Net Run Rate Calculator for Tournament

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Net Run Rate Calculator

Use decimal for balls (e.g., 10.4 is 10 overs, 4 balls)
Use decimal for balls (e.g., 19.5 is 19 overs, 5 balls)
Your Net Run Rate is:
0.000

Understanding Net Run Rate (NRR) in Cricket

Net Run Rate (NRR) is the preferred statistical method used to rank teams with equal points in limited-overs cricket tournaments, such as the ICC World Cup, T20 World Cup, and league tournaments like the IPL or Big Bash. It essentially measures a team's winning margin relative to the opposition.

A positive NRR indicates that a team scores faster than its opponents on average, while a negative NRR suggests the team concedes runs faster than it scores them.

The NRR Formula

The Net Run Rate is calculated by subtracting the Run Rate Conceded (against the team) from the Run Rate Scored (by the team).

NRR = (Total Runs Scored ÷ Total Overs Faced) – (Total Runs Conceded ÷ Total Overs Bowled)

How to Calculate NRR Step-by-Step

  1. Calculate Team's Run Rate: Divide total runs scored by total overs faced.
  2. Calculate Opponent's Run Rate: Divide total runs conceded by total overs bowled.
  3. Subtract: Minus the Opponent's rate from the Team's rate.

Critical Calculation Rules

  • Ball Conversion: Cricket overs are not standard decimals. An input of "10.3" means 10 overs and 3 balls. For mathematical calculation, 3 balls is half an over (3/6), so it becomes 10.5 mathematically. Our calculator handles this conversion automatically.
  • All Out Rule: If a team is bowled out before completing their full quota of overs (e.g., all out in 35 overs of a 50-over match), the "Overs Faced" value used for the calculation must be the full quota (50 overs), not the actual overs played.
  • Duckworth-Lewis-Stern (DLS): In matches affected by rain where targets are revised, only the runs and overs up to the point of interruption (or the revised target metrics) are typically considered, though rules vary by specific tournament regulations.

Example Scenario

Imagine Team A plays a T20 match:

  • Batting: Team A scores 180 runs in 20.0 overs.
  • Bowling: Team A restricts the opponent to 150 runs in 20.0 overs.

Calculation:

  • Rate For: 180 / 20 = 9.0
  • Rate Against: 150 / 20 = 7.5
  • NRR: 9.0 – 7.5 = +1.500
function calculateNRR() { // 1. Get Input Values var runsScoredInput = document.getElementById('runsScored').value; var oversFacedInput = document.getElementById('oversFaced').value; var runsConcededInput = document.getElementById('runsConceded').value; var oversBowledInput = document.getElementById('oversBowled').value; // 2. Validate Inputs if (runsScoredInput === "" || oversFacedInput === "" || runsConcededInput === "" || oversBowledInput === "") { alert("Please fill in all fields to calculate NRR."); return; } var runsScored = parseFloat(runsScoredInput); var oversFacedRaw = parseFloat(oversFacedInput); var runsConceded = parseFloat(runsConcededInput); var oversBowledRaw = parseFloat(oversBowledInput); // 3. Helper Function to convert cricket overs (e.g., 10.4) to decimal overs (e.g., 10.66) function convertCricketOversToDecimal(oversVal) { // Split into integer overs and balls var wholeOvers = Math.floor(oversVal); // Handle floating point precision issues for the balls part // (oversVal – wholeOvers) might be 0.30000000004. Multiply by 10 and round. var balls = Math.round((oversVal – wholeOvers) * 10); // Validation: balls cannot be 6 or more in cricket notation if (balls >= 6) { // In case user enters 10.6, treat as 11.0? // Or purely mathematical approach: 6 balls = 1 over. wholeOvers += Math.floor(balls / 6); balls = balls % 6; } return wholeOvers + (balls / 6.0); } // 4. Convert Overs var oversFacedDecimal = convertCricketOversToDecimal(oversFacedRaw); var oversBowledDecimal = convertCricketOversToDecimal(oversBowledRaw); // Prevent division by zero if (oversFacedDecimal === 0 || oversBowledDecimal === 0) { alert("Overs cannot be zero."); return; } // 5. Calculate Run Rates var runRateFor = runsScored / oversFacedDecimal; var runRateAgainst = runsConceded / oversBowledDecimal; // 6. Calculate Net Run Rate var nrr = runRateFor – runRateAgainst; // 7. Format Output // Determine sign var sign = (nrr > 0) ? "+" : ""; var formattedNRR = sign + nrr.toFixed(3); // 8. Display Results var resultContainer = document.getElementById('result-container'); var nrrOutput = document.getElementById('nrrOutput'); var breakdownOutput = document.getElementById('breakdownOutput'); nrrOutput.innerText = formattedNRR; nrrOutput.style.color = (nrr >= 0) ? "#2e7d32" : "#c62828"; // Green for positive, Red for negative breakdownOutput.innerHTML = "Run Rate For: " + runRateFor.toFixed(3) + " ( " + runsScored + " / " + oversFacedDecimal.toFixed(2) + " )" + "Run Rate Against: " + runRateAgainst.toFixed(3) + " ( " + runsConceded + " / " + oversBowledDecimal.toFixed(2) + " )"; resultContainer.style.display = "block"; }

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