Welcome, Tarnished. Use this calculator to quickly estimate the **Total Attack Rating (AR)** of your selected weapon or spell, based on your current stats and chosen scaling affinity. Fine-tune your Elden Ring build with precision!
Elden Ring Build Damage Calculator
Calculated Result:
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Elden Ring Damage Scaling Formula
The simplified formula used in this calculator is:
D = (B + S × R) × M
Where:
- D: Total Damage
- B: Base Damage
- S: Scaling Stat Value
- R: Scaling Ratio Multiplier
- M: Damage Modifier
Variables Explained
- Total Damage (D): The estimated final damage number (Attack Rating, AR) displayed on the character sheet or during attack.
- Base Damage (B): The inherent damage of the weapon/spell before any stat scaling is applied. This is shown on the item’s info screen.
- Scaling Stat Value (S): The level of the primary stat (e.g., Strength, Dexterity, Intelligence, Faith, or Arcane) your weapon or spell scales with.
- Scaling Ratio (R): A simplification of the game’s letter-grade scaling (S, A, B, C, D, E). This multiplier ranges from approximately 0.1 (E-grade) to 1.5 (S-grade).
- Damage Modifier (M): Cumulative percentage modifiers from external sources like Talismans (e.g., Marika’s Soreseal), or temporary buffs (e.g., Golden Vow).
Related Elden Ring Calculators
Explore other essential tools for optimizing your builds:
- Poise Breakpoint Calculator
- Stat Softcap Optimizer
- Spell Slot Efficiency Calculator
- Optimal Load Management Tool
What is an Elden Ring Build Calculator?
An Elden Ring build calculator is a crucial tool for any player looking to master the Lands Between. Unlike simple attribute planners, a comprehensive build calculator helps players understand how their chosen stats interact with specific weapons, spells, and incantations to maximize damage output (Attack Rating or AR) and optimize resource allocation.
The true depth of Elden Ring’s combat lies in the scaling mechanics. A weapon’s damage doesn’t just come from its base value; it significantly increases based on your Vigor, Strength, Dexterity, and other stats, often modifying a weapon’s letter grade (E, D, C, B, A, S). This tool specifically helps deconstruct that scaling into a predictable formula.
How to Calculate Total Damage (Example)
- Identify Weapon Base Damage (B): Find a Bloodhound’s Fang (Curved Greatsword) with a Base Damage (B) of 150.
- Determine Scaling Stat Value (S): The player has 40 Dexterity (S).
- Estimate Scaling Ratio (R): The Fang typically has B-tier scaling in Dexterity, which we estimate as a multiplier (R) of 0.85.
- Apply Damage Modifier (M): The player uses a Shard of Alexander talisman, providing a 1.15 (15%) increase. M = 1.15.
- Calculate Scaling Damage: $40 (\text{S}) \times 0.85 (\text{R}) = 34$
- Calculate Total Pre-Modifier Damage: $150 (\text{B}) + 34 = 184$
- Calculate Final Damage (D): $184 \times 1.15 (\text{M}) = 211.6$ (This is the final estimated AR).
Frequently Asked Questions (FAQ)
- How does soft capping affect my build? Stat soft caps (usually around 40/60/80) dramatically reduce the effectiveness of further investment. A calculator is essential to visualize where your stat points yield diminishing returns.
- Is this calculator 100% accurate to the game? No, this is a simplified model. Elden Ring uses complex hidden damage types, defense reduction, and enemy resistance. This tool provides a highly accurate estimate of your theoretical Attack Rating (AR), which is the first step in calculating final damage.
- What is the best scaling ratio (R) for an S-tier weapon? S-tier scaling is typically represented by a ratio (R) between 1.0 and 1.5, depending on the weapon type and patch version.
- Why does my actual in-game damage look different? In-game damage includes enemy absorption, status effects, critical hit multipliers, and split damage reduction, which are not factored into this AR calculation.