Calculate and understand your Clan War weight for Clash of Clans in 2018. This tool helps you estimate how your base's defensive strength and offensive capabilities influence matchmaking. Optimize your war base for better clan wars!
Clash of Clans War Weight Calculator (2018)
Enter your current Town Hall level (e.g., 10).
Sum of all levels of your Cannons, Archer Towers, etc. (e.g., 10 Cannons at Lvl 12 = 120).
Sum of all your wall segment levels (e.g., 300 Wall segments at Lvl 9 = 2700).
Sum of levels for Barbarian King, Archer Queen, Grand Warden, Royal Champion.
Sum of all upgrade levels in your Laboratory (including Heroes & Siege Machines if applicable in 2018 context).
Estimate the total level of troops and spells you typically request/donate.
Your Estimated War Weight
—
Defensive Weight: —
Offensive Weight: —
Lab/Hero Weight: —
War Weight is an estimation based on the combined levels of defensive buildings, walls, heroes, and laboratory upgrades, influenced by Town Hall level. The exact formula is proprietary to Supercell, but this approximation reflects the general weighting principles for 2018.
Key Assumptions:
Town Hall Level: —
Base & Lab Levels Weighted: —
War Weight Breakdown (Conceptual)
Estimated contribution of different base components to your war weight.
Typical War Weight Ranges (2018 Estimates)
Town Hall Level
Estimated Minimum War Weight
Estimated Maximum War Weight
TH7
~10,000
~25,000
TH8
~25,000
~50,000
TH9
~50,000
~85,000
TH10
~85,000
~120,000
TH11
~120,000
~160,000
TH12
~160,000
~200,000+
Approximate war weight ranges for different Town Hall levels in 2018. Actual weights can vary significantly.
What is CoC War Weight?
In Clash of Clans, CoC war weight is a hidden metric used by the matchmaking system to determine the strength of a player's base, particularly for Clan Wars. It's a crucial factor that influences who your clan will be matched against in wars. Understanding your CoC war weight helps players and clans strategize effectively, aiming for balanced wars where both sides have a comparable chance of winning. Essentially, a higher war weight signifies a "stronger" base, which can lead to being matched against tougher opponents.
Who should use it: Primarily, clan leaders, co-leaders, and war strategists use this concept to manage their clan's war performance. Individual players aiming to optimize their base development for war should also pay attention to their CoC war weight. It's especially relevant for players who want to "engineer" their bases, meaning they focus on offensive upgrades while keeping defensive upgrades minimal to achieve a lower war weight relative to their offensive power.
Common misconceptions: A frequent misconception is that war weight is solely based on the number of defensive buildings or their individual upgrade levels. In reality, it's a complex algorithm that considers Town Hall level, defensive building levels, wall levels, hero levels, and crucially, the upgrade levels of troops and spells in the Laboratory. Another myth is that war weight doesn't change after reaching a certain Town Hall level; however, offensive upgrades and hero progression significantly impact it. The CoC war weight calculator 2018 aims to approximate this complex system.
CoC War Weight Formula and Mathematical Explanation
The precise algorithm used by Supercell for calculating CoC war weight is proprietary and has evolved over time. However, based on community observations and analysis, especially for the 2018 era, a general understanding can be formed. War weight is a composite score derived from several components, with different weights assigned to each.
General Components of War Weight:
Town Hall (TH) Level: The base value of war weight is heavily influenced by the TH level. Higher TH levels inherently have a higher baseline weight.
Defensive Buildings: This includes all structures that defend your base. The sum of the levels of these buildings significantly contributes to the defensive weight. More advanced defenses (like Inferno Towers, Eagle Artillery) at higher levels contribute more than basic ones.
Walls: The total level of all walls is another significant factor in defensive weight. Higher level walls increase the weight.
Heroes: The combined levels of the Barbarian King, Archer Queen, and Grand Warden (and Royal Champion from TH12 onwards, though less impactful in early 2018) add to the war weight, particularly impacting the offensive side of the calculation.
Laboratory Upgrades (Troops & Spells): This is a critical component, often underestimated. The levels of troops, spells, and siege machines unlocked and upgraded in the laboratory contribute substantially to the offensive war weight. Maxing out troops for your TH level significantly increases this part.
Clan Castle Troops/Spells: While not directly part of base weight, the effectiveness and levels of troops/spells you can donate and receive can indirectly influence matchmaking by reflecting the overall strength and activity of your clan.
Simplified Estimation Model (Conceptual for 2018):
The CoC war weight calculator 2018 approximates this by assigning relative importance to these factors. A conceptual formula might look like this:
Total War Weight ≈ (TH Base Weight) + (Defensive Component Weight) + (Offensive Component Weight)
Where:
Defensive Component Weight ≈ (Sum of Defensive Building Levels * Factor_Def) + (Sum of Wall Levels * Factor_Wall)
Offensive Component Weight ≈ (Sum of Hero Levels * Factor_Hero) + (Sum of Lab Troop/Spell Levels * Factor_Lab)
The exact factors (Factor_Def, Factor_Wall, Factor_Hero, Factor_Lab) and the TH Base Weight are complex and adjusted by Supercell. This calculator uses empirical estimates based on community data prevalent around 2018.
Variables Table:
Variable
Meaning
Unit
Typical Range (2018 Estimates)
TH Level
Town Hall Level
Integer
1-12
Def Buildings Total Level
Sum of levels of all defensive structures (Cannons, Archer Towers, Teslas, etc.)
Sum of Levels
~50 – 400+
Walls Total Level
Sum of levels of all wall segments.
Sum of Levels
~1,000 – 15,000+
Heroes Total Level
Sum of levels of Barbarian King, Archer Queen, Grand Warden.
Sum of Levels
~0 – 120+
Lab Troops & Spells Level
Sum of upgrade levels for troops, spells, and siege machines in the Laboratory.
Sum of Levels
~100 – 600+
Estimated War Weight
Approximated total matchmaking weight of the base.
Score Points
~10,000 – 200,000+
Key variables used in estimating Clash of Clans war weight around 2018.
Practical Examples (Real-World Use Cases)
Let's illustrate how different base setups might translate into war weight using our CoC war weight calculator 2018. These examples are based on typical accounts from that era.
Example 1: Maxed-Out Town Hall 10
Scenario: A player with a fully maxed-out Town Hall 10 base, meaning all defenses, walls, heroes (BK Lvl 40, AQ Lvl 40), and lab troops are at their maximum levels for TH10.
Inputs:
Town Hall Level: 10
Defensive Buildings Total Level: ~300 (approx. sum of levels for all TH10 defenses)
Interpretation: This player represents a significant offensive threat and a strong defensive base at TH10. Their high lab and hero levels contribute considerably to their war weight, placing them at the higher end for their TH level. They would likely be matched against other strong TH10s or even lower TH11s in wars.
Example 2: Early Town Hall 11 with Maxed Heroes
Scenario: A player who just upgraded to Town Hall 11 but has maxed heroes (BK Lvl 40, AQ Lvl 40) and a good number of lab upgrades done at TH10, but their new TH11 defenses are still at low levels.
Inputs:
Town Hall Level: 11
Defensive Buildings Total Level: ~150 (low levels for new TH11 defenses)
Walls Total Level: ~8,000 (mix of TH10 and some TH11 walls)
Heroes Total Level: 80 (still maxed from TH10)
Laboratory Troops & Spells Level: ~420 (maxed TH10 troops + a few early TH11 upgrades)
Clan Castle Troops: N/A
Calculator Output (Estimated):
Main Result: ~135,000 War Weight
Defensive Weight: ~40,000
Offensive Weight: ~45,000
Lab/Hero Weight: ~50,000
Interpretation: Despite having lower defensive building levels, this player's war weight is pushed up significantly by their Town Hall 11 status, maxed heroes, and strong laboratory upgrades. This scenario highlights "hero-dominant" or "offense-dominant" accounts. Such players can be valuable offensively but might struggle against similarly weighted opponents with stronger defenses. This is a classic example of strategic base building influencing CoC war weight. Understanding this is key for any clan wanting to optimize their war lineup.
How to Use This CoC War Weight Calculator
Using the CoC war weight calculator 2018 is straightforward. Follow these steps to estimate your base's war weight and gain insights into your clan's war potential.
Input Your Town Hall Level: Select your current Town Hall level from the dropdown or enter it into the input field. This sets the baseline for the calculation.
Calculate Defensive Building Levels: Go through your base and sum up the levels of ALL your defensive structures (e.g., Cannons, Archer Towers, Mortars, Air Defenses, Wizard Towers, Hidden Teslas, Bomb Towers, X-Bows, Inferno Towers, Eagle Artillery, Scattershots, etc.). Enter this total sum into the "Defensive Buildings Total Level" field.
Calculate Wall Levels: Sum the levels of all your wall segments. For example, if you have 300 wall segments at level 9, the total is 2700. Input this value into the "Walls Total Level" field.
Calculate Hero Levels: Sum the levels of your Barbarian King, Archer Queen, Grand Warden, and Royal Champion (if applicable). Enter this total into the "Heroes Total Level" field.
Estimate Laboratory Levels: This is a crucial step for offensive weight. Sum the levels of all the troops, spells, and siege machines that you have upgraded in your Laboratory. This represents your offensive potential. Input this sum into the "Laboratory Troops & Spells Level" field.
Enter Clan Castle Troop Level (Optional/Conceptual): While not a direct input in this simplified calculator, consider the general strength of your CC troops. For more advanced calculations, this could be factored in.
Calculate: Click the "Calculate War Weight" button. The results will update automatically.
How to Read Results:
Main Result: This is your estimated total war weight score. A higher number indicates a stronger base according to Supercell's algorithm.
Intermediate Results: These break down the estimated contribution from defenses, offense (heroes/lab), and heroes/lab combined. This helps identify which aspect of your base contributes most to your weight.
Key Assumptions: Shows the primary inputs used (TH Level, and a combined Lab/Hero score) which are often the biggest drivers.
Decision-Making Guidance:
Use these results to make informed decisions:
Balancing Offense and Defense: If your defensive weight is very high compared to your offensive weight, consider prioritizing offensive upgrades (troops, heroes) to improve your war effectiveness without drastically increasing your overall war weight.
Clan War Strategy: Clan leaders can use this information to arrange their war map, ensuring stronger bases attack appropriately and lower-weight bases are used strategically.
Base Engineering: Understand how upgrading certain elements (like heroes or specific troops) impacts your war weight. This is vital for players who choose to "engineer" their bases.
Key Factors That Affect CoC War Weight Results
Several factors significantly influence your calculated CoC war weight. Understanding these helps in strategic base development and optimization for clan wars.
Town Hall Level Progression: Each new Town Hall level introduces a substantial jump in base war weight, even before significant upgrades. This is the foundation of matchmaking weight. Rushing your TH increases your weight considerably.
Defensive Building Levels: Higher-level defenses (Cannons, Archer Towers, Infernos, Eagle Artillery, etc.) contribute exponentially more to defensive war weight. Prioritizing defensive upgrades generally increases war weight faster than offensive ones.
Wall Levels: While individually walls might seem minor, the cumulative level of all your walls forms a significant portion of your defensive weight. Maxing walls is a long process that substantially impacts your overall war weight.
Hero Levels: Heroes are critical offensive assets and contribute heavily to war weight. Maxing out your heroes (especially Archer Queen and Grand Warden) significantly increases your offensive war weight, often more than troop upgrades at later stages.
Laboratory Upgrades (Troops & Spells): This is arguably the most impactful factor for offensive strength and war weight. Fully upgrading troops and spells essential for your attack strategies (e.g., Dragons, Electro Dragons, Pekkas, various spells) boosts your offensive capabilities and, consequently, your war weight. This is often a focus for "engineered" or "offense-first" accounts.
Siege Machines: Introduced later, Siege Machines add another layer to offensive power and thus war weight. Upgrading them is crucial for higher-level wars.
Uncommon Defenses (e.g., Scattershots, Royal Champion): Newer defenses and heroes introduced at higher TH levels (like TH12+) add significant weight. Choosing when to unlock and upgrade these impacts your war weight trajectory.
Clan Castle Level: While not directly part of individual war weight calculation for matchmaking, a higher-level CC allows for stronger donated troops, indirectly reflecting the base's overall strength and potential. The *contents* of the CC are what matter most in defense and offense during a raid.
Frequently Asked Questions (FAQ)
Is the 2018 CoC war weight formula still accurate today?The core principles remain similar, but Supercell frequently tweaks the algorithm. This 2018 calculator provides a good estimate for that era and a general understanding, but modern war weight might differ slightly. New defenses and troops also change the balance.
How does upgrading my Town Hall affect my war weight?Upgrading your Town Hall significantly increases your base war weight. It provides a higher baseline weight and unlocks new, heavier defenses and troops.
Should I upgrade defenses or offense first for war?For competitive wars, prioritizing offense (Laboratory troops/spells, Heroes) is generally recommended to ensure you can three-star enemy bases of similar or lower weight. However, completely neglecting defenses can lead to being easily three-starred yourself. A balance is often key, depending on your clan's strategy.
What is a "rushed" base in Clash of Clans?A rushed base is one where the player has upgraded their Town Hall without maxing out the defenses, walls, heroes, and troops of the previous Town Hall level. Rushed bases often have lower war weight relative to their offensive potential but can struggle defensively.
Does the Clan Castle significantly impact my war weight?The Clan Castle itself doesn't directly add much weight, but the *level* and *type* of troops you can house and donate from it are critical. Strong CC troops significantly boost your effective offensive and defensive power during a war raid, indirectly influencing war outcomes.
How can I lower my CoC war weight?To lower war weight, focus on upgrading offensive capabilities (Laboratory, Heroes) while strategically upgrading only essential defenses needed to stop common attacks against your TH level. Avoid upgrading defenses that have a very high weight-to-benefit ratio.
What is the importance of the "Lab/Hero Weight" in the results?This intermediate result highlights the significant contribution of your offensive power (maxed troops, spells, and hero levels) to your overall war weight. A high Lab/Hero weight suggests you are a strong offensive player.
Can I use this calculator for bases other than 2018?This calculator is specifically tuned for 2018. While the general principles apply, Supercell's algorithm updates. For current estimations, you might need updated tools, but this provides a solid historical reference and understanding of the mechanics.