How to Calculate Net Run Rate Cricket

Cricket Net Run Rate Calculator
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Net Run Rate Calculator

Your Team's Batting Stats (For)
Opponent's Stats Against You (Against)
Your Net Run Rate is:
+0.000
Batting RPO: 0.00 Bowling RPO: 0.00

How to Calculate Net Run Rate (NRR) in Cricket

Net Run Rate (NRR) is the preferred method for ranking cricket teams with equal points in limited-overs tournaments like the IPL, ICC World Cup, and T20 leagues. It measures a team's winning margin or losing deficit relative to the number of overs played.

The Net Run Rate Formula

The calculation involves two main components: the rate at which a team scores runs and the rate at which they concede runs.

NRR = (Total Runs Scored / Total Overs Faced) – (Total Runs Conceded / Total Overs Bowled)

Step-by-Step Calculation Guide

  1. Calculate Average Runs Per Over (For): Divide the total runs your team has scored in the tournament by the total overs your team has faced.
  2. Calculate Average Runs Per Over (Against): Divide the total runs your team has conceded (scored by opponents) by the total overs your team has bowled.
  3. Subtract the Against rate from the For rate: A positive number indicates you are scoring faster than your opponents on average. A negative number indicates the opposite.

Crucial Rules for Calculation

  • The "All Out" Rule: If a team is bowled out before completing their full quota of overs (e.g., all out in 35 overs in a 50-over match), the calculation assumes they faced the full quota of overs (50 overs). This penalizes teams heavily for getting all out.
  • Decimal Overs: In cricket, overs are counted in base-6. An input of "10.3" overs means 10 full overs and 3 balls. Mathematically, this is converted to 10.5 overs (since 3/6 = 0.5) before division.
  • Abandoned Matches: Matches with no result usually do not contribute to the NRR calculation.

Example Calculation

Imagine Team A plays one match. They score 180 runs in 20 overs. They restrict the opponent to 160 runs in 20 overs.

  • Batting Run Rate: 180 / 20 = 9.00
  • Bowling Run Rate: 160 / 20 = 8.00
  • Net Run Rate: 9.00 – 8.00 = +1.000
function calculateCricketNRR() { // 1. Get Input Values var runsScored = parseFloat(document.getElementById('runsScored').value); var oversFacedStr = document.getElementById('oversFaced').value; var runsConceded = parseFloat(document.getElementById('runsConceded').value); var oversBowledStr = document.getElementById('oversBowled').value; // 2. Validate Inputs if (isNaN(runsScored) || runsScored < 0 || oversFacedStr === "" || isNaN(runsConceded) || runsConceded 1) { balls = parseInt(parts[1]); // Handle cases where user types 10.10 (treated as 10 balls? usually treated as just digit check) // Standard cricket notation is single digit after dot usually, or strict .1 to .5 // If user enters 10.50, parseInt gives 50. Let's assume standard notation 1-5. if (balls >= 6 && balls = 6 in standard notation if (balls >= 6) { // If balls are 6 or more, simplistic conversion: // e.g. 10.6 -> 11.0 overs += Math.floor(balls / 6); balls = balls % 6; } return overs + (balls / 6.0); } var realOversFaced = convertOversToMath(oversFacedStr); var realOversBowled = convertOversToMath(oversBowledStr); // Avoid division by zero if (realOversFaced === 0 || realOversBowled === 0) { alert("Total overs faced or bowled cannot be zero."); return; } // 4. Calculate Logic // Run Rate For = Runs Scored / Overs Faced var runRateFor = runsScored / realOversFaced; // Run Rate Against = Runs Conceded / Overs Bowled var runRateAgainst = runsConceded / realOversBowled; // Net Run Rate var nrr = runRateFor – runRateAgainst; // 5. Display Results var resultBox = document.getElementById('nrr-result'); var nrrDisplay = document.getElementById('finalNRR'); var rpoForDisplay = document.getElementById('rpoFor'); var rpoAgainstDisplay = document.getElementById('rpoAgainst'); // Format NRR: Always show sign (+/-) and 3 decimal places var sign = nrr > 0 ? "+" : ""; // Handle -0.000 case (display as +0.000) if (Math.abs(nrr) = 0) { nrrDisplay.style.color = "#1b5e20"; // Green } else { nrrDisplay.style.color = "#c62828"; // Red } rpoForDisplay.innerHTML = "Batting RPO: " + runRateFor.toFixed(2); rpoAgainstDisplay.innerHTML = "Bowling RPO: " + runRateAgainst.toFixed(2); resultBox.style.display = "block"; }

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