Using the Infinite Fusion Calculator
The Infinite Fusion Calculator is an essential tool for players of the popular fan-made fusion games. It allows you to predict the exact base stats of a fused creature before you commit to the evolution. By understanding how the "Head" and "Body" components contribute to the final stats, you can strategically create the ultimate powerhouse for your team.
Whether you are trying to maximize Speed or create an impenetrable physical wall, this calculator provides the numerical breakdown required for competitive or casual play.
- Head Pokémon
- The Pokémon that provides the upper half of the fusion. It contributes significantly more to Attack and Defense stats (2/3 weighting).
- Body Pokémon
- The Pokémon that forms the lower half and overall shape. It contributes significantly more to HP, Special Attack, Special Defense, and Speed (2/3 weighting).
- Base Stat Total (BST)
- The sum of all six fused stats, used to gauge the overall power level of the fusion compared to non-fused entities.
How the Fusion Math Works
The mechanics behind the infinite fusion calculator follow a specific weighted average formula. In the game logic, the resulting stats are not a simple average of the two Pokémon. Instead, certain stats are "pulled" toward the characteristics of the Head or the Body.
Stat = (Weight1 × HeadStat + Weight2 × BodyStat) / 3
The weights are distributed as follows:
- HP: 1/3 Head + 2/3 Body
- Attack: 2/3 Head + 1/3 Body
- Defense: 2/3 Head + 1/3 Body
- Sp. Atk: 1/3 Head + 2/3 Body
- Sp. Def: 1/3 Head + 2/3 Body
- Speed: 1/3 Head + 2/3 Body
Calculation Example
Example Scenario: Fusing a Charizard (Head) with a Blastoise (Body).
Stats for Charizard (Head): HP: 78, Atk: 84, Def: 78, SpA: 109, SpD: 85, Spe: 100.
Stats for Blastoise (Body): HP: 79, Atk: 83, Def: 100, SpA: 85, SpD: 105, Spe: 78.
Step-by-Step Calculation:
- HP: (78/3) + (2*79/3) = 26 + 52.6 = 78.6 (Round to 78)
- Attack: (2*84/3) + (83/3) = 56 + 27.6 = 83.6 (Round to 83)
- Defense: (2*78/3) + (100/3) = 52 + 33.3 = 85.3 (Round to 85)
- Sp. Atk: (109/3) + (2*85/3) = 36.3 + 56.6 = 93
- Resulting BST: Sum of all calculated values.
Fusion Strategy Tips
When using the infinite fusion calculator, keep these strategic points in mind to optimize your team:
1. Ability Synergy
The fusion doesn't just combine stats; it also asks you to choose an ability from either parent. A Slaking (Body) might provide massive stats, but you could potentially bypass its "Truant" ability by picking the ability from the Head Pokémon.
2. Type Combinations
The Head usually provides the primary type, while the Body provides the secondary type. If the Body only has one type, that becomes the second type of the fusion. Use the calculator to ensure you aren't creating a Pokémon with a 4x weakness to common elements like Stealth Rock or Earthquake.
3. Speed Tiers
Since Speed is weighted 2/3 toward the Body, always place the faster Pokémon in the Body slot if you need a "sweeper." Conversely, if you are building a "tank," the Head slot is better for Pokémon with naturally high physical Defense.
Frequently Asked Questions
Does the calculator account for EVs?
This version of the infinite fusion calculator focuses on Base Stats. Effort Values (EVs) and Individual Values (IVs) are applied to these base numbers during level-up. However, the fusion math itself always uses the base stats as the foundation.
What happens with evolution?
If a fused Pokémon evolves, both parts of the fusion essentially evolve into their next stage. The stats are recalculated using the new base stats of the evolved forms while maintaining the Head/Body weighting system.
Why are Attack and Defense different?
In the source game mechanics, the Head Pokémon represents the "mind and arms" (Attack/Defense) while the Body represents the "structure and movement" (HP/Speed/Special). This design choice forces players to make interesting trade-offs rather than simply averaging everything.