results: The calculator will automatically display:
- Total Arrow Weight: The sum of all your component weights.
- Center of Balance (COB) from Nock: The point where your arrow naturally balances.
- FOC Weight Distance: How far the COB is ahead of the arrow's geometric center.
- FOC Percentage (Main Result): The highlighted primary result, indicating your arrow's weight distribution.
- Interpret the Results: Compare your calculated FOC percentage to the typical ranges provided in the table. Consider how this FOC might affect your arrow's flight stability, penetration, and tuning.
- Adjust as Needed: If you're not satisfied with the FOC, experiment with different point weights, inserts, or even shaft lengths. Remember that changing components affects both total weight and FOC.
- Reset or Copy: Use the "Reset" button to clear the fields and start over. Use the "Copy Results" button to easily transfer your calculated values for documentation or sharing.
Key Factors That Affect Arrow Weight and FOC Results
Several factors influence your arrow's total weight and its FOC percentage, impacting its flight dynamics and performance:
- Point Weight: This is the single biggest factor influencing FOC. Increasing point weight shifts the COB forward, increasing FOC. Heavier points are often used in hunting for increased penetration and a more stable flight path.
- Shaft Length: A longer arrow generally has a lower FOC for the same component weights because the geometric center is further back. Conversely, a shorter arrow tends to have a higher FOC. Adjusting shaft length can be a way to fine-tune FOC, but it also affects arrow spine and speed.
- Fletching Size and Type: While fletchings contribute to weight, their primary role is stabilization. Larger fletchings offer more drag and stability but add weight further back on the arrow, slightly reducing FOC.
- Insert Weight: The insert that holds the point adds weight at the front of the arrow. Heavier inserts increase FOC, similar to heavier points. Some systems use weighted inserts for this purpose.
- Nock Position and Weight: The nock adds weight to the rear of the arrow, slightly decreasing FOC. While typically lighter than other components, its contribution is factored into the overall calculation.
- Broadhead Type: Mechanical broadheads often weigh less and have a different weight distribution than fixed-blade broadheads, which can significantly alter an arrow's FOC and flight characteristics. Choosing a broadhead that matches your FOC target is crucial.
- Spine Compatibility: While not directly affecting the FOC calculation, the FOC significantly impacts the required arrow spine. Higher FOC arrows often require a stiffer (lower number) spine to compensate for the forward weight bias and prevent flexing issues during the shot.
- Arrow Material and Diameter: While these primarily affect shaft weight and stiffness, they indirectly influence how components interact and the overall balance. Thinner, heavier shafts might allow for higher FOC with less overall weight.
Frequently Asked Questions (FAQ)
General Questions
Q1: What is the ideal FOC percentage for archery?
A1: For hunting, many archers aim for 8-15% FOC. For target archery, it can range from 5-12%, depending on the discipline and shooter preference. There isn't a single "ideal" FOC; it depends on your bow, arrow build, and shooting style.
Q2: Does a higher FOC mean more kinetic energy?
A2: Not directly. Kinetic energy (KE) is primarily determined by total arrow weight and velocity (KE = 0.5 * mass * velocity^2). FOC influences stability and penetration, which are related to momentum (Momentum = mass * velocity) and how the arrow cuts through a target, rather than raw energy.
Q3: Can I have too much FOC?
A3: Yes. Extremely high FOC can lead to tuning difficulties, over-penetration issues (where the arrow goes too deep and hits vital organs too far back), and might require a significantly stiffer arrow spine than anticipated.
Q4: How do I increase my arrow's FOC?
A4: The most common ways are increasing the point weight, using a heavier insert, or shortening the arrow shaft (though this also affects spine and speed).
Q5: How do I decrease my arrow's FOC?
A5: You can decrease FOC by using a lighter point, a lighter insert, or lengthening the arrow shaft. Sometimes switching to a lighter or smaller fletching can have a minor effect.
Technical & Practical Questions
Q6: Do I need to weigh every single component?
A6: For the most accurate calculation, yes. Use a precise digital scale that measures in grains. Even small variations can affect the FOC percentage, especially on lighter arrows.
Q7: What if my arrow balances exactly at the center?
A7: If your arrow balances precisely at its geometric center (halfway point), your FOC weight distance would be 0, resulting in a 0% FOC. This is extremely rare and generally not desirable for stability.
Q8: How does FOC affect arrow tuning?
A8: Higher FOC can sometimes make arrows more forgiving and easier to tune, as the front weight helps keep the arrow flying straighter. Conversely, extreme FOC can exaggerate tuning issues if the arrow spine is not perfectly matched.
Related Tools and Resources
function calculateFOC() {
var shaftWeight = parseFloat(document.getElementById("arrowShaftWeight").value);
var pointWeight = parseFloat(document.getElementById("pointWeight").value);
var fletchingWeight = parseFloat(document.getElementById("fletchingWeight").value);
var nockWeight = parseFloat(document.getElementById("nockWeight").value);
var arrowLength = parseFloat(document.getElementById("arrowLength").value);
var focResultElement = document.getElementById("main-result");
var totalArrowWeightElement = document.getElementById("totalArrowWeight");
var focWeightElement = document.getElementById("focWeight");
var cobFromNockElement = document.getElementById("cobFromNock");
var resultSection = document.getElementById("result-section");
// Clear previous errors
document.getElementById("arrowShaftWeightError").style.display = "none";
document.getElementById("pointWeightError").style.display = "none";
document.getElementById("fletchingWeightError").style.display = "none";
document.getElementById("nockWeightError").style.display = "none";
document.getElementById("arrowLengthError").style.display = "none";
document.getElementById("arrowShaftWeight").classList.remove("error-active");
document.getElementById("pointWeight").classList.remove("error-active");
document.getElementById("fletchingWeight").classList.remove("error-active");
document.getElementById("nockWeight").classList.remove("error-active");
document.getElementById("arrowLength").classList.remove("error-active");
var isValid = true;
if (isNaN(shaftWeight) || shaftWeight <= 0) {
document.getElementById("arrowShaftWeightError").textContent = "Please enter a valid positive number for shaft weight.";
document.getElementById("arrowShaftWeightError").style.display = "block";
document.getElementById("arrowShaftWeight").classList.add("error-active");
isValid = false;
}
if (isNaN(pointWeight) || pointWeight <= 0) {
document.getElementById("pointWeightError").textContent = "Please enter a valid positive number for point weight.";
document.getElementById("pointWeightError").style.display = "block";
document.getElementById("pointWeight").classList.add("error-active");
isValid = false;
}
if (isNaN(fletchingWeight) || fletchingWeight < 0) { // Fletching can be 0 if not used
document.getElementById("fletchingWeightError").textContent = "Please enter a valid non-negative number for fletching weight.";
document.getElementById("fletchingWeightError").style.display = "block";
document.getElementById("fletchingWeight").classList.add("error-active");
isValid = false;
}
if (isNaN(nockWeight) || nockWeight <= 0) {
document.getElementById("nockWeightError").textContent = "Please enter a valid positive number for nock weight.";
document.getElementById("nockWeightError").style.display = "block";
document.getElementById("nockWeight").classList.add("error-active");
isValid = false;
}
if (isNaN(arrowLength) || arrowLength This is incorrect.
// Correct approach for COB from nock:
// COB_from_nock = (point_weight * (arrowLength – point_length/2) + shaft_weight * (arrowLength/2)) / total_weight — Assuming point and shaft as main masses.
// This is still an approximation.
// A common empirical method is: COB = (TotalWeight * ArrowLength) / (2 * TotalWeight) = ArrowLength / 2 –> This implies uniform weight.
// To get FOC, we need the distance of COB from the NOCK.
// A commonly accepted simplified formula for estimating COB from the nock:
// COB_est = (ShaftWeight * (ArrowLength / 2)) + (PointWeight * (ArrowLength – 1)) + (FletchingWeight * (ArrowLength – 2)) + (NockWeight * (ArrowLength – 2.5)) / TotalArrowWeight
// This is still an estimate. The MOST ACCURATE WAY is to balance the arrow on a ruler.
// For this calculator to work programmatically without external balancing, we must *derive* COB from inputs.
// Let's use a common approximation that relates FOC to point weight relative to total weight and shaft length.
// A common FOC formula uses COB distance from the nock.
// Let's assume the point is at the very front (0″ from tip) and nock at the very back (arrowLength from tip).
// We need COB distance FROM THE NOCK.
// The geometric center from the nock is arrowLength / 2.
// Distance from nock to point = arrowLength.
// Let's use a common formula that approximates COB from the nock based on component weights and lengths.
// COB_from_nock = (arrowLength / 2) + (pointWeight * arrowLength – shaftWeight * (arrowLength / 2)) / totalArrowWeight
// This formula needs careful validation.
// A standard definition of FOC is based on the point where the arrow balances.
// Let's assume a linear distribution of weight for simplicity, though it's not perfectly accurate.
// For this calculator, we'll use the commonly accepted formula structure:
// 1. Calculate Total Arrow Weight.
// 2. Calculate the midpoint of the arrow: Midpoint = Arrow Length / 2.
// 3. Calculate the distance of the COB from the NOCK. This is the tricky part without empirical measurement.
// A commonly cited formula to ESTIMATE COB from the NOCK:
// COB_from_nock = (TotalWeight * (ArrowLength/2) + PointWeight * ArrowLength) / TotalWeight – this is not quite right.
// Let's use the definition: FOC = ((COB_distance_from_nock – ArrowLength / 2) / ArrowLength) * 100
// This requires COB_distance_from_nock.
// A widely used approximation for COB from nock:
// Assume point is at 0 from tip, nock is at arrowLength from tip.
// Let's consider the arrow as segments: point, shaft, fletching, nock.
// A better approximation for COB from the nock:
// COB_from_nock = (shaftWeight * (arrowLength / 2) + pointWeight * (arrowLength – X)) / totalArrowWeight
// Where X is the distance of the point's center of mass from the nock. This is getting complicated without precise component placement data.
//
// Let's use a commonly accepted formula that is implemented in many calculators:
// The critical value is the COB distance FROM THE NOCK.
// This value is often approximated based on the components.
// A frequent method is to derive COB from empirical balancing, but that's not possible here.
// Let's use an approximation where FOC is directly related to the ratio of front weight to total weight.
// However, the definition is about balance point distance.
//
// Let's use a standard online calculator's approach to estimating COB from the nock.
// A very common simplified approach assumes the weight is concentrated at the front and rear.
// COB_from_nock = (pointWeight * arrowLength + shaftWeight * (arrowLength / 2)) / totalArrowWeight
// This formula gives the COB from the TIP, not the nock.
// If COB_from_tip is calculated, then COB_from_nock = arrowLength – COB_from_tip.
// Let's re-evaluate:
// COB_from_tip = (pointWeight * (pointWeight_center_of_mass) + shaftWeight * (shaftWeight_center_of_mass) + …) / TotalWeight
// If we assume point's COM is at 0 (very front) and shaft's COM is at arrowLength/2 from tip, then:
// COB_from_tip = (pointWeight * 0 + shaftWeight * (arrowLength / 2)) / totalArrowWeight — THIS IS WRONG. The point's weight IS CONSIDERED at its location.
//
// Correct approach:
// 1. Total Weight = shaft + point + fletching + nock
// 2. Assume Center of Mass for each component.
// – Point: at the very front (0 inches from tip)
// – Shaft: center of the shaft (arrowLength / 2 from tip)
// – Fletching: near the back, let's approximate as 2 inches from the back (arrowLength – 2 from tip)
// – Nock: at the very back (arrowLength from tip)
// 3. Calculate COB (Center of Balance) from the TIP:
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * 0 + fletchingWeight * (arrowLength – 2) + nockWeight * arrowLength) / totalArrowWeight
// This still has issues with component placement. A simpler model:
//
// Let's use the standard definition of FOC and a common way to estimate COB:
// FOC = ((Distance of COB from Nock – (ArrowLength / 2)) / ArrowLength) * 100
//
// To find Distance of COB from Nock:
// Imagine the arrow is a lever. The fulcrum is the COB.
// The weights are the components.
//
// Let's use a direct approximation for COB from the nock based on common calculator logic:
// COB_from_nock = (arrowLength / 2) + (pointWeight * arrowLength – (shaftWeight + fletchingWeight + nockWeight) * (arrowLength / 2)) / totalArrowWeight
// This is getting overly complex and potentially inaccurate without real-world data.
//
// A MUCH SIMPLER AND WIDELY USED FORMULA for approximation is:
// 1. Total Weight = sum of all components.
// 2. Balance Point from Nock (experimental measurement).
// 3. Geometric Center = Arrow Length / 2.
// 4. FOC = ((Balance Point from Nock – Geometric Center) / Arrow Length) * 100.
//
// Since we can't measure balance point, we must estimate it.
// A practical estimation often relates FOC to the ratio of forward weight to total weight.
// Forward Weight = Point Weight + Insert Weight (if applicable) + some portion of shaft weight.
// Rear Weight = Nock Weight + Fletching Weight + some portion of shaft weight.
//
// Let's use the most common formula structure found online, which implicitly estimates COB:
// Total weight = shaft + point + fletching + nock
// FOC Weight = Point Weight + Fletching Weight + Nock Weight
// FOC % = (Point Weight / Total Weight) * 100 –> THIS IS NOT FOC, this is front-end percentage.
//
// The calculation of COB from the nock is the key.
// Let's assume a common method where the COB is estimated based on the forward weight distribution.
// A widely accepted formula for FOC that uses component weights and length:
// Let's assume point is at front, nock is at back. Shaft extends between.
// COB from Nock (estimated) = (shaftWeight * (arrowLength / 2) + pointWeight * (arrowLength – effective_point_length/2)) / totalArrowWeight — This is still too complex.
//
// A VERY STANDARD SIMPLIFICATION for COB from NOCK:
// COB_from_nock = (arrowLength / 2) + (pointWeight * arrowLength – shaftWeight * (arrowLength / 2) – fletchingWeight * (arrowLength – 2) – nockWeight * (arrowLength – 2.5)) / totalArrowWeight
// This is complex. Let's use a direct empirical relation often cited.
//
// **Actual Standard Formula Implementation:**
// The key is finding the COB (Center of Balance).
// If you balance the arrow on a sharp edge, the point where it balances is the COB.
// The calculator needs to ESTIMATE this balance point.
// Let's consider the moments.
// Moment = Weight * Distance from a reference point.
// var the nock be at position 0, and the tip of the point be at arrowLength.
// The center of the shaft is at arrowLength/2.
// The center of the point is effectively at the front.
// The center of fletching is near the back.
// The center of the nock is at the back.
//
// Let's use a common approximation for the COB distance FROM THE TIP:
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * (point_effective_center_of_mass)) / totalArrowWeight
// Assume point's COM is near the front, say 0.5 inches from the tip.
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * 0.5) / totalArrowWeight
// Then COB_from_nock = arrowLength – COB_from_tip.
//
// Let's try this:
// Point COM from tip ~ 0.5 inches.
// Shaft COM from tip = arrowLength / 2.
// Fletching COM from tip ~ arrowLength – 2 inches.
// Nock COM from tip ~ arrowLength – 0 inches.
//
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * 0.5 + fletchingWeight * (arrowLength – 2) + nockWeight * arrowLength) / totalArrowWeight;
// COB_from_nock = arrowLength – COB_from_tip;
//
// FOC_weight_distance = COB_from_nock – (arrowLength / 2);
// FOC_percentage = (FOC_weight_distance / arrowLength) * 100;
//
// This is better. Let's refine the component COM positions for typical arrows:
// Point: Assume its center of mass is 1/3 of its length from the front. For a typical 100gr point, length is ~1 inch. So COM is ~0.33 inches from front of point. If point is flush, then 0.33 inches from tip.
// Shaft: arrowLength / 2 from tip.
// Fletching: ~2 inches from the nock. So arrowLength – 2 inches from tip.
// Nock: ~0 inches from the nock. So arrowLength from tip.
//
// Let's use simpler positions that yield sensible results for typical setups:
// Point COM from tip: 0.5 inches (a common simplification)
// Shaft COM from tip: arrowLength / 2
// Fletching COM from tip: arrowLength – 2 inches
// Nock COM from tip: arrowLength
//
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * 0.5 + fletchingWeight * (arrowLength – 2) + nockWeight * arrowLength) / totalArrowWeight;
// COB_from_nock = arrowLength – COB_from_tip;
//
// FOC_weight_distance = COB_from_nock – (arrowLength / 2);
// FOC_percentage = (FOC_weight_distance / arrowLength) * 100;
//
// Let's test with values: shaft=300, point=100, fletch=15, nock=10, length=28. Total=425.
// COB_from_tip = (300 * 14 + 100 * 0.5 + 15 * 26 + 10 * 28) / 425
// COB_from_tip = (4200 + 50 + 390 + 280) / 425 = 4920 / 425 = 11.576
// COB_from_nock = 28 – 11.576 = 16.424
// FOC_weight_distance = 16.424 – (28 / 2) = 16.424 – 14 = 2.424
// FOC_percentage = (2.424 / 28) * 100 = 8.657%
// This seems reasonable.
//
// However, many calculators simplify further by directly relating FOC to the balance point and arrow length.
// Let's try an alternative, simpler formulation that's often used:
// Assume the point contributes its full weight at the front, and the rest is distributed.
// A simpler COB estimation:
// Forward Weight = Point Weight
// Rear Weight = Nock Weight + Fletching Weight
// Shaft Weight = Shaft Weight
// This isn't useful.
//
// **Let's use a formula that is verifiable and common:**
// 1. Calculate Total Arrow Weight (already done).
// 2. Calculate Geometric Center from Nock: GC_from_nock = arrowLength / 2.
// 3. Calculate the distance of the Center of Balance (COB) from the Nock.
// This COB is often estimated by balancing the arrow on a ruler.
// If we CANNOT measure, we must estimate based on component weights.
// A common ESTIMATE for COB from NOCK:
// COB_from_nock = (arrowLength / 2) + (pointWeight * arrowLength) / totalArrowWeight – (shaftWeight * (arrowLength / 2)) / totalArrowWeight
// This is still problematic.
//
// Let's use the most straightforward calculation that is defensible:
// FOC % = (Distance from tip to COB – Half Arrow Length) / Arrow Length * 100
// We need COB distance from TIP.
// COB_from_tip = (shaftWeight * (arrowLength / 2) + pointWeight * 0.5) / (shaftWeight + pointWeight)
// This ignores fletching and nock, which is WRONG.
//
// **Final Decision on Formula:**
// We will use the standard definition and approximate COB:
// 1. Calculate Total Arrow Weight.
// 2. Estimate COB from the TIP. This is the point where the arrow balances.
// Let's use a common formula for COB_from_tip:
// COB_from_tip = (pointWeight * X + shaftWeight * (arrowLength / 2) + fletchingWeight * Y + nockWeight * Z) / TotalWeight
// Where X, Y, Z are the distances from the TIP to the center of mass of the point, fletching, and nock respectively.
// Simplifying X=0.5, Y=arrowLength-2, Z=arrowLength.
// COB_from_tip = (pointWeight * 0.5 + shaftWeight * (arrowLength / 2) + fletchingWeight * (arrowLength – 2) + nockWeight * arrowLength) / totalArrowWeight;
// 3. Calculate COB from the Nock: COB_from_nock = arrowLength – COB_from_tip;
// 4. Calculate the distance the COB is FORWARD of the geometric center:
// Geometric Center from Nock = arrowLength / 2.
// FOC_weight_distance = COB_from_nock – (arrowLength / 2);
// 5. Calculate FOC Percentage: FOC_percentage = (FOC_weight_distance / arrowLength) * 100;
//
// This requires FOC_weight_distance to be positive for FOC to be considered "forward".
// If FOC_weight_distance is negative, it means COB is behind the geometric center.
// Let's refine the calculation for clarity and robustness.
var geometricCenterFromNock = arrowLength / 2;
// Estimate COB from the TIP. We assume approximate center of mass positions for components.
// Point COM: ~0.5 inches from tip (depends on point length/design)
// Shaft COM: arrowLength / 2 from tip
// Fletching COM: ~2 inches from nock, so arrowLength – 2 from tip
// Nock COM: ~arrowLength from tip
var estimatedCobFromTip = (
pointWeight * 0.5 +
shaftWeight * (arrowLength / 2) +
fletchingWeight * (arrowLength – 2) +
nockWeight * arrowLength
) / totalArrowWeight;
var estimatedCobFromNock = arrowLength – estimatedCobFromTip;
var focWeightDistance = estimatedCobFromNock – geometricCenterFromNock;
var focPercentage = (focWeightDistance / arrowLength) * 100;
// Ensure FOC Percentage is not NaN and handle potential floating point inaccuracies.
if (isNaN(focPercentage) || !isFinite(focPercentage)) {
focPercentage = 0;
}
// Ensure FOC Percentage is not negative (though theoretically possible, often capped at 0 or handled differently)
// A negative FOC means the balance point is behind the geometric center.
// For practical purposes, it's often displayed as 0 or a very low number.
// Let's display it as is, but ensure it's formatted nicely.
var displayFocPercentage = focPercentage.toFixed(2);
var displayTotalWeight = totalArrowWeight.toFixed(1);
var displayFocWeightDistance = focWeightDistance.toFixed(2);
var displayCobFromNock = estimatedCobFromNock.toFixed(2);
// Adjust FOC display if it's negative or extremely small due to calculation method
if (displayFocPercentage = 0) {
// FOC is forward of center
focMarkerPosition = geometricCenter + (focPercentage / 100) * arrowLength;
} else {
// FOC is behind center (though typically displayed as 0 or low)
// For visualization, let's show it's behind if it calculated as such
focMarkerPosition = geometricCenter + (focPercentage / 100) * arrowLength; // This will be less than geometricCenter
}
// Ensure positions are within the arrow length bounds for display
var lineEndFoc = Math.max(0, Math.min(arrowLength, focMarkerPosition));
var lineStartFoc = Math.max(0, Math.min(arrowLength, geometricCenter)); // Geometric center is always at arrowLength/2
// Define the arrow length segments for data series
var arrowSegments = [];
var currentPos = 0;
// Point segment (approximated)
var pointSegmentLength = Math.min(arrowLength, 1); // Assume point takes up ~1 inch from tip
arrowSegments.push({ start: 0, end: pointSegmentLength, weight: parseFloat(document.getElementById("pointWeight").value) || 0, label: "Point" });
currentPos = pointSegmentLength;
// Shaft segment
var shaftEnd = Math.min(arrowLength – 2, arrowLength); // Leave ~2 inches for fletching/nock
if (shaftEnd > currentPos) {
arrowSegments.push({ start: currentPos, end: shaftEnd, weight: parseFloat(document.getElementById("arrowShaftWeight").value) || 0, label: "Shaft" });
currentPos = shaftEnd;
}
// Fletching/Nock segment (approximated as rear ~2 inches)
var rearSegmentStart = Math.max(currentPos, arrowLength – 2);
if (arrowLength > rearSegmentStart) {
arrowSegments.push({ start: rearSegmentStart, end: arrowLength, weight: (parseFloat(document.getElementById("fletchingWeight").value) || 0) + (parseFloat(document.getElementById("nockWeight").value) || 0), label: "Fletching/Nock" });
}
var dataset1_data = []; // Total weight distribution
var dataset2_data = []; // FOC visualization data (might need custom drawing for balance point)
// For simplicity in native canvas, we'll show distribution along the arrow.
// The FOC itself is a point, not a distribution.
// We can visualize the COB and Geometric Center as markers.
// Let's create data points to represent segments of the arrow for a bar-like representation.
// This native canvas approach for a "weight distribution" bar chart is tricky.
// A simpler visualization: show arrow length, geometric center, and COB.
var dataPoints = [];
var labels = [];
var totalWeight = parseFloat(document.getElementById("totalArrowWeight").textContent.replace(" gr", "")) || 0;
// Simple representation: one bar for total weight, another for FOC position.
// This requires careful scaling.
// Instead of segments, let's draw the arrow and mark key points.
// The canvas itself will represent the arrow length.
// We'll draw lines for Geometric Center and COB.
// Clear canvas before redrawing
ctx.clearRect(0, 0, chartCanvas.width, chartCanvas.height);
var arrowAxisY = chartCanvas.height / 2;
var scale = chartCanvas.width / arrowLength; // Pixels per inch
// Draw the arrow line
ctx.beginPath();
ctx.moveTo(0, arrowAxisY);
ctx.lineTo(arrowLength * scale, arrowAxisY);
ctx.strokeStyle = '#333';
ctx.lineWidth = 10;
ctx.stroke();
// Draw Geometric Center line
var gcPixelPos = geometricCenter * scale;
ctx.beginPath();
ctx.moveTo(gcPixelPos, arrowAxisY – 20);
ctx.lineTo(gcPixelPos, arrowAxisY + 20);
ctx.strokeStyle = '#004a99'; // Primary color
ctx.lineWidth = 3;
ctx.stroke();
ctx.fillStyle = '#004a99';
ctx.textAlign = 'center';
ctx.font = '12px Segoe UI';
ctx.fillText('GC', gcPixelPos, arrowAxisY – 30);
// Draw Center of Balance (COB) line
var cobPixelPos = focMarkerPosition * scale;
ctx.beginPath();
ctx.moveTo(cobPixelPos, arrowAxisY – 25);
ctx.lineTo(cobPixelPos, arrowAxisY + 25);
ctx.strokeStyle = '#28a745'; // Success color
ctx.lineWidth = 3;
ctx.stroke();
ctx.fillStyle = '#28a745';
ctx.fillText('COB', cobPixelPos, arrowAxisY + 40);
// Indicate FOC direction relative to GC
var focIndicatorText = "FOC: " + (focPercentage.toFixed(1)) + "%";
ctx.fillStyle = '#333';
ctx.textAlign = 'center';
ctx.font = '14px Segoe UI';
ctx.fillText(focIndicatorText, chartCanvas.width / 2, 30);
// Store instance to allow destruction
chartInstance = { destroy: function() { ctx.clearRect(0, 0, chartCanvas.width, chartCanvas.height); } };
}
// Initial chart draw on page load
window.onload = function() {
resetCalculator(); // Set default values and calculate
// The calculateFOC call will also update the chart.
// Ensure canvas is sized correctly relative to its container if needed.
var chartContainer = document.querySelector('.chart-container');
if (chartCanvas && chartContainer) {
chartCanvas.width = chartContainer.offsetWidth – 40; // Account for padding
chartCanvas.height = 150; // Fixed height for chart
updateChart(0, 0, 1); // Initial empty chart or calculate with defaults
}
};
// Adjust canvas size on window resize if it's responsive
window.addEventListener('resize', function() {
var chartContainer = document.querySelector('.chart-container');
if (chartCanvas && chartContainer) {
chartCanvas.width = chartContainer.offsetWidth – 40; // Account for padding
updateChart(
parseFloat(document.getElementById("main-result").textContent.replace("%", "")),
parseFloat(document.getElementById("cobFromNock").textContent.replace(" in", "")),
parseFloat(document.getElementById("arrowLength").value)
);
}
});
// Call calculateFOC on initial load to populate default values and perform calculation
calculateFOC();