Chlorine Weight Calculator

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Chlorine Weight Calculator

Accurately determine the chlorine needed for your water treatment.

Chlorine Dosage Calculator

Desired chlorine level (e.g., ppm for pools).
Total volume of water (e.g., gallons or liters).
Gallons Liters Select the unit for water volume.
Liquid Chlorine (12.5% available chlorine) Trichlor Granules/Tablets (65% available chlorine) Dichlor Granules (70% available chlorine) Calcium Hypochlorite Granules (99% available chlorine) Sodium Hypochlorite Liquid (10% available chlorine) Select the type of chlorine product you are using.
Enter the actual percentage of available chlorine in your product. (Note: Some common types are pre-selected above, but you can override or use custom values).
Current chlorine level (e.g., ppm). Leave at 0 if unknown or starting fresh.

Calculation Results

Weight of Chlorine Product Needed
Total Available Chlorine to Add
Volume Adjustment Factor
Formula Used:
1. Volume Adjustment Factor (VAF): This accounts for the volume of the liquid product added. For dry products, it's often considered negligible, but for liquids, it's crucial.
2. Target Available Chlorine (TAC): The total amount of *pure* chlorine needed to reach the target concentration in the entire water volume. Calculated as `(Target Concentration – Current Concentration) * Water Volume * Volume Unit Conversion Factor`. 3. Weight of Chlorine Product Needed: This is the amount of the *actual product* (e.g., liquid jug, granules) required. Calculated as `TAC / (Chlorine Purity / 100)`.
Note: Units are adjusted for consistency (e.g., converting gallons to liters if needed for calculation, then back to product units).
Results copied to clipboard!

Chlorine Levels Over Time (Simulated)

This chart simulates how the chlorine concentration might change from an initial state to the target level after adding the calculated amount. It assumes a constant volume and doesn't account for degradation or usage, serving as a visual representation of the addition.

Input & Output Data Summary

Chlorine Calculation Details
Parameter Value Unit
Water Volume
Target Chlorine Concentration ppm
Current Chlorine Concentration ppm
Chlorine Type Strength %
Calculated Available Chlorine to Add (units depend on calculation)
Calculated Chlorine Product Weight/Volume (units depend on calculation)

What is Chlorine Weight Calculation?

The **chlorine weight calculation** is a critical process used to determine the precise amount of a specific chlorine-based chemical product needed to achieve a desired chlorine concentration in a volume of water. This is most commonly applied in maintaining swimming pools and spas, but also relevant in water treatment, sanitation, and industrial processes. It's not just about adding "chlorine"; it's about adding the *right amount of the right product* to reach a specific free chlorine level while considering factors like water volume, product strength, and current chlorine levels.

Who should use it:

  • Pool and spa owners
  • Aquarium enthusiasts
  • Water treatment facility operators
  • Industrial users requiring disinfection
  • Anyone needing to sanitize or treat a specific water volume with chlorine

Common misconceptions:

  • "Just add a scoop." Chlorine products vary significantly in strength. A scoop of one product could be drastically different in its chlorine content compared to another.
  • "Chlorine is chlorine." Different forms (liquid, granular, tablet) and chemical compositions (e.g., calcium hypochlorite vs. sodium hypochlorite) have different percentages of *available chlorine*.
  • "More chlorine is always better." Over-chlorination can be harmful, damage equipment, irritate skin and eyes, and is wasteful. Accurate calculation is key.
  • Ignoring current levels: If chlorine is already present, you need to account for it to avoid overshooting your target.

Chlorine Weight Calculation Formula and Mathematical Explanation

The core of the **chlorine weight calculation** involves several steps to ensure accuracy. We need to calculate how much *available chlorine* is needed first, and then determine how much of the *actual product* will deliver that amount of available chlorine.

Step-by-Step Derivation

1. Determine the required increase in chlorine concentration:

`Chlorine Increase Needed (ppm) = Target Chlorine Concentration (ppm) – Current Chlorine Concentration (ppm)`

2. Convert water volume to a standard unit (e.g., liters or gallons): If your water volume is in gallons and you want to work with liters (common for chemical calculations), you'll need a conversion factor. For simplicity in this calculator, we handle this internally, but conceptually, you might convert.

3. Calculate the total amount of *available chlorine* needed: This is the actual mass of chlorine (Cl₂) that needs to be added to the water. The unit of measurement for concentration (ppm – parts per million) is often treated as mg/L, and 1 L of water is approximately 1 kg (1,000,000 mg). So, `ppm * volume_in_Liters * (1 kg / 1,000,000 L) * 1,000,000 mg/kg = mg of pure chlorine needed`.

`Total Available Chlorine Needed (mg or g) = Chlorine Increase Needed (ppm) * Water Volume (in relevant units) * Conversion Factor`

*Example Conversion*: If volume is in Gallons and target is ppm, and we want grams of pure chlorine. 1 Gallon ≈ 3.785 Liters. 1 ppm ≈ 1 mg/L. So, `mg Cl₂ needed = Water Volume (Gal) * 3.785 L/Gal * Chlorine Increase Needed (ppm)`. To get grams, divide by 1000.

4. Calculate the amount of *product* needed: Since your chlorine product is not 100% pure chlorine, you need to factor in its strength (percentage of available chlorine).

`Weight of Chlorine Product Needed = Total Available Chlorine Needed / (Chlorine Purity / 100)`

The units of the result will depend on the units used for "Total Available Chlorine Needed" (e.g., grams, kilograms, fluid ounces, milliliters).

Variable Explanations

  • Target Chlorine Concentration: The desired level of free chlorine (usually measured in ppm) you want to maintain in the water.
  • Current Chlorine Concentration: The existing level of free chlorine in the water (ppm).
  • Water Volume: The total amount of water in the system (e.g., pool, tank, spa) measured in gallons, liters, etc.
  • Chlorine Type: Refers to the specific chemical product used (e.g., liquid bleach, granular shock, tablets).
  • Chlorine Purity/Strength: The percentage of the chemical product that is actually active, available chlorine. This varies significantly by product.
  • Volume Unit Conversion Factor: A factor used to standardize volume measurements (e.g., converting gallons to liters or vice-versa).

Variables Table

Chlorine Calculation Variables
Variable Meaning Unit Typical Range
Target Chlorine Concentration Desired free chlorine level ppm (parts per million) 0.5 – 10 (pools/spas)
Current Chlorine Concentration Existing free chlorine level ppm 0 – 10+
Water Volume Total water capacity Gallons, Liters 100 – 100,000+ (pools)
Chlorine Purity/Strength Percentage of available chlorine % 10% – 99%
Weight of Chlorine Product Needed Mass/Volume of product to add Grams, Kilograms, Milliliters, Ounces Varies widely

Practical Examples (Real-World Use Cases)

Example 1: Shocking a Residential Pool

Scenario: A backyard swimming pool has 10,000 gallons of water. The current chlorine level is low at 0.5 ppm. The owner wants to "shock" the pool by raising the chlorine level to 10 ppm using liquid chlorine that is 12.5% available chlorine.

Inputs:

  • Water Volume: 10,000 Gallons
  • Target Chlorine Concentration: 10 ppm
  • Current Chlorine Concentration: 0.5 ppm
  • Chlorine Type: Liquid Chlorine
  • Chlorine Purity/Strength: 12.5%

Calculation Steps (Conceptual):

  1. Chlorine Increase Needed = 10 ppm – 0.5 ppm = 9.5 ppm
  2. Convert Gallons to Liters: 10,000 Gal * 3.785 L/Gal = 37,850 Liters
  3. Total Available Chlorine Needed (mg) = 9.5 ppm * 37,850 L = 359,575 mg
  4. Total Available Chlorine Needed (grams) = 359,575 mg / 1000 = 359.6 grams
  5. Weight of Liquid Chlorine Product Needed = 359.6 g / (12.5 / 100) = 359.6 g / 0.125 = 2876.8 grams
  6. Convert grams to a more practical unit (e.g., fluid ounces if density is known, or keep as grams): If density of 12.5% liquid chlorine is ~1.1 kg/L or 1100 g/L, then Volume needed = 2876.8 g / 1100 g/L ≈ 2.62 Liters. Or approx 90 fluid ounces.

Calculator Output: The calculator would output approximately 2.62 Liters (or ~90 fl oz) of 12.5% liquid chlorine needed.

Interpretation: This is the amount required to raise the pool's chlorine level significantly for disinfection and oxidation. Careful addition is recommended.

Example 2: Maintaining a Small Spa

Scenario: A small hot tub holds 500 liters of water. The target chlorine level is 3 ppm for regular use. The current level is 2 ppm. The user has dichlor granules, which are 70% available chlorine.

Inputs:

  • Water Volume: 500 Liters
  • Target Chlorine Concentration: 3 ppm
  • Current Chlorine Concentration: 2 ppm
  • Chlorine Type: Dichlor Granules
  • Chlorine Purity/Strength: 70%

Calculation Steps (Conceptual):

  1. Chlorine Increase Needed = 3 ppm – 2 ppm = 1 ppm
  2. Total Available Chlorine Needed (mg) = 1 ppm * 500 L = 500 mg
  3. Total Available Chlorine Needed (grams) = 500 mg / 1000 = 0.5 grams
  4. Weight of Dichlor Granules Needed = 0.5 g / (70 / 100) = 0.5 g / 0.70 ≈ 0.71 grams

Calculator Output: The calculator would output approximately 0.71 grams of dichlor granules.

Interpretation: This is a very small amount, highlighting the potency of granular chlorine. It's important to add granules slowly and ensure they dissolve properly to avoid damaging the spa surface.

How to Use This Chlorine Weight Calculator

Using our **chlorine weight calculator** is straightforward. Follow these steps to get accurate results for your water treatment needs:

  1. Enter Water Volume: Input the total volume of water you need to treat. Ensure you select the correct unit (Gallons or Liters) using the dropdown menu.
  2. Set Target Chlorine Concentration: Enter the desired level of free chlorine you want to achieve, typically measured in parts per million (ppm). Consult recommended levels for your specific application (e.g., pools, spas).
  3. Input Current Chlorine Concentration (Optional): If you know the current chlorine level, enter it here. This allows the calculator to determine the *additional* chlorine needed. If you're unsure or starting fresh, leave this at 0.
  4. Select Chlorine Type: Choose the type of chlorine product you are using from the dropdown menu. This helps pre-fill the common strength percentage.
  5. Enter Chlorine Purity/Strength: If you selected a common type, the strength (available chlorine percentage) will be pre-filled. If you are using a custom product or want to be precise, enter the exact percentage of available chlorine from the product label.
  6. Click "Calculate Chlorine": Once all fields are filled, press the calculate button.

How to Read Results

  • Primary Result (Large Font): This is the most crucial output – the calculated **Weight/Volume of Chlorine Product Needed**. This tells you exactly how much of your specific product to add. The units (e.g., grams, liters, fluid ounces) will depend on the calculation and typical product forms.
  • Intermediate Results:
    • Weight/Volume of Chlorine Product Needed: The final amount of your product to use.
    • Total Available Chlorine to Add: The calculated amount of pure chlorine content required.
    • Volume Adjustment Factor: (Relevant for liquid products) Indicates how much the water volume effectively increases due to adding the liquid.
  • Data Table: Provides a clear summary of all inputs and key outputs for reference.
  • Chart: Visualizes the targeted increase in chlorine concentration.

Decision-Making Guidance

The calculated amount is a guideline. Always consider:

  • Product Instructions: Cross-reference the calculator's result with the manufacturer's instructions on the product label.
  • Water Conditions: Temperature, pH, and the presence of contaminants can affect chlorine demand and effectiveness. Recalculate if conditions change significantly.
  • Gradual Addition: Especially for smaller bodies of water like spas, it's often best to add half the calculated amount, wait, test the chlorine level, and then add more if needed.
  • Safety: Always handle chlorine chemicals with care, wear appropriate protective gear, and store them safely.

Key Factors That Affect Chlorine Results

Several factors influence the amount of chlorine needed and how effectively it works. Understanding these is key to effective water management:

  1. Water Volume Accuracy: The most fundamental factor. An incorrect volume leads directly to an incorrect dosage. Always measure or estimate your water volume as accurately as possible.
  2. Chlorine Product Strength (Purity): As highlighted in the **chlorine weight calculation**, the percentage of available chlorine varies greatly. Using the wrong strength percentage in your calculation will lead to significant under or over-dosing. Always check the product label.
  3. Target Chlorine Level: Different applications require different chlorine levels. A public pool has different needs than a small residential spa or an industrial cooling tower. Setting an appropriate target is crucial.
  4. Current Chlorine Level: Failing to account for existing chlorine means you'll be adding more than necessary, leading to over-chlorination and wasted product. Regular testing is vital.
  5. Water Temperature: Higher water temperatures increase the rate of chlorine dissipation and chemical reactions. You may need to add chlorine more frequently or in slightly larger doses in very warm water.
  6. pH Level: This is perhaps the most critical factor affecting chlorine's effectiveness. Chlorine is most potent as a sanitizer in a specific pH range (typically 7.2-7.8 for pools/spas). If the pH is too high, the percentage of "free available chlorine" drops dramatically, making the chlorine less effective even if the total chlorine reading is high. You might calculate the correct *weight* of chlorine, but it won't do its job if the pH is off.
  7. Sunlight (UV Exposure): Ultraviolet rays from sunlight break down chlorine, particularly hypochlorous acid. In outdoor pools, a significant portion of chlorine can be consumed by UV exposure, necessitating higher initial doses or the use of a chlorine stabilizer (like cyanuric acid).
  8. Organic Load & Contaminants: Swimmers introduce oils, lotions, sweat, and microorganisms. Debris like leaves and dirt also consume chlorine. The higher the "chlorine demand" from these contaminants, the more chlorine you'll need to maintain the target residual level. Regular cleaning and managing bather load are important.

Frequently Asked Questions (FAQ)

What is the difference between 'Available Chlorine' and the product weight?

Available Chlorine refers to the actual oxidizing power of the chlorine compound itself. The product weight is the total weight of the chemical you purchase (e.g., a jug of liquid or a bag of granules), which includes binders, stabilizers, and other ingredients along with the active chlorine. The **chlorine weight calculation** bridges this gap by using the product's Purity/Strength percentage.

Can I use this calculator for pool tablets?

Yes, but with a crucial note. Most pool tablets (Trichlor) are designed to dissolve slowly and are often placed in a skimmer or floater, not added directly to the water volume like granular shock. While the calculator can tell you the *equivalent* weight of Trichlor needed based on its 65% strength, the *method* of application (e.g., using a chlorinator) will dictate the actual amount used over time. This calculator is best for dosing shock treatments or initial fills.

What units should the final 'Weight of Chlorine Product Needed' be in?

The calculator aims to provide results in common units. For granular products, it will typically be in grams or kilograms. For liquid products, it might be in milliliters or liters. Always check the units provided in the results and ensure they align with how you measure your product.

Is it okay to add chlorine directly to my pool/spa?

For granular shock, it's often recommended to pre-dissolve it in a bucket of water before adding it to the pool to ensure even distribution and prevent surface etching. Liquid chlorine can usually be poured slowly around the edge of the pool. Never mix different chlorine products or other pool chemicals.

My chlorine test kit shows a different reading than the calculator suggests I should add. Why?

Test kits can have varying accuracy. Also, the calculator provides a *calculated* amount based on input. Real-world conditions (usage, weather, water balance) constantly change chlorine demand. Always rely on your test kit results for adjustments after initial dosing. The calculator provides a starting point.

What happens if I add too much chlorine?

Over-chlorination can cause irritation to skin, eyes, and respiratory systems. It can also damage pool liners, equipment (like pumps and heaters), and potentially bleach swimwear. If you significantly over-chlorinate, you may need to let the pool sit, reduce the chlorine level by partially draining and refilling, or use a chlorine neutralizer (though this is less common for simple overshoots).

How often do I need to check my chlorine levels?

For pools, checking daily or every other day is recommended, especially during heavy use or hot weather. For spas, which have much smaller volumes and higher bather loads relative to their size, checking before each use is ideal.

Does cyanuric acid (stabilizer) affect chlorine calculations?

Cyanuric acid (CYA) stabilizes chlorine against UV degradation but also slightly reduces its immediate killing power. While our calculator determines the amount of chlorine product needed to reach a *total* or *free* chlorine level, it doesn't directly adjust for CYA's impact on efficacy. High CYA levels require higher free chlorine readings to achieve the same sanitizing effect. Maintaining ideal CYA levels (typically 30-50 ppm for pools) is part of overall water balance.

Related Tools and Internal Resources

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This calculator provides estimates. Always follow manufacturer instructions and consult with professionals for specific water treatment needs.

var chartInstance = null; // Global variable to hold the chart instance function calculateChlorine() { // Get input values var targetConcentration = parseFloat(document.getElementById("targetConcentration").value); var waterVolume = parseFloat(document.getElementById("waterVolume").value); var volumeUnit = document.getElementById("volumeUnit").value; var chlorineType = document.getElementById("chlorineType").value; var chlorinePurity = parseFloat(document.getElementById("chlorinePurity").value); var currentConcentration = parseFloat(document.getElementById("currentConcentration").value); // Clear previous error messages clearErrorMessages(); // Validate inputs var isValid = true; if (isNaN(targetConcentration) || targetConcentration < 0) { showError("targetConcentrationError", "Please enter a valid non-negative concentration."); isValid = false; } if (isNaN(waterVolume) || waterVolume <= 0) { showError("waterVolumeError", "Please enter a valid positive water volume."); isValid = false; } if (isNaN(chlorinePurity) || chlorinePurity 100) { showError("chlorinePurityError", "Please enter a valid purity between 1 and 100."); isValid = false; } if (isNaN(currentConcentration) || currentConcentration < 0) { showError("currentConcentrationError", "Please enter a valid non-negative current concentration."); isValid = false; } if (!isValid) { resetResults(); return; } // — Calculations — var litersPerGallon = 3.78541; var gramsPerLiter = 1000; // For converting ppm (mg/L) to grams var effectiveWaterVolumeLiters = waterVolume; var volumeUnitDisplay = volumeUnit; if (volumeUnit === "gallons") { effectiveWaterVolumeLiters = waterVolume * litersPerGallon; } // Ensure target is higher than current, otherwise no addition needed or calculation is invalid var requiredConcentrationIncrease = targetConcentration – currentConcentration; if (requiredConcentrationIncrease 0) { weightOfChlorineProductGrams = totalAvailableChlorineGrams / chlorineProductPurityFactor; // Determine appropriate unit for display if (weightOfChlorineProductGrams >= 1000) { weightOfChlorineProductDisplay = (weightOfChlorineProductGrams / 1000).toFixed(2) + " kg"; } else { weightOfChlorineProductDisplay = weightOfChlorineProductGrams.toFixed(2) + " g"; } } else { weightOfChlorineProductDisplay = "N/A (Purity Error)"; } // Display Total Available Chlorine to Add if (totalAvailableChlorineGrams >= 1) { totalChlorineToAddDisplay = totalAvailableChlorineGrams.toFixed(2) + " g"; } else { totalChlorineToAddDisplay = (totalAvailableChlorineGrams * 1000).toFixed(2) + " mg"; } // Volume Adjustment Factor (simplified for liquids) // This is a very basic approximation and depends heavily on product density. // For simplicity, we'll calculate how much volume X grams of product takes up, // assuming a density similar to water for demonstration, or derive from common liquid densities. // Let's assume liquid chlorine (12.5%) density ~ 1.1 kg/L or 1.1 g/mL var volumeAdjustmentFactorDisplay = "–"; var liquidDensityGramsPerLiter = 1000; // Default for solids or unknown if (chlorineType === "12.5" || (chlorineType === "custom" && chlorinePurity 0 && liquidDensityGramsPerLiter > 0) { var productVolumeLiters = weightOfChlorineProductGrams / liquidDensityGramsPerLiter; var productVolumeDisplay = ""; if (productVolumeLiters >= 1) { productVolumeDisplay = productVolumeLiters.toFixed(2) + " L"; } else { productVolumeDisplay = (productVolumeLiters * 1000).toFixed(2) + " mL"; } volumeAdjustmentFactorDisplay = productVolumeDisplay; // Use product volume as the adjustment factor display } else if (totalAvailableChlorineGrams > 0) { volumeAdjustmentFactorDisplay = "N/A (Solid or density unknown)"; } // — Update Results Display — document.getElementById("primary-result").textContent = weightOfChlorineProductDisplay; document.getElementById("requiredAmount").textContent = weightOfChlorineProductDisplay; document.getElementById("totalChlorineToAdd").textContent = totalChlorineToAddDisplay; document.getElementById("volumeAdjustment").textContent = volumeAdjustmentFactorDisplay; // Update table document.getElementById("table-water-volume").textContent = waterVolume.toFixed(2); document.getElementById("table-volume-unit").textContent = volumeUnitDisplay; document.getElementById("table-target-concentration").textContent = targetConcentration.toFixed(2); document.getElementById("table-current-concentration").textContent = currentConcentration.toFixed(2); document.getElementById("table-chlorine-purity").textContent = chlorinePurity.toFixed(1) + "%"; document.getElementById("table-total-chlorine-to-add").textContent = totalChlorineToAddDisplay; document.getElementById("table-required-amount").textContent = weightOfChlorineProductDisplay; // Update Chart updateChart(targetConcentration, currentConcentration, requiredConcentrationIncrease); } function updateChart(target, current, increase) { var ctx = document.getElementById('myChart').getContext('2d'); // Destroy previous chart instance if it exists if (chartInstance) { chartInstance.destroy(); } // Define chart data points var initialLevel = current; var finalLevel = target; var chartDataPoints = []; // Simulate points for visualization var steps = 10; for (var i = 0; i 0.05) { // Add a slight delay before showing the level rise level = Math.max(current, level); // Ensure it doesn't dip below current if increase is tiny } if (increase === 0 && i > 0) { // If no increase needed, keep level steady level = initialLevel; } chartDataPoints.push({ x: i, y: level }); } // Ensure final point is exactly the target if calculated increase > 0 if (increase > 0 && chartDataPoints.length > 0) { chartDataPoints[chartDataPoints.length – 1].y = target; } else if (increase === 0 && chartDataPoints.length > 0) { chartDataPoints[chartDataPoints.length – 1].y = current; // Maintain current if no increase } chartInstance = new Chart(ctx, { type: 'line', data: { labels: Array.apply(null, {length: steps + 1}).map(Number.call, Number), // Simple labels 0 to steps datasets: [{ label: 'Current Chlorine Level', data: [{x:0, y:current}], // Start at current borderColor: '#004a99', fill: false, pointRadius: 5, pointHoverRadius: 7 }, { label: 'Target Chlorine Level', data: [{x:0, y:target},{x:steps, y:target}], // Horizontal line at target borderColor: '#28a745', borderDash: [5, 5], fill: false, pointRadius: 0 // No points on target line unless it's the final level }, { label: 'Simulated After Addition', data: chartDataPoints.slice(1), // Start plotting rise after initial point borderColor: '#ffc107', fill: false, pointRadius: 5, pointHoverRadius: 7 }] }, options: { responsive: true, maintainAspectRatio: false, scales: { x: { title: { display: true, text: 'Time Step (Simulated)' } }, y: { title: { display: true, text: 'Chlorine Concentration (ppm)' }, beginAtZero: true, suggestedMax: Math.max(target * 1.2, current * 1.5, 5) // Adjust suggested max dynamically } }, plugins: { tooltip: { callbacks: { label: function(tooltipItem) { var label = tooltipItem.dataset.label || "; if (label) { label += ': '; } label += tooltipItem.raw.y.toFixed(2) + ' ppm'; return label; } } } } } }); } function resetResults() { document.getElementById("primary-result").textContent = "–"; document.getElementById("requiredAmount").textContent = "–"; document.getElementById("totalChlorineToAdd").textContent = "–"; document.getElementById("volumeAdjustment").textContent = "–"; document.getElementById("table-water-volume").textContent = "–"; document.getElementById("table-volume-unit").textContent = "–"; document.getElementById("table-target-concentration").textContent = "–"; document.getElementById("table-current-concentration").textContent = "–"; document.getElementById("table-chlorine-purity").textContent = "–"; document.getElementById("table-total-chlorine-to-add").textContent = "–"; document.getElementById("table-required-amount").textContent = "–"; if (chartInstance) { chartInstance.destroy(); chartInstance = null; } // Reset confirmation message document.getElementById("results-copy-confirmation").style.display = "none"; } function resetCalculator() { document.getElementById("targetConcentration").value = "1.0"; document.getElementById("waterVolume").value = "10000"; document.getElementById("volumeUnit").value = "gallons"; document.getElementById("chlorineType").value = "12.5"; document.getElementById("chlorinePurity").value = "12.5"; // Match default chlorineType document.getElementById("currentConcentration").value = "0"; clearErrorMessages(); resetResults(); } function copyResults() { var primaryResult = document.getElementById("primary-result").textContent; var requiredAmount = document.getElementById("requiredAmount").textContent; var totalChlorineToAdd = document.getElementById("totalChlorineToAdd").textContent; var volumeAdjustment = document.getElementById("volumeAdjustment").textContent; var waterVolume = document.getElementById("waterVolume").value; var volumeUnit = document.getElementById("volumeUnit").value; var targetConcentration = document.getElementById("targetConcentration").value; var currentConcentration = document.getElementById("currentConcentration").value; var chlorinePurity = document.getElementById("chlorinePurity").value; var resultsText = "— Chlorine Calculation Results —\n\n"; resultsText += "Water Volume: " + waterVolume + " " + volumeUnit + "\n"; resultsText += "Target Chlorine Concentration: " + targetConcentration + " ppm\n"; resultsText += "Current Chlorine Concentration: " + currentConcentration + " ppm\n"; resultsText += "Chlorine Product Strength: " + chlorinePurity + "%\n\n"; resultsText += "Required Chlorine Product: " + requiredAmount + "\n"; resultsText += "Total Available Chlorine to Add: " + totalChlorineToAdd + "\n"; resultsText += "Product Volume Added (Liquid Adj.): " + volumeAdjustment + "\n"; resultsText += "\nCalculated using: Chlorine Weight Calculator"; navigator.clipboard.writeText(resultsText).then(function() { var confirmationMessage = document.getElementById("results-copy-confirmation"); confirmationMessage.style.display = "block"; setTimeout(function() { confirmationMessage.style.display = "none"; }, 3000); }).catch(function(err) { console.error("Failed to copy results: ", err); }); } function showError(elementId, message) { var errorElement = document.getElementById(elementId); errorElement.textContent = message; errorElement.classList.add("visible"); } function clearErrorMessages() { var errorElements = document.querySelectorAll(".error-message"); for (var i = 0; i < errorElements.length; i++) { errorElements[i].textContent = ""; errorElements[i].classList.remove("visible"); } } function toggleFaq(element) { var p = element.nextElementSibling; if (p.style.display === "block") { p.style.display = "none"; } else { p.style.display = "block"; } } // Initial calculation on load document.addEventListener('DOMContentLoaded', function() { // Set initial purity value based on default chlorine type selection var chlorineTypeSelect = document.getElementById('chlorineType'); var chlorinePurityInput = document.getElementById('chlorinePurity'); chlorinePurityInput.value = chlorineTypeSelect.value; chlorineTypeSelect.onchange = function() { chlorinePurityInput.value = this.value; // Trigger calculation if inputs are valid if (document.getElementById('calculator-form').checkValidity()) { calculateChlorine(); } }; calculateChlorine(); // Perform initial calculation }); // Need Chart.js for the canvas chart. This is a placeholder for where you'd include it. // In a real WordPress setup, you'd enqueue this script properly. // For this standalone HTML, we'll assume Chart.js is available globally or include it via CDN. // Adding a placeholder script tag for clarity, but it needs to be loaded. // Example CDN: // Since we cannot use external libraries per rules, we will try to mock or skip if not allowed. // *** RULE CHECK: "❌ No external chart libraries" *** // Okay, I cannot use Chart.js. I will have to use SVG or native canvas drawing. // Let's redo the chart part using pure SVG. // — SVG Chart Implementation — function updateSvgChart(target, current, increase) { var svgNS = "http://www.w3.org/2000/svg"; var chartContainer = document.getElementById('chart-container'); var existingSvg = chartContainer.querySelector('svg'); if (existingSvg) { chartContainer.removeChild(existingSvg); } var width = chartContainer.offsetWidth * 0.95; // Use available width var height = 300; var padding = 40; var svg = document.createElementNS(svgNS, "svg"); svg.setAttribute("width", width); svg.setAttribute("height", height); svg.style.maxWidth = "100%"; svg.style.height = "auto"; svg.style.display = "block"; svg.style.margin = "10px auto"; svg.style.border = "1px solid #eee"; svg.style.borderRadius = "4px"; var chartAreaWidth = width – 2 * padding; var chartAreaHeight = height – 2 * padding; // Determine scale var maxValue = Math.max(target * 1.2, current * 1.5, 5); // Dynamic max value for Y-axis var yScale = chartAreaHeight / maxValue; // — Axes — // Y-axis line var yAxisLine = document.createElementNS(svgNS, "line"); yAxisLine.setAttribute("x1", padding); yAxisLine.setAttribute("y1", height – padding); yAxisLine.setAttribute("x2", padding); yAxisLine.setAttribute("y2", padding); yAxisLine.setAttribute("stroke", "#aaa"); yAxisLine.setAttribute("stroke-width", "2"); svg.appendChild(yAxisLine); // X-axis line var xAxisLine = document.createElementNS(svgNS, "line"); xAxisLine.setAttribute("x1", padding); xAxisLine.setAttribute("y1", height – padding); xAxisLine.setAttribute("x2", width – padding); xAxisLine.setAttribute("y2", height – padding); xAxisLine.setAttribute("stroke", "#aaa"); xAxisLine.setAttribute("stroke-width", "2"); svg.appendChild(xAxisLine); // — Y-axis Labels — var numYLabels = 5; for (var i = 0; i 0) { var gridLine = document.createElementNS(svgNS, "line"); gridLine.setAttribute("x1", padding); gridLine.setAttribute("y1", yPos); gridLine.setAttribute("x2", width – padding); gridLine.setAttribute("y2", yPos); gridLine.setAttribute("stroke", "#eee"); gridLine.setAttribute("stroke-width", "1"); svg.appendChild(gridLine); } } // — X-axis Labels — var xLabel1 = document.createElementNS(svgNS, "text"); xLabel1.setAttribute("x", padding); xLabel1.setAttribute("y", height – padding + 20); xLabel1.setAttribute("text-anchor", "middle"); xLabel1.setAttribute("font-size", "10px"); xLabel1.setAttribute("fill", "#555"); xLabel1.textContent = "Start"; svg.appendChild(xLabel1); var xLabel2 = document.createElementNS(svgNS, "text"); xLabel2.setAttribute("x", width – padding); xLabel2.setAttribute("y", height – padding + 20); xLabel2.setAttribute("text-anchor", "middle"); xLabel2.setAttribute("font-size", "10px"); xLabel2.setAttribute("fill", "#555"); xLabel2.textContent = "End"; svg.appendChild(xLabel2); // — Plotting — var steps = 10; var initialX = padding; var finalX = width – padding; var stepWidth = (finalX – initialX) / steps; // Data Series 1: Current Level (a single point) var currentY = height – padding – (current * yScale); var currentPoint = document.createElementNS(svgNS, "circle"); currentPoint.setAttribute("cx", initialX); currentPoint.setAttribute("cy", currentY); currentPoint.setAttribute("r", 4); currentPoint.setAttribute("fill", "#004a99"); svg.appendChild(currentPoint); // Data Series 2: Target Level (horizontal line) var targetY = height – padding – (target * yScale); var targetLine = document.createElementNS(svgNS, "line"); targetLine.setAttribute("x1", initialX); targetLine.setAttribute("y1", targetY); targetLine.setAttribute("x2", finalX); targetLine.setAttribute("y2", targetY); targetLine.setAttribute("stroke", "#28a745"); targetLine.setAttribute("stroke-width", "2"); targetLine.setAttribute("stroke-dasharray", "5,5"); svg.appendChild(targetLine); // Data Series 3: Simulated Rise var simulatedPath = document.createElementNS(svgNS, "path"); var pathData = "M " + initialX + "," + currentY; var riseStarts = false; for (var i = 1; i 0) { level = current; // Maintain current if no increase needed } if (increase > 0 && i === steps) { // Ensure final point hits target exactly level = target; } var xPos = initialX + (stepWidth * i); var yPos = height – padding – (level * yScale); if (level >= current || increase > 0) { // Start showing the rise once it's relevant if (!riseStarts) { // If there was a delay in plotting the rise, draw a line to the first plotted point if (i > 1) { pathData += " L " + (initialX + stepWidth * (i-1)) + "," + (height – padding – ( (current + increase * ((i-1)/steps)) * yScale) ); } riseStarts = true; } pathData += " L " + xPos + "," + yPos; } } simulatedPath.setAttribute("d", pathData); simulatedPath.setAttribute("fill", "none"); simulatedPath.setAttribute("stroke", "#ffc107"); simulatedPath.setAttribute("stroke-width", "3"); svg.appendChild(simulatedPath); // Add points for the simulated rise if (increase > 0 || current > 0) { // Only add points if there's something to plot for (var i = 1; i 0) { level = current; } if (increase > 0 && i === steps) { level = target; } var xPos = initialX + (stepWidth * i); var yPos = height – padding – (level * yScale); if (level >= current || increase > 0) { var risePoint = document.createElementNS(svgNS, "circle"); risePoint.setAttribute("cx", xPos); risePoint.setAttribute("cy", yPos); risePoint.setAttribute("r", 4); risePoint.setAttribute("fill", "#ffc107"); svg.appendChild(risePoint); } } } // Legend (simple text) var legendYOffset = padding – 15; var legend1 = document.createElementNS(svgNS, "text"); legend1.setAttribute("x", padding + 5); legend1.setAttribute("y", legendYOffset); legend1.setAttribute("font-size", "12px"); legend1.textContent = "Current"; svg.appendChild(legend1); var legend2 = document.createElementNS(svgNS, "rect"); legend2.setAttribute("x", padding + 45); legend2.setAttribute("y", legendYOffset – 5); legend2.setAttribute("width", "15"); legend2.setAttribute("height", "5"); legend2.setAttribute("fill", "#28a745"); legend2.setAttribute("stroke", "#28a745"); legend2.setAttribute("stroke-dasharray", "3,3"); svg.appendChild(legend2); var legend3 = document.createElementNS(svgNS, "text"); legend3.setAttribute("x", padding + 65); legend3.setAttribute("y", legendYOffset); legend3.textContent = "Target"; svg.appendChild(legend3); var legend4 = document.createElementNS(svgNS, "rect"); legend4.setAttribute("x", padding + 100); legend4.setAttribute("y", legendYOffset – 5); legend4.setAttribute("width", "15"); legend4.setAttribute("height", "5"); legend4.setAttribute("fill", "#ffc107"); legend4.setAttribute("stroke", "#ffc107"); svg.appendChild(legend4); var legend5 = document.createElementNS(svgNS, "text"); legend5.setAttribute("x", padding + 120); legend5.setAttribute("y", legendYOffset); legend5.textContent = "Simulated"; svg.appendChild(legend5); chartContainer.appendChild(svg); } // Replace the Chart.js call with the SVG chart update function function updateChart(target, current, increase) { updateSvgChart(target, current, increase); } // Ensure initial purity matches default selection document.addEventListener('DOMContentLoaded', function() { var chlorineTypeSelect = document.getElementById('chlorineType'); var chlorinePurityInput = document.getElementById('chlorinePurity'); var initialPurity = parseFloat(chlorineTypeSelect.value); if (!isNaN(initialPurity)) { chlorinePurityInput.value = initialPurity; } chlorineTypeSelect.onchange = function() { var selectedPurity = parseFloat(this.value); if (!isNaN(selectedPurity)) { chlorinePurityInput.value = selectedPurity; } // Trigger calculation if inputs are valid if (document.getElementById('calculator-form').checkValidity()) { calculateChlorine(); } }; calculateChlorine(); // Perform initial calculation });

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