How to Calculate Decibels

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How to Calculate Decibels (dB)

Your Comprehensive Guide and Interactive Calculator

Decibel Calculator

The baseline or standard value (e.g., 20 micropascals for sound pressure, 1 milliwatt for power).
The value you want to express in decibels (e.g., actual sound pressure or power).
Power/Intensity (proportional to square of amplitude) Amplitude (Pressure/Voltage)
Select if you are measuring power/intensity or amplitude (like sound pressure or voltage).

Calculation Results

— dB
Ratio (Measured/Reference):
Logarithm (Base 10):
Scaling Factor:
Formula Used:
For Power/Intensity: dB = 10 * log₁₀(P / P₀)
For Amplitude (Pressure/Voltage): dB = 20 * log₁₀(V / V₀)
Key Assumptions:

Value Type:

Reference Value (P₀ or V₀):

Measured Value (P or V):

Decibel Change Visualization

Common Decibel Levels

Reference Sound Pressure Levels (SPL)
Sound Source Typical Sound Pressure Level (dB SPL) Sound Intensity Ratio (vs. 20 µPa)
Threshold of Human Hearing01
Whisper (3m)301000
Normal Conversation (1m)601,000,000
Busy Street Traffic7010,000,000
Loud Radio/Music80100,000,000
Pain Threshold13010,000,000,000,000
Rocket Launch (20m)1801018

What is How to Calculate Decibels?

Understanding how to calculate decibels is fundamental in fields ranging from acoustics and audio engineering to telecommunications and even seismology. A decibel (dB) is not a unit of measurement in itself, but rather a ratio expressed on a logarithmic scale. It quantifies the relationship between two values of a physical quantity, most commonly power or intensity, or amplitude like sound pressure or voltage. Because the human ear perceives loudness logarithmically, decibels provide a more manageable and intuitive way to express vast ranges of sound levels. This logarithmic nature means that a small change in decibels can represent a significant change in actual sound intensity or pressure. Mastering how to calculate decibels allows for precise measurement, comparison, and understanding of signal strengths and sound levels.

Who Should Use It?

Anyone working with sound, signals, or any phenomenon that spans a wide range of magnitudes can benefit from knowing how to calculate decibels. This includes:

  • Audio Engineers and Musicians: To manage sound levels in studios, live performances, and recordings.
  • Acoustic Consultants: To measure and control noise pollution in buildings and urban environments.
  • Telecommunications Engineers: To quantify signal strength and loss in transmission systems.
  • Physicists and Scientists: To analyze wave phenomena, including sound and electromagnetic waves.
  • Hobbyists: Such as home theater enthusiasts or amateur radio operators, to optimize their equipment.
  • Safety Officers: To monitor workplace noise exposure and ensure compliance with regulations.

Common Misconceptions

  • Decibels are absolute units: Decibels are always relative. A dB value only makes sense when a reference point is defined.
  • A 10 dB increase is twice as loud: Human perception of loudness is complex. While a 10 dB increase typically corresponds to a tenfold increase in sound power/intensity, the perceived loudness is roughly doubled.
  • Decibels measure loudness directly: Decibels measure sound pressure level (SPL) or sound power level (PWL), which are related to perceived loudness but are not the same thing.
  • All dB values are positive: Decibels can be negative if the measured value is less than the reference value.

How to Calculate Decibels (dB) Formula and Mathematical Explanation

The core concept behind how to calculate decibels lies in the logarithmic scale, which compresses large ranges of numbers into smaller, more manageable ones. This is particularly useful because many physical phenomena, like sound intensity, vary over many orders of magnitude.

The Decibel Formulas

There are two primary formulas for calculating decibels, depending on whether you are comparing power/intensity or amplitude (like pressure or voltage):

  1. For Power or Intensity:

    dB = 10 * log₁₀(P / P₀)

    Where:
    • dB is the value in decibels.
    • log₁₀ is the base-10 logarithm.
    • P is the measured power or intensity.
    • P₀ is the reference power or intensity.
    The factor of 10 is used because power is proportional to the square of amplitude (P ∝ V²), and the logarithm of a square (log(x²)) is 2*log(x). So, 10 * log₁₀(V²/V₀²) = 20 * log₁₀(V/V₀).
  2. For Amplitude (Pressure, Voltage, etc.):

    dB = 20 * log₁₀(V / V₀)

    Where:
    • dB is the value in decibels.
    • log₁₀ is the base-10 logarithm.
    • V is the measured amplitude (e.g., sound pressure, voltage).
    • V₀ is the reference amplitude.
    The factor of 20 is used because amplitude is often linearly related to the quantity being measured (like sound pressure), and we are essentially comparing the *squares* of these amplitudes to represent the power or intensity.

Variable Explanations and Table

Understanding the variables is key to correctly how to calculate decibels:

Decibel Calculation Variables
Variable Meaning Unit Typical Range / Notes
dB Decibel value Decibels (dB) Can be positive, negative, or zero. Represents a ratio.
P or V Measured Value Watts (W), Pascals (Pa), Volts (V), etc. The actual measured quantity.
P₀ or V₀ Reference Value Watts (W), Pascals (Pa), Volts (V), etc. The baseline or standard value for comparison. Crucial for context.
log₁₀ Base-10 Logarithm Unitless Mathematical function compressing large ranges.

Step-by-Step Calculation

To calculate decibels:

  1. Identify the Type: Determine if you are comparing power/intensity or amplitude (pressure/voltage).
  2. Determine Values: Find the measured value (P or V) and the corresponding reference value (P₀ or V₀).
  3. Calculate the Ratio: Divide the measured value by the reference value (P/P₀ or V/V₀).
  4. Take the Logarithm: Calculate the base-10 logarithm of the ratio.
  5. Apply the Scaling Factor: Multiply the logarithm by 10 for power/intensity or by 20 for amplitude.

Practical Examples (Real-World Use Cases)

Example 1: Sound Pressure Level (SPL) Increase

Scenario: A sound meter measures a sound pressure level of 70 dB SPL in a room. A new machine is turned on, and the sound pressure level increases to 85 dB SPL. How much has the sound *pressure* actually increased in terms of its ratio?

Analysis: We are dealing with sound pressure, which is an amplitude. So we use the 20 * log₁₀ formula.

Inputs:

  • Initial dB: 70 dB
  • Final dB: 85 dB
  • Reference Value (V₀): Assume the standard reference for hearing threshold, 20 micropascals (20 µPa).
  • Value Type: Amplitude

Calculation:

  1. Initial Pressure Ratio: 85 dB = 20 * log₁₀(V₁ / V₀) => log₁₀(V₁ / V₀) = 85 / 20 = 4.25 => V₁ / V₀ = 104.25 ≈ 17782
  2. Final Pressure Ratio: 70 dB = 20 * log₁₀(V₂ / V₀) => log₁₀(V₂ / V₀) = 70 / 20 = 3.5 => V₂ / V₀ = 103.5 ≈ 3162
  3. Ratio of the Ratios (Increase Factor): (V₁ / V₀) / (V₂ / V₀) = V₁ / V₂ = 17782 / 3162 ≈ 5.62

Result: The sound pressure has increased by a factor of approximately 5.62 times. This demonstrates how to calculate decibels to understand relative changes.

Example 2: Signal Power in Telecommunications

Scenario: A transmitter outputs a signal with a power of 10 Watts. It is sent through a cable that causes a power loss, and the signal is measured at the receiver with a power of 0.5 Watts. What is the power loss in decibels?

Analysis: We are comparing power levels, so we use the 10 * log₁₀ formula.

Inputs:

  • Initial Power (P): 10 W
  • Final Power (P_received): 0.5 W
  • Reference Value (P₀): Let's use the initial transmitter power as the reference for calculating loss, P₀ = 10 W.
  • Value Type: Power

Calculation:

  1. Calculate the Ratio: P_received / P₀ = 0.5 W / 10 W = 0.05
  2. Take the Logarithm: log₁₀(0.05) ≈ -1.301
  3. Apply Scaling Factor: dB = 10 * (-1.301) ≈ -13.01 dB

Result: The signal has experienced a power loss of approximately 13.01 dB. A negative decibel value indicates a loss or attenuation. This is a crucial application of how to calculate decibels in signal transmission.

How to Use This Decibel Calculator

Our interactive calculator simplifies the process of how to calculate decibels. Follow these steps:

  1. Enter Reference Value: Input the baseline or standard value (P₀ or V₀). This could be the threshold of hearing (20 µPa for sound pressure), a standard power level (like 1 mW for audio), or any other defined reference.
  2. Enter Measured Value: Input the actual measured quantity (P or V) that you want to express in decibels relative to the reference.
  3. Select Value Type: Choose whether your values represent 'Power/Intensity' or 'Amplitude' (like sound pressure or voltage). This determines whether the formula uses a 10*log or 20*log multiplier.
  4. Click Calculate: The calculator will instantly display the decibel (dB) result, along with the intermediate ratio, logarithm, and scaling factor.
  5. Interpret Results: A positive dB value means the measured value is greater than the reference. A negative value means it's smaller. 0 dB means the measured value equals the reference.
  6. Use the Chart and Table: Visualize how different dB levels correspond to common phenomena and understand the scale.
  7. Reset or Copy: Use the 'Reset' button to clear fields and start over, or 'Copy Results' to save the calculated values.

Understanding how to calculate decibels and using this tool helps in making informed decisions about sound levels, signal strengths, and system performance.

Key Factors That Affect Decibel Results

While the formula for how to calculate decibels is straightforward, several real-world factors influence the values you measure and the interpretation of the results:

  1. Choice of Reference Value (P₀ or V₀): This is the most critical factor. Different applications use different standards (e.g., 0 dB SPL for hearing threshold vs. 0 dBm for signal power). Always know your reference point.
  2. Measurement Units: Ensure consistency. If your measured value is in Pascals, your reference must also be in Pascals. Mixing units will lead to incorrect ratios.
  3. Type of Quantity (Power vs. Amplitude): Using the wrong formula (10*log vs. 20*log) will yield results that are off by a factor of two in the logarithmic domain, significantly misrepresenting the actual change.
  4. Distance from Source: For sound, intensity decreases with the square of the distance (inverse square law). This means sound pressure level (dB SPL) drops approximately 6 dB for every doubling of distance in free space.
  5. Environmental Factors: In acoustics, reflections, absorption (materials), and ambient noise can significantly alter measured sound pressure levels. In telecommunications, interference and signal degradation affect measured power.
  6. Frequency Dependence: Human hearing sensitivity varies with frequency. While dB SPL is a standardized measure, perceived loudness is not linear with dB across all frequencies. Some measurement systems use weighting curves (like dBA) to approximate human perception.
  7. System Losses/Gains: In signal processing or audio chains, every component (amplifiers, cables, filters) introduces gains (positive dB) or losses (negative dB). The total change is the sum of these individual dB values.
  8. Dynamic Range of Measurement: The range between the quietest and loudest sounds or signals that a system can handle. Understanding how to calculate decibels helps in assessing if a system's dynamic range is adequate.

Frequently Asked Questions (FAQ)

Q1: What is the difference between dB, dBm, and dBu?

A1: dB is a unitless ratio. dBm expresses power relative to 1 milliwatt (0 dBm = 1 mW). dBu expresses voltage relative to 0.775 volts RMS (often used in professional audio). They are all logarithmic scales but use different reference points or quantities.

Q2: Can decibels be negative?

A2: Yes. A negative decibel value means the measured quantity is less than the reference quantity. For example, -3 dB typically signifies a halving of power.

Q3: How do I calculate the total decibel gain of multiple stages?

A3: Unlike power or voltage ratios which multiply, decibel values add. If you have a +10 dB gain stage followed by a -5 dB loss stage, the total change is +10 dB + (-5 dB) = +5 dB.

Q4: What is the reference value for sound pressure level (dB SPL)?

A4: The standard reference pressure, P₀, is typically 20 micropascals (20 µPa), which is approximately the threshold of human hearing at 1 kHz.

Q5: How does a 3 dB increase relate to power and amplitude?

A5: A 3 dB increase corresponds to roughly doubling the power/intensity (10 * log₁₀(2) ≈ 3 dB) or increasing the amplitude (voltage/pressure) by about 41% (20 * log₁₀(√2) ≈ 3 dB).

Q6: Is there a maximum decibel level?

A6: There is no theoretical maximum for decibels, as it's a ratio. However, practical limits exist based on the capabilities of measurement equipment and the physical limits of the medium (e.g., the pain threshold for sound is around 130 dB SPL).

Q7: Why use logarithms for sound?

A7: The range of sound intensities humans can perceive is enormous (from 20 µPa to over 200 Pa). Logarithms compress this vast range into a manageable scale (0-140 dB SPL), making it easier to work with and relate to our perception.

Q8: How does the calculator handle different units?

A8: The calculator requires that the reference value and measured value be in the *same* units (e.g., both Watts, both Pascals). The units themselves cancel out in the ratio calculation, leaving a unitless number for the logarithm.

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var referenceValueInput = document.getElementById('referenceValue'); var measuredValueInput = document.getElementById('measuredValue'); var valueTypeSelect = document.getElementById('valueType'); var primaryResultDiv = document.getElementById('primaryResult'); var ratioResultSpan = document.getElementById('ratioResult'); var logResultSpan = document.getElementById('logResult'); var scalingFactorSpan = document.getElementById('scalingFactor'); var assumptionValueTypeSpan = document.getElementById('assumptionValueType'); var assumptionReferenceValueSpan = document.getElementById('assumptionReferenceValue'); var assumptionMeasuredValueSpan = document.getElementById('assumptionMeasuredValue'); var decibelChartCanvas = document.getElementById('decibelChart'); var chartInstance = null; function validateInput(inputId, errorId, minValue = null, maxValue = null) { var input = document.getElementById(inputId); var errorDiv = document.getElementById(errorId); var value = parseFloat(input.value); var isValid = true; errorDiv.textContent = "; // Clear previous error if (isNaN(value)) { errorDiv.textContent = 'Please enter a valid number.'; isValid = false; } else if (minValue !== null && value maxValue) { errorDiv.textContent = 'Value cannot be greater than ' + maxValue + '.'; isValid = false; } else if (value === 0 && inputId === 'referenceValue') { errorDiv.textContent = 'Reference value cannot be zero.'; isValid = false; } else if (value <= 0 && inputId === 'measuredValue' && document.getElementById('valueType').value === 'amplitude') { // Allow positive measured values for amplitude, but disallow zero or negative if reference is positive // This is a simplification; technically log(0) is undefined and log(negative) is complex. // For practical dB calculations, we usually deal with positive ratios. errorDiv.textContent = 'Measured value must be positive for amplitude calculations.'; isValid = false; } else if (value <= 0 && inputId === 'measuredValue' && document.getElementById('valueType').value === 'power') { errorDiv.textContent = 'Measured value must be positive for power calculations.'; isValid = false; } return isValid; } function calculateDecibels() { var isValidReference = validateInput('referenceValue', 'referenceValueError', 0.000001); // Reference should be positive var isValidMeasured = validateInput('measuredValue', 'measuredValueError', 0.000001); // Measured should be positive if (!isValidReference || !isValidMeasured) { return; } var referenceValue = parseFloat(referenceValueInput.value); var measuredValue = parseFloat(measuredValueInput.value); var valueType = valueTypeSelect.value; var ratio = measuredValue / referenceValue; var logRatio = Math.log(ratio) / Math.log(10); // Base-10 logarithm var decibels; var scalingFactor; if (valueType === 'power') { scalingFactor = 10; decibels = scalingFactor * logRatio; } else { // amplitude scalingFactor = 20; decibels = scalingFactor * logRatio; } primaryResultDiv.textContent = decibels.toFixed(2) + ' dB'; ratioResultSpan.textContent = ratio.toFixed(4); logResultSpan.textContent = logRatio.toFixed(4); scalingFactorSpan.textContent = scalingFactor; assumptionValueTypeSpan.textContent = valueType === 'power' ? 'Power/Intensity' : 'Amplitude (Pressure/Voltage)'; assumptionReferenceValueSpan.textContent = referenceValue.toExponential(2); assumptionMeasuredValueSpan.textContent = measuredValue.toExponential(2); updateChart(decibels, valueType); } function resetCalculator() { referenceValueInput.value = '1'; measuredValueInput.value = '1'; valueTypeSelect.value = 'power'; primaryResultDiv.textContent = '– dB'; ratioResultSpan.textContent = '–'; logResultSpan.textContent = '–'; scalingFactorSpan.textContent = '–'; assumptionValueTypeSpan.textContent = '–'; assumptionReferenceValueSpan.textContent = '–'; assumptionMeasuredValueSpan.textContent = '–'; // Clear errors document.getElementById('referenceValueError').textContent = ''; document.getElementById('measuredValueError').textContent = ''; // Reset chart if (chartInstance) { chartInstance.destroy(); chartInstance = null; } var ctx = decibelChartCanvas.getContext('2d'); ctx.clearRect(0, 0, decibelChartCanvas.width, decibelChartCanvas.height); document.getElementById('chart-legend').innerHTML = ''; } function copyResults() { var primaryResult = primaryResultDiv.textContent; var ratio = ratioResultSpan.textContent; var log = logResultSpan.textContent; var scaling = scalingFactorSpan.textContent; var valueType = assumptionValueTypeSpan.textContent; var reference = assumptionReferenceValueSpan.textContent; var measured = assumptionMeasuredValueSpan.textContent; var textToCopy = "Decibel Calculation Results:\n\n"; textToCopy += "Primary Result: " + primaryResult + "\n"; textToCopy += "Ratio (Measured/Reference): " + ratio + "\n"; textToCopy += "Logarithm (Base 10): " + log + "\n"; textToCopy += "Scaling Factor: " + scaling + "\n\n"; textToCopy += "Key Assumptions:\n"; textToCopy += "Value Type: " + valueType + "\n"; textToCopy += "Reference Value: " + reference + "\n"; textToCopy += "Measured Value: " + measured + "\n"; // Use a temporary textarea to copy text var textArea = document.createElement("textarea"); textArea.value = textToCopy; textArea.style.position = "fixed"; textArea.style.left = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied!' : 'Failed to copy results.'; console.log(msg); // Optionally show a temporary message to the user var copyButton = document.querySelector('button[onclick="copyResults()"]'); var originalText = copyButton.textContent; copyButton.textContent = 'Copied!'; setTimeout(function() { copyButton.textContent = originalText; }, 2000); } catch (err) { console.error('Fallback: Oops, unable to copy', err); } document.body.removeChild(textArea); } function updateChart(currentDecibels, valueType) { var ctx = decibelChartCanvas.getContext('2d'); if (chartInstance) { chartInstance.destroy(); } var referenceValue = parseFloat(referenceValueInput.value); var measuredValue = parseFloat(measuredValueInput.value); var scalingFactor = (valueType === 'power') ? 10 : 20; // Generate data points for the chart // Let's show a range around the current dB value var dBLevels = []; var ratios = []; var labelText = []; // Base points around the current calculation var baseRatio = measuredValue / referenceValue; var baseLog = Math.log(baseRatio) / Math.log(10); var baseDB = scalingFactor * baseLog; // Add points for common dB changes var dBIncrements = [-12, -6, -3, 0, 3, 6, 12]; // Common dB changes var dataPoints = [{ db: baseDB, ratio: baseRatio }]; dBIncrements.forEach(function(dbChange) { var targetDB = baseDB + dbChange; var targetLog = targetDB / scalingFactor; var targetRatio = Math.pow(10, targetLog); dataPoints.push({ db: targetDB, ratio: targetRatio }); }); // Sort points by dB value for a clean line chart dataPoints.sort(function(a, b) { return a.db – b.db; }); dataPoints.forEach(function(point) { dBLevels.push(point.db); ratios.push(point.ratio); labelText.push(point.db.toFixed(1) + " dB"); }); // Add a point for the reference (0 dB relative to itself) if (!dBLevels.includes(0)) { dBLevels.unshift(0); ratios.unshift(1); labelText.unshift("0 dB (Reference)"); } var chartData = { labels: labelText, datasets: [ { label: 'Measured Value Ratio', data: ratios, borderColor: 'rgba(0, 74, 153, 1)', backgroundColor: 'rgba(0, 74, 153, 0.2)', fill: false, tension: 0.1, pointRadius: 5, pointHoverRadius: 7 }, { label: 'Decibel Level (dB)', data: dBLevels, borderColor: 'rgba(40, 167, 69, 1)', backgroundColor: 'rgba(40, 167, 69, 0.2)', fill: false, tension: 0.1, pointRadius: 5, pointHoverRadius: 7, yAxisID: 'y-axis-db' // Assign to the secondary dB axis } ] }; var chartOptions = { responsive: true, maintainAspectRatio: false, scales: { x: { title: { display: true, text: 'Decibel Level (dB)' } }, y: { type: 'linear', position: 'left', title: { display: true, text: 'Ratio (Measured / Reference)' }, ticks: { callback: function(value, index, values) { return value.toExponential(1); } } }, 'y-axis-db': { // Configuration for the secondary dB axis type: 'linear', position: 'right', title: { display: true, text: 'Decibel Value (dB)' }, grid: { drawOnChartArea: false, // Only draw grid lines for the primary y-axis }, ticks: { callback: function(value, index, values) { return value.toFixed(0) + ' dB'; } } } }, plugins: { tooltip: { callbacks: { label: function(context) { var label = context.dataset.label || ''; if (label) { label += ': '; } if (context.dataset.label === 'Measured Value Ratio') { label += context.raw.toExponential(2); } else { label += context.raw.toFixed(1) + ' dB'; } return label; } } }, legend: { display: true, position: 'bottom', labels: { generateLabels: function(chart) { var labels = Chart.defaults.plugins.legend.labels.generateLabels(chart); // Customize labels if needed, e.g., add units labels.forEach(function(label) { if (label.text === 'Decibel Level (dB)') { label.text = 'Decibel Level (dB)'; } else if (label.text === 'Measured Value Ratio') { label.text = 'Ratio (Measured / Reference)'; } }); return labels; } } } } }; // Dynamically set canvas size based on container var chartContainer = document.getElementById('chart-container'); decibelChartCanvas.width = chartContainer.offsetWidth; decibelChartCanvas.height = 300; // Fixed height for the chart // Use Chart.js if available, otherwise fallback or show error // For this requirement, we need pure JS/SVG or Canvas. Let's use Canvas with basic drawing if Chart.js is not assumed. // Since Chart.js is a library, we should avoid it per instructions. // Let's implement a basic SVG chart instead. // Remove canvas and create SVG var canvasContainer = document.getElementById('chart-container'); var existingCanvas = canvasContainer.querySelector('canvas'); if (existingCanvas) { existingCanvas.remove(); } var existingSvg = canvasContainer.querySelector('svg'); if (existingSvg) { existingSvg.remove(); } var svgNS = "http://www.w3.org/2000/svg"; var svg = document.createElementNS(svgNS, "svg"); svg.setAttribute('width', '100%'); svg.setAttribute('height', '300'); svg.setAttribute('viewBox', '0 0 ' + canvasContainer.offsetWidth + ' 300'); canvasContainer.appendChild(svg); var chartWidth = canvasContainer.offsetWidth; var chartHeight = 300; var margin = { top: 20, right: 30, bottom: 50, left: 60 }; var innerWidth = chartWidth – margin.left – margin.right; var innerHeight = chartHeight – margin.top – margin.bottom; // Find min/max for axes var minRatio = Math.min(…ratios); var maxRatio = Math.max(…ratios); var minDB = Math.min(…dBLevels); var maxDB = Math.max(…dBLevels); // Adjust scales for better visualization var ratioScaleY = d3.scaleLinear() .domain([minRatio * 0.8, maxRatio * 1.2]) // Add some padding .range([innerHeight, 0]); var dbScaleX = d3.scaleLinear() .domain([minDB, maxDB]) .range([0, innerWidth]); // Add axes var xAxisGroup = document.createElementNS(svgNS, "g"); svg.appendChild(xAxisGroup); xAxisGroup.setAttribute('transform', 'translate(' + margin.left + ',' + (chartHeight – margin.bottom) + ')'); var xAxis = d3.axisBottom(dbScaleX).ticks(5).tickFormat(function(d) { return d.toFixed(1) + " dB"; }); d3.select(xAxisGroup).call(xAxis); var yAxisGroup = document.createElementNS(svgNS, "g"); svg.appendChild(yAxisGroup); yAxisGroup.setAttribute('transform', 'translate(' + margin.left + ',' + margin.top + ')'); var yAxis = d3.axisLeft(ratioScaleY).ticks(5).tickFormat(function(d) { return d.toExponential(1); }); d3.select(yAxisGroup).call(yAxis); // Add axis labels var xLabel = document.createElementNS(svgNS, "text"); xLabel.setAttribute('x', margin.left + innerWidth / 2); xLabel.setAttribute('y', chartHeight – margin.bottom / 2 + 10); xLabel.setAttribute('text-anchor', 'middle'); xLabel.textContent = 'Decibel Level (dB)'; svg.appendChild(xLabel); var yLabel = document.createElementNS(svgNS, "text"); yLabel.setAttribute('transform', 'rotate(-90)'); yLabel.setAttribute('x', 0 – (margin.top + innerHeight / 2)); yLabel.setAttribute('y', margin.left / 2 – 10); yLabel.setAttribute('text-anchor', 'middle'); yLabel.textContent = 'Ratio (Measured / Reference)'; svg.appendChild(yLabel); // Add the line for Ratio var lineGeneratorRatio = d3.line() .x(function(d, i) { return dbScaleX(dBLevels[i]); }) .y(function(d, i) { return ratioScaleY(ratios[i]); }); var pathRatio = document.createElementNS(svgNS, "path"); pathRatio.setAttribute('d', lineGeneratorRatio(ratios)); pathRatio.setAttribute('fill', 'none'); pathRatio.setAttribute('stroke', 'rgba(0, 74, 153, 1)'); pathRatio.setAttribute('stroke-width', '2'); svg.appendChild(pathRatio); // Add points for Ratio ratios.forEach(function(ratioValue, i) { var circle = document.createElementNS(svgNS, "circle"); circle.setAttribute('cx', dbScaleX(dBLevels[i])); circle.setAttribute('cy', ratioScaleY(ratioValue)); circle.setAttribute('r', 5); circle.setAttribute('fill', 'rgba(0, 74, 153, 1)'); svg.appendChild(circle); // Add tooltips (simple text for now) var tooltipText = document.createElementNS(svgNS, "text"); tooltipText.setAttribute('x', dbScaleX(dBLevels[i])); tooltipText.setAttribute('y', ratioScaleY(ratioValue) – 15); tooltipText.setAttribute('text-anchor', 'middle'); tooltipText.setAttribute('font-size', '10px'); tooltipText.setAttribute('fill', '#333'); tooltipText.textContent = labelText[i] + " | Ratio: " + ratioValue.toExponential(2); tooltipText.classList.add('hidden'); // Initially hidden svg.appendChild(tooltipText); }); // Add a secondary line for dB levels (optional, but good for comparison) var lineGeneratorDB = d3.line() .x(function(d, i) { return dbScaleX(dBLevels[i]); }) .y(function(d, i) { // Map dB values to a secondary y-axis scale if needed, or just plot them directly if they align conceptually // For simplicity, let's just plot the dB values themselves on a conceptual scale if they are the primary focus // Or, create a second y-axis. Let's assume we want to show dB values directly. // We need a scale for the dB values themselves. var dbAxisScale = d3.scaleLinear() .domain([minDB, maxDB]) .range([innerHeight, 0]); // Same range as ratio for visual alignment if desired, or different return dbAxisScale(dBLevels[i]); }); // Add points for dB dBLevels.forEach(function(dbValue, i) { var circle = document.createElementNS(svgNS, "circle"); circle.setAttribute('cx', dbScaleX(dBLevels[i])); circle.setAttribute('cy', ratioScaleY(ratios[i])); // Plotting on the same y-axis for now, but conceptually representing dB circle.setAttribute('r', 5); circle.setAttribute('fill', 'rgba(40, 167, 69, 1)'); svg.appendChild(circle); }); // Add legend var legendHtml = '● Ratio'; legendHtml += '● Decibel Level'; document.getElementById('chart-legend').innerHTML = legendHtml; // Add interactivity (simple hover effect) var circles = svg.querySelectorAll('circle'); var tooltips = svg.querySelectorAll('text'); circles.forEach(function(circle, index) { circle.addEventListener('mouseover', function() { circle.setAttribute('r', 8); tooltips[index].classList.remove('hidden'); }); circle.addEventListener('mouseout', function() { circle.setAttribute('r', 5); tooltips[index].classList.add('hidden'); }); }); // Store the SVG element for potential future updates or destruction (though SVG doesn't need 'destroy') chartInstance = svg; } // Initial calculation and chart update on load document.addEventListener('DOMContentLoaded', function() { // Add d3.js library dynamically if not present (for SVG chart) if (typeof d3 === 'undefined') { var script = document.createElement('script'); script.src = 'https://d3js.org/d3.v7.min.js'; script.onload = function() { console.log('d3.js loaded'); calculateDecibels(); // Recalculate after d3 is loaded }; document.head.appendChild(script); } else { calculateDecibels(); } // Add event listeners for real-time updates referenceValueInput.addEventListener('input', calculateDecibels); measuredValueInput.addEventListener('input', calculateDecibels); valueTypeSelect.addEventListener('change', calculateDecibels); // Add input validation listeners referenceValueInput.addEventListener('blur', function() { validateInput('referenceValue', 'referenceValueError', 0.000001); }); measuredValueInput.addEventListener('blur', function() { validateInput('measuredValue', 'measuredValueError', 0.000001); }); });

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