Leg Press Machine Weight Calculator

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Leg Press Machine Weight Calculator

Effortlessly Determine Your Optimal Leg Press Load

Leg Press Weight Calculator

Enter your body weight in kilograms (kg).
Enter the base weight of the leg press machine itself (often around 45-100 kg, check your machine).
Enter the target load relative to your body weight (e.g., 100% means you want to lift your body weight in addition to the machine weight).
Optional: Add a percentage to account for slight variations in machine resistance or fatigue (e.g., 5 for 5%). Leave at 0 for no adjustment.

Your Leg Press Workout Weight

— kg
Target Load (Bodyweight %): — kg
Total Calculated Weight: — kg
Base Machine Weight: — kg
Formula: Total Calculated Weight = (Your Body Weight * Percentage of Bodyweight) + Base Machine Weight + (Your Body Weight * Percentage of Bodyweight * Rest Factor)

Example Leg Press Weight Breakdown

Component Weight (kg)
Base Machine Weight
Target Load (e.g., 100% of Bodyweight)
Rest Factor Adjustment
Total Weight for Reps

This table breaks down the total weight you'll be pushing on the leg press machine.

Leg Press Weight Progression

Visualizing the total leg press weight based on different bodyweight percentages.

What is the Leg Press Machine Weight Calculator?

{primary_keyword} is a specialized tool designed to help individuals accurately determine the appropriate weight to load onto a leg press machine for their training sessions. It simplifies the complex calculation of total resistance by considering your body weight, the machine's inherent weight, and your desired training intensity relative to your body mass. This ensures you're lifting a challenging yet safe and effective amount of weight for your leg workouts.

Who Should Use It:

  • Beginners learning to gauge appropriate weights.
  • Intermediate and advanced lifters looking to precisely track progressive overload.
  • Individuals who want to ensure consistency in their training loads across different leg press machines.
  • Anyone aiming to optimize their leg strength and hypertrophy training without guesswork.

Common Misconceptions:

  • "The weight on the machine is the weight I'm lifting." This is a common mistake. The actual weight lifted is the sum of the selected plates *plus* the weight of the sled/carriage and any other moving parts of the machine.
  • "All leg press machines are the same." While similar, the base weight of the machine itself can vary significantly between manufacturers and models.
  • "I just need to lift as much as possible." Effective training requires appropriate intensity, not just maximum weight. This calculator helps find that sweet spot.

Leg Press Machine Weight Formula and Mathematical Explanation

The calculation for the leg press machine weight is a straightforward addition of components, aiming to represent the total resistance your muscles are working against. We consider your body's contribution, the machine's own mass, and optional factors for personalization.

Step-by-Step Derivation:

  1. Calculate Target Load based on Bodyweight: First, we determine the amount of weight you aim to lift specifically related to your body mass. This is often expressed as a percentage of your body weight.
    Target Load = Your Body Weight (kg) * (Percentage of Bodyweight / 100)
  2. Add Base Machine Weight: Next, we include the unmovable weight of the leg press machine's sled, carriage, and any initial plates that are always part of the setup. This is a fixed value for a given machine.
    Load with Base Machine = Target Load + Base Machine Weight (kg)
  3. Incorporate Rest Factor (Optional): A rest factor allows for slight overestimation or compensation for fatigue. It's calculated as a percentage of the target load and added.
    Rest Factor Adjustment = Target Load (kg) * (Rest Factor / 100)
  4. Calculate Total Weight: The final weight you are effectively pushing is the sum of the target load, the base machine weight, and the rest factor adjustment.
    Total Calculated Weight = Target Load (kg) + Base Machine Weight (kg) + Rest Factor Adjustment (kg)

Variable Explanations:

  • Your Body Weight (kg): Your total body mass.
  • Percentage of Bodyweight (%): The intensity target you set, relative to your body weight. 100% means you aim to lift an equivalent of your body weight in additional plates.
  • Base Machine Weight (kg): The fixed weight of the leg press machine's moving parts (sled, carriage, default plates). This varies by machine.
  • Rest Factor (%): An optional buffer to slightly increase the total weight, accounting for minor variations or to push slightly harder.
  • Target Load (kg): The calculated weight that corresponds to the desired percentage of your body weight.
  • Rest Factor Adjustment (kg): The calculated additional weight based on the rest factor.
  • Total Calculated Weight (kg): The final, effective weight you are moving during the leg press exercise.

Variables Table:

Variable Meaning Unit Typical Range
Your Body Weight The user's total body mass. kg 30 – 200+
Percentage of Bodyweight Desired training intensity relative to body weight. % 50 – 300+
Base Machine Weight Fixed weight of the leg press sled/carriage. kg 45 – 100 (approx.)
Rest Factor Optional buffer for machine variance or fatigue. % 0 – 15
Target Load Calculated weight based on body weight percentage. kg Varies
Rest Factor Adjustment Additional weight from the rest factor. kg Varies
Total Calculated Weight The effective total weight lifted. kg Varies

Practical Examples (Real-World Use Cases)

Let's look at how the {primary_keyword} works with realistic scenarios:

Example 1: Standard Leg Strength Training

  • User Profile: An intermediate lifter weighing 80 kg.
  • Goal: To perform leg press with a weight equivalent to 150% of their body weight.
  • Machine Details: The leg press machine's base weight (sled + initial plates) is estimated at 60 kg.
  • Additional Input: A small 5% rest factor is added for buffer.

Inputs:

  • Body Weight: 80 kg
  • Base Machine Weight: 60 kg
  • Percentage of Bodyweight: 150%
  • Rest Factor: 5%

Calculations:

  • Target Load = 80 kg * (150 / 100) = 120 kg
  • Rest Factor Adjustment = 120 kg * (5 / 100) = 6 kg
  • Total Calculated Weight = 120 kg (Target Load) + 60 kg (Base Machine) + 6 kg (Rest Factor) = 186 kg

Result Interpretation: The lifter should aim to load plates onto the machine such that the total weight moved (including the 60 kg machine base) is approximately 186 kg. This provides a challenging stimulus for muscle growth and strength.

Example 2: Lighter Intensity for Higher Reps

  • User Profile: A user weighing 65 kg focusing on hypertrophy with higher repetitions.
  • Goal: To train at roughly 100% of their body weight in addition to the machine.
  • Machine Details: A lighter home gym leg press machine with a base weight of 45 kg.
  • Additional Input: No rest factor is desired (0%).

Inputs:

  • Body Weight: 65 kg
  • Base Machine Weight: 45 kg
  • Percentage of Bodyweight: 100%
  • Rest Factor: 0%

Calculations:

  • Target Load = 65 kg * (100 / 100) = 65 kg
  • Rest Factor Adjustment = 65 kg * (0 / 100) = 0 kg
  • Total Calculated Weight = 65 kg (Target Load) + 45 kg (Base Machine) + 0 kg (Rest Factor) = 110 kg

Result Interpretation: For this user and machine, a total load of 110 kg will provide the desired intensity for higher-rep sets, contributing to muscle endurance and hypertrophy.

How to Use This Leg Press Machine Weight Calculator

Our {primary_keyword} is designed for simplicity and accuracy. Follow these steps to get the most out of it:

  1. Enter Your Body Weight: Accurately input your current body weight in kilograms (kg).
  2. Identify Machine's Base Weight: Find out the approximate weight of the leg press machine's sled and carriage. This information is sometimes found on the machine itself, in its manual, or can be estimated based on similar models (typically 45-100 kg).
  3. Set Your Intensity: Input the desired weight as a percentage of your body weight. For example, 100% means you aim to lift an additional weight equal to your body weight. 150% means 1.5 times your body weight, and so on.
  4. Add Rest Factor (Optional): If you want to slightly increase the calculated weight to account for machine variations or ensure a tougher workout, enter a percentage (e.g., 5%). Leave at 0 if you prefer the direct calculation.
  5. Click 'Calculate': The calculator will instantly display your primary result – the total estimated weight you should aim for on the leg press machine.

How to Read Results:

  • Total Calculated Weight: This is your primary target. It represents the effective load your muscles will be working against.
  • Target Load (Bodyweight %): Shows the portion of the total weight directly related to your bodyweight percentage goal.
  • Base Machine Weight: Confirms the fixed weight of the machine you've entered.
  • Rest Factor Adjustment: Indicates any additional weight added due to the optional rest factor.

Decision-Making Guidance: Use the total calculated weight as a starting point. If you're unsure, start slightly lighter and perform a few reps to gauge the difficulty. Adjust the weight in subsequent sets or workouts based on your performance and how you feel. Consistency is key for progressive overload, so aim to gradually increase this total weight over time as you get stronger.

Key Factors That Affect Leg Press Machine Weight Results

While our calculator provides a robust estimate, several real-world factors can influence the actual resistance felt and necessitate adjustments:

  1. Machine Variation: As mentioned, the base weight of leg press machines differs. Furthermore, the smoothness of the tracks, the quality of the bearings, and the angle of the press can affect the perceived exertion even at the same calculated weight. Always confirm the base weight for the specific machine you are using.
  2. Plate Loading Accuracy: Weight plates themselves can have slight manufacturing tolerances. Ensure you are using calibrated plates if precision is critical, though for most leg press calculations, standard gym plates are sufficient.
  3. Range of Motion (ROM): Performing a full range of motion (deep squat to full extension, without locking knees) means your muscles work through a greater distance, potentially making the weight feel heavier than if you used a limited ROM.
  4. Foot Placement and Stance: Altering foot position (high, low, wide, narrow) on the footplate can target different parts of the quadriceps, hamstrings, and glutes. This can change the biomechanical leverage, making the same weight feel easier or harder depending on the muscle group being emphasized.
  5. Tempo and Pauses: The speed at which you perform the repetitions (tempo) and whether you include pauses at the bottom or top of the movement significantly impacts intensity. A slower tempo or isometric hold increases time under tension and makes the weight feel heavier.
  6. Progressive Overload Strategy: The calculator provides a snapshot. True progress comes from systematically increasing the weight, reps, or sets over time. This might involve incrementally adding weight calculated by the tool or increasing the percentage of bodyweight targeted.
  7. Fatigue and Recovery: On any given day, your strength levels can fluctuate based on sleep, nutrition, stress, and previous workouts. The calculated weight is a guideline; listen to your body and adjust accordingly. Sometimes, you might lift more, sometimes less.
  8. Form and Technique: Maintaining proper form – keeping your back flat, controlling the descent, and avoiding knee cave-in – is paramount. Poor form might allow you to lift more weight temporarily but increases injury risk and reduces the effectiveness of the exercise for muscle development.

Frequently Asked Questions (FAQ)

Q1: What is the "Base Machine Weight" on a leg press?

A: It refers to the inherent weight of the moving parts of the leg press machine itself, primarily the sled and carriage, plus any weight plates that are permanently attached or always loaded. This is a constant value for a specific machine.

Q2: How do I find the Base Machine Weight for my gym's leg press?

A: Check the machine's placard or manual. If unavailable, look up the model online, or estimate based on similar machines (often between 45 kg and 100 kg).

Q3: Can I use pounds (lbs) instead of kilograms (kg)?

A: This calculator is designed for kilograms (kg). For pounds, you would need to convert your body weight and the machine's base weight to kg first (1 lb ≈ 0.453592 kg).

Q4: What does "Percentage of Bodyweight" mean in this context?

A: It's the target intensity. 100% means you want the *additional* weight you load (plates) to equal your body weight. 150% means the additional weight should be 1.5 times your body weight.

Q5: Is the "Rest Factor" really necessary?

A: It's optional. It can help account for slight variations in machine friction or to provide a small safety margin. Many lifters train without it, while others use it for consistency.

Q6: How often should I update my weight on the calculator?

A: Update your body weight whenever it changes significantly. Reassess your target percentage of bodyweight periodically as you progress in your training.

Q7: What if the calculated weight feels too easy or too hard?

A: Use the calculated weight as a starting point. Adjust based on your perceived exertion. If it's too easy, increase the percentage of bodyweight or add more plates. If it's too hard, decrease the percentage or remove plates.

Q8: Can this calculator estimate my one-rep max (1RM)?

A: No, this calculator estimates the weight for a given set based on your body weight and desired intensity. Estimating 1RM typically requires specific testing protocols or formulas based on multiple reps at a known weight.

Related Tools and Internal Resources

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var bodyWeightInput = document.getElementById("bodyWeight"); var exerciseWeightInput = document.getElementById("exerciseWeight"); var percentageInput = document.getElementById("percentageOfBodyweight"); var restFactorInput = document.getElementById("restFactor"); var bodyWeightError = document.getElementById("bodyWeightError"); var exerciseWeightError = document.getElementById("exerciseWeightError"); var percentageError = document.getElementById("percentageOfBodyweightError"); var restFactorError = document.getElementById("restFactorError"); var mainResultDisplay = document.getElementById("main-result"); var targetLoadDisplay = document.getElementById("targetLoad"); var totalWeightDisplay = document.getElementById("totalWeight"); var baseMachineWeightDisplay = document.getElementById("baseMachineWeight"); var tableMachineWeight = document.getElementById("tableMachineWeight"); var tableTargetLoad = document.getElementById("tableTargetLoad"); var tableRestFactorAdj = document.getElementById("tableRestFactorAdj"); var tableTotalWeight = document.getElementById("tableTotalWeight"); var legPressChart; var chartContext; function validateInput(inputElement, errorElement, minValue = 0, maxValue = Infinity, allowZero = true) { var value = parseFloat(inputElement.value); var errorMessage = ""; if (isNaN(value)) { errorMessage = "Please enter a valid number."; errorElement.classList.add("visible"); errorElement.textContent = errorMessage; return false; } if (!allowZero && value === 0) { errorMessage = "Value cannot be zero."; errorElement.classList.add("visible"); errorElement.textContent = errorMessage; return false; } if (value maxValue) { errorMessage = "Value is too high."; errorElement.classList.add("visible"); errorElement.textContent = errorMessage; return false; } errorElement.classList.remove("visible"); errorElement.textContent = ""; return true; } function calculateLegPressWeight() { var isValid = true; var bodyWeight = 0, exerciseWeight = 0, percentage = 0, restFactor = 0; isValid &= validateInput(bodyWeightInput, bodyWeightError, 1); if (isValid) bodyWeight = parseFloat(bodyWeightInput.value); isValid &= validateInput(exerciseWeightInput, exerciseWeightError, 0); if (isValid) exerciseWeight = parseFloat(exerciseWeightInput.value); isValid &= validateInput(percentageInput, percentageError, 0); if (isValid) percentage = parseFloat(percentageInput.value); isValid &= validateInput(restFactorInput, restFactorError, 0); if (isValid) restFactor = parseFloat(restFactorInput.value); if (!isValid) { clearResults(); return; } var targetLoad = bodyWeight * (percentage / 100); var restFactorAdjustment = targetLoad * (restFactor / 100); var totalCalculatedWeight = targetLoad + exerciseWeight + restFactorAdjustment; mainResultDisplay.textContent = totalCalculatedWeight.toFixed(2) + " kg"; targetLoadDisplay.textContent = targetLoad.toFixed(2) + " kg"; totalWeightDisplay.textContent = totalCalculatedWeight.toFixed(2) + " kg"; baseMachineWeightDisplay.textContent = exerciseWeight.toFixed(2) + " kg"; tableMachineWeight.textContent = exerciseWeight.toFixed(2); tableTargetLoad.textContent = targetLoad.toFixed(2); tableRestFactorAdj.textContent = restFactorAdjustment.toFixed(2); tableTotalWeight.textContent = totalCalculatedWeight.toFixed(2); updateChart(percentage, totalCalculatedWeight, bodyWeight); } function clearResults() { mainResultDisplay.textContent = "– kg"; targetLoadDisplay.textContent = "– kg"; totalWeightDisplay.textContent = "– kg"; baseMachineWeightDisplay.textContent = "– kg"; tableMachineWeight.textContent = "–"; tableTargetLoad.textContent = "–"; tableRestFactorAdj.textContent = "–"; tableTotalWeight.textContent = "–"; if (legPressChart) { legPressChart.data.datasets[0].data = [0, 0, 0]; legPressChart.data.datasets[1].data = [0, 0, 0]; legPressChart.update(); } } function resetCalculator() { bodyWeightInput.value = "75"; exerciseWeightInput.value = "60"; percentageInput.value = "100"; restFactorInput.value = "0"; bodyWeightError.classList.remove("visible"); exerciseWeightError.classList.remove("visible"); percentageError.classList.remove("visible"); restFactorError.classList.remove("visible"); calculateLegPressWeight(); } function copyResults() { var bodyWeight = parseFloat(bodyWeightInput.value); var exerciseWeight = parseFloat(exerciseWeightInput.value); var percentage = parseFloat(percentageInput.value); var restFactor = parseFloat(restFactorInput.value); var targetLoad = bodyWeight * (percentage / 100); var restFactorAdjustment = targetLoad * (restFactor / 100); var totalCalculatedWeight = targetLoad + exerciseWeight + restFactorAdjustment; var resultText = "— Leg Press Weight Calculation —\n\n"; resultText += "Inputs:\n"; resultText += "- Your Body Weight: " + bodyWeight.toFixed(2) + " kg\n"; resultText += "- Base Machine Weight: " + exerciseWeight.toFixed(2) + " kg\n"; resultText += "- Target Percentage of Bodyweight: " + percentage.toFixed(2) + "%\n"; resultText += "- Rest Factor: " + restFactor.toFixed(2) + "%\n\n"; resultText += "Results:\n"; resultText += "- Target Load (Bodyweight %): " + targetLoad.toFixed(2) + " kg\n"; resultText += "- Rest Factor Adjustment: " + restFactorAdjustment.toFixed(2) + " kg\n"; resultText += "- Base Machine Weight: " + exerciseWeight.toFixed(2) + " kg\n"; resultText += "- TOTAL CALCULATED WEIGHT: " + totalCalculatedWeight.toFixed(2) + " kg\n"; resultText += "\nFormula: Total Weight = (Body Weight * % Bodyweight) + Base Machine Weight + ((Body Weight * % Bodyweight) * % Rest Factor)"; var textArea = document.createElement("textarea"); textArea.value = resultText; textArea.style.position = "fixed"; textArea.style.left = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied!' : 'Copy failed!'; console.log('Copy command was ' + msg); alert(msg); } catch (err) { console.error('Unable to copy results', err); alert('Copy failed. Please copy manually.'); } document.body.removeChild(textArea); } function initializeChart() { chartContext = document.getElementById("legPressChart").getContext("2d"); legPressChart = new Chart(chartContext, { type: 'bar', data: { labels: ["Your Input", "100% Bodyweight", "150% Bodyweight"], datasets: [{ label: 'Total Calculated Weight (kg)', data: [0, 0, 0], backgroundColor: '#004a99', borderColor: '#003f80', borderWidth: 1 }, { label: 'Base Machine Weight (kg)', data: [0, 0, 0], backgroundColor: '#6c757d', borderColor: '#5a6268', borderWidth: 1 }] }, options: { responsive: true, maintainAspectRatio: false, scales: { y: { beginAtZero: true, title: { display: true, text: 'Weight (kg)' } } }, plugins: { legend: { position: 'top', }, title: { display: true, text: 'Comparison of Leg Press Loads' } } } }); } function updateChart(currentPercentage, currentTotalWeight, bodyWeight) { if (!legPressChart) { initializeChart(); } var weightAt100Percent = (bodyWeight * 1.0) + parseFloat(exerciseWeightInput.value); var weightAt150Percent = (bodyWeight * 1.5) + parseFloat(exerciseWeightInput.value); legPressChart.data.datasets[0].data = [ currentTotalWeight, weightAt100Percent, weightAt150Percent ]; legPressChart.data.datasets[1].data = [ parseFloat(exerciseWeightInput.value), parseFloat(exerciseWeightInput.value), parseFloat(exerciseWeightInput.value) ]; legPressChart.data.labels = [ `Your Input (${currentPercentage.toFixed(0)}%)`, "100% Bodyweight", "150% Bodyweight" ]; legPressChart.update(); } // Initial calculation on load document.addEventListener("DOMContentLoaded", function() { resetCalculator(); // Sets default values and performs initial calculation // Initialize chart after calculation to set initial state var bodyWeight = parseFloat(bodyWeightInput.value); var percentage = parseFloat(percentageInput.value); var totalCalculatedWeight = parseFloat(totalWeightDisplay.textContent); updateChart(percentage, totalCalculatedWeight, bodyWeight); }); // Add event listeners for real-time updates on input change bodyWeightInput.addEventListener("input", calculateLegPressWeight); exerciseWeightInput.addEventListener("input", calculateLegPressWeight); percentageInput.addEventListener("input", calculateLegPressWeight); restFactorInput.addEventListener("input", calculateLegPressWeight); // Need to manually include Chart.js if not available globally // In a real-world scenario, you'd load Chart.js via a script tag. // For this self-contained HTML, we assume Chart.js is loaded or mock it. // For demonstration, I'll add a placeholder for Chart.js if it's not present. if (typeof Chart === 'undefined') { console.warn("Chart.js not found. Chart will not render."); // Mock Chart object to prevent errors if Chart.js is not included window.Chart = function() { this.data = { datasets: [] }; this.update = function() { console.log("Mock Chart update called."); }; }; }

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