Pokemon Gen 6 Catch Rate Calculator
e.g., Legendaries = 3, Starters = 45
Poké Ball (1x)
Great Ball (1.5x)
Ultra Ball (2x)
Dusk Ball (Night/Cave) (3.5x)
Net Ball (Water/Bug) (4x)
Quick Ball (Turn 1) (5x* – Gen 6 use 5x)
Repeat Ball (Already Caught) (3x – Gen 6 use 3x)
Premier Ball (1x)
None (1x)
Sleep or Freeze (2.5x)
Paralyze, Burn, or Poison (1.5x)
None (1x)
Level 1 (1.1x)
Level 2 (1.2x)
Level 3 (1.3x)
Catch Statistics
Understanding the Gen 6 Catch Mechanics
In Generation 6 (Pokemon X, Y, Omega Ruby, and Alpha Sapphire), the catch formula remains one of the most vital systems for trainers to understand. Unlike earlier generations, Gen 6 introduced specific Capture Power O-Powers and refined the bonuses for various Poke Balls.
The Mathematical Formula
The core calculation for the modified catch rate (X) in Gen 6 is:
X = (((3 * MaxHP – 2 * CurrHP) * BaseRate * BallMod) / (3 * MaxHP)) * StatusMod * OPower
If the value of X is 255 or higher, the Pokemon is caught instantly. Otherwise, the game performs "shake checks" using a randomized value derived from X.
Key Variables for Success
- HP Factor: Lowering the Pokemon to 1 HP (using moves like False Swipe) nearly triples the catch effectiveness compared to full health.
- Status Effects: Sleep and Freeze are the most potent, providing a 2.5x multiplier. Paralyze, Poison, and Burn only provide 1.5x.
- Catch Rate: Every Pokemon species has a base rate. Common Pokemon like Caterpie have a rate of 255, while Legendaries like Mewtwo have a rate of 3.
- O-Powers: Capture Power is a Gen 6 exclusive mechanic. Using Capture Power Level 3 provides a massive 1.3x boost that stacks with other multipliers.
Realistic Example: Catching Xerneas or Yveltal
Legendaries in Gen 6 often have a base catch rate of 45 (unusually high for legendaries). If you use an Ultra Ball (2x) on a Xerneas at 1 HP with Sleep (2.5x) and Capture Power 3 (1.3x):
- Base: 45
- Health Multiplier: ~3x
- Ball: 2x
- Status: 2.5x
- O-Power: 1.3x
- Final Result: Over 80% chance per ball!