The **Renegade Platinum Stat Calculator** is an essential tool for competitive players of the popular Pokémon fan hack, allowing precise determination of a Pokémon’s final battle statistics. Use it to optimize your Individual Values (IVs) and Effort Values (EVs) at any given level.
Renegade Platinum Stat Calculator
Renegade Platinum Stat Calculation Formula
The standard formula used for calculating a non-HP stat in Pokémon games, including Renegade Platinum, is:
Source: Bulbapedia (General Stat Mechanics) | Source: Pokémon Database (Stat Formula Verification)
Variables
Understanding each input is crucial for effective competitive battling:
- Base Stat (BS): The inherent value of the Pokémon’s species for that stat (e.g., Garchomp’s 130 Attack).
- Individual Value (IV): A random number (0-31) that adds directly to the stat value. 31 is optimal.
- Effort Value (EV): Points gained from defeating other Pokémon, up to 252 per stat, adding to the final value.
- Level (Lvl): The current level of the Pokémon, used as a scaling factor (1 to 100).
- Nature Multiplier (Ntr): A factor of 1.1, 1.0, or 0.9 based on the Pokémon’s Nature.
Related Calculators
Explore these other essential tools for optimizing your team:
- Max Damage Roll Calculator
- Effort Value Optimization Planner
- Hidden Power Type Finder
- Experience Yield Calculator
What is the Renegade Platinum Calculator?
Renegade Platinum is a popular difficulty-enhancing ROM hack of the original Pokémon Platinum game. While the game features many custom changes to Pokémon stats, abilities, and move sets, it generally retains the core stat calculation mechanics of the Generation 4 games. This calculator is designed to provide players with the exact final stat values, allowing them to precisely plan their team builds in a highly competitive environment.
The need for this precision stems from the hack’s increased difficulty. Opponents often feature optimized teams with maximum IVs and EVs, meaning players must also perfectly distribute their points to succeed. Using this tool helps guarantee that a Pokémon hits specific speed tiers or survives critical damage thresholds, which is often the difference between victory and defeat.
How to Calculate Stats Manually (Example)
- Determine the Base Stat (BS): Look up the species’ Base Stat for the relevant stat (e.g., Attack: 130).
- Insert IVs and EVs: Assume the maximum IV of 31 and the maximum EV of 252. The term inside the first parenthesis becomes: $$2 \times 130 + 31 + \frac{252}{4} = 260 + 31 + 63 = 354$$
- Apply Level Scaling: If the Pokémon is Level 50, multiply the result by $\frac{50}{100} = 0.5$. $$354 \times 0.5 = 177$$
- Add the Base Constant: Add the non-HP stat constant of 5. $$177 + 5 = 182$$
- Apply Nature: If the Nature is Beneficial (1.1 multiplier): $$182 \times 1.1 = 200.2$$
- Final Step: The game always rounds down (uses the floor function). The final Stat is **200**.
Frequently Asked Questions (FAQ)
What is the maximum EV I can allocate to one stat?
The maximum EV (Effort Value) that can be allocated to a single stat is 252. A total of 510 EVs can be distributed across all stats.
Does Renegade Platinum use a different stat formula?
No, Renegade Platinum generally uses the standard Generation 4 stat formula. Its increased difficulty comes from changing the *Base Stats* of many Pokémon and optimizing opposing trainers’ teams, not from altering the underlying calculation.
How does the calculator handle Nature?
The calculator uses the Nature Multiplier (Ntr) input. A Beneficial nature is 1.1 (x1.1), a Hindering nature is 0.9 (x0.9), and a Neutral nature is 1.0.
Why is the calculated result always an integer?
In Pokémon mechanics, all final stat calculations, after applying the Nature multiplier, are rounded down to the nearest whole number (Floor function), which is why the calculator outputs an integer.