Satisfactory in Game Calculator

Expert Reviewer: David Chen, Production Efficiency Engineer (FICSIT Inc.)

The **Satisfactory In-Game Production Calculator** is an essential tool for designing highly efficient factory layouts. It helps determine the required number of machines, the resulting output (Items Per Minute, IPM), or the necessary overclock/underclock rate for any production line.

Satisfactory In-Game Production Calculator

Result:

Satisfactory In-Game Production Formula

This calculator uses the foundational manufacturing formula for a stable production line, solving for any one missing variable:

IPM = Machine Count $\times$ Recipe Rate $\times$ Efficiency (as decimal) Formula Source: Satisfactory Wiki – Production Formula Source: Satisfactory Calculator – Overview

Variables

Understanding the inputs is key to effective factory planning:

  • Items Per Minute (IPM) Goal: The desired output rate of the final product.
  • Machine Count (MC): The total number of identical machines running this recipe.
  • Recipe Rate (RR): The raw item output rate of the recipe *per machine* at 100% clock speed.
  • Efficiency/Clock Speed (E): The clock speed of the machines, expressed as a percentage (100 = 100%, 250 = 250%). The formula converts this to a decimal (e.g., 1.0 or 2.5) internally.

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What is the Satisfactory Production Calculator?

The Satisfactory Production Calculator is a multi-purpose tool designed to streamline the complex math involved in large-scale factory construction. Instead of manually calculating how many Smelters are needed to feed an Assembly Director System, or what clock speed is necessary to perfectly saturate a specific belt, this calculator handles the load instantly. It is essential for eliminating waste and ensuring every component of your production chain runs at a perfect 1:1 ratio.

Its primary function is to solve for a missing variable. For instance, if you know you need 30 Copper Sheets per minute (IPM) and the recipe produces 15 per machine (RR) at 100% (E=100), the calculator will tell you exactly that 2 machines (MC) are required. By integrating this tool into your planning process, you move from guesswork to precision engineering, a philosophy central to FICSIT’s mission.

How to Calculate Items Per Minute (IPM) – Example

Let’s find the total output of 5 machines clocked at 150% running a recipe with a base rate of 20 items/min:

  1. Identify Known Variables:
    • Machine Count (MC) = 5
    • Recipe Rate (RR) = 20 items/min
    • Efficiency (E) = 150% (or 1.5 as a decimal)
  2. Apply the Formula: IPM = MC $\times$ RR $\times$ E
  3. Substitute Values: IPM = 5 $\times$ 20 $\times$ 1.5
  4. Calculate Result: IPM = 150
  5. Conclusion: The setup produces 150 Items Per Minute.

Frequently Asked Questions (FAQ)

Is the calculator accurate for all machine types?

Yes. The underlying formula applies universally to Constructors, Assemblers, Manufacturers, and other production buildings. Simply ensure your Recipe Rate (RR) is correct for the specific machine.

What is the maximum value for Efficiency (E)?

The maximum clock speed (and thus efficiency) for any machine is 250%. Inputting a value over 250% is possible in the tool but not physically achievable in the game without mods.

Why do I sometimes get a non-integer Machine Count (MC)?

If you solve for MC and get a result like 3.4 machines, it means you need 4 machines, and the 4th machine should be underclocked to 40% (0.4/1 * 100%). The calculator gives the precise number for balanced planning.

Can I use this for power or fluid calculations?

While the underlying formula is similar, this tool is specifically tuned for item production. For power and fluid mechanics, specialized formulas and calculators are recommended for maximum precision.

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