Calculate Weight Above Sea Level

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Calculate Weight Above Sea Level

Determine how altitude changes your weight using gravity physics

lbs kg Newtons
Enter your weight as measured on the Earth's surface.
Please enter a positive weight.
Feet Meters Kilometers Miles
Enter the height above sea level (e.g., cruising altitude, mountain peak).
Please enter a positive altitude.
Weight at Altitude
149.57 lbs
Weight Difference
-0.43 lbs
New Gravitational Acceleration (g)
9.78 m/s²
Percentage of Surface Weight
99.71%
Formula Used: Wh = W0 × [ R / (R + h) ]²
Where R is Earth's Radius (6,371 km) and h is altitude.

Weight Decay Visualization

See how weight decreases as altitude increases.

Altitude Comparison Table

Location/Altitude Altitude Value Your Weight % of Original

What is Calculate Weight Above Sea Level?

To calculate weight above sea level is to determine how the gravitational force exerted on an object changes as it moves further away from the center of the Earth. While mass remains constant regardless of location, weight is a force dependent on gravity. As you ascend in altitude—whether climbing a mountain, flying in an airplane, or orbiting in space—the distance between you and the Earth's center increases, causing the gravitational pull to weaken.

This calculation is vital for aerospace engineers, high-altitude climbers, and physicists. However, it is a common misconception that weight drops to zero immediately upon entering space. In reality, gravity extends infinitely, merely becoming weaker with distance. Even at the altitude of the International Space Station, gravity is about 90% of what it is on the surface; the "weightlessness" astronauts feel is due to being in freefall (orbit), not a lack of gravity.

Weight Above Sea Level Formula and Explanation

The mathematics required to calculate weight above sea level is derived from Newton's Law of Universal Gravitation. Since Earth's mass remains constant, we can simplify the relationship to a ratio based on distance from the Earth's center.

The Formula

The simplified formula to find weight at a specific altitude ($W_h$) is:

Wh = W0 × ( R / (R + h) )²

Where:

  • Wh: Weight at height h.
  • W0: Base weight at sea level (surface).
  • R: Radius of the Earth (approx. 6,371 km or 3,959 miles).
  • h: Altitude above sea level.

Variables Table

Variable Meaning Unit (Metric) Typical Range
$W_0$ Surface Weight kg / N Any
$h$ Altitude Meters (m) 0 – 400,000m+
$R$ Earth Radius Meters (m) ~6,371,000 m
$g$ Gravity m/s² 9.81 (surface) to 0

Practical Examples (Real-World Use Cases)

Example 1: Cruising Altitude

Imagine a traveler weighing 80 kg (176 lbs) flying in a commercial jet at a cruising altitude of 35,000 feet (10,668 meters).

  • Input: Weight = 80 kg, Altitude = 10.668 km.
  • Earth Radius: 6,371 km.
  • Calculation: Factor = (6371 / (6371 + 10.668))² ≈ 0.9966.
  • Result: New Weight ≈ 79.73 kg.
  • Interpretation: The passenger is effectively roughly 270 grams lighter. While negligible for diet purposes, this difference is significant for fuel calculations in sensitive aerospace logistics.

Example 2: The Burj Khalifa

A structural component weighing 10,000 kg is lifted to the top of the Burj Khalifa (approx. 828 meters).

  • Input: Weight = 10,000 kg, Altitude = 0.828 km.
  • Calculation: Factor = (6371 / (6371 + 0.828))² ≈ 0.99974.
  • Result: New Weight ≈ 9,997.4 kg.
  • Interpretation: The component "loses" about 2.6 kg of weight force. Engineers must account for these slight variances when calculating tensile stress on very long cables used in elevators or cranes.

How to Use This Weight Calculator

Follow these simple steps to use the tool effectively to calculate weight above sea level:

  1. Enter Base Weight: Input your weight as measured on a standard scale at ground level. Select units (lbs, kg, or Newtons).
  2. Enter Altitude: Input the height above sea level. You can choose units like Feet (for aviation), Meters (for climbing), or Kilometers (for space).
  3. Review the Results: The calculator instantly updates the "Weight at Altitude" figure.
  4. Analyze Intermediates: Check the "Weight Difference" to see exactly how much force is lost, and view the "New Gravity" to understand the acceleration environment.
  5. Visualize: Use the chart to see the curve of weight decay as you go higher.

Key Factors That Affect Results

When you calculate weight above sea level, several physical factors influence the final number. Understanding these ensures better accuracy.

  1. Altitude (Distance from Center): This is the primary driver. Gravity follows an inverse-square law; doubling your distance from the Earth's center reduces gravity to one-fourth.
  2. Earth's Radius Variation: The Earth is not a perfect sphere; it is an oblate spheroid. The radius is larger at the equator (~6,378 km) than at the poles (~6,357 km). This calculator uses a standard mean radius.
  3. Local Geology (Gravity Anomalies): Large underground deposits of dense minerals (like iron) can slightly increase local gravity, while caverns or salt domes can decrease it, affecting the baseline weight.
  4. Centrifugal Force: At the equator, the Earth's rotation creates a centrifugal force that counteracts gravity slightly, making you weigh less there than at the poles, independent of altitude.
  5. Buoyancy (Atmospheric Pressure): Technically, the air around you provides a small buoyant force (Archimedes' principle). At higher altitudes, air is thinner, reducing buoyancy, which actually makes you "weigh" slightly more on a scale, counteracting a tiny fraction of the gravitational loss.
  6. Tidal Forces: The gravitational pull of the Moon and Sun creates tidal forces that cause minute fluctuations in weight throughout the day, though this is negligible for standard calculations.

Frequently Asked Questions (FAQ)

1. Does mass change when I go to a higher altitude?

No. Mass is the amount of matter in your body and remains constant everywhere in the universe. Only your weight (the force of gravity acting on that mass) changes.

2. At what altitude do I become weightless?

You never truly become weightless due to distance alone. Gravity extends infinitely. "Weightlessness" in space is caused by being in a constant state of freefall (orbit), not by a lack of gravity.

3. How much lighter am I on Mount Everest?

Mount Everest is roughly 8,848 meters high. If you calculate weight above sea level there, you would weigh about 0.28% less. A 200 lb person would lose about half a pound of force.

4. Why does this calculator use Earth's Radius?

Gravity acts as if all Earth's mass is concentrated at the center. To calculate the force, we measure the distance from that center, which is the Radius plus your Altitude.

5. Can I use this for other planets?

This specific tool is calibrated for Earth (R = 6,371 km). To calculate weight above sea level on Mars or the Moon, you would need to change the radius and base surface gravity variables.

6. Does flying make me lose weight permanently?

No. The weight loss is temporary and strictly due to position. Once you return to sea level, the gravitational force returns to normal.

7. Is this calculation useful for weight loss?

Financially or physically, no. While the scale reads lower, your body mass index (BMI) and body composition remain unchanged. It is a physics curiosity, not a health strategy.

8. How accurate is the 1/r² formula?

It is extremely accurate for most engineering purposes above the surface. However, it ignores minor factors like Earth's rotation and local density anomalies (mascons).

Related Tools and Internal Resources

© 2023 Physics & Financial Tools. All rights reserved.

Disclaimer: This calculator provides estimates based on standard physics models. Not for critical aerospace navigation.

// CONSTANTS var EARTH_RADIUS_KM = 6371; var EARTH_RADIUS_M = 6371000; var G_SURFACE = 9.80665; // Initialize on load window.onload = function() { validateAndCalculate(); }; function getMultiplier(unit) { if (unit === 'm') return 1; if (unit === 'km') return 1000; if (unit === 'ft') return 0.3048; if (unit === 'mi') return 1609.34; return 1; } function resetCalculator() { document.getElementById('baseWeight').value = 150; document.getElementById('weightUnit').value = 'lbs'; document.getElementById('altitude').value = 30000; document.getElementById('altUnit').value = 'ft'; validateAndCalculate(); } function validateAndCalculate() { // Get Inputs var weightInput = document.getElementById('baseWeight'); var altInput = document.getElementById('altitude'); var wVal = parseFloat(weightInput.value); var altVal = parseFloat(altInput.value); var wUnit = document.getElementById('weightUnit').value; var altUnit = document.getElementById('altUnit').value; // Validation var valid = true; if (isNaN(wVal) || wVal < 0) { document.getElementById('weightError').style.display = 'block'; valid = false; } else { document.getElementById('weightError').style.display = 'none'; } if (isNaN(altVal) || altVal < 0) { document.getElementById('altError').style.display = 'block'; valid = false; } else { document.getElementById('altError').style.display = 'none'; } if (!valid) return; // Core Logic // 1. Convert Altitude to Meters var altMeters = altVal * getMultiplier(altUnit); // 2. Calculate Gravity Factor (Inverse Square Law) // Factor = (R / (R + h))^2 var factor = Math.pow(EARTH_RADIUS_M / (EARTH_RADIUS_M + altMeters), 2); // 3. Calculate Results var newWeight = wVal * factor; var diff = newWeight – wVal; var newG = G_SURFACE * factor; var percent = factor * 100; // Update UI document.getElementById('resultWeight').innerHTML = newWeight.toFixed(2) + ' ' + wUnit + ''; document.getElementById('weightDiff').innerHTML = diff.toFixed(2) + ' ' + wUnit; document.getElementById('newGravity').innerHTML = newG.toFixed(2) + ' m/s²'; document.getElementById('percentWeight').innerHTML = percent.toFixed(3) + '%'; // Update Table and Chart updateTable(wVal, wUnit); drawChart(wVal, altMeters); } function updateTable(baseW, unit) { var tbody = document.getElementById('tableBody'); tbody.innerHTML = "; var scenarios = [ { name: "Sea Level", m: 0 }, { name: "Burj Khalifa", m: 828 }, { name: "Mount Everest", m: 8848 }, { name: "Cruising Altitude", m: 11000 }, { name: "Stratosphere Jump", m: 39000 }, { name: "Low Earth Orbit (ISS)", m: 408000 } ]; for (var i = 0; i < scenarios.length; i++) { var s = scenarios[i]; var f = Math.pow(EARTH_RADIUS_M / (EARTH_RADIUS_M + s.m), 2); var w = baseW * f; var p = f * 100; var row = '' + '' + s.name + '' + '' + (s.m / 1000).toFixed(1) + ' km' + '' + w.toFixed(2) + ' ' + unit + '' + '' + p.toFixed(2) + '%' + ''; tbody.innerHTML += row; } } function drawChart(baseWeight, currentAltMeters) { var canvas = document.getElementById('gravityChart'); var ctx = canvas.getContext('2d'); // Handle High DPI var dpr = window.devicePixelRatio || 1; var rect = canvas.getBoundingClientRect(); canvas.width = rect.width * dpr; canvas.height = rect.height * dpr; ctx.scale(dpr, dpr); // Clear ctx.clearRect(0, 0, rect.width, rect.height); // Settings var padding = 40; var chartWidth = rect.width – (padding * 2); var chartHeight = rect.height – (padding * 2); // Data Generation: Plot from 0 to max(500km, currentAlt * 1.5) var maxAlt = Math.max(500000, currentAltMeters * 1.5); var points = []; var steps = 50; for (var i = 0; i <= steps; i++) { var h = (maxAlt / steps) * i; var f = Math.pow(EARTH_RADIUS_M / (EARTH_RADIUS_M + h), 2); points.push({ x: h, y: baseWeight * f }); } // Scales // Y goes from MinWeight to BaseWeight // X goes from 0 to maxAlt var minWeight = points[points.length-1].y; var yRange = baseWeight – minWeight; // Add slight padding to Y range so line doesn't hit bottom exactly minWeight = minWeight * 0.99; yRange = baseWeight – minWeight; function getX(val) { return padding + (val / maxAlt) * chartWidth; } function getY(val) { return padding + chartHeight – ((val – minWeight) / yRange) * chartHeight; } // Draw Axes ctx.beginPath(); ctx.strokeStyle = '#dee2e6'; ctx.lineWidth = 1; // Y Axis ctx.moveTo(padding, padding); ctx.lineTo(padding, padding + chartHeight); // X Axis ctx.moveTo(padding, padding + chartHeight); ctx.lineTo(padding + chartWidth, padding + chartHeight); ctx.stroke(); // Draw Curve ctx.beginPath(); ctx.strokeStyle = '#004a99'; ctx.lineWidth = 3; ctx.moveTo(getX(points[0].x), getY(points[0].y)); for (var i = 1; i < points.length; i++) { ctx.lineTo(getX(points[i].x), getY(points[i].y)); } ctx.stroke(); // Draw Current Position Dot var currentWeight = baseWeight * Math.pow(EARTH_RADIUS_M / (EARTH_RADIUS_M + currentAltMeters), 2); var cx = getX(currentAltMeters); var cy = getY(currentWeight); // Only draw dot if within range if (currentAltMeters <= maxAlt) { ctx.beginPath(); ctx.fillStyle = '#28a745'; ctx.arc(cx, cy, 6, 0, Math.PI * 2); ctx.fill(); // Label ctx.fillStyle = '#333'; ctx.font = '12px Arial'; ctx.fillText("You are here", cx + 10, cy); } // Axis Labels ctx.fillStyle = '#666'; ctx.font = '10px Arial'; ctx.fillText("0 Altitude", padding, padding + chartHeight + 15); ctx.fillText((maxAlt/1000).toFixed(0) + "km", padding + chartWidth – 20, padding + chartHeight + 15); ctx.save(); ctx.translate(10, padding + chartHeight / 2); ctx.rotate(-Math.PI/2); ctx.fillText("Weight", 0, 0); ctx.restore(); } function copyResults() { var weight = document.getElementById('resultWeight').innerText; var diff = document.getElementById('weightDiff').innerText; var g = document.getElementById('newGravity').innerText; var text = "Calculated Weight Above Sea Level:\n" + "New Weight: " + weight + "\n" + "Difference: " + diff + "\n" + "Gravity: " + g + "\n" + "Calculated at https://example.com/calculate-weight-above-sea-level"; var temp = document.createElement('textarea'); temp.value = text; document.body.appendChild(temp); temp.select(); document.execCommand('copy'); document.body.removeChild(temp); var btn = document.querySelector('.btn-copy'); var originalText = btn.innerText; btn.innerText = "Copied!"; setTimeout(function(){ btn.innerText = originalText; }, 2000); }

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