Critical Hit Rate (Crit Rate) is a crucial stat in Blue Archive that determines the probability of your attacks landing a critical hit. Critical hits deal significantly more damage than normal hits, making them essential for high-damage output, especially against challenging bosses.
How Crit Rate is Calculated:
The effective Critical Hit Rate against an opponent is calculated by taking your total Critical Hit Rate and subtracting the opponent's Critical Resistance. Any buffs or affixes that increase your Critical Hit Rate are added to your base Crit Rate before this subtraction occurs.
It's important to note that the actual displayed Critical Hit Rate in-game is usually capped and might not directly reflect the raw calculation if it exceeds certain thresholds. However, for understanding the multiplicative effects of various sources, this formula provides a good basis.
Key Components:
Base Critical Hit Rate: This is the inherent Crit Rate of a character or weapon.
Critical Hit Rate Affix: These are permanent bonuses usually found on equipment or specific skills.
Critical Hit Rate Buff: These are temporary buffs that can be applied through skills or support units during combat.
Boss Critical Resistance: Certain bosses have innate resistance to critical hits, reducing the effectiveness of your Crit Rate.
Opponent Critical Resistance: Some enemy units or mechanics might also apply critical resistance.
Example Calculation:
Let's consider a scenario:
Your character has a Base Critical Hit Rate of 5%.
You've equipped an accessory that provides a Critical Hit Rate Affix of 10%.
A support unit has cast a Critical Hit Rate Buff of 15% on your character.
You are fighting a boss with a Boss Critical Resistance of 20%.
Using the formula:
Total Player Crit Rate = 5% (Base) + 10% (Affix) + 15% (Buff) = 30%