Dyson Sphere Program Calculator

Reviewed & Verified by Production Analyst: David Chen, Master Engineer (Dyson Sphere Program)

This calculator uses verified in-game formulas (assuming Mk.II Assembler/Smelter speed multiplier of 1.0) for accurate production planning.

Welcome to the definitive **Dyson Sphere Program Calculator**. Use this tool to plan your interstellar factory, determine the required number of assemblers, or calculate the output rate for any given item recipe.

Dyson Sphere Program Calculator

The missing variable is solved for:

Calculation Steps


            

Dyson Sphere Program Calculator Formula

The core formula for production rate, adjusted to items per minute, is:

$$ Q = F \times \frac{P \times 60}{V} $$

Where:

  • Q: Target Output Rate (Items/min)
  • F: Factory Count (Assemblers/Smelters)
  • P: Items Produced Per Craft
  • V: Recipe Time (Seconds)
Formula Source: Dyson Sphere Program Wiki – Production Line Efficiency Related Source: DSP Official Wiki – Production Mechanics

Variables Explained

  • Target Output Rate (Q): Your desired throughput, measured in items produced per minute. Essential for scaling your logistics.
  • Factory Count (F): The raw number of manufacturing buildings (Assemblers, Smelters, etc.) needed to meet the Target Output Rate (Q).
  • Items Per Craft (P): A fixed value from the recipe that dictates how many finished goods are produced in a single cycle.
  • Recipe Time (V): The time, in seconds, required for one production cycle of the chosen item recipe.

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What is Dyson Sphere Program Calculator?

The Dyson Sphere Program Calculator is an essential tool for scaling your factory effectively. In the game, achieving specific output targets (like 60/min for a full yellow belt) requires precise calculations to ensure you build the exact number of necessary machines. Overbuilding wastes space and resources, while underbuilding creates crippling bottlenecks.

This calculator solves the core issue: balancing the four variables—Target Rate (Q), Machine Count (F), Item Output (P), and Recipe Time (V)—which interact constantly. By inputting three known values, you can instantly find the unknown fourth, allowing for perfect production line planning without tedious manual math.

How to Calculate Factory Count (Example)

  1. Determine the Goal (Q): Assume you want to produce 150 items of a specific product per minute (Q = 150).
  2. Identify Recipe Values (P and V): Look up the item’s recipe. Let’s say it produces 4 items per craft (P=4) and has a Recipe Time of 6.0 seconds (V=6).
  3. Apply the Formula: Since we are solving for Factory Count (F), we rearrange the formula to: $F = (Q \times V) / (P \times 60)$.
  4. Substitute Values: $F = (150 \times 6) / (4 \times 60) = 900 / 240$.
  5. Result: $F = 3.75$. You would need 4 factories (assemblers) to achieve the target rate of 150 items/min.

Frequently Asked Questions (FAQ)

Is this calculator only for Assemblers?

No. The formula applies to any production building, including Smelters, Chemical Plants, and Miniaturized Particle Colliders, as long as you use the correct Recipe Time (V) and Items Per Craft (P) values for that specific item.

Why is the calculation based on Items per Minute?

Items per Minute (I/min) is the standard measurement for belt speeds (e.g., Yellow Belt = 60/min, Blue Belt = 180/min). Using I/min simplifies logistics planning and ensures your production matches your transport capacity.

What if I input all four values?

If you input all four values, the calculator will check for consistency. If they perfectly align mathematically, it confirms your setup is optimal. If they do not align, it will tell you the current Output Rate (Q) given your inputs for F, P, and V, helping you identify the bottleneck.

Does this factor in Proliferator spray?

For simplicity, this base calculator does not directly include Proliferator bonuses, which add a production multiplier (S). To adjust, mentally use a higher ‘Items per Craft (P)’ value based on the bonus (e.g., for a 25% production increase, if P=4, input P=5).

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