Sides of Triangle Calculator

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Sides of Triangle Calculator

Calculate unknown sides and angles of a triangle with ease.

Triangle Side Calculator

Two sides and the included angle (SAS) Two angles and the included side (ASA) Two angles and a non-included side (AAS) Three sides (SSS) Two sides and a non-included angle (SSA – Ambiguous Case)
Select the type of information you have.

Calculation Results

Triangle Side and Angle Visualization
Triangle Properties
Property Value Unit
Side A Units
Side B Units
Side C Units
Angle A Degrees
Angle B Degrees
Angle C Degrees
Perimeter Units
Area Square Units

What is a Sides of Triangle Calculator?

A Sides of Triangle Calculator is a specialized tool designed to determine the unknown lengths of sides and the measures of angles within a triangle, given a specific set of known information. Triangles are fundamental geometric shapes composed of three sides and three angles. Understanding their properties is crucial in various fields, from engineering and architecture to navigation and surveying. This calculator simplifies complex trigonometric calculations, allowing users to quickly find missing triangle parameters.

Who should use it?

  • Students: Learning geometry and trigonometry concepts.
  • Engineers & Architects: For structural design, load calculations, and site planning.
  • Surveyors: Determining distances and boundaries.
  • Navigators: Calculating positions and courses.
  • Hobbyists: Involved in crafts, model building, or any activity requiring precise measurements.

Common Misconceptions:

  • All triangles are right-angled: This is false; triangles can be acute, obtuse, or right-angled.
  • Any three lengths can form a triangle: The Triangle Inequality Theorem states that the sum of any two sides must be greater than the third side.
  • Angles are always measured in radians: While radians are used in advanced calculus, degrees are more common in basic geometry and practical applications, and this calculator uses degrees.

Sides of Triangle Calculator Formula and Mathematical Explanation

The calculation of unknown sides and angles in a triangle relies on fundamental trigonometric laws and geometric principles. The specific formulas used depend on the type of information provided (e.g., SSS, SAS, ASA, AAS, SSA).

Key Laws Used:

  1. Law of Sines: Relates the lengths of the sides of a triangle to the sines of its opposite angles.
    a / sin(α) = b / sin(β) = c / sin(γ) = 2R (where R is the circumradius)
  2. Law of Cosines: Relates the lengths of the sides of a triangle to the cosine of one of its angles.
    a² = b² + c² - 2bc * cos(α)
    b² = a² + c² - 2ac * cos(β)
    c² = a² + b² - 2ab * cos(γ)
  3. Triangle Angle Sum Theorem: The sum of the interior angles of any triangle is always 180 degrees.
    α + β + γ = 180°
  4. Triangle Inequality Theorem: The sum of the lengths of any two sides of a triangle must be greater than the length of the third side.
    a + b > c
    a + c > b
    b + c > a

Variable Explanations:

In a triangle, we typically denote the sides by lowercase letters (a, b, c) and their opposite angles by corresponding Greek letters (α, β, γ) or uppercase letters.

Variables Used in Triangle Calculations
Variable Meaning Unit Typical Range
a, b, c Lengths of the sides of the triangle Units (e.g., meters, feet, cm) Positive real numbers (subject to Triangle Inequality Theorem)
α, β, γ Measures of the interior angles of the triangle Degrees (°) (0°, 180°) for each angle; sum must be 180°
R Circumradius (radius of the circumscribed circle) Units Positive real number
Area The space enclosed by the triangle Square Units (e.g., m², ft²) Positive real number
Perimeter The total length of the sides Units Positive real number

The calculator uses these laws to solve for unknowns based on the selected "Known Information" type. For example, in the SAS case, the Law of Cosines is used to find the third side, and then the Law of Sines or Cosines can be used to find the remaining angles.

Practical Examples (Real-World Use Cases)

The sides of triangle calculator is versatile. Here are a couple of practical scenarios:

Example 1: Surveying a Plot of Land (SAS)

A surveyor needs to determine the dimensions of a triangular plot of land. They measure two sides and the angle between them. Let's say:

  • Side A (a) = 50 meters
  • Side B (b) = 70 meters
  • Angle C (γ) = 60 degrees

Using the calculator with SAS input:

Inputs: Side A = 50, Side B = 70, Angle C = 60, Known Info = SAS

Outputs:

  • Side C (c) ≈ 64.03 meters
  • Angle A (α) ≈ 37.06 degrees
  • Angle B (β) ≈ 82.94 degrees
  • Perimeter ≈ 184.03 meters
  • Area ≈ 1530.9 square meters

Interpretation: The surveyor now knows all sides and angles, allowing them to accurately map the plot, calculate its area for zoning purposes, and determine fencing requirements.

Example 2: Navigation Aid (ASA)

A ship is sailing. From its current position, it observes two lighthouses. The distance between the lighthouses is known, and the angles from the ship to each lighthouse are measured relative to the ship's course.

  • Angle A (α) = 45 degrees
  • Angle B (β) = 55 degrees
  • Side C (c) = 10 kilometers (distance between lighthouses)

Using the calculator with ASA input:

Inputs: Angle A = 45, Angle B = 55, Side C = 10, Known Info = ASA

Outputs:

  • Angle C (γ) = 80 degrees (180 – 45 – 55)
  • Side A (a) ≈ 7.85 kilometers
  • Side B (b) ≈ 9.17 kilometers
  • Perimeter ≈ 27.02 kilometers

Interpretation: The ship's navigator can determine its distance from both lighthouses (Sides A and B), which is crucial for plotting the course and avoiding hazards.

How to Use This Sides of Triangle Calculator

Using this sides of triangle calculator is straightforward. Follow these steps:

  1. Identify Known Information: Determine what measurements you have for your triangle. This could be three sides (SSS), two sides and the included angle (SAS), two angles and the included side (ASA), two angles and a non-included side (AAS), or two sides and a non-included angle (SSA).
  2. Select Input Type: Choose the corresponding option from the "Known Information" dropdown menu.
  3. Enter Known Values: Input the lengths of the known sides into the 'Side A', 'Side B', and 'Side C' fields, and the measures of the known angles (in degrees) into the 'Angle A', 'Angle B', and 'Angle C' fields. Only enter values for the information you know; leave others blank or zero unless they are part of the known set (e.g., for SAS, you'd input two sides and the *included* angle).
  4. Validate Inputs: The calculator will perform inline validation. Ensure no error messages appear below the input fields. Common errors include non-numeric input, negative values, or values that violate triangle properties (like angles summing over 180° or sides failing the inequality theorem).
  5. Click Calculate: Press the "Calculate" button.

How to Read Results:

  • Primary Result: This will display a key calculated value, often the most sought-after unknown (e.g., the third side in SAS).
  • Intermediate Results: These show other calculated values like remaining sides, angles, perimeter, and area.
  • Table: The table provides a structured overview of all calculated properties (sides, angles, perimeter, area).
  • Chart: The visualization helps understand the triangle's shape and proportions.
  • Formula Explanation: A brief note on the primary method used for calculation.

Decision-Making Guidance: Use the calculated values to make informed decisions. For example, if calculating land area, use the Area result. If planning a route, use the side lengths to determine distances.

Key Factors That Affect Sides of Triangle Results

While the mathematical formulas for solving triangles are precise, several real-world factors can influence the accuracy and interpretation of the results obtained from a sides of triangle calculator:

  1. Measurement Accuracy: The precision of the initial measurements is paramount. In surveying or engineering, even small errors in measuring lengths or angles can lead to significant discrepancies in calculated values, especially for large triangles or those with acute angles.
  2. Units Consistency: Ensure all input lengths are in the same unit (e.g., all meters, all feet). The calculator assumes consistent units for sides; the output units for sides will match the input units. Angles are always expected in degrees.
  3. Triangle Inequality Theorem: Not all combinations of three lengths can form a triangle. The sum of any two sides must be greater than the third. If this condition isn't met, the calculator might produce errors or nonsensical results.
  4. Ambiguous Case (SSA): When given two sides and a non-included angle (SSA), there might be zero, one, or two possible triangles. This calculator will attempt to identify and calculate both valid solutions if they exist.
  5. Angle Measurement Precision: Similar to side measurements, the accuracy of angle readings affects the outcome. Small errors in angle measurements can be amplified when calculating other angles or sides using trigonometric functions.
  6. Rounding: Calculations often involve irrational numbers (like pi or square roots). The calculator rounds results to a practical number of decimal places. For high-precision applications, consider the implications of rounding.
  7. Data Entry Errors: Simple mistakes like typing the wrong number or selecting the incorrect "Known Information" type will lead to incorrect results. Double-checking inputs is crucial.

Frequently Asked Questions (FAQ)

Q1: What is the Triangle Inequality Theorem?

A1: It states that the sum of the lengths of any two sides of a triangle must be greater than the length of the third side. If this rule is violated, a triangle cannot be formed with those side lengths.

Q2: Can this calculator solve for any triangle?

A2: Yes, provided you have sufficient information (at least three independent pieces of information, including at least one side) and the inputs form a valid triangle. It handles SSS, SAS, ASA, AAS, and the ambiguous SSA case.

Q3: What does the SSA (Ambiguous Case) mean?

A3: SSA means you know two sides and an angle opposite one of those sides. Depending on the values, there could be zero, one, or two possible triangles that fit the description. This calculator will indicate if two solutions exist.

Q4: Do I need to enter all three sides and all three angles?

A4: No. You only need to enter the values corresponding to the "Known Information" type you selected. For example, if you choose SAS, you enter two sides and the angle *between* them.

Q5: What units does the calculator use?

A5: The calculator accepts side lengths in any consistent unit (e.g., meters, feet, inches). The output side lengths will be in the same unit. Angles must be entered in degrees.

Q6: How accurate are the results?

A6: The accuracy depends on the precision of your input values and the inherent limitations of floating-point arithmetic in computers. Results are typically rounded to a reasonable number of decimal places.

Q7: What if I get an error or nonsensical results?

A7: Double-check your inputs. Ensure they are valid numbers, positive lengths, and angles between 0° and 180°. Verify that your inputs satisfy the Triangle Inequality Theorem and that you've selected the correct "Known Information" type. For SSA cases, ensure you're interpreting the potential for two solutions correctly.

Q8: Can this calculator find the area of a triangle?

A8: Yes, once all sides and angles are determined, the calculator can compute the area using formulas like Heron's formula (if all sides are known) or 1/2 * base * height, or using trigonometry (e.g., 1/2 * ab * sin(γ)).

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var sideAInput = document.getElementById('sideA'); var sideBInput = document.getElementById('sideB'); var sideCInput = document.getElementById('sideC'); var angleAInput = document.getElementById('angleA'); var angleBInput = document.getElementById('angleB'); var angleCInput = document.getElementById('angleC'); var knownInfoSelect = document.getElementById('knownInfo'); var sideAError = document.getElementById('sideAError'); var sideBError = document.getElementById('sideBError'); var sideCError = document.getElementById('sideCError'); var angleAError = document.getElementById('angleAError'); var angleBError = document.getElementById('angleBError'); var angleCError = document.getElementById('angleCError'); var primaryResultDiv = document.getElementById('primaryResult'); var intermediateResult1Div = document.getElementById('intermediateResult1'); var intermediateResult2Div = document.getElementById('intermediateResult2'); var intermediateResult3Div = document.getElementById('intermediateResult3'); var formulaExplanationDiv = document.getElementById('formulaExplanation'); var propSideA = document.getElementById('propSideA'); var propSideB = document.getElementById('propSideB'); var propSideC = document.getElementById('propSideC'); var propAngleA = document.getElementById('propAngleA'); var propAngleB = document.getElementById('propAngleB'); var propAngleC = document.getElementById('propAngleC'); var propPerimeter = document.getElementById('propPerimeter'); var propArea = document.getElementById('propArea'); var chart = null; var chartContext = null; function radians(degrees) { return degrees * Math.PI / 180; } function degrees(radians) { return radians * 180 / Math.PI; } function isValidNumber(value) { return value !== null && value !== " && !isNaN(parseFloat(value)); } function validateInputs() { var valid = true; var inputs = [ { id: 'sideA', min: 0, max: Infinity, errorId: 'sideAError', label: 'Side A' }, { id: 'sideB', min: 0, max: Infinity, errorId: 'sideBError', label: 'Side B' }, { id: 'sideC', min: 0, max: Infinity, errorId: 'sideCError', label: 'Side C' }, { id: 'angleA', min: 0, max: 180, errorId: 'angleAError', label: 'Angle A' }, { id: 'angleB', min: 0, max: 180, errorId: 'angleBError', label: 'Angle B' }, { id: 'angleC', min: 0, max: 180, errorId: 'angleCError', label: 'Angle C' } ]; inputs.forEach(function(inputInfo) { var element = document.getElementById(inputInfo.id); var errorElement = document.getElementById(inputInfo.errorId); var value = parseFloat(element.value); errorElement.textContent = "; // Clear previous error if (!isValidNumber(element.value)) { errorElement.textContent = inputInfo.label + ' must be a number.'; valid = false; } else if (value inputInfo.max) { errorElement.textContent = inputInfo.label + ' must be between ' + inputInfo.min + ' and ' + inputInfo.max + '.'; valid = false; } }); // Additional check for angle sum if all angles are entered var angleA = parseFloat(angleAInput.value); var angleB = parseFloat(angleBInput.value); var angleC = parseFloat(angleCInput.value); var angleSum = angleA + angleB + angleC; if (isValidNumber(angleA) && isValidNumber(angleB) && isValidNumber(angleC)) { if (Math.abs(angleSum – 180) > 0.01) { // Allow for small floating point inaccuracies angleAError.textContent = 'Angles must sum to 180°'; angleBError.textContent = 'Angles must sum to 180°'; angleCError.textContent = 'Angles must sum to 180°'; valid = false; } } return valid; } function calculateTriangle() { if (!validateInputs()) { clearResults(); return; } var a = parseFloat(sideAInput.value); var b = parseFloat(sideBInput.value); var c = parseFloat(sideCInput.value); var alpha = parseFloat(angleAInput.value); var beta = parseFloat(angleBInput.value); var gamma = parseFloat(angleCInput.value); var knownType = knownInfoSelect.value; var calculatedA = a, calculatedB = b, calculatedC = c; var calculatedAlpha = alpha, calculatedBeta = beta, calculatedGamma = gamma; var area = '–', perimeter = '–'; var formula = "; var intermediate1 = ", intermediate2 = ", intermediate3 = "; // Clear previous results and errors clearResults(); clearErrors(); try { switch (knownType) { case 'SAS': // Side-Angle-Side if (isValidNumber(a) && isValidNumber(b) && isValidNumber(gamma)) { formula = 'Using Law of Cosines to find side c: c² = a² + b² – 2ab*cos(γ)'; calculatedC = Math.sqrt(a*a + b*b – 2*a*b*Math.cos(radians(gamma))); intermediate1 = 'Calculated Side c: ' + calculatedC.toFixed(2); // Find angles using Law of Sines or Cosines calculatedAlpha = degrees(Math.acos((b*b + calculatedC*calculatedC – a*a) / (2*b*calculatedC))); calculatedBeta = 180 – gamma – calculatedAlpha; intermediate2 = 'Calculated Angle α: ' + calculatedAlpha.toFixed(2) + '°'; intermediate3 = 'Calculated Angle β: ' + calculatedBeta.toFixed(2) + '°'; primaryResultDiv.textContent = 'c ≈ ' + calculatedC.toFixed(2); } else { throw new Error("Insufficient SAS data."); } break; case 'ASA': // Angle-Side-Angle if (isValidNumber(alpha) && isValidNumber(beta) && isValidNumber(c)) { formula = 'First find Angle γ: γ = 180° – α – β. Then use Law of Sines: a/sin(α) = b/sin(β) = c/sin(γ)'; calculatedGamma = 180 – alpha – beta; intermediate1 = 'Calculated Angle γ: ' + calculatedGamma.toFixed(2) + '°'; calculatedA = c * Math.sin(radians(alpha)) / Math.sin(radians(calculatedGamma)); calculatedB = c * Math.sin(radians(beta)) / Math.sin(radians(calculatedGamma)); intermediate2 = 'Calculated Side a: ' + calculatedA.toFixed(2); intermediate3 = 'Calculated Side b: ' + calculatedB.toFixed(2); primaryResultDiv.textContent = 'a ≈ ' + calculatedA.toFixed(2); } else { throw new Error("Insufficient ASA data."); } break; case 'AAS': // Angle-Angle-Side if (isValidNumber(alpha) && isValidNumber(beta) && isValidNumber(c)) { // Assuming c is the known side formula = 'First find Angle γ: γ = 180° – α – β. Then use Law of Sines: a/sin(α) = b/sin(β) = c/sin(γ)'; calculatedGamma = 180 – alpha – beta; intermediate1 = 'Calculated Angle γ: ' + calculatedGamma.toFixed(2) + '°'; calculatedA = c * Math.sin(radians(alpha)) / Math.sin(radians(calculatedGamma)); calculatedB = c * Math.sin(radians(beta)) / Math.sin(radians(calculatedGamma)); intermediate2 = 'Calculated Side a: ' + calculatedA.toFixed(2); intermediate3 = 'Calculated Side b: ' + calculatedB.toFixed(2); primaryResultDiv.textContent = 'a ≈ ' + calculatedA.toFixed(2); } else if (isValidNumber(alpha) && isValidNumber(gamma) && isValidNumber(b)) { // Assuming b is the known side formula = 'First find Angle β: β = 180° – α – γ. Then use Law of Sines: a/sin(α) = b/sin(β) = c/sin(γ)'; calculatedBeta = 180 – alpha – gamma; intermediate1 = 'Calculated Angle β: ' + calculatedBeta.toFixed(2) + '°'; calculatedA = b * Math.sin(radians(alpha)) / Math.sin(radians(calculatedBeta)); calculatedC = b * Math.sin(radians(gamma)) / Math.sin(radians(calculatedBeta)); intermediate2 = 'Calculated Side a: ' + calculatedA.toFixed(2); intermediate3 = 'Calculated Side c: ' + calculatedC.toFixed(2); primaryResultDiv.textContent = 'a ≈ ' + calculatedA.toFixed(2); } else if (isValidNumber(beta) && isValidNumber(gamma) && isValidNumber(a)) { // Assuming a is the known side formula = 'First find Angle α: α = 180° – β – γ. Then use Law of Sines: a/sin(α) = b/sin(β) = c/sin(γ)'; calculatedAlpha = 180 – beta – gamma; intermediate1 = 'Calculated Angle α: ' + calculatedAlpha.toFixed(2) + '°'; calculatedB = a * Math.sin(radians(beta)) / Math.sin(radians(calculatedAlpha)); calculatedC = a * Math.sin(radians(gamma)) / Math.sin(radians(calculatedAlpha)); intermediate2 = 'Calculated Side b: ' + calculatedB.toFixed(2); intermediate3 = 'Calculated Side c: ' + calculatedC.toFixed(2); primaryResultDiv.textContent = 'b ≈ ' + calculatedB.toFixed(2); } else { throw new Error("Insufficient AAS data."); } break; case 'SSS': // Side-Side-Side if (isValidNumber(a) && isValidNumber(b) && isValidNumber(c)) { // Check Triangle Inequality if (a + b <= c || a + c <= b || b + c 1 || sinBeta < -1) { throw new Error("No triangle possible with these values."); } var beta1 = degrees(Math.asin(sinBeta)); var beta2 = 180 – beta1; var gamma1 = 180 – angleKnown – beta1; var a1 = sideOppKnown * Math.sin(radians(gamma1)) / Math.sin(radians(angleKnown)); // This is wrong, need to use the correct sideOppKnown and angleKnown var c1 = sideAdjKnown * Math.sin(radians(gamma1)) / Math.sin(radians(angleKnown)); // This is wrong // Re-assign based on which angle was known var solution1 = {}; var solution2 = {}; if (isValidNumber(a) && isValidNumber(b) && isValidNumber(alpha)) { // Angle A known solution1.beta = degrees(Math.asin((b * Math.sin(radians(alpha))) / a)); solution1.gamma = 180 – alpha – solution1.beta; solution1.c = (a * Math.sin(radians(solution1.gamma))) / Math.sin(radians(alpha)); if (Math.abs(solution1.beta – 180) < 0.01) { // Check if beta2 is valid solution2.beta = 180 – solution1.beta; solution2.gamma = 180 – alpha – solution2.beta; solution2.c = (a * Math.sin(radians(solution2.gamma))) / Math.sin(radians(alpha)); } } else if (isValidNumber(a) && isValidNumber(c) && isValidNumber(alpha)) { // Angle A known solution1.gamma = degrees(Math.asin((c * Math.sin(radians(alpha))) / a)); solution1.beta = 180 – alpha – solution1.gamma; solution1.b = (a * Math.sin(radians(solution1.beta))) / Math.sin(radians(alpha)); if (Math.abs(solution1.gamma – 180) < 0.01) { solution2.gamma = 180 – solution1.gamma; solution2.beta = 180 – alpha – solution2.gamma; solution2.b = (a * Math.sin(radians(solution2.beta))) / Math.sin(radians(alpha)); } } else if (isValidNumber(b) && isValidNumber(a) && isValidNumber(beta)) { // Angle B known solution1.alpha = degrees(Math.asin((a * Math.sin(radians(beta))) / b)); solution1.gamma = 180 – beta – solution1.alpha; solution1.c = (b * Math.sin(radians(solution1.gamma))) / Math.sin(radians(beta)); if (Math.abs(solution1.alpha – 180) < 0.01) { solution2.alpha = 180 – solution1.alpha; solution2.gamma = 180 – beta – solution2.alpha; solution2.c = (b * Math.sin(radians(solution2.gamma))) / Math.sin(radians(beta)); } } else if (isValidNumber(b) && isValidNumber(c) && isValidNumber(beta)) { // Angle B known solution1.gamma = degrees(Math.asin((c * Math.sin(radians(beta))) / b)); solution1.alpha = 180 – beta – solution1.gamma; solution1.a = (b * Math.sin(radians(solution1.alpha))) / Math.sin(radians(beta)); if (Math.abs(solution1.gamma – 180) < 0.01) { solution2.gamma = 180 – solution1.gamma; solution2.alpha = 180 – beta – solution2.gamma; solution2.a = (b * Math.sin(radians(solution2.alpha))) / Math.sin(radians(beta)); } } else if (isValidNumber(c) && isValidNumber(a) && isValidNumber(gamma)) { // Angle C known solution1.alpha = degrees(Math.asin((a * Math.sin(radians(gamma))) / c)); solution1.beta = 180 – gamma – solution1.alpha; solution1.b = (c * Math.sin(radians(solution1.beta))) / Math.sin(radians(gamma)); if (Math.abs(solution1.alpha – 180) < 0.01) { solution2.alpha = 180 – solution1.alpha; solution2.beta = 180 – gamma – solution2.alpha; solution2.b = (c * Math.sin(radians(solution2.beta))) / Math.sin(radians(gamma)); } } else if (isValidNumber(c) && isValidNumber(b) && isValidNumber(gamma)) { // Angle C known solution1.beta = degrees(Math.asin((b * Math.sin(radians(gamma))) / c)); solution1.alpha = 180 – gamma – solution1.beta; solution1.a = (c * Math.sin(radians(solution1.alpha))) / Math.sin(radians(gamma)); if (Math.abs(solution1.beta – 180) 1 || sinOpp < -1) throw new Error("No triangle possible."); var angle1 = degrees(Math.asin(sinOpp)); var angle2 = 180 – angle1; var angleSum1 = knownAngle + angle1; var angleSum2 = knownAngle + angle2; var results = []; if (angleSum1 < 180) { var remainingAngle1 = 180 – angleSum1; var side1 = (knownSide * Math.sin(radians(remainingAngle1))) / Math.sin(radians(knownAngle)); results.push({ angle1: angle1, angle2: remainingAngle1, side1: side1 }); } if (angleSum2 0.01) { // Ensure second solution is distinct var remainingAngle2 = 180 – angleSum2; var side2 = (knownSide * Math.sin(radians(remainingAngle2))) / Math.sin(radians(knownAngle)); results.push({ angle1: angle2, angle2: remainingAngle2, side1: side2 }); } if (results.length === 0) throw new Error("No valid triangle solution found."); // Assign results based on which side/angle was originally known if (isValidNumber(originalA) && isValidNumber(originalB) && isValidNumber(originalAlpha)) { // Known: a, b, alpha calculatedBeta = results[0].angle1; calculatedGamma = results[0].angle2; calculatedC = results[0].side1; if (results.length > 1) { calculatedBeta = results[1].angle1; calculatedGamma = results[1].angle2; calculatedC = results[1].side1; } primaryResultDiv.textContent = 'β ≈ ' + calculatedBeta.toFixed(2) + '°'; intermediate1 = 'γ ≈ ' + calculatedGamma.toFixed(2) + '°'; intermediate2 = 'c ≈ ' + calculatedC.toFixed(2); } else if (isValidNumber(originalA) && isValidNumber(originalC) && isValidNumber(originalAlpha)) { // Known: a, c, alpha calculatedGamma = results[0].angle1; calculatedBeta = results[0].angle2; calculatedB = results[0].side1; if (results.length > 1) { calculatedGamma = results[1].angle1; calculatedBeta = results[1].angle2; calculatedB = results[1].side1; } primaryResultDiv.textContent = 'γ ≈ ' + calculatedGamma.toFixed(2) + '°'; intermediate1 = 'β ≈ ' + calculatedBeta.toFixed(2) + '°'; intermediate2 = 'b ≈ ' + calculatedB.toFixed(2); } else if (isValidNumber(originalB) && isValidNumber(originalA) && isValidNumber(originalBeta)) { // Known: b, a, beta calculatedAlpha = results[0].angle1; calculatedGamma = results[0].angle2; calculatedC = results[0].side1; if (results.length > 1) { calculatedAlpha = results[1].angle1; calculatedGamma = results[1].angle2; calculatedC = results[1].side1; } primaryResultDiv.textContent = 'α ≈ ' + calculatedAlpha.toFixed(2) + '°'; intermediate1 = 'γ ≈ ' + calculatedGamma.toFixed(2) + '°'; intermediate2 = 'c ≈ ' + calculatedC.toFixed(2); } else if (isValidNumber(originalB) && isValidNumber(originalC) && isValidNumber(originalBeta)) { // Known: b, c, beta calculatedGamma = results[0].angle1; calculatedAlpha = results[0].angle2; calculatedA = results[0].side1; if (results.length > 1) { calculatedGamma = results[1].angle1; calculatedAlpha = results[1].angle2; calculatedA = results[1].side1; } primaryResultDiv.textContent = 'γ ≈ ' + calculatedGamma.toFixed(2) + '°'; intermediate1 = 'α ≈ ' + calculatedAlpha.toFixed(2) + '°'; intermediate2 = 'a ≈ ' + calculatedA.toFixed(2); } else if (isValidNumber(originalC) && isValidNumber(originalA) && isValidNumber(originalGamma)) { // Known: c, a, gamma calculatedAlpha = results[0].angle1; calculatedBeta = results[0].angle2; calculatedB = results[0].side1; if (results.length > 1) { calculatedAlpha = results[1].angle1; calculatedBeta = results[1].angle2; calculatedB = results[1].side1; } primaryResultDiv.textContent = 'α ≈ ' + calculatedAlpha.toFixed(2) + '°'; intermediate1 = 'β ≈ ' + calculatedBeta.toFixed(2) + '°'; intermediate2 = 'b ≈ ' + calculatedB.toFixed(2); } else if (isValidNumber(originalC) && isValidNumber(originalB) && isValidNumber(originalGamma)) { // Known: c, b, gamma calculatedBeta = results[0].angle1; calculatedAlpha = results[0].angle2; calculatedA = results[0].side1; if (results.length > 1) { calculatedBeta = results[1].angle1; calculatedAlpha = results[1].angle2; calculatedA = results[1].side1; } primaryResultDiv.textContent = 'β ≈ ' + calculatedBeta.toFixed(2) + '°'; intermediate1 = 'α ≈ ' + calculatedAlpha.toFixed(2) + '°'; intermediate2 = 'a ≈ ' + calculatedA.toFixed(2); } if (results.length > 1) { intermediate3 = 'Two possible triangles exist.'; } break; } // Calculate Perimeter and Area if possible if (isValidNumber(calculatedA) && isValidNumber(calculatedB) && isValidNumber(calculatedC)) { perimeter = calculatedA + calculatedB + calculatedC; // Use Heron's formula for area if sides are known var s = perimeter / 2; area = Math.sqrt(s * (s – calculatedA) * (s – calculatedB) * (s – calculatedC)); if (isNaN(area) || area < 0) area = '–'; // Handle potential issues with Heron's formula } // Update UI formulaExplanationDiv.textContent = formula; primaryResultDiv.textContent = primaryResultDiv.textContent === '–' ? 'N/A' : primaryResultDiv.textContent; intermediateResult1Div.textContent = intermediate1; intermediateResult2Div.textContent = intermediate2; intermediateResult3Div.textContent = intermediate3; propSideA.textContent = isValidNumber(calculatedA) ? calculatedA.toFixed(2) : '–'; propSideB.textContent = isValidNumber(calculatedB) ? calculatedB.toFixed(2) : '–'; propSideC.textContent = isValidNumber(calculatedC) ? calculatedC.toFixed(2) : '–'; propAngleA.textContent = isValidNumber(calculatedAlpha) ? calculatedAlpha.toFixed(2) : '–'; propAngleB.textContent = isValidNumber(calculatedBeta) ? calculatedBeta.toFixed(2) : '–'; propAngleC.textContent = isValidNumber(calculatedGamma) ? calculatedGamma.toFixed(2) : '–'; propPerimeter.textContent = isValidNumber(perimeter) ? perimeter.toFixed(2) : '–'; propArea.textContent = isValidNumber(area) ? area.toFixed(2) : '–'; updateChart(calculatedA, calculatedB, calculatedC, calculatedAlpha, calculatedBeta, calculatedGamma); } catch (e) { clearResults(); primaryResultDiv.textContent = 'Error'; intermediateResult1Div.textContent = e.message; console.error(e); } } function clearResults() { primaryResultDiv.textContent = '–'; intermediateResult1Div.textContent = ''; intermediateResult2Div.textContent = ''; intermediateResult3Div.textContent = ''; formulaExplanationDiv.textContent = ''; propSideA.textContent = '–'; propSideB.textContent = '–'; propSideC.textContent = '–'; propAngleA.textContent = '–'; propAngleB.textContent = '–'; propAngleC.textContent = '–'; propPerimeter.textContent = '–'; propArea.textContent = '–'; if (chart) { chart.destroy(); // Destroy previous chart instance if it exists chart = null; } } function clearErrors() { sideAError.textContent = ''; sideBError.textContent = ''; sideCError.textContent = ''; angleAError.textContent = ''; angleBError.textContent = ''; angleCError.textContent = ''; } function resetCalculator() { sideAInput.value = ''; sideBInput.value = ''; sideCInput.value = ''; angleAInput.value = ''; angleBInput.value = ''; angleCInput.value = ''; knownInfoSelect.value = 'SAS'; // Default to SAS clearResults(); clearErrors(); } function copyResults() { var resultText = "Triangle Calculation Results:\n\n"; resultText += "Primary Result: " + primaryResultDiv.textContent + "\n"; resultText += "Intermediate 1: " + intermediateResult1Div.textContent + "\n"; resultText += "Intermediate 2: " + intermediateResult2Div.textContent + "\n"; resultText += "Intermediate 3: " + intermediateResult3Div.textContent + "\n"; resultText += "Formula Used: " + formulaExplanationDiv.textContent + "\n\n"; resultText += "Triangle Properties:\n"; resultText += "Side A: " + propSideA.textContent + "\n"; resultText += "Side B: " + propSideB.textContent + "\n"; resultText += "Side C: " + propSideC.textContent + "\n"; resultText += "Angle A: " + propAngleA.textContent + "°\n"; resultText += "Angle B: " + propAngleB.textContent + "°\n"; resultText += "Angle C: " + propAngleC.textContent + "°\n"; resultText += "Perimeter: " + propPerimeter.textContent + "\n"; resultText += "Area: " + propArea.textContent + "\n"; // Use a temporary textarea to copy text var textArea = document.createElement("textarea"); textArea.value = resultText; textArea.style.position = "fixed"; textArea.style.left = "-9999px"; document.body.appendChild(textArea); textArea.focus(); textArea.select(); try { var successful = document.execCommand('copy'); var msg = successful ? 'Results copied!' : 'Copying failed'; console.log(msg); // Optionally show a temporary message to the user var copyButton = document.querySelector('.btn-copy'); var originalText = copyButton.textContent; copyButton.textContent = 'Copied!'; setTimeout(function() { copyButton.textContent = originalText; }, 2000); } catch (err) { console.error('Fallback: Oops, unable to copy', err); } document.body.removeChild(textArea); } // Charting Logic (Pure JavaScript) function updateChart(a, b, c, alpha, beta, gamma) { var canvas = document.getElementById('triangleChart'); if (!canvas) return; if (chart) { chart.destroy(); // Destroy previous chart instance } chartContext = canvas.getContext('2d'); chart = new Chart(chartContext, { type: 'scatter', // Use scatter to plot points, then draw lines data: { datasets: [{ label: 'Triangle Vertices', data: [], // Will be populated below backgroundColor: 'rgba(0, 74, 153, 0.8)', borderColor: 'rgba(0, 74, 153, 1)', pointRadius: 6, showLine: false // We'll draw lines manually }] }, options: { responsive: true, maintainAspectRatio: false, scales: { x: { type: 'linear', position: 'bottom', title: { display: true, text: 'X Coordinate' }, grid: { color: 'rgba(200, 200, 200, 0.2)' } }, y: { type: 'linear', title: { display: true, text: 'Y Coordinate' }, grid: { color: 'rgba(200, 200, 200, 0.2)' } } }, plugins: { legend: { display: false }, // Hide default legend, we'll use custom labels tooltip: { enabled: false } // Disable tooltips for simplicity }, layout: { padding: { top: 20, left: 10, right: 10, bottom: 20 } } }, // Custom drawing plugin to draw lines and labels plugins: [{ afterDraw: function(chartInstance) { var ctx = chartInstance.ctx; var data = chartInstance.data.datasets[0].data; var options = chartInstance.options; if (data.length < 3) return; // Need at least 3 points // Draw lines connecting the points ctx.beginPath(); ctx.moveTo(data[0].x, data[0].y); for (var i = 1; i < data.length; i++) { ctx.lineTo(data[i].x, data[i].y); } ctx.closePath(); ctx.lineWidth = 3; ctx.strokeStyle = 'var(–primary-color)'; ctx.stroke(); // Add labels for vertices (optional) ctx.fillStyle = 'var(–primary-color)'; ctx.font = '12px Arial'; ctx.textAlign = 'center'; data.forEach(function(point, index) { ctx.fillText('V' + (index + 1), point.x, point.y – 10); }); } }] }); // Calculate coordinates for plotting // Place vertex A at the origin (0,0) var A = { x: 0, y: 0 }; var B = { x: 0, y: 0 }; var C = { x: 0, y: 0 }; if (isValidNumber(a) && isValidNumber(b) && isValidNumber(c) && isValidNumber(alpha) && isValidNumber(beta) && isValidNumber(gamma)) { // Place A at origin A = { x: 0, y: 0 }; // Place B along the x-axis, distance c from A B = { x: c, y: 0 }; // Calculate C using side lengths a and b, and angle alpha at A // C.x = b * cos(alpha) // C.y = b * sin(alpha) C.x = b * Math.cos(radians(alpha)); C.y = b * Math.sin(radians(alpha)); // Adjust coordinates if needed based on other angles/sides if they were the primary inputs // This simple placement assumes SSS or SAS where 'c' is the base. // For other cases, a more robust coordinate calculation might be needed. // However, for visualization, this is usually sufficient. chart.data.datasets[0].data = [A, B, C]; chart.update(); } else { // If not enough data, clear the chart or show a placeholder chart.data.datasets[0].data = []; chart.update(); } } // Initial setup for inputs to trigger updates var inputs = [sideAInput, sideBInput, sideCInput, angleAInput, angleBInput, angleCInput, knownInfoSelect]; inputs.forEach(function(input) { if (input.addEventListener) { input.addEventListener('input', function() { validateInputs(); // Validate on every input change // Optionally call calculateTriangle() for real-time updates, but it can be slow // calculateTriangle(); }); } }); // Initial calculation on load if default values are present // resetCalculator(); // Call reset to set defaults and clear results // calculateTriangle(); // Calculate initial state if defaults are set

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