Use decimal for balls (e.g., 10.2 means 10 overs and 2 balls). Max decimal is .5
T20 (20 Overs)
ODI (50 Overs)
Test (90 per day)
T10 (10 Overs)
The Hundred (100 Balls)
Current Run Rate (CRR):0.00
Projected Score (at CRR):0
Required Run Rate (RRR):0.00
Runs Needed:0
Balls Remaining:0
Understanding Cricket Run Rates
Run Rate is one of the most critical statistics in limited-overs cricket, such as One Day Internationals (ODIs) and T20s. It determines the pace at which a batting team is scoring runs and provides a benchmark for the chasing team to win the match.
Current Run Rate (CRR)
The Current Run Rate represents the average number of runs a team scores per over. It is calculated by dividing the total runs scored by the number of overs bowled.
CRR = Total Runs Scored / Overs Bowled
Note on Overs: In cricket calculations, overs are often expressed as decimals (e.g., 10.3 overs). However, mathematically, 10.3 overs means 10 full overs and 3 balls. Since an over has 6 balls, this is actually 10.5 overs in decimal math. Our calculator automatically handles this conversion to ensure accuracy.
Required Run Rate (RRR)
When a team is batting second (chasing a target), the Required Run Rate becomes the most important metric. It indicates how many runs per over the team must score for the remainder of the innings to win.
RRR = (Target Score – Current Score) / Overs Remaining
Strategic Importance
Captains and coaches use these metrics to pace an innings:
Consolidation Phase: Teams may accept a lower CRR to preserve wickets early in the innings.
Acceleration Phase: In the "death overs" (final 5-10 overs), teams aim to push the CRR significantly higher than the average.
DLS Method: In rain-affected matches, run rates are crucial for adjusting targets via the Duckworth-Lewis-Stern method.
Example Scenario
Imagine Team A scores 300 runs in 50 overs. Team B is chasing and is currently at 150 runs after 30.2 overs.