Drop Rate Calculator

Drop Rate Calculator

This calculator helps you estimate the number of items you might receive from a specific activity based on its drop rate. Whether you're gaming, farming, or engaging in any activity with a chance-based reward, this tool can provide insights into expected outcomes over a given number of attempts.

Expected Drops:

.calculator-container { font-family: 'Arial', sans-serif; border: 1px solid #ddd; padding: 20px; border-radius: 8px; max-width: 500px; margin: 20px auto; background-color: #f9f9f9; } .calculator-title { text-align: center; color: #333; margin-bottom: 15px; } .calculator-description { color: #555; line-height: 1.6; margin-bottom: 25px; text-align: justify; } .input-section { display: grid; grid-template-columns: 1fr 1fr; gap: 15px; margin-bottom: 20px; } .input-section label { display: block; margin-bottom: 5px; font-weight: bold; color: #444; } .input-section input[type="number"] { width: 100%; padding: 10px; border: 1px solid #ccc; border-radius: 4px; box-sizing: border-box; } .calculate-button { display: block; width: 100%; padding: 12px 20px; background-color: #007bff; color: white; border: none; border-radius: 5px; font-size: 16px; cursor: pointer; transition: background-color 0.3s ease; } .calculate-button:hover { background-color: #0056b3; } .result-section { margin-top: 25px; padding: 15px; background-color: #e9ecef; border-radius: 5px; text-align: center; } .result-section p { margin: 0; font-size: 1.1em; color: #333; } .result-section span { font-weight: bold; color: #28a745; } function calculateDropRate() { var attemptsInput = document.getElementById("numberOfAttempts"); var rateInput = document.getElementById("dropRatePercentage"); var expectedDropsSpan = document.getElementById("expectedDrops"); var attempts = parseFloat(attemptsInput.value); var ratePercentage = parseFloat(rateInput.value); if (isNaN(attempts) || isNaN(ratePercentage) || attempts < 0 || ratePercentage 100) { expectedDropsSpan.textContent = "Invalid input. Please enter positive numbers, with rate between 0 and 100."; return; } var rateDecimal = ratePercentage / 100; var expectedDrops = attempts * rateDecimal; expectedDropsSpan.textContent = expectedDrops.toFixed(2); }

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